#ifndef Z2_KAJIYA_Z2_KAJIYA_ROOM_00_H
#define Z2_KAJIYA_Z2_KAJIYA_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_KAJIYA_room_00DL_008CD0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_008CD0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_008CD0[] = dZ2_KAJIYA_room_00DL_008CD0;

#define dZ2_KAJIYA_room_00DL_00AE48 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00AE48"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00AE48[] = dZ2_KAJIYA_room_00DL_00AE48;

#define dZ2_KAJIYA_room_00DL_00A4D8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00A4D8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00A4D8[] = dZ2_KAJIYA_room_00DL_00A4D8;

#define dZ2_KAJIYA_room_00DL_00D758 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D758"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D758[] = dZ2_KAJIYA_room_00DL_00D758;

#define dZ2_KAJIYA_room_00DL_00C040 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00C040"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00C040[] = dZ2_KAJIYA_room_00DL_00C040;

#define dZ2_KAJIYA_room_00DL_00A7C0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00A7C0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00A7C0[] = dZ2_KAJIYA_room_00DL_00A7C0;

#define dZ2_KAJIYA_room_00DL_0081D0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_0081D0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_0081D0[] = dZ2_KAJIYA_room_00DL_0081D0;

#define dZ2_KAJIYA_room_00DL_0094D8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_0094D8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_0094D8[] = dZ2_KAJIYA_room_00DL_0094D8;

#define dZ2_KAJIYA_room_00DL_00D8C0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D8C0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D8C0[] = dZ2_KAJIYA_room_00DL_00D8C0;

#define dZ2_KAJIYA_room_00DL_00D1C8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D1C8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D1C8[] = dZ2_KAJIYA_room_00DL_00D1C8;

#define dZ2_KAJIYA_room_00DL_006018 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_006018"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_006018[] = dZ2_KAJIYA_room_00DL_006018;

#define dZ2_KAJIYA_room_00DL_00C690 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00C690"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00C690[] = dZ2_KAJIYA_room_00DL_00C690;

#define dZ2_KAJIYA_room_00DL_00D5B8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D5B8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D5B8[] = dZ2_KAJIYA_room_00DL_00D5B8;

#define dZ2_KAJIYA_room_00DL_001530 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_001530"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_001530[] = dZ2_KAJIYA_room_00DL_001530;

#define dZ2_KAJIYA_room_00DL_004C30 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_004C30"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_004C30[] = dZ2_KAJIYA_room_00DL_004C30;

#define dZ2_KAJIYA_room_00DL_00CCD8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00CCD8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00CCD8[] = dZ2_KAJIYA_room_00DL_00CCD8;

#define dZ2_KAJIYA_room_00DL_00D5B0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D5B0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D5B0[] = dZ2_KAJIYA_room_00DL_00D5B0;

#define dZ2_KAJIYA_room_00DL_00B7B8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00B7B8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00B7B8[] = dZ2_KAJIYA_room_00DL_00B7B8;

#define dZ2_KAJIYA_room_00DL_00D680 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D680"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D680[] = dZ2_KAJIYA_room_00DL_00D680;

#define dZ2_KAJIYA_room_00DL_00CFA0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00CFA0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00CFA0[] = dZ2_KAJIYA_room_00DL_00CFA0;

#define dZ2_KAJIYA_room_00DL_00D580 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D580"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D580[] = dZ2_KAJIYA_room_00DL_00D580;

#define dZ2_KAJIYA_room_00DL_0043D0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_0043D0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_0043D0[] = dZ2_KAJIYA_room_00DL_0043D0;

#define dZ2_KAJIYA_room_00DL_004098 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_004098"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_004098[] = dZ2_KAJIYA_room_00DL_004098;

#define dZ2_KAJIYA_room_00DL_00D598 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D598"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D598[] = dZ2_KAJIYA_room_00DL_00D598;

#define dZ2_KAJIYA_room_00DL_00BDB0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00BDB0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00BDB0[] = dZ2_KAJIYA_room_00DL_00BDB0;

#define dZ2_KAJIYA_room_00DL_006DB0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_006DB0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_006DB0[] = dZ2_KAJIYA_room_00DL_006DB0;

#define dZ2_KAJIYA_room_00DL_00D3C8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D3C8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D3C8[] = dZ2_KAJIYA_room_00DL_00D3C8;

#define dZ2_KAJIYA_room_00DL_004710 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_004710"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_004710[] = dZ2_KAJIYA_room_00DL_004710;

#define dZ2_KAJIYA_room_00DL_00B3D0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00B3D0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00B3D0[] = dZ2_KAJIYA_room_00DL_00B3D0;

#define dZ2_KAJIYA_room_00DL_009BB8 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_009BB8"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_009BB8[] = dZ2_KAJIYA_room_00DL_009BB8;

#define dZ2_KAJIYA_room_00DL_00D750 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00D750"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00D750[] = dZ2_KAJIYA_room_00DL_00D750;

#define dZ2_KAJIYA_room_00DL_00C2C0 "__OTR__scenes/nonmq/Z2_KAJIYA_scene/Z2_KAJIYA_room_00DL_00C2C0"
static const ALIGN_ASSET(2) char Z2_KAJIYA_room_00DL_00C2C0[] = dZ2_KAJIYA_room_00DL_00C2C0;

#endif // Z2_KAJIYA_Z2_KAJIYA_ROOM_00_H
