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#ifndef BenMenuBar_h
#define BenMenuBar_h
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#include "window/gui/GuiMenuBar.h"
#include "window/gui/GuiElement.h"
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#include "DeveloperTools/SaveEditor.h"
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#include "DeveloperTools/ActorViewer.h"
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#include "DeveloperTools/CollisionViewer.h"
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#include "DeveloperTools/EventLog.h"
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namespace BenGui {
class BenMenuBar : public Ship::GuiMenuBar {
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public:
using Ship::GuiMenuBar::GuiMenuBar;
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protected:
void DrawElement() override;
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void InitElement() override{};
void UpdateElement() override{};
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};
} // namespace BenGui
#endif // BenMenuBar_h