#ifndef OBJECTS_OBJECT_MASK_BREE_H
#define OBJECTS_OBJECT_MASK_BREE_H 1

#include "align_asset_macro.h"

#define dobject_mask_bree_DL_0003C0 "__OTR__objects/object_mask_bree/object_mask_bree_DL_0003C0"
static const ALIGN_ASSET(2) char object_mask_bree_DL_0003C0[] = dobject_mask_bree_DL_0003C0;

#define dobject_mask_bree_TLUT_000658 "__OTR__objects/object_mask_bree/object_mask_bree_TLUT_000658"
static const ALIGN_ASSET(2) char object_mask_bree_TLUT_000658[] = dobject_mask_bree_TLUT_000658;

#define dobject_mask_bree_Tex_000858 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000858"
static const ALIGN_ASSET(2) char object_mask_bree_Tex_000858[] = dobject_mask_bree_Tex_000858;

#define dobject_mask_bree_Tex_000C58 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000C58"
static const ALIGN_ASSET(2) char object_mask_bree_Tex_000C58[] = dobject_mask_bree_Tex_000C58;

#define dobject_mask_bree_Tex_000D58 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000D58"
static const ALIGN_ASSET(2) char object_mask_bree_Tex_000D58[] = dobject_mask_bree_Tex_000D58;

#define dobject_mask_bree_Tex_000D98 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000D98"
static const ALIGN_ASSET(2) char object_mask_bree_Tex_000D98[] = dobject_mask_bree_Tex_000D98;
#endif // OBJECTS_OBJECT_MASK_BREE_H
