#ifndef OBJECTS_OBJECT_GI_TRUTH_MASK_H
#define OBJECTS_OBJECT_GI_TRUTH_MASK_H 1

#include "align_asset_macro.h"

#define dgGiMaskOfTruthEyebrowTriangleTex "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthEyebrowTriangleTex"
static const ALIGN_ASSET(2) char gGiMaskOfTruthEyebrowTriangleTex[] = dgGiMaskOfTruthEyebrowTriangleTex;

#define dgGiMaskOfTruthSideEtchingTex "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthSideEtchingTex"
static const ALIGN_ASSET(2) char gGiMaskOfTruthSideEtchingTex[] = dgGiMaskOfTruthSideEtchingTex;

#define dgGiMaskOfTruthDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthDL[] = dgGiMaskOfTruthDL;

#define dgGiMaskOfTruthAccentsDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthAccentsDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthAccentsDL[] = dgGiMaskOfTruthAccentsDL;
#endif // OBJECTS_OBJECT_GI_TRUTH_MASK_H
