#ifndef OBJECTS_OBJECT_MASK_KI_TAN_H
#define OBJECTS_OBJECT_MASK_KI_TAN_H 1

#include "align_asset_macro.h"

#define dobject_mask_ki_tan_DL_0004A0 "__OTR__objects/object_mask_ki_tan/object_mask_ki_tan_DL_0004A0"
static const ALIGN_ASSET(2) char object_mask_ki_tan_DL_0004A0[] = dobject_mask_ki_tan_DL_0004A0;

#define dobject_mask_ki_tan_TLUT_000688 "__OTR__objects/object_mask_ki_tan/object_mask_ki_tan_TLUT_000688"
static const ALIGN_ASSET(2) char object_mask_ki_tan_TLUT_000688[] = dobject_mask_ki_tan_TLUT_000688;

#define dobject_mask_ki_tan_Tex_000888 "__OTR__objects/object_mask_ki_tan/object_mask_ki_tan_Tex_000888"
static const ALIGN_ASSET(2) char object_mask_ki_tan_Tex_000888[] = dobject_mask_ki_tan_Tex_000888;

#define dobject_mask_ki_tan_Tex_000A88 "__OTR__objects/object_mask_ki_tan/object_mask_ki_tan_Tex_000A88"
static const ALIGN_ASSET(2) char object_mask_ki_tan_Tex_000A88[] = dobject_mask_ki_tan_Tex_000A88;
#endif // OBJECTS_OBJECT_MASK_KI_TAN_H
