#ifndef OBJECTS_OBJECT_TSN_H
#define OBJECTS_OBJECT_TSN_H 1

#include "align_asset_macro.h"

#define dobject_tsn_Anim_000964 "__OTR__objects/object_tsn/object_tsn_Anim_000964"
static const ALIGN_ASSET(2) char object_tsn_Anim_000964[] = dobject_tsn_Anim_000964;

#define dobject_tsn_Anim_001198 "__OTR__objects/object_tsn/object_tsn_Anim_001198"
static const ALIGN_ASSET(2) char object_tsn_Anim_001198[] = dobject_tsn_Anim_001198;

#define dobject_tsn_DL_0043A0 "__OTR__objects/object_tsn/object_tsn_DL_0043A0"
static const ALIGN_ASSET(2) char object_tsn_DL_0043A0[] = dobject_tsn_DL_0043A0;

#define dobject_tsn_DL_0044F0 "__OTR__objects/object_tsn/object_tsn_DL_0044F0"
static const ALIGN_ASSET(2) char object_tsn_DL_0044F0[] = dobject_tsn_DL_0044F0;

#define dobject_tsn_DL_0047C0 "__OTR__objects/object_tsn/object_tsn_DL_0047C0"
static const ALIGN_ASSET(2) char object_tsn_DL_0047C0[] = dobject_tsn_DL_0047C0;

#define dobject_tsn_DL_004B48 "__OTR__objects/object_tsn/object_tsn_DL_004B48"
static const ALIGN_ASSET(2) char object_tsn_DL_004B48[] = dobject_tsn_DL_004B48;

#define dobject_tsn_DL_004F00 "__OTR__objects/object_tsn/object_tsn_DL_004F00"
static const ALIGN_ASSET(2) char object_tsn_DL_004F00[] = dobject_tsn_DL_004F00;

#define dobject_tsn_DL_0050B8 "__OTR__objects/object_tsn/object_tsn_DL_0050B8"
static const ALIGN_ASSET(2) char object_tsn_DL_0050B8[] = dobject_tsn_DL_0050B8;

#define dobject_tsn_DL_005270 "__OTR__objects/object_tsn/object_tsn_DL_005270"
static const ALIGN_ASSET(2) char object_tsn_DL_005270[] = dobject_tsn_DL_005270;

#define dobject_tsn_DL_0053B8 "__OTR__objects/object_tsn/object_tsn_DL_0053B8"
static const ALIGN_ASSET(2) char object_tsn_DL_0053B8[] = dobject_tsn_DL_0053B8;

#define dobject_tsn_DL_0055E8 "__OTR__objects/object_tsn/object_tsn_DL_0055E8"
static const ALIGN_ASSET(2) char object_tsn_DL_0055E8[] = dobject_tsn_DL_0055E8;

#define dobject_tsn_DL_005818 "__OTR__objects/object_tsn/object_tsn_DL_005818"
static const ALIGN_ASSET(2) char object_tsn_DL_005818[] = dobject_tsn_DL_005818;

#define dobject_tsn_DL_005960 "__OTR__objects/object_tsn/object_tsn_DL_005960"
static const ALIGN_ASSET(2) char object_tsn_DL_005960[] = dobject_tsn_DL_005960;

#define dobject_tsn_DL_005B00 "__OTR__objects/object_tsn/object_tsn_DL_005B00"
static const ALIGN_ASSET(2) char object_tsn_DL_005B00[] = dobject_tsn_DL_005B00;

#define dobject_tsn_DL_005CF8 "__OTR__objects/object_tsn/object_tsn_DL_005CF8"
static const ALIGN_ASSET(2) char object_tsn_DL_005CF8[] = dobject_tsn_DL_005CF8;

#define dobject_tsn_DL_005DE8 "__OTR__objects/object_tsn/object_tsn_DL_005DE8"
static const ALIGN_ASSET(2) char object_tsn_DL_005DE8[] = dobject_tsn_DL_005DE8;

#define dobject_tsn_DL_005F88 "__OTR__objects/object_tsn/object_tsn_DL_005F88"
static const ALIGN_ASSET(2) char object_tsn_DL_005F88[] = dobject_tsn_DL_005F88;

#define dobject_tsn_DL_006108 "__OTR__objects/object_tsn/object_tsn_DL_006108"
static const ALIGN_ASSET(2) char object_tsn_DL_006108[] = dobject_tsn_DL_006108;

#define dobject_tsn_TLUT_0061F8 "__OTR__objects/object_tsn/object_tsn_TLUT_0061F8"
static const ALIGN_ASSET(2) char object_tsn_TLUT_0061F8[] = dobject_tsn_TLUT_0061F8;

#define dobject_tsn_Tex_0063F8 "__OTR__objects/object_tsn/object_tsn_Tex_0063F8"
static const ALIGN_ASSET(2) char object_tsn_Tex_0063F8[] = dobject_tsn_Tex_0063F8;

