#ifndef Z2_17SETUGEN2_Z2_17SETUGEN2_H
#define Z2_17SETUGEN2_Z2_17SETUGEN2_H 1

#include "align_asset_macro.h"

#define dZ2_17SETUGEN2CollisionHeader_003598 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2CollisionHeader_003598"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2CollisionHeader_003598[] = dZ2_17SETUGEN2CollisionHeader_003598;

#define dZ2_17SETUGEN2Tex_0071D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0071D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0071D0[] = dZ2_17SETUGEN2Tex_0071D0;

#define dZ2_17SETUGEN2TLUT_0088D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2TLUT_0088D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2TLUT_0088D0[] = dZ2_17SETUGEN2TLUT_0088D0;

#define dZ2_17SETUGEN2Tex_0073D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0073D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0073D0[] = dZ2_17SETUGEN2Tex_0073D0;

#define dZ2_17SETUGEN2Tex_0077D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0077D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0077D0[] = dZ2_17SETUGEN2Tex_0077D0;

#define dZ2_17SETUGEN2Tex_0078D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0078D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0078D0[] = dZ2_17SETUGEN2Tex_0078D0;

#define dZ2_17SETUGEN2Tex_0065D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0065D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0065D0[] = dZ2_17SETUGEN2Tex_0065D0;

#define dZ2_17SETUGEN2Tex_003DD0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_003DD0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_003DD0[] = dZ2_17SETUGEN2Tex_003DD0;

#define dZ2_17SETUGEN2Tex_0055D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0055D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0055D0[] = dZ2_17SETUGEN2Tex_0055D0;

#define dZ2_17SETUGEN2Tex_004DD0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_004DD0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_004DD0[] = dZ2_17SETUGEN2Tex_004DD0;

#define dZ2_17SETUGEN2Tex_0035D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0035D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0035D0[] = dZ2_17SETUGEN2Tex_0035D0;

#define dZ2_17SETUGEN2Tex_0045D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_0045D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_0045D0[] = dZ2_17SETUGEN2Tex_0045D0;

#define dZ2_17SETUGEN2Tex_006DD0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_006DD0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_006DD0[] = dZ2_17SETUGEN2Tex_006DD0;

#define dZ2_17SETUGEN2Tex_005DD0 "__OTR__scenes/nonmq/Z2_17SETUGEN2/Z2_17SETUGEN2Tex_005DD0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2Tex_005DD0[] = dZ2_17SETUGEN2Tex_005DD0;
#endif // Z2_17SETUGEN2_Z2_17SETUGEN2_H
