#ifndef Z2_F40_Z2_F40_H
#define Z2_F40_Z2_F40_H 1

#include "align_asset_macro.h"

#define dZ2_F40CollisionHeader_005568 "__OTR__scenes/nonmq/Z2_F40/Z2_F40CollisionHeader_005568"
static const ALIGN_ASSET(2) char Z2_F40CollisionHeader_005568[] = dZ2_F40CollisionHeader_005568;

#define dZ2_F40CutsceneData_0005DC "__OTR__scenes/nonmq/Z2_F40/Z2_F40CutsceneData_0005DC"
static const ALIGN_ASSET(2) char Z2_F40CutsceneData_0005DC[] = dZ2_F40CutsceneData_0005DC;

#define dZ2_F40Tex_00F520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00F520"
static const ALIGN_ASSET(2) char Z2_F40Tex_00F520[] = dZ2_F40Tex_00F520;

#define dZ2_F40Tex_00DD20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00DD20"
static const ALIGN_ASSET(2) char Z2_F40Tex_00DD20[] = dZ2_F40Tex_00DD20;

#define dZ2_F40Tex_007520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_007520"
static const ALIGN_ASSET(2) char Z2_F40Tex_007520[] = dZ2_F40Tex_007520;

#define dZ2_F40Tex_00E520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00E520"
static const ALIGN_ASSET(2) char Z2_F40Tex_00E520[] = dZ2_F40Tex_00E520;

#define dZ2_F40Tex_012120 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_012120"
static const ALIGN_ASSET(2) char Z2_F40Tex_012120[] = dZ2_F40Tex_012120;

#define dZ2_F40TLUT_0142E0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40TLUT_0142E0"
static const ALIGN_ASSET(2) char Z2_F40TLUT_0142E0[] = dZ2_F40TLUT_0142E0;

#define dZ2_F40Tex_0139A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_0139A0"
static const ALIGN_ASSET(2) char Z2_F40Tex_0139A0[] = dZ2_F40Tex_0139A0;

#define dZ2_F40Tex_008520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_008520"
static const ALIGN_ASSET(2) char Z2_F40Tex_008520[] = dZ2_F40Tex_008520;

#define dZ2_F40Tex_008D20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_008D20"
static const ALIGN_ASSET(2) char Z2_F40Tex_008D20[] = dZ2_F40Tex_008D20;

#define dZ2_F40Tex_0121A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_0121A0"
static const ALIGN_ASSET(2) char Z2_F40Tex_0121A0[] = dZ2_F40Tex_0121A0;

#define dZ2_F40Tex_00CD20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00CD20"
static const ALIGN_ASSET(2) char Z2_F40Tex_00CD20[] = dZ2_F40Tex_00CD20;

#define dZ2_F40Tex_00C520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00C520"
static const ALIGN_ASSET(2) char Z2_F40Tex_00C520[] = dZ2_F40Tex_00C520;

#define dZ2_F40Tex_00BD20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00BD20"
static const ALIGN_ASSET(2) char Z2_F40Tex_00BD20[] = dZ2_F40Tex_00BD20;

#define dZ2_F40Tex_00B520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00B520"
static const ALIGN_ASSET(2) char Z2_F40Tex_00B520[] = dZ2_F40Tex_00B520;

#define dZ2_F40Tex_00AD20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00AD20"
static const ALIGN_ASSET(2) char Z2_F40Tex_00AD20[] = dZ2_F40Tex_00AD20;

#define dZ2_F40Tex_009D20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_009D20"
static const ALIGN_ASSET(2) char Z2_F40Tex_009D20[] = dZ2_F40Tex_009D20;

#define dZ2_F40Tex_00A520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00A520"
static const ALIGN_ASSET(2) char Z2_F40Tex_00A520[] = dZ2_F40Tex_00A520;

#define dZ2_F40Tex_009520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_009520"
static const ALIGN_ASSET(2) char Z2_F40Tex_009520[] = dZ2_F40Tex_009520;

#define dZ2_F40Tex_007D20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_007D20"
static const ALIGN_ASSET(2) char Z2_F40Tex_007D20[] = dZ2_F40Tex_007D20;

#define dZ2_F40Tex_00FD20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00FD20"
static const ALIGN_ASSET(2) char Z2_F40Tex_00FD20[] = dZ2_F40Tex_00FD20;

#define dZ2_F40TLUT_0142C0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40TLUT_0142C0"
static const ALIGN_ASSET(2) char Z2_F40TLUT_0142C0[] = dZ2_F40TLUT_0142C0;

#define dZ2_F40Tex_0131A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_0131A0"
static const ALIGN_ASSET(2) char Z2_F40Tex_0131A0[] = dZ2_F40Tex_0131A0;

#define dZ2_F40TLUT_0142A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40TLUT_0142A0"
static const ALIGN_ASSET(2) char Z2_F40TLUT_0142A0[] = dZ2_F40TLUT_0142A0;

#define dZ2_F40Tex_0129A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_0129A0"
static const ALIGN_ASSET(2) char Z2_F40Tex_0129A0[] = dZ2_F40Tex_0129A0;

#define dZ2_F40Tex_0065A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_0065A0"
static const ALIGN_ASSET(2) char Z2_F40Tex_0065A0[] = dZ2_F40Tex_0065A0;

#define dZ2_F40Tex_011920 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_011920"
static const ALIGN_ASSET(2) char Z2_F40Tex_011920[] = dZ2_F40Tex_011920;

#define dZ2_F40Tex_00D520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00D520"
static const ALIGN_ASSET(2) char Z2_F40Tex_00D520[] = dZ2_F40Tex_00D520;

#define dZ2_F40Tex_00ED20 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_00ED20"
static const ALIGN_ASSET(2) char Z2_F40Tex_00ED20[] = dZ2_F40Tex_00ED20;

#define dZ2_F40Tex_0055A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_0055A0"
static const ALIGN_ASSET(2) char Z2_F40Tex_0055A0[] = dZ2_F40Tex_0055A0;

#define dZ2_F40Tex_005DA0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_005DA0"
static const ALIGN_ASSET(2) char Z2_F40Tex_005DA0[] = dZ2_F40Tex_005DA0;

#define dZ2_F40Tex_0141A0 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_0141A0"
static const ALIGN_ASSET(2) char Z2_F40Tex_0141A0[] = dZ2_F40Tex_0141A0;

#define dZ2_F40Tex_010920 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_010920"
static const ALIGN_ASSET(2) char Z2_F40Tex_010920[] = dZ2_F40Tex_010920;

#define dZ2_F40Tex_011120 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_011120"
static const ALIGN_ASSET(2) char Z2_F40Tex_011120[] = dZ2_F40Tex_011120;

#define dZ2_F40Tex_010520 "__OTR__scenes/nonmq/Z2_F40/Z2_F40Tex_010520"
static const ALIGN_ASSET(2) char Z2_F40Tex_010520[] = dZ2_F40Tex_010520;
#endif // Z2_F40_Z2_F40_H