#define dobject_tsn_Tex_006BF8 "__OTR__objects/object_tsn/object_tsn_Tex_006BF8"
static const ALIGN_ASSET(2) char object_tsn_Tex_006BF8[] = dobject_tsn_Tex_006BF8;

#define dobject_tsn_Tex_006C38 "__OTR__objects/object_tsn/object_tsn_Tex_006C38"
static const ALIGN_ASSET(2) char object_tsn_Tex_006C38[] = dobject_tsn_Tex_006C38;

#define dobject_tsn_Tex_006C78 "__OTR__objects/object_tsn/object_tsn_Tex_006C78"
static const ALIGN_ASSET(2) char object_tsn_Tex_006C78[] = dobject_tsn_Tex_006C78;

#define dobject_tsn_Tex_006CB8 "__OTR__objects/object_tsn/object_tsn_Tex_006CB8"
static const ALIGN_ASSET(2) char object_tsn_Tex_006CB8[] = dobject_tsn_Tex_006CB8;

#define dobject_tsn_Tex_0070B8 "__OTR__objects/object_tsn/object_tsn_Tex_0070B8"
static const ALIGN_ASSET(2) char object_tsn_Tex_0070B8[] = dobject_tsn_Tex_0070B8;

#define dobject_tsn_Tex_0072B8 "__OTR__objects/object_tsn/object_tsn_Tex_0072B8"
static const ALIGN_ASSET(2) char object_tsn_Tex_0072B8[] = dobject_tsn_Tex_0072B8;

#define dobject_tsn_Tex_0073B8 "__OTR__objects/object_tsn/object_tsn_Tex_0073B8"
static const ALIGN_ASSET(2) char object_tsn_Tex_0073B8[] = dobject_tsn_Tex_0073B8;

#define dobject_tsn_Tex_0077B8 "__OTR__objects/object_tsn/object_tsn_Tex_0077B8"
static const ALIGN_ASSET(2) char object_tsn_Tex_0077B8[] = dobject_tsn_Tex_0077B8;

#define dobject_tsn_Tex_007BB8 "__OTR__objects/object_tsn/object_tsn_Tex_007BB8"
static const ALIGN_ASSET(2) char object_tsn_Tex_007BB8[] = dobject_tsn_Tex_007BB8;

#define dobject_tsn_Tex_007DB8 "__OTR__objects/object_tsn/object_tsn_Tex_007DB8"
static const ALIGN_ASSET(2) char object_tsn_Tex_007DB8[] = dobject_tsn_Tex_007DB8;

#define dobject_tsn_Tex_0085B8 "__OTR__objects/object_tsn/object_tsn_Tex_0085B8"
static const ALIGN_ASSET(2) char object_tsn_Tex_0085B8[] = dobject_tsn_Tex_0085B8;

#define dobject_tsn_Skel_008AB8 "__OTR__objects/object_tsn/object_tsn_Skel_008AB8"
static const ALIGN_ASSET(2) char object_tsn_Skel_008AB8[] = dobject_tsn_Skel_008AB8;

#define dobject_tsn_Anim_0092FC "__OTR__objects/object_tsn/object_tsn_Anim_0092FC"
static const ALIGN_ASSET(2) char object_tsn_Anim_0092FC[] = dobject_tsn_Anim_0092FC;

typedef enum ObjectTsnLimb {
    /* 0x00 */ OBJECT_TSN_LIMB_NONE,
    /* 0x01 */ OBJECT_TSN_LIMB_01,
    /* 0x02 */ OBJECT_TSN_LIMB_02,
    /* 0x03 */ OBJECT_TSN_LIMB_03,
    /* 0x04 */ OBJECT_TSN_LIMB_04,
    /* 0x05 */ OBJECT_TSN_LIMB_05,
    /* 0x06 */ OBJECT_TSN_LIMB_06,
    /* 0x07 */ OBJECT_TSN_LIMB_07,
    /* 0x08 */ OBJECT_TSN_LIMB_08,
    /* 0x09 */ OBJECT_TSN_LIMB_09,
    /* 0x0A */ OBJECT_TSN_LIMB_0A,
    /* 0x0B */ OBJECT_TSN_LIMB_0B,
    /* 0x0C */ OBJECT_TSN_LIMB_0C,
    /* 0x0D */ OBJECT_TSN_LIMB_0D,
    /* 0x0E */ OBJECT_TSN_LIMB_0E,
    /* 0x0F */ OBJECT_TSN_LIMB_0F,
    /* 0x10 */ OBJECT_TSN_LIMB_10,
    /* 0x11 */ OBJECT_TSN_LIMB_MAX
} ObjectTsnLimb;

#endif // OBJECTS_OBJECT_TSN_H
