#ifndef OBJECTS_OBJECT_IN2_H
#define OBJECTS_OBJECT_IN2_H 1

#include "align_asset_macro.h"

#define dobject_in2_Anim_000084 "__OTR__objects/object_in2/object_in2_Anim_000084"
static const ALIGN_ASSET(2) char object_in2_Anim_000084[] = dobject_in2_Anim_000084;

#define dobject_in2_DL_002D60 "__OTR__objects/object_in2/object_in2_DL_002D60"
static const ALIGN_ASSET(2) char object_in2_DL_002D60[] = dobject_in2_DL_002D60;

#define dobject_in2_DL_003060 "__OTR__objects/object_in2/object_in2_DL_003060"
static const ALIGN_ASSET(2) char object_in2_DL_003060[] = dobject_in2_DL_003060;

#define dobject_in2_DL_0035B0 "__OTR__objects/object_in2/object_in2_DL_0035B0"
static const ALIGN_ASSET(2) char object_in2_DL_0035B0[] = dobject_in2_DL_0035B0;

#define dobject_in2_DL_0036A8 "__OTR__objects/object_in2/object_in2_DL_0036A8"
static const ALIGN_ASSET(2) char object_in2_DL_0036A8[] = dobject_in2_DL_0036A8;

#define dobject_in2_DL_0037D0 "__OTR__objects/object_in2/object_in2_DL_0037D0"
static const ALIGN_ASSET(2) char object_in2_DL_0037D0[] = dobject_in2_DL_0037D0;

#define dobject_in2_DL_0038F8 "__OTR__objects/object_in2/object_in2_DL_0038F8"
static const ALIGN_ASSET(2) char object_in2_DL_0038F8[] = dobject_in2_DL_0038F8;

#define dobject_in2_DL_003A10 "__OTR__objects/object_in2/object_in2_DL_003A10"
static const ALIGN_ASSET(2) char object_in2_DL_003A10[] = dobject_in2_DL_003A10;

#define dobject_in2_DL_003B28 "__OTR__objects/object_in2/object_in2_DL_003B28"
static const ALIGN_ASSET(2) char object_in2_DL_003B28[] = dobject_in2_DL_003B28;

#define dobject_in2_DL_003EA0 "__OTR__objects/object_in2/object_in2_DL_003EA0"
static const ALIGN_ASSET(2) char object_in2_DL_003EA0[] = dobject_in2_DL_003EA0;

#define dobject_in2_DL_003FB8 "__OTR__objects/object_in2/object_in2_DL_003FB8"
static const ALIGN_ASSET(2) char object_in2_DL_003FB8[] = dobject_in2_DL_003FB8;

#define dobject_in2_DL_0040D0 "__OTR__objects/object_in2/object_in2_DL_0040D0"
static const ALIGN_ASSET(2) char object_in2_DL_0040D0[] = dobject_in2_DL_0040D0;

#define dobject_in2_DL_004448 "__OTR__objects/object_in2/object_in2_DL_004448"
static const ALIGN_ASSET(2) char object_in2_DL_004448[] = dobject_in2_DL_004448;

#define dobject_in2_DL_0045C8 "__OTR__objects/object_in2/object_in2_DL_0045C8"
static const ALIGN_ASSET(2) char object_in2_DL_0045C8[] = dobject_in2_DL_0045C8;

#define dobject_in2_DL_0046C0 "__OTR__objects/object_in2/object_in2_DL_0046C0"
static const ALIGN_ASSET(2) char object_in2_DL_0046C0[] = dobject_in2_DL_0046C0;

#define dobject_in2_DL_0047C8 "__OTR__objects/object_in2/object_in2_DL_0047C8"
static const ALIGN_ASSET(2) char object_in2_DL_0047C8[] = dobject_in2_DL_0047C8;

#define dobject_in2_DL_0048F8 "__OTR__objects/object_in2/object_in2_DL_0048F8"
static const ALIGN_ASSET(2) char object_in2_DL_0048F8[] = dobject_in2_DL_0048F8;

#define dobject_in2_DL_0049F0 "__OTR__objects/object_in2/object_in2_DL_0049F0"
static const ALIGN_ASSET(2) char object_in2_DL_0049F0[] = dobject_in2_DL_0049F0;

#define dobject_in2_DL_004AF8 "__OTR__objects/object_in2/object_in2_DL_004AF8"
static const ALIGN_ASSET(2) char object_in2_DL_004AF8[] = dobject_in2_DL_004AF8;

#define dobject_in2_Tex_004C28 "__OTR__objects/object_in2/object_in2_Tex_004C28"
static const ALIGN_ASSET(2) char object_in2_Tex_004C28[] = dobject_in2_Tex_004C28;

#define dobject_in2_TLUT_004E28 "__OTR__objects/object_in2/object_in2_TLUT_004E28"
static const ALIGN_ASSET(2) char object_in2_TLUT_004E28[] = dobject_in2_TLUT_004E28;

#define dobject_in2_Tex_005028 "__OTR__objects/object_in2/object_in2_Tex_005028"
static const ALIGN_ASSET(2) char object_in2_Tex_005028[] = dobject_in2_Tex_005028;

