#ifndef Z2_TAKARAYA_Z2_TAKARAYA_ROOM_00_H
#define Z2_TAKARAYA_Z2_TAKARAYA_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_TAKARAYA_room_00DL_0022B8 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_0022B8"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_0022B8[] = dZ2_TAKARAYA_room_00DL_0022B8;

#define dZ2_TAKARAYA_room_00DL_002760 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_002760"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_002760[] = dZ2_TAKARAYA_room_00DL_002760;

#define dZ2_TAKARAYA_room_00DL_002B10 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_002B10"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_002B10[] = dZ2_TAKARAYA_room_00DL_002B10;

#define dZ2_TAKARAYA_room_00DL_003DB0 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_003DB0"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_003DB0[] = dZ2_TAKARAYA_room_00DL_003DB0;

#define dZ2_TAKARAYA_room_00DL_004FE8 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_004FE8"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_004FE8[] = dZ2_TAKARAYA_room_00DL_004FE8;

#define dZ2_TAKARAYA_room_00DL_002098 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_002098"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_002098[] = dZ2_TAKARAYA_room_00DL_002098;

#define dZ2_TAKARAYA_room_00DL_0008A0 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_0008A0"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_0008A0[] = dZ2_TAKARAYA_room_00DL_0008A0;

#define dZ2_TAKARAYA_room_00DL_000E90 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_000E90"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_000E90[] = dZ2_TAKARAYA_room_00DL_000E90;

#define dZ2_TAKARAYA_room_00DL_002DD8 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_002DD8"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_002DD8[] = dZ2_TAKARAYA_room_00DL_002DD8;

#define dZ2_TAKARAYA_room_00DL_003110 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_003110"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_003110[] = dZ2_TAKARAYA_room_00DL_003110;

#define dZ2_TAKARAYA_room_00DL_007180 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_007180"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_007180[] = dZ2_TAKARAYA_room_00DL_007180;

#define dZ2_TAKARAYA_room_00DL_007D20 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_007D20"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_007D20[] = dZ2_TAKARAYA_room_00DL_007D20;

#define dZ2_TAKARAYA_room_00DL_005AE8 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_005AE8"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_005AE8[] = dZ2_TAKARAYA_room_00DL_005AE8;

#define dZ2_TAKARAYA_room_00DL_0076F0 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_0076F0"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_0076F0[] = dZ2_TAKARAYA_room_00DL_0076F0;

#define dZ2_TAKARAYA_room_00DL_0044E8 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_0044E8"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_0044E8[] = dZ2_TAKARAYA_room_00DL_0044E8;

#define dZ2_TAKARAYA_room_00DL_001280 "__OTR__scenes/nonmq/Z2_TAKARAYA_scene/Z2_TAKARAYA_room_00DL_001280"
static const ALIGN_ASSET(2) char Z2_TAKARAYA_room_00DL_001280[] = dZ2_TAKARAYA_room_00DL_001280;

#endif // Z2_TAKARAYA_Z2_TAKARAYA_ROOM_00_H
