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<Root>
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<!-- Object for the Sun Block -->
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<File Name="object_lightblock" Segment="6">
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<DList Name="gSunBlockEmptyDL" Offset="0x170" /> <!-- Original name is "z2_brick_light_modelT" -->
<DList Name="gSunBlockDL" Offset="0x178" /> <!-- Original name is "z2_brick_light_model" -->
<Texture Name="gSunBlockTLUT" OutName="sun_block_tlut" Format="rgba16" Width="4" Height="4" Offset="0x258" />
<Texture Name="gSunBlockTex" OutName="sun_block" Format="ci4" Width="64" Height="64" Offset="0x278" />
<Collision Name="gSunBlockCol" Offset="0xB80" /> <!-- Original name is "z2_brick_light_bgdatainfo" -->
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</File>
</Root>