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<Root>
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<!-- Object file for Gorons -->
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<File Name= "object_oF1d_map" Segment= "6" >
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<!-- Snowball -->
<!-- Large Snowball Fragment -->
<DList Name= "gGoronLargeSnowballFragmentMaterialDL" Offset= "0x3D0" />
<DList Name= "gGoronLargeSnowballFragmentModelDL" Offset= "0x458" />
<!-- Medium Snowball Fragment -->
<DList Name= "gGoronMediumSnowballFragmentMaterialDL" Offset= "0x8C0" />
<DList Name= "gGoronMediumSnowballFragmentModelDL" Offset= "0x948" />
<!-- Small Snowball Fragment -->
<DList Name= "gGoronSmallSnowballFragmentMaterialDL" Offset= "0xD50" />
<DList Name= "gGoronSmallSnowballFragmentModelDL" Offset= "0xDD8" />
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<DList Name= "gGoronSnowballDL" Offset= "0x1560" /> <!-- Original name is "of1_snowgoroniwa_model" -->
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<Blob Name= "object_oF1d_map_Blob_001750" Size= "0x20" Offset= "0x1750" />
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<Texture Name= "gGoronSnowBallTex" OutName= "goron_snow" Format= "rgba16" Width= "32" Height= "64" Offset= "0x1770" />
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<Blob Name= "object_oF1d_map_Blob_002770" Size= "0x800" Offset= "0x2770" />
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<!-- Steam -->
<Texture Name= "gGoronSteamTex" OutName= "goron_steam" Format= "i4" Width= "32" Height= "32" Offset= "0x2F70" />
<DList Name= "gGoronSteamMaterialDL" Offset= "0x31A0" />
<DList Name= "gGoronSteamModelDL" Offset= "0x3258" />
<!-- Unused -->
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<DList Name= "object_oF1d_map_DL_003280" Offset= "0x3280" />
<DList Name= "object_oF1d_map_DL_003298" Offset= "0x3298" />
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<DList Name= "object_oF1d_map_DL_003330" Offset= "0x3330" />
<DList Name= "object_oF1d_map_DL_003340" Offset= "0x3340" />
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<!-- Animations -->
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<Animation Name= "gGoronCoverEarsAnim" Offset= "0x3650" /> <!-- Original name is "goron_urusaina" -->
<Animation Name= "gGoronDropKegAnim" Offset= "0x39D8" /> <!-- Original name is "gr_gift_bom" -->
<Animation Name= "gGoronShiverAnim" Offset= "0x3E28" /> <!-- Original name is "gr_samui" -->
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<!-- Don Gero's Mask -->
<DList Name= "gGoronDonGeroMaskDL" Offset= "0x4DB0" />
<Texture Name= "gGoronDonGeroMaskTLUT" OutName= "goron_don_gero_mask_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0x5340" />
<Texture Name= "gGoronDonGeroMaskBottomTex" OutName= "goron_don_gero_mask_bottom" Format= "ci8" Width= "16" Height= "16" Offset= "0x5540" />
<Texture Name= "gGoronDonGeroMaskToesTex" OutName= "goron_don_gero_mask_toes" Format= "rgba16" Width= "32" Height= "32" Offset= "0x5640" />
<Texture Name= "gGoronDonGeroMaskTopTex" OutName= "goron_don_gero_mask_top" Format= "ci8" Width= "16" Height= "16" Offset= "0x5E40" />
<Texture Name= "gGoronDonGeroMaskNostrilTex" OutName= "goron_don_gero_mask_nostril" Format= "ci8" Width= "32" Height= "32" Offset= "0x5F40" />
<Texture Name= "gGoronDonGeroMaskMouthTex" OutName= "goron_don_gero_mask_mouth" Format= "ci8" Width= "16" Height= "16" Offset= "0x6340" />
<Texture Name= "gGoronDonGeroMaskFrillsTex" OutName= "goron_don_gero_mask_frills" Format= "rgba16" Width= "32" Height= "32" Offset= "0x6440" />
<Texture Name= "gGoronDonGeroMaskEyeTex" OutName= "goron_don_gero_mask_eye" Format= "rgba16" Width= "16" Height= "16" Offset= "0x6C40" />
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<!-- Scared -->
<!-- Unused leftover from OoT -->
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<DList Name= "gGoronEmptyDL" Offset= "0x7A60" />
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<DList Name= "gGoronScaredDL" Offset= "0x7A68" />