#define dobject_in2_Tex_005428 "__OTR__objects/object_in2/object_in2_Tex_005428"
static const ALIGN_ASSET(2) char object_in2_Tex_005428[] = dobject_in2_Tex_005428;

#define dobject_in2_Tex_005468 "__OTR__objects/object_in2/object_in2_Tex_005468"
static const ALIGN_ASSET(2) char object_in2_Tex_005468[] = dobject_in2_Tex_005468;

#define dobject_in2_Tex_0054A8 "__OTR__objects/object_in2/object_in2_Tex_0054A8"
static const ALIGN_ASSET(2) char object_in2_Tex_0054A8[] = dobject_in2_Tex_0054A8;

#define dobject_in2_Tex_0058A8 "__OTR__objects/object_in2/object_in2_Tex_0058A8"
static const ALIGN_ASSET(2) char object_in2_Tex_0058A8[] = dobject_in2_Tex_0058A8;

#define dobject_in2_Tex_005AA8 "__OTR__objects/object_in2/object_in2_Tex_005AA8"
static const ALIGN_ASSET(2) char object_in2_Tex_005AA8[] = dobject_in2_Tex_005AA8;

#define dobject_in2_Tex_005BA8 "__OTR__objects/object_in2/object_in2_Tex_005BA8"
static const ALIGN_ASSET(2) char object_in2_Tex_005BA8[] = dobject_in2_Tex_005BA8;

#define dobject_in2_Tex_005CA8 "__OTR__objects/object_in2/object_in2_Tex_005CA8"
static const ALIGN_ASSET(2) char object_in2_Tex_005CA8[] = dobject_in2_Tex_005CA8;

#define dobject_in2_Tex_005CE8 "__OTR__objects/object_in2/object_in2_Tex_005CE8"
static const ALIGN_ASSET(2) char object_in2_Tex_005CE8[] = dobject_in2_Tex_005CE8;

#define dobject_in2_Tex_0060E8 "__OTR__objects/object_in2/object_in2_Tex_0060E8"
static const ALIGN_ASSET(2) char object_in2_Tex_0060E8[] = dobject_in2_Tex_0060E8;

#define dobject_in2_Tex_0062E8 "__OTR__objects/object_in2/object_in2_Tex_0062E8"
static const ALIGN_ASSET(2) char object_in2_Tex_0062E8[] = dobject_in2_Tex_0062E8;

#define dobject_in2_Tex_0063E8 "__OTR__objects/object_in2/object_in2_Tex_0063E8"
static const ALIGN_ASSET(2) char object_in2_Tex_0063E8[] = dobject_in2_Tex_0063E8;

#define dobject_in2_Tex_006428 "__OTR__objects/object_in2/object_in2_Tex_006428"
static const ALIGN_ASSET(2) char object_in2_Tex_006428[] = dobject_in2_Tex_006428;

#define dobject_in2_Tex_006528 "__OTR__objects/object_in2/object_in2_Tex_006528"
static const ALIGN_ASSET(2) char object_in2_Tex_006528[] = dobject_in2_Tex_006528;

#define dobject_in2_Tex_006628 "__OTR__objects/object_in2/object_in2_Tex_006628"
static const ALIGN_ASSET(2) char object_in2_Tex_006628[] = dobject_in2_Tex_006628;

#define dobject_in2_Tex_006728 "__OTR__objects/object_in2/object_in2_Tex_006728"
static const ALIGN_ASSET(2) char object_in2_Tex_006728[] = dobject_in2_Tex_006728;

#define dobject_in2_Tex_006828 "__OTR__objects/object_in2/object_in2_Tex_006828"
static const ALIGN_ASSET(2) char object_in2_Tex_006828[] = dobject_in2_Tex_006828;

#define dobject_in2_Tex_006C28 "__OTR__objects/object_in2/object_in2_Tex_006C28"
static const ALIGN_ASSET(2) char object_in2_Tex_006C28[] = dobject_in2_Tex_006C28;

#define dobject_in2_Tex_006C68 "__OTR__objects/object_in2/object_in2_Tex_006C68"
static const ALIGN_ASSET(2) char object_in2_Tex_006C68[] = dobject_in2_Tex_006C68;

#define dobject_in2_Tex_007068 "__OTR__objects/object_in2/object_in2_Tex_007068"
static const ALIGN_ASSET(2) char object_in2_Tex_007068[] = dobject_in2_Tex_007068;

#define dobject_in2_DL_007198 "__OTR__objects/object_in2/object_in2_DL_007198"
static const ALIGN_ASSET(2) char object_in2_DL_007198[] = dobject_in2_DL_007198;

#define dobject_in2_DL_0071A0 "__OTR__objects/object_in2/object_in2_DL_0071A0"
static const ALIGN_ASSET(2) char object_in2_DL_0071A0[] = dobject_in2_DL_0071A0;

#define dobject_in2_Tex_007260 "__OTR__objects/object_in2/object_in2_Tex_007260"
static const ALIGN_ASSET(2) char object_in2_Tex_007260[] = dobject_in2_Tex_007260;

#define dobject_in2_DL_007520 "__OTR__objects/object_in2/object_in2_DL_007520"
static const ALIGN_ASSET(2) char object_in2_DL_007520[] = dobject_in2_DL_007520;

#define dobject_in2_DL_007528 "__OTR__objects/object_in2/object_in2_DL_007528"
static const ALIGN_ASSET(2) char object_in2_DL_007528[] = dobject_in2_DL_007528;

#define dobject_in2_Tex_007680 "__OTR__objects/object_in2/object_in2_Tex_007680"
static const ALIGN_ASSET(2) char object_in2_Tex_007680[] = dobject_in2_Tex_007680;

#define dobject_in2_Skel_0078B0 "__OTR__objects/object_in2/object_in2_Skel_0078B0"
static const ALIGN_ASSET(2) char object_in2_Skel_0078B0[] = dobject_in2_Skel_0078B0;

#define dobject_in2_Anim_008090 "__OTR__objects/object_in2/object_in2_Anim_008090"
static const ALIGN_ASSET(2) char object_in2_Anim_008090[] = dobject_in2_Anim_008090;

#define dobject_in2_Anim_00898C "__OTR__objects/object_in2/object_in2_Anim_00898C"
static const ALIGN_ASSET(2) char object_in2_Anim_00898C[] = dobject_in2_Anim_00898C;

#define dobject_in2_Anim_009450 "__OTR__objects/object_in2/object_in2_Anim_009450"
static const ALIGN_ASSET(2) char object_in2_Anim_009450[] = dobject_in2_Anim_009450;

#define dobject_in2_Anim_009CDC "__OTR__objects/object_in2/object_in2_Anim_009CDC"
static const ALIGN_ASSET(2) char object_in2_Anim_009CDC[] = dobject_in2_Anim_009CDC;

#define dobject_in2_Anim_00A5E0 "__OTR__objects/object_in2/object_in2_Anim_00A5E0"
static const ALIGN_ASSET(2) char object_in2_Anim_00A5E0[] = dobject_in2_Anim_00A5E0;

#define dobject_in2_Anim_00A70C "__OTR__objects/object_in2/object_in2_Anim_00A70C"
static const ALIGN_ASSET(2) char object_in2_Anim_00A70C[] = dobject_in2_Anim_00A70C;

#define dobject_in2_Anim_00AD18 "__OTR__objects/object_in2/object_in2_Anim_00AD18"
static const ALIGN_ASSET(2) char object_in2_Anim_00AD18[] = dobject_in2_Anim_00AD18;

#define dobject_in2_Anim_00B8B0 "__OTR__objects/object_in2/object_in2_Anim_00B8B0"
static const ALIGN_ASSET(2) char object_in2_Anim_00B8B0[] = dobject_in2_Anim_00B8B0;

#define dobject_in2_Anim_00B990 "__OTR__objects/object_in2/object_in2_Anim_00B990"
static const ALIGN_ASSET(2) char object_in2_Anim_00B990[] = dobject_in2_Anim_00B990;

#define dobject_in2_Anim_00BA80 "__OTR__objects/object_in2/object_in2_Anim_00BA80"
static const ALIGN_ASSET(2) char object_in2_Anim_00BA80[] = dobject_in2_Anim_00BA80;

#define dobject_in2_Anim_00C03C "__OTR__objects/object_in2/object_in2_Anim_00C03C"
static const ALIGN_ASSET(2) char object_in2_Anim_00C03C[] = dobject_in2_Anim_00C03C;

typedef enum ObjectIn2Limb {
    /* 0x00 */ OBJECT_IN2_LIMB_NONE,
    /* 0x01 */ OBJECT_IN2_LIMB_01,
    /* 0x02 */ OBJECT_IN2_LIMB_02,
    /* 0x03 */ OBJECT_IN2_LIMB_03,
    /* 0x04 */ OBJECT_IN2_LIMB_04,
    /* 0x05 */ OBJECT_IN2_LIMB_05,
    /* 0x06 */ OBJECT_IN2_LIMB_06,
    /* 0x07 */ OBJECT_IN2_LIMB_07,
    /* 0x08 */ OBJECT_IN2_LIMB_08,
    /* 0x09 */ OBJECT_IN2_LIMB_09,
    /* 0x0A */ OBJECT_IN2_LIMB_0A,
    /* 0x0B */ OBJECT_IN2_LIMB_0B,
    /* 0x0C */ OBJECT_IN2_LIMB_0C,
    /* 0x0D */ OBJECT_IN2_LIMB_0D,
    /* 0x0E */ OBJECT_IN2_LIMB_0E,
    /* 0x0F */ OBJECT_IN2_LIMB_0F,
    /* 0x10 */ OBJECT_IN2_LIMB_10,
    /* 0x11 */ OBJECT_IN2_LIMB_11,
    /* 0x12 */ OBJECT_IN2_LIMB_12,
    /* 0x13 */ OBJECT_IN2_LIMB_13,
    /* 0x14 */ OBJECT_IN2_LIMB_MAX
} ObjectIn2Limb;

#endif // OBJECTS_OBJECT_IN2_H
