#ifndef OBJECTS_OBJECT_GI_MASK09_H
#define OBJECTS_OBJECT_GI_MASