#ifndef OBJECTS_OBJECT_GI_MASK23_H
#define OBJECTS_OBJECT_GI_MASK23_H 1

#include "align_asset_macro.h"

#define dgGiGiantMaskDL "__OTR__objects/object_gi_mask23/gGiGiantMaskDL"
static const ALIGN_ASSET(2) char gGiGiantMaskDL[] = dgGiGiantMaskDL;

#define dgGiGiantMaskEmptyDL "__OTR__objects/object_gi_mask23/gGiGiantMaskEmptyDL"
static const ALIGN_ASSET(2) char gGiGiantMaskEmptyDL[] = dgGiGiantMaskEmptyDL;

#define dgGiGiantMaskEyeTex "__OTR__objects/object_gi_mask23/gGiGiantMaskEyeTex"
static const ALIGN_ASSET(2) char gGiGiantMaskEyeTex[] = dgGiGiantMaskEyeTex;

#define dgGiGiantMaskMouthTex "__OTR__objects/object_gi_mask23/gGiGiantMaskMouthTex"
static const ALIGN_ASSET(2) char gGiGiantMaskMouthTex[] = dgGiGiantMaskMouthTex;
#endif // OBJECTS_OBJECT_GI_MASK23_H
