#ifndef OBJECTS_OBJECT_DNT_H
#define OBJECTS_OBJECT_DNT_H 1

#include "align_asset_macro.h"

#define dgBusinessScrubShockedPoundAnim "__OTR__objects/object_dnt/gBusinessScrubShockedPoundAnim"
static const ALIGN_ASSET(2) char gBusinessScrubShockedPoundAnim[] = dgBusinessScrubShockedPoundAnim;

#define dgBusinessScrubTakeOffHatAnim "__OTR__objects/object_dnt/gBusinessScrubTakeOffHatAnim"
static const ALIGN_ASSET(2) char gBusinessScrubTakeOffHatAnim[] = dgBusinessScrubTakeOffHatAnim;

#define dgBusinessScrubEyesWideDL "__OTR__objects/object_dnt/gBusinessScrubEyesWideDL"
static const ALIGN_ASSET(2) char gBusinessScrubEyesWideDL[] = dgBusinessScrubEyesWideDL;

#define dgBusinessScrubEyesSquintDL "__OTR__objects/object_dnt/gBusinessScrubEyesSquintDL"
static const ALIGN_ASSET(2) char gBusinessScrubEyesSquintDL[] = dgBusinessScrubEyesSquintDL;

#define dgBusinessScrubFlyLoopAnim "__OTR__objects/object_dnt/gBusinessScrubFlyLoopAnim"
static const ALIGN_ASSET(2) char gBusinessScrubFlyLoopAnim[] = dgBusinessScrubFlyLoopAnim;

#define dgBusinessScrubShockedShakeHeadAnim "__OTR__objects/object_dnt/gBusinessScrubShockedShakeHeadAnim"
static const ALIGN_ASSET(2) char gBusinessScrubShockedShakeHeadAnim[] = dgBusinessScrubShockedShakeHeadAnim;

#define dgBusinessScrubShockedEndAnim "__OTR__objects/object_dnt/gBusinessScrubShockedEndAnim"
static const ALIGN_ASSET(2) char gBusinessScrubShockedEndAnim[] = dgBusinessScrubShockedEndAnim;

#define dgBusinessScrubFlyEndAnim "__OTR__objects/object_dnt/gBusinessScrubFlyEndAnim"
static const ALIGN_ASSET(2) char gBusinessScrubFlyEndAnim[] = dgBusinessScrubFlyEndAnim;

#define dgBusinessScrubBurrowAnim "__OTR__objects/object_dnt/gBusinessScrubBurrowAnim"
static const ALIGN_ASSET(2) char gBusinessScrubBurrowAnim[] = dgBusinessScrubBurrowAnim;

#define dgBusinessScrubThinkAnim "__OTR__objects/object_dnt/gBusinessScrubThinkAnim"
static const ALIGN_ASSET(2) char gBusinessScrubThinkAnim[] = dgBusinessScrubThinkAnim;

#define dgBusinessScrubShockedStartAnim "__OTR__objects/object_dnt/gBusinessScrubShockedStartAnim"
static const ALIGN_ASSET(2) char gBusinessScrubShockedStartAnim[] = dgBusinessScrubShockedStartAnim;

#define dgBusinessScrubExcitedLoopAnim "__OTR__objects/object_dnt/gBusinessScrubExcitedLoopAnim"
static const ALIGN_ASSET(2) char gBusinessScrubExcitedLoopAnim[] = dgBusinessScrubExcitedLoopAnim;

#define dgBusinessScrubExcitedEndAnim "__OTR__objects/object_dnt/gBusinessScrubExcitedEndAnim"
static const ALIGN_ASSET(2) char gBusinessScrubExcitedEndAnim[] = dgBusinessScrubExcitedEndAnim;

#define dgBusinessScrubEmptyTexAnim "__OTR__objects/object_dnt/gBusinessScrubEmptyTexAnim"
static const ALIGN_ASSET(2) char gBusinessScrubEmptyTexAnim[] = dgBusinessScrubEmptyTexAnim;

#define dgBusinessScrubFlyStartAnim "__OTR__objects/object_dnt/gBusinessScrubFlyStartAnim"
static const ALIGN_ASSET(2) char gBusinessScrubFlyStartAnim[] = dgBusinessScrubFlyStartAnim;

#define dgBusinessScrubRiseUpAnim "__OTR__objects/object_dnt/gBusinessScrubRiseUpAnim"
static const ALIGN_ASSET(2) char gBusinessScrubRiseUpAnim[] = dgBusinessScrubRiseUpAnim;

#define dgBusinessScrubJumpAnim "__OTR__objects/object_dnt/gBusinessScrubJumpAnim"
static const ALIGN_ASSET(2) char gBusinessScrubJumpAnim[] = dgBusinessScrubJumpAnim;

#define dgBusinessScrubStandingAnim "__OTR__objects/object_dnt/gBusinessScrubStandingAnim"
static const ALIGN_ASSET(2) char gBusinessScrubStandingAnim[] = dgBusinessScrubStandingAnim;

#define dgBusinessScrubBobAnim "__OTR__objects/object_dnt/gBusinessScrubBobAnim"
static const ALIGN_ASSET(2) char gBusinessScrubBobAnim[] = dgBusinessScrubBobAnim;

#define dgBusinessScrubExcitedStartAnim "__OTR__objects/object_dnt/gBusinessScrubExcitedStartAnim"
static const ALIGN_ASSET(2) char gBusinessScrubExcitedStartAnim[] = dgBusinessScrubExcitedStartAnim;

#define dgBusinessScrubHeadDL "__OTR__objects/object_dnt/gBusinessScrubHeadDL"
static const ALIGN_ASSET(2) char gBusinessScrubHeadDL[] = dgBusinessScrubHeadDL;

#define dgBusinessScrubLeftArmBagDL "__OTR__objects/object_dnt/gBusinessScrubLeftArmBagDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftArmBagDL[] = dgBusinessScrubLeftArmBagDL;

#define dgBusinessScrubEyesDL "__OTR__objects/object_dnt/gBusinessScrubEyesDL"
static const ALIGN_ASSET(2) char gBusinessScrubEyesDL[] = dgBusinessScrubEyesDL;

#define dgBusinessScrubScalpDL "__OTR__objects/object_dnt/gBusinessScrubScalpDL"
static const ALIGN_ASSET(2) char gBusinessScrubScalpDL[] = dgBusinessScrubScalpDL;

#define dgBusinessScrubHatDL "__OTR__objects/object_dnt/gBusinessScrubHatDL"
static const ALIGN_ASSET(2) char gBusinessScrubHatDL[] = dgBusinessScrubHatDL;

#define dgBusinessScrubHairDL "__OTR__objects/object_dnt/gBusinessScrubHairDL"
static const ALIGN_ASSET(2) char gBusinessScrubHairDL[] = dgBusinessScrubHairDL;

#define dgBusinessScrubLeftEarDL "__OTR__objects/object_dnt/gBusinessScrubLeftEarDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftEarDL[] = dgBusinessScrubLeftEarDL;

#define dgBusinessScrubLeftHandDL "__OTR__objects/object_dnt/gBusinessScrubLeftHandDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftHandDL[] = dgBusinessScrubLeftHandDL;

#define dgBusinessScrubLeftHandBagDL "__OTR__objects/object_dnt/gBusinessScrubLeftHandBagDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftHandBagDL[] = dgBusinessScrubLeftHandBagDL;

#define dgBusinessScrubLeftForearmDL "__OTR__objects/object_dnt/gBusinessScrubLeftForearmDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftForearmDL[] = dgBusinessScrubLeftForearmDL;

#define dgBusinessScrubLeftUpperArmDL "__OTR__objects/object_dnt/gBusinessScrubLeftUpperArmDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftUpperArmDL[] = dgBusinessScrubLeftUpperArmDL;

#define dgBusinessScrubRightHandHatDL "__OTR__objects/object_dnt/gBusinessScrubRightHandHatDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightHandHatDL[] = dgBusinessScrubRightHandHatDL;

#define dgBusinessScrubRightHandDL "__OTR__objects/object_dnt/gBusinessScrubRightHandDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightHandDL[] = dgBusinessScrubRightHandDL;

#define dgBusinessScrubRightHandBagDL "__OTR__objects/object_dnt/gBusinessScrubRightHandBagDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightHandBagDL[] = dgBusinessScrubRightHandBagDL;

#define dgBusinessScrubRightForearmDL "__OTR__objects/object_dnt/gBusinessScrubRightForearmDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightForearmDL[] = dgBusinessScrubRightForearmDL;

#define dgBusinessScrubRightUpperArmDL "__OTR__objects/object_dnt/gBusinessScrubRightUpperArmDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightUpperArmDL[] = dgBusinessScrubRightUpperArmDL;

#define dgBusinessScrubRightMustacheDL "__OTR__objects/object_dnt/gBusinessScrubRightMustacheDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightMustacheDL[] = dgBusinessScrubRightMustacheDL;

#define dgBusinessScrubRightEarDL "__OTR__objects/object_dnt/gBusinessScrubRightEarDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightEarDL[] = dgBusinessScrubRightEarDL;

#define dgBusinessScrubSnoutDL "__OTR__objects/object_dnt/gBusinessScrubSnoutDL"
static const ALIGN_ASSET(2) char gBusinessScrubSnoutDL[] = dgBusinessScrubSnoutDL;

#define dgBusinessScrubBodyDL "__OTR__objects/object_dnt/gBusinessScrubBodyDL"
static const ALIGN_ASSET(2) char gBusinessScrubBodyDL[] = dgBusinessScrubBodyDL;

#define dgBusinessScrubLeftFootDL "__OTR__objects/object_dnt/gBusinessScrubLeftFootDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftFootDL[] = dgBusinessScrubLeftFootDL;

#define dgBusinessScrubLeftShinDL "__OTR__objects/object_dnt/gBusinessScrubLeftShinDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftShinDL[] = dgBusinessScrubLeftShinDL;

#define dgBusinessScrubLeftThighDL "__OTR__objects/object_dnt/gBusinessScrubLeftThighDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftThighDL[] = dgBusinessScrubLeftThighDL;

#define dgBusinessScrubRightFootDL "__OTR__objects/object_dnt/gBusinessScrubRightFootDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightFootDL[] = dgBusinessScrubRightFootDL;

#define dgBusinessScrubRightShinDL "__OTR__objects/object_dnt/gBusinessScrubRightShinDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightShinDL[] = dgBusinessScrubRightShinDL;

#define dgBusinessScrubRightThighDL "__OTR__objects/object_dnt/gBusinessScrubRightThighDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightThighDL[] = dgBusinessScrubRightThighDL;

#define dgBusinessScrubSkinTex "__OTR__objects/object_dnt/gBusinessScrubSkinTex"
static const ALIGN_ASSET(2) char gBusinessScrubSkinTex[] = dgBusinessScrubSkinTex;

#define dgBusinessScrubLeafTex "__OTR__objects/object_dnt/gBusinessScrubLeafTex"
static const ALIGN_ASSET(2) char gBusinessScrubLeafTex[] = dgBusinessScrubLeafTex;

#define dgBusinessScrubBagOpeningTex "__OTR__objects/object_dnt/gBusinessScrubBagOpeningTex"
static const ALIGN_ASSET(2) char gBusinessScrubBagOpeningTex[] = dgBusinessScrubBagOpeningTex;

#define dgBusinessScrubBagCordTex "__OTR__objects/object_dnt/gBusinessScrubBagCordTex"
static const ALIGN_ASSET(2) char gBusinessScrubBagCordTex[] = dgBusinessScrubBagCordTex;

#define dgBusinessScrubBagTex "__OTR__objects/object_dnt/gBusinessScrubBagTex"
static const ALIGN_ASSET(2) char gBusinessScrubBagTex[] = dgBusinessScrubBagTex;

#define dgBusinessScrubHatTex "__OTR__objects/object_dnt/gBusinessScrubHatTex"
static const ALIGN_ASSET(2) char gBusinessScrubHatTex[] = dgBusinessScrubHatTex;

#define dgBusinessScrubHatLeafTex "__OTR__objects/object_dnt/gBusinessScrubHatLeafTex"
static const ALIGN_ASSET(2) char gBusinessScrubHatLeafTex[] = dgBusinessScrubHatLeafTex;

#define dgBusinessScrubHairTex "__OTR__objects/object_dnt/gBusinessScrubHairTex"
static const ALIGN_ASSET(2) char gBusinessScrubHairTex[] = dgBusinessScrubHairTex;

