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2024-05-05 07:11:55 +02:00
#include <libultraship/bridge.h>
#include "Enhancements/GameInteractor/GameInteractor.h"
void RegisterNoBlastMaskCooldown() {
REGISTER_VB_SHOULD(GI_VB_SET_BLAST_MASK_COOLDOWN_TIMER, {
if (CVarGetInteger("gEnhancements.Masks.NoBlastMaskCooldown", 0)) {
*should = false;
}
});
}