#ifndef OBJECTS_OBJECT_KUMO30_H
#define OBJECTS_OBJECT_KUMO30_H 1

#include "align_asset_macro.h"

#define dobject_kumo30_DL_000A50 "__OTR__objects/object_kumo30/object_kumo30_DL_000A50"
static const ALIGN_ASSET(2) char object_kumo30_DL_000A50[] = dobject_kumo30_DL_000A50;

#define dobject_kumo30_DL_000C98 "__OTR__objects/object_kumo30/object_kumo30_DL_000C98"
static const ALIGN_ASSET(2) char object_kumo30_DL_000C98[] = dobject_kumo30_DL_000C98;

#define dobject_kumo30_Tex_000E80 "__OTR__objects/object_kumo30/object_kumo30_Tex_000E80"
static const ALIGN_ASSET(2) char object_kumo30_Tex_000E80[] = dobject_kumo30_Tex_000E80;

#define dobject_kumo30_Tex_001E80 "__OTR__objects/object_kumo30/object_kumo30_Tex_001E80"
static const ALIGN_ASSET(2) char object_kumo30_Tex_001E80[] = dobject_kumo30_Tex_001E80;

#define dobject_kumo30_Tex_002080 "__OTR__objects/object_kumo30/object_kumo30_Tex_002080"
static const ALIGN_ASSET(2) char object_kumo30_Tex_002080[] = dobject_kumo30_Tex_002080;

#define dobject_kumo30_Matanimheader_002890 "__OTR__objects/object_kumo30/object_kumo30_Matanimheader_002890"
static const ALIGN_ASSET(2) char object_kumo30_Matanimheader_002890[] = dobject_kumo30_Matanimheader_002890;

#define dobject_kumo30_DL_002A40 "__OTR__objects/object_kumo30/object_kumo30_DL_002A40"
static const ALIGN_ASSET(2) char object_kumo30_DL_002A40[] = dobject_kumo30_DL_002A40;

#define dobject_kumo30_Tex_002B58 "__OTR__objects/object_kumo30/object_kumo30_Tex_002B58"
static const ALIGN_ASSET(2) char object_kumo30_Tex_002B58[] = dobject_kumo30_Tex_002B58;

#define dobject_kumo30_Tex_002F58 "__OTR__objects/object_kumo30/object_kumo30_Tex_002F58"
static const ALIGN_ASSET(2) char object_kumo30_Tex_002F58[] = dobject_kumo30_Tex_002F58;

#define dobject_kumo30_Matanimheader_003368 "__OTR__objects/object_kumo30/object_kumo30_Matanimheader_003368"
static const ALIGN_ASSET(2) char object_kumo30_Matanimheader_003368[] = dobject_kumo30_Matanimheader_003368;

#endif // OBJECTS_OBJECT_KUMO30_H