#define dgBusinessScrubScalpTex "__OTR__objects/object_dnt/gBusinessScrubScalpTex"
static const ALIGN_ASSET(2) char gBusinessScrubScalpTex[] = dgBusinessScrubScalpTex;

#define dgBusinessScrubSnoutTex "__OTR__objects/object_dnt/gBusinessScrubSnoutTex"
static const ALIGN_ASSET(2) char gBusinessScrubSnoutTex[] = dgBusinessScrubSnoutTex;

#define dgBusinessScrubEyeTex "__OTR__objects/object_dnt/gBusinessScrubEyeTex"
static const ALIGN_ASSET(2) char gBusinessScrubEyeTex[] = dgBusinessScrubEyeTex;

#define dgBusinessScrubSkel "__OTR__objects/object_dnt/gBusinessScrubSkel"
static const ALIGN_ASSET(2) char gBusinessScrubSkel[] = dgBusinessScrubSkel;

#define dgBusinessScrubWalkAnim "__OTR__objects/object_dnt/gBusinessScrubWalkAnim"
static const ALIGN_ASSET(2) char gBusinessScrubWalkAnim[] = dgBusinessScrubWalkAnim;

#define dgBusinessScrubEye2Tex "__OTR__objects/object_dnt/gBusinessScrubEye2Tex"
static const ALIGN_ASSET(2) char gBusinessScrubEye2Tex[] = dgBusinessScrubEye2Tex;

typedef enum BusinessScrubLimb {
    /* 0x00 */ BUSINESS_SCRUB_LIMB_NONE,
    /* 0x01 */ BUSINESS_SCRUB_LIMB_ROOT,
    /* 0x02 */ BUSINESS_SCRUB_LIMB_BODY,
    /* 0x03 */ BUSINESS_SCRUB_LIMB_RIGHT_THIGH,
    /* 0x04 */ BUSINESS_SCRUB_LIMB_RIGHT_SHIN,
    /* 0x05 */ BUSINESS_SCRUB_LIMB_RIGHT_FOOT,
    /* 0x06 */ BUSINESS_SCRUB_LIMB_LEFT_THIGH,
    /* 0x07 */ BUSINESS_SCRUB_LIMB_LEFT_SHIN,
    /* 0x08 */ BUSINESS_SCRUB_LIMB_LEFT_FOOT,
    /* 0x09 */ BUSINESS_SCRUB_LIMB_HEAD,
    /* 0x0A */ BUSINESS_SCRUB_LIMB_SNOUT,
    /* 0x0B */ BUSINESS_SCRUB_LIMB_RIGHT_LEAF,
    /* 0x0C */ BUSINESS_SCRUB_LIMB_RIGHT_MUSTACHE,
    /* 0x0D */ BUSINESS_SCRUB_LIMB_RIGHT_UPPER_ARM,
    /* 0x0E */ BUSINESS_SCRUB_LIMB_RIGHT_FOREARM,
    /* 0x0F */ BUSINESS_SCRUB_LIMB_RIGHT_HAND_HAT,
    /* 0x10 */ BUSINESS_SCRUB_LIMB_RIGHT_HAND_BAG,
    /* 0x11 */ BUSINESS_SCRUB_LIMB_RIGHT_HAND,
    /* 0x12 */ BUSINESS_SCRUB_LIMB_LEFT_UPPER_ARM,
    /* 0x13 */ BUSINESS_SCRUB_LIMB_LEFT_FOREARM,
    /* 0x14 */ BUSINESS_SCRUB_LIMB_LEFT_HAND,
    /* 0x15 */ BUSINESS_SCRUB_LIMB_LEFT_HAND_BAG,
    /* 0x16 */ BUSINESS_SCRUB_LIMB_LEFT_LEAF,
    /* 0x17 */ BUSINESS_SCRUB_LIMB_SCALP,
    /* 0x18 */ BUSINESS_SCRUB_LIMB_HAIR,
    /* 0x19 */ BUSINESS_SCRUB_LIMB_HAT,
    /* 0x1A */ BUSINESS_SCRUB_LIMB_EYES,
    /* 0x1B */ BUSINESS_SCRUB_LIMB_LEFT_ARM_BAG,
    /* 0x1C */ BUSINESS_SCRUB_LIMB_MAX
} BusinessScrubLimb;

#endif // OBJECTS_OBJECT_DNT_H
