bg_ikana_shutter OK (#56)

* Initial shutter work

* Fixed types.h

* bg_ikana_shutter OK

* Reverted errant change to ultratypes

* Adjusted to use new actor field names

* fixed submodules

* Cleaned up a comment I left by accident

Co-authored-by: fullgrowngaming <fullgrowngaming@gmail.com>
This commit is contained in:
kyleburnette
2021-03-20 22:45:22 -04:00
committed by GitHub
co-authored by fullgrowngaming
parent 61fd3e0282
commit 0e2738b81a
5 changed files with 178 additions and 32 deletions
+3
View File
@@ -94,3 +94,6 @@ D_06007750 = 0x06007750;
D_0600A390 = 0x0600A390;
D_0600A490 = 0x0600A490;
/* bg_ikana_shutter */
D_06000F28 = 0x06000F28;
D_06000CE8 = 0x06000CE8;