#ifndef Z2_HAKUGIN_Z2_HAKUGIN_H
#define Z2_HAKUGIN_Z2_HAKUGIN_H 1

#include "align_asset_macro.h"

#define dZ2_HAKUGINCollisionHeader_0169A0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINCollisionHeader_0169A0"
static const ALIGN_ASSET(2) char Z2_HAKUGINCollisionHeader_0169A0[] = dZ2_HAKUGINCollisionHeader_0169A0;

#define dZ2_HAKUGINCutsceneData_000460 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINCutsceneData_000460"
static const ALIGN_ASSET(2) char Z2_HAKUGINCutsceneData_000460[] = dZ2_HAKUGINCutsceneData_000460;

#define dZ2_HAKUGINCutsceneData_000648 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINCutsceneData_000648"
static const ALIGN_ASSET(2) char Z2_HAKUGINCutsceneData_000648[] = dZ2_HAKUGINCutsceneData_000648;

#define dZ2_HAKUGINCutsceneData_0010E8 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINCutsceneData_0010E8"
static const ALIGN_ASSET(2) char Z2_HAKUGINCutsceneData_0010E8[] = dZ2_HAKUGINCutsceneData_0010E8;

#define dZ2_HAKUGINTLUT_01B410 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B410"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B410[] = dZ2_HAKUGINTLUT_01B410;

#define dZ2_HAKUGINTex_0171D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_0171D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_0171D0[] = dZ2_HAKUGINTex_0171D0;

#define dZ2_HAKUGINTex_0179D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_0179D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_0179D0[] = dZ2_HAKUGINTex_0179D0;

#define dZ2_HAKUGINTLUT_01B950 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B950"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B950[] = dZ2_HAKUGINTLUT_01B950;

#define dZ2_HAKUGINTLUT_01B930 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B930"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B930[] = dZ2_HAKUGINTLUT_01B930;

#define dZ2_HAKUGINTex_0191D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_0191D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_0191D0[] = dZ2_HAKUGINTex_0191D0;

#define dZ2_HAKUGINTLUT_01B650 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B650"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B650[] = dZ2_HAKUGINTLUT_01B650;

#define dZ2_HAKUGINTLUT_01B3D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B3D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B3D0[] = dZ2_HAKUGINTLUT_01B3D0;

#define dZ2_HAKUGINTLUT_01B610 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B610"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B610[] = dZ2_HAKUGINTLUT_01B610;

#define dZ2_HAKUGINTLUT_01B9B0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B9B0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B9B0[] = dZ2_HAKUGINTLUT_01B9B0;

#define dZ2_HAKUGINTex_0199D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_0199D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_0199D0[] = dZ2_HAKUGINTex_0199D0;

#define dZ2_HAKUGINTex_01A3D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_01A3D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_01A3D0[] = dZ2_HAKUGINTex_01A3D0;

#define dZ2_HAKUGINTex_01ABD0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_01ABD0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_01ABD0[] = dZ2_HAKUGINTex_01ABD0;

#define dZ2_HAKUGINTex_0169D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_0169D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_0169D0[] = dZ2_HAKUGINTex_0169D0;

#define dZ2_HAKUGINTLUT_01B670 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B670"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B670[] = dZ2_HAKUGINTLUT_01B670;

#define dZ2_HAKUGINTLUT_01B6D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B6D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B6D0[] = dZ2_HAKUGINTLUT_01B6D0;

#define dZ2_HAKUGINTLUT_01B990 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B990"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B990[] = dZ2_HAKUGINTLUT_01B990;

#define dZ2_HAKUGINTex_0181D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_0181D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_0181D0[] = dZ2_HAKUGINTex_0181D0;

#define dZ2_HAKUGINTLUT_01B690 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B690"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B690[] = dZ2_HAKUGINTLUT_01B690;

#define dZ2_HAKUGINTLUT_01B910 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B910"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B910[] = dZ2_HAKUGINTLUT_01B910;

#define dZ2_HAKUGINTLUT_01B8D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B8D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B8D0[] = dZ2_HAKUGINTLUT_01B8D0;

#define dZ2_HAKUGINTex_01A1D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_01A1D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_01A1D0[] = dZ2_HAKUGINTex_01A1D0;

#define dZ2_HAKUGINTLUT_01B630 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B630"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B630[] = dZ2_HAKUGINTLUT_01B630;

#define dZ2_HAKUGINTLUT_01B3F0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B3F0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B3F0[] = dZ2_HAKUGINTLUT_01B3F0;

#define dZ2_HAKUGINTLUT_01B6B0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B6B0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B6B0[] = dZ2_HAKUGINTLUT_01B6B0;

#define dZ2_HAKUGINTLUT_01B8F0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B8F0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B8F0[] = dZ2_HAKUGINTLUT_01B8F0;

#define dZ2_HAKUGINTex_0189D0 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTex_0189D0"
static const ALIGN_ASSET(2) char Z2_HAKUGINTex_0189D0[] = dZ2_HAKUGINTex_0189D0;

#define dZ2_HAKUGINTLUT_01B970 "__OTR__scenes/nonmq/Z2_HAKUGIN/Z2_HAKUGINTLUT_01B970"
static const ALIGN_ASSET(2) char Z2_HAKUGINTLUT_01B970[] = dZ2_HAKUGINTLUT_01B970;
#endif // Z2_HAKUGIN_Z2_HAKUGIN_H
