#ifndef SPOT00_SPOT00_H
#define SPOT00_SPOT00_H 1

#include "align_asset_macro.h"

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"
static const ALIGN_ASSET(2) char SPOT00CollisionHeader_0012E0[] = dSPOT00CollisionHeader_0012E0;

#define dSPOT00CutsceneData_000120 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_000120"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_000120[] = dSPOT00CutsceneData_000120;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_001444 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_001444"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_001444[] = dSPOT00CutsceneData_001444;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_0018F8 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_0018F8"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_0018F8[] = dSPOT00CutsceneData_0018F8;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_0036BC "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_0036BC"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_0036BC[] = dSPOT00CutsceneData_0036BC;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_004570 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_004570"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_004570[] = dSPOT00CutsceneData_004570;

#define dSPOT00CutsceneData_0053E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_0053E0"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_0053E0[] = dSPOT00CutsceneData_0053E0;

#define dSPOT00CutsceneData_005DC0 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_005DC0"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_005DC0[] = dSPOT00CutsceneData_005DC0;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_006488 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_006488"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_006488[] = dSPOT00CutsceneData_006488;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_006F04 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_006F04"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_006F04[] = dSPOT00CutsceneData_006F04;

#define dSPOT00CutsceneData_007114 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_007114"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_007114[] = dSPOT00CutsceneData_007114;

#define dSPOT00CutsceneData_0078B4 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_0078B4"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_0078B4[] = dSPOT00CutsceneData_0078B4;

#define dSPOT00CutsceneData_007AC4 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_007AC4"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_007AC4[] = dSPOT00CutsceneData_007AC4;

#define dSPOT00CutsceneData_008074 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_008074"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_008074[] = dSPOT00CutsceneData_008074;

#define dSPOT00CutsceneData_008284 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_008284"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_008284[] = dSPOT00CutsceneData_008284;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_00864C "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00864C"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00864C[] = dSPOT00CutsceneData_00864C;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_0091A0 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_0091A0"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_0091A0[] = dSPOT00CutsceneData_0091A0;

#define dSPOT00CutsceneData_009450 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_009450"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_009450[] = dSPOT00CutsceneData_009450;

#define dSPOT00CutsceneData_009710 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_009710"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_009710[] = dSPOT00CutsceneData_009710;

#define dSPOT00CutsceneData_009BA0 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_009BA0"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_009BA0[] = dSPOT00CutsceneData_009BA0;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_00A1B8 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00A1B8"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00A1B8[] = dSPOT00CutsceneData_00A1B8;

#define dSPOT00CutsceneData_00AED8 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00AED8"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00AED8[] = dSPOT00CutsceneData_00AED8;

#define dSPOT00CutsceneData_00B238 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00B238"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00B238[] = dSPOT00CutsceneData_00B238;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_00BA08 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00BA08"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00BA08[] = dSPOT00CutsceneData_00BA08;

#define dSPOT00CutsceneData_00BB58 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00BB58"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00BB58[] = dSPOT00CutsceneData_00BB58;

#define dSPOT00CutsceneData_00BCA8 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00BCA8"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00BCA8[] = dSPOT00CutsceneData_00BCA8;

#define dSPOT00CutsceneData_00BE08 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00BE08"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00BE08[] = dSPOT00CutsceneData_00BE08;

#define dSPOT00CutsceneData_00BF58 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00BF58"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00BF58[] = dSPOT00CutsceneData_00BF58;

#define dSPOT00CutsceneData_00C0A8 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00C0A8"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00C0A8[] = dSPOT00CutsceneData_00C0A8;

#define dSPOT00CutsceneData_00C1F8 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00C1F8"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00C1F8[] = dSPOT00CutsceneData_00C1F8;

#define dSPOT00CutsceneData_00C3C8 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00C3C8"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00C3C8[] = dSPOT00CutsceneData_00C3C8;

#define dSPOT00CutsceneData_00C528 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_00C528"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_00C528[] = dSPOT00CutsceneData_00C528;

#define dSPOT00CollisionHeader_0012E0 "__OTR__scenes/nonmq/SPOT00/SPOT00CollisionHeader_0012E0"

#define dSPOT00CutsceneData_002C10 "__OTR__scenes/nonmq/SPOT00/SPOT00CutsceneData_002C10"
static const ALIGN_ASSET(2) char SPOT00CutsceneData_002C10[] = dSPOT00CutsceneData_002C10;

#endif // SPOT00_SPOT00_H
