#ifndef Z2_LAST_LINK_Z2_LAST_LINK_ROOM_02_H
#define Z2_LAST_LINK_Z2_LAST_LINK_ROOM_02_H 1

#include "align_asset_macro.h"

#define dZ2_LAST_LINK_room_02DL_001580 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_02DL_001580"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_02DL_001580[] = dZ2_LAST_LINK_room_02DL_001580;

#define dZ2_LAST_LINK_room_02DL_0003D0 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_02DL_0003D0"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_02DL_0003D0[] = dZ2_LAST_LINK_room_02DL_0003D0;

#define dZ2_LAST_LINK_room_02Tex_0026E8 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_02Tex_0026E8"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_02Tex_0026E8[] = dZ2_LAST_LINK_room_02Tex_0026E8;

#define dZ2_LAST_LINK_room_02DL_000660 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_02DL_000660"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_02DL_000660[] = dZ2_LAST_LINK_room_02DL_000660;

#define dZ2_LAST_LINK_room_02DL_000E98 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_02DL_000E98"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_02DL_000E98[] = dZ2_LAST_LINK_room_02DL_000E98;

#define dZ2_LAST_LINK_room_02Tex_0016E8 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_02Tex_0016E8"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_02Tex_0016E8[] = dZ2_LAST_LINK_room_02Tex_0016E8;

#define dZ2_LAST_LINK_room_02Tex_001EE8 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_02Tex_001EE8"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_02Tex_001EE8[] = dZ2_LAST_LINK_room_02Tex_001EE8;

#endif // Z2_LAST_LINK_Z2_LAST_LINK_ROOM_02_H
