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#include <libultraship/bridge.h>
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#include "2s2h/GameInteractor/GameInteractor.h"
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void RegisterFierceDeityAnywhere() {
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REGISTER_VB_SHOULD(VB_DISABLE_FD_MASK, {
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if (CVarGetInteger("gEnhancements.Masks.FierceDeitysAnywhere", 0)) {
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*should = false;
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}
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});
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}
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