<Texture Name= "gGoronScaredTLUT" OutName= "goron_scared_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0x7EF0" />
<Texture Name= "gGoronScaredSkinTex" OutName= "goron_scared_skin" Format= "ci8" Width= "16" Height= "16" Offset= "0x80F0" />
<Texture Name= "gGoronScaredBellyButtonTex" OutName= "goron_scared_belly_button" Format= "ci8" Width= "8" Height= "8" Offset= "0x81F0" />
<Texture Name= "gGoronScaredBottomTex" OutName= "goron_scared_bottom" Format= "ci8" Width= "8" Height= "16" Offset= "0x8230" />
<Texture Name= "gGoronScaredRocksTex" OutName= "goron_scared_rocks" Format= "ci8" Width= "32" Height= "64" Offset= "0x82B0" />
<Texture Name= "gGoronScaredHairTex" OutName= "goron_scared_hair" Format= "ci8" Width= "16" Height= "16" Offset= "0x8AB0" />
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<!-- Rolled Up -->
<DList Name= "gGoronEmpty2DL" Offset= "0x91A0" />
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<DList Name= "gGoronRolledUpDL" Offset= "0x91A8" /> <!-- Original name is "oF1d_iwa2_model" -->
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<Texture Name= "gGoronRolledUpTLUT" OutName= "goron_rolled_up_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0x94E0" />
<Texture Name= "gGoronRolledUpSkinTex" OutName= "goron_rolled_up_skin" Format= "ci8" Width= "16" Height= "16" Offset= "0x96E0" />
<Texture Name= "gGoronRolledUpBellyButtonTex" OutName= "goron_rolled_up_belly_button" Format= "ci8" Width= "8" Height= "8" Offset= "0x97E0" />
<Texture Name= "gGoronRolledUpBottomTex" OutName= "goron_rolled_up_bottom" Format= "ci8" Width= "8" Height= "16" Offset= "0x9820" />
<Texture Name= "gGoronRolledUpRocksTex" OutName= "goron_rolled_up_rocks" Format= "ci8" Width= "32" Height= "64" Offset= "0x98A0" />
<!-- Animation -->
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<Animation Name= "gGoronTPoseAnim" Offset= "0xA118" /> <!-- Original name is "ng_kihon" -->
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<!-- DLists -->
<DList Name= "gGoronBodyDL" Offset= "0xCC50" />
<DList Name= "gGoronHeadDL" Offset= "0xCF70" />
<DList Name= "gGoronRightUpperArmDL" Offset= "0xD688" />
<DList Name= "gGoronRightForearmDL" Offset= "0xD808" />
<DList Name= "gGoronRightHandDL" Offset= "0xD938" />
<DList Name= "gGoronLeftUpperArmDL" Offset= "0xDBB8" />
<DList Name= "gGoronLeftForearmDL" Offset= "0xDD38" />
<DList Name= "gGoronLeftHandDL" Offset= "0xDE68" />
<DList Name= "gGoronPelvisDL" Offset= "0xE070" />
<DList Name= "gGoronRightThighDL" Offset= "0xE130" />
<DList Name= "gGoronRightShinDL" Offset= "0xE218" />
<DList Name= "gGoronRightFootDL" Offset= "0xE348" />
<DList Name= "gGoronLeftThighDL" Offset= "0xE610" />
<DList Name= "gGoronLeftShinDL" Offset= "0xE6F8" />
<DList Name= "gGoronLeftFootDL" Offset= "0xE828" />
<!-- Textures -->
<Texture Name= "gGoronTLUT" OutName= "goron_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0xEA78" />
<Texture Name= "gGoronEyeTLUT" OutName= "goron_eye_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0xEC78" />
<Texture Name= "gGoronSkinTex" OutName= "goron_skin" Format= "ci8" Width= "16" Height= "16" Offset= "0xEE78" />
<Texture Name= "gGoronFingersTex" OutName= "goron_fingers" Format= "ci8" Width= "16" Height= "16" Offset= "0xEF78" />
<Texture Name= "gGoronTatooTex" OutName= "goron_tatoo" Format= "ci8" Width= "32" Height= "32" Offset= "0xF078" />
<Texture Name= "gGoronToesTex" OutName= "goron_toes" Format= "ci8" Width= "32" Height= "16" Offset= "0xF478" />
<Texture Name= "gGoronFootTex" OutName= "goron_foot" Format= "ci8" Width= "32" Height= "32" Offset= "0xF678" />
<Texture Name= "gGoronNostrilTex" OutName= "goron_nostril" Format= "ci8" Width= "8" Height= "8" Offset= "0xFA78" />
<Texture Name= "gGoronBottomTex" OutName= "goron_bottom" Format= "ci8" Width= "8" Height= "16" Offset= "0xFAB8" />
<Texture Name= "gGoronsRocksTex" OutName= "goron_rocks" Format= "ci8" Width= "32" Height= "64" Offset= "0xFB38" />
<Texture Name= "gGoronHairTex" OutName= "goron_hair" Format= "ci8" Width= "16" Height= "16" Offset= "0x10338" />
