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#include "2s2h/resource/importer/scenecommand/SetPathwaysFactory.h"
#include "2s2h/resource/type/scenecommand/SetPathways.h"
#include "spdlog/spdlog.h"
#include <libultraship/libultraship.h>
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namespace SOH {
std::shared_ptr<Ship::IResource> SetPathwaysMMFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
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std::shared_ptr<Ship::BinaryReader> reader) {
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auto setPathways = std::make_shared<SetPathwaysMM>(initData);
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ReadCommandId(setPathways, reader);
setPathways->numPaths = reader->ReadUInt32();
setPathways->paths.reserve(setPathways->numPaths);
for (uint32_t i = 0; i < setPathways->numPaths; i++) {
std::string pathFileName = reader->ReadString();
auto path = std::static_pointer_cast<PathMM>(
Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(pathFileName.c_str()));
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setPathways->paths.push_back(path->GetPointer());
}
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return setPathways;
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}
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} // namespace SOH