#ifndef OBJECTS_OBJECT_SPOT11_OBJ_H
#define OBJECTS_OBJECT_SPOT11_OBJ_H 1

#include "align_asset_macro.h"

#define dgSpot11EmptyDL "__OTR__objects/object_spot11_obj/gSpot11EmptyDL"
static const ALIGN_ASSET(2) char gSpot11EmptyDL[] = dgSpot11EmptyDL;

#define dgGoronDoorDL "__OTR__objects/object_spot11_obj/gGoronDoorDL"
static const ALIGN_ASSET(2) char gGoronDoorDL[] = dgGoronDoorDL;

#define dgGoronDoorTex "__OTR__objects/object_spot11_obj/gGoronDoorTex"
static const ALIGN_ASSET(2) char gGoronDoorTex[] = dgGoronDoorTex;

#define dgGoronDoorCol "__OTR__objects/object_spot11_obj/gGoronDoorCol"
static const ALIGN_ASSET(2) char gGoronDoorCol[] = dgGoronDoorCol;

#define dgWoodStepDL "__OTR__objects/object_spot11_obj/gWoodStepDL"
static const ALIGN_ASSET(2) char gWoodStepDL[] = dgWoodStepDL;

#define dgWoodTLUT "__OTR__objects/object_spot11_obj/gWoodTLUT"
static const ALIGN_ASSET(2) char gWoodTLUT[] = dgWoodTLUT;

#define dgWoodStepTopTex "__OTR__objects/object_spot11_obj/gWoodStepTopTex"
static const ALIGN_ASSET(2) char gWoodStepTopTex[] = dgWoodStepTopTex;

#define dgWoodStepSideTex "__OTR__objects/object_spot11_obj/gWoodStepSideTex"
static const ALIGN_ASSET(2) char gWoodStepSideTex[] = dgWoodStepSideTex;

#define dgWoodStepCol "__OTR__objects/object_spot11_obj/gWoodStepCol"
static const ALIGN_ASSET(2) char gWoodStepCol[] = dgWoodStepCol;
#endif // OBJECTS_OBJECT_SPOT11_OBJ_H