<Texture Name= "gGoronEyeOpenTex" OutName= "goron_eye_open" Format= "ci8" Width= "32" Height= "32" Offset= "0x10438" />
<Texture Name= "gGoronEyeClosed2Tex" OutName= "goron_eye_closed2" Format= "ci8" Width= "32" Height= "32" Offset= "0x10838" />
<Texture Name= "gGoronEyeHalfTex" OutName= "goron_eye_half" Format= "ci8" Width= "32" Height= "32" Offset= "0x10C38" />
<Texture Name= "gGoronEyeClosedTex" OutName= "goron_eye_closed" Format= "ci8" Width= "32" Height= "32" Offset= "0x11038" />
<Texture Name= "gGoronLipsTex" OutName= "goron_lips" Format= "rgba16" Width= "8" Height= "8" Offset= "0x11438" />
<Texture Name= "gGoronDimpleTex" OutName= "goron_dimple" Format= "ci8" Width= "16" Height= "16" Offset= "0x114B8" />
<Texture Name= "gGoronBeardTex" OutName= "goron_beard" Format= "rgba16" Width= "32" Height= "16" Offset= "0x115B8" />
<!-- Skeleton -->
<Limb Name= "gGoronRootLimb" Type= "Standard" EnumName= "GORON_LIMB_ROOT" Offset= "0x119B8" />
<Limb Name= "gGoronPelvisLimb" Type= "Standard" EnumName= "GORON_LIMB_PELVIS" Offset= "0x119C4" /> <!-- Renders a single triangle instead of a normal-looking limb -->
<Limb Name= "gGoronLegsRootLimb" Type= "Standard" EnumName= "GORON_LIMB_LEGS_ROOT" Offset= "0x119D0" />
<Limb Name= "gGoronLeftThighLimb" Type= "Standard" EnumName= "GORON_LIMB_LEFT_THIGH" Offset= "0x119DC" />
<Limb Name= "gGoronLeftShinLimb" Type= "Standard" EnumName= "GORON_LIMB_LEFT_SHIN" Offset= "0x119E8" />
<Limb Name= "gGoronLeftFootLimb" Type= "Standard" EnumName= "GORON_LIMB_LEFT_FOOT" Offset= "0x119F4" />
<Limb Name= "gGoronRightThighLimb" Type= "Standard" EnumName= "GORON_LIMB_RIGHT_THIGH" Offset= "0x11A00" />
<Limb Name= "gGoronRightShinLimb" Type= "Standard" EnumName= "GORON_LIMB_RIGHT_SHIN" Offset= "0x11A0C" />
<Limb Name= "gGoronRightFootLimb" Type= "Standard" EnumName= "GORON_LIMB_RIGHT_FOOT" Offset= "0x11A18" />
<Limb Name= "gGoronBodyLimb" Type= "Standard" EnumName= "GORON_LIMB_BODY" Offset= "0x11A24" />
<Limb Name= "gGoronLeftUpperArmLimb" Type= "Standard" EnumName= "GORON_LIMB_LEFT_UPPER_ARM" Offset= "0x11A30" />
<Limb Name= "gGoronLeftForearmLimb" Type= "Standard" EnumName= "GORON_LIMB_LEFT_FOREARM" Offset= "0x11A3C" />
<Limb Name= "gGoronLeftHandLimb" Type= "Standard" EnumName= "GORON_LIMB_LEFT_HAND" Offset= "0x11A48" />
<Limb Name= "gGoronRightUpperArmLimb" Type= "Standard" EnumName= "GORON_LIMB_RIGHT_UPPER_ARM" Offset= "0x11A54" />
<Limb Name= "gGoronRightForearmLimb" Type= "Standard" EnumName= "GORON_LIMB_RIGHT_FOREARM" Offset= "0x11A60" />
<Limb Name= "gGoronRightHandLimb" Type= "Standard" EnumName= "GORON_LIMB_RIGHT_HAND" Offset= "0x11A6C" />
<Limb Name= "gGoronHeadLimb" Type= "Standard" EnumName= "GORON_LIMB_HEAD" Offset= "0x11A78" />
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<Skeleton Name= "gGoronSkel" Type= "Flex" LimbType= "Standard" LimbNone= "GORON_LIMB_NONE" LimbMax= "GORON_LIMB_MAX" EnumName= "GoronLimb" Offset= "0x11AC8" />
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<!-- Animations -->
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<Animation Name= "gGoronLyingDownIdleAnim" Offset= "0x11D98" /> <!-- Original name is "oF1d_chyu_goron" -->
<Animation Name= "gGoronUnrollAnim" Offset= "0x12DE0" /> <!-- Original name is "oF1d_konnnichiwa" -->
<Animation Name= "gGoronShiveringSurprisedAnim" Offset= "0x135E8" /> <!-- Original name is "ofx_odoroku" -->
<Animation Name= "gGoronStandingHandTappingAnim" Offset= "0x13DB0" /> <!-- Original name is "ofx_uri" -->
<Animation Name= "gGoronSleepyAnim" Offset= "0x143AC" /> <!-- Original name is "ofx_wabi" -->
<Animation Name= "gGoronStandingIdleAnim" Offset= "0x14CE0" /> <!-- Original name is "ofx_wait01" -->
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<!-- Dust -->
<DList Name= "gGoronDustMaterialDL" Offset= "0x14CF0" />
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<DList Name= "gGoronDustModelDL" Offset= "0x14D00" /> <!-- Original name might be "snowgoron_effct_set" -->
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</File>
</Root>