#ifndef OBJECTS_OBJECT_F40_OBJ_H
#define OBJECTS_OBJECT_F40_OBJ_H 1

#include "align_asset_macro.h"

#define dgStoneTowerPlatformsTopTex "__OTR__objects/object_f40_obj/gStoneTowerPlatformsTopTex"
static const ALIGN_ASSET(2) char gStoneTowerPlatformsTopTex[] = dgStoneTowerPlatformsTopTex;

#define dgStoneTowerPlatformsSidesTex "__OTR__objects/object_f40_obj/gStoneTowerPlatformsSidesTex"
static const ALIGN_ASSET(2) char gStoneTowerPlatformsSidesTex[] = dgStoneTowerPlatformsSidesTex;

#define dgStoneTowerBlockBackgroundTex "__OTR__objects/object_f40_obj/gStoneTowerBlockBackgroundTex"
static const ALIGN_ASSET(2) char gStoneTowerBlockBackgroundTex[] = dgStoneTowerBlockBackgroundTex;

#define dgStoneTowerBlockPatternTex "__OTR__objects/object_f40_obj/gStoneTowerBlockPatternTex"
static const ALIGN_ASSET(2) char gStoneTowerBlockPatternTex[] = dgStoneTowerBlockPatternTex;

#define dgStoneTowerBlockSidesTex "__OTR__objects/object_f40_obj/gStoneTowerBlockSidesTex"
static const ALIGN_ASSET(2) char gStoneTowerBlockSidesTex[] = dgStoneTowerBlockSidesTex;

#define dgStoneTowerVerticallyOscillatingPlatformEmptyDL "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformEmptyDL"
static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformEmptyDL[] = dgStoneTowerVerticallyOscillatingPlatformEmptyDL;

#define dgStoneTowerVerticallyOscillatingPlatformDL "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformDL"
static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformDL[] = dgStoneTowerVerticallyOscillatingPlatformDL;

#define dgStoneTowerVerticallyOscillatingPlatformCol "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformCol"
static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformCol[] = dgStoneTowerVerticallyOscillatingPlatformCol;

#define dgStoneTowerTempleSquareElevatorEmptyDL "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorEmptyDL"
static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorEmptyDL[] = dgStoneTowerTempleSquareElevatorEmptyDL;

#define dgStoneTowerTempleSquareElevatorDL "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorDL"
static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorDL[] = dgStoneTowerTempleSquareElevatorDL;

#define dgStoneTowerTempleSquareElevatorCol "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorCol"
static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorCol[] = dgStoneTowerTempleSquareElevatorCol;

#define dgStoneTowerBlockDL "__OTR__objects/object_f40_obj/gStoneTowerBlockDL"
static const ALIGN_ASSET(2) char gStoneTowerBlockDL[] = dgStoneTowerBlockDL;

#define dgStoneTowerBlockCol "__OTR__objects/object_f40_obj/gStoneTowerBlockCol"
static const ALIGN_ASSET(2) char gStoneTowerBlockCol[] = dgStoneTowerBlockCol;
#endif // OBJECTS_OBJECT_F40_OBJ_H
