#ifndef OBJECTS_OBJECT_F52_OBJ_H
#define OBJECTS_OBJECT_F52_OBJ_H 1

#include "align_asset_macro.h"

#define dobject_f52_obj_DL_000570 "__OTR__objects/object_f52_obj/object_f52_obj_DL_000570"
static const ALIGN_ASSET(2) char object_f52_obj_DL_000570[] = dobject_f52_obj_DL_000570;

#define dobject_f52_obj_DL_000698 "__OTR__objects/object_f52_obj/object_f52_obj_DL_000698"
static const ALIGN_ASSET(2) char object_f52_obj_DL_000698[] = dobject_f52_obj_DL_000698;

#define dobject_f52_obj_DL_0007A8 "__OTR__objects/object_f52_obj/object_f52_obj_DL_0007A8"
static const ALIGN_ASSET(2) char object_f52_obj_DL_0007A8[] = dobject_f52_obj_DL_0007A8;

#define dobject_f52_obj_DL_000840 "__OTR__objects/object_f52_obj/object_f52_obj_DL_000840"
static const ALIGN_ASSET(2) char object_f52_obj_DL_000840[] = dobject_f52_obj_DL_000840;

#define dobject_f52_obj_DL_0008D0 "__OTR__objects/object_f52_obj/object_f52_obj_DL_0008D0"
static const ALIGN_ASSET(2) char object_f52_obj_DL_0008D0[] = dobject_f52_obj_DL_0008D0;

#define dobject_f52_obj_DL_000960 "__OTR__objects/object_f52_obj/object_f52_obj_DL_000960"
static const ALIGN_ASSET(2) char object_f52_obj_DL_000960[] = dobject_f52_obj_DL_000960;

#define dobject_f52_obj_Tex_000A10 "__OTR__objects/object_f52_obj/object_f52_obj_Tex_000A10"
static const ALIGN_ASSET(2) char object_f52_obj_Tex_000A10[] = dobject_f52_obj_Tex_000A10;

#define dobject_f52_obj_Tex_000E10 "__OTR__objects/object_f52_obj/object_f52_obj_Tex_000E10"
static const ALIGN_ASSET(2) char object_f52_obj_Tex_000E10[] = dobject_f52_obj_Tex_000E10;

#define dobject_f52_obj_Tex_001010 "__OTR__objects/object_f52_obj/object_f52_obj_Tex_001010"
static const ALIGN_ASSET(2) char object_f52_obj_Tex_001010[] = dobject_f52_obj_Tex_001010;

#define dobject_f52_obj_Tex_001410 "__OTR__objects/object_f52_obj/object_f52_obj_Tex_001410"
static const ALIGN_ASSET(2) char object_f52_obj_Tex_001410[] = dobject_f52_obj_Tex_001410;

#define dobject_f52_obj_Tex_001810 "__OTR__objects/object_f52_obj/object_f52_obj_Tex_001810"
static const ALIGN_ASSET(2) char object_f52_obj_Tex_001810[] = dobject_f52_obj_Tex_001810;

#define dobject_f52_obj_Colheader_001BA8 "__OTR__objects/object_f52_obj/object_f52_obj_Colheader_001BA8"
static const ALIGN_ASSET(2) char object_f52_obj_Colheader_001BA8[] = dobject_f52_obj_Colheader_001BA8;
#endif // OBJECTS_OBJECT_F52_OBJ_H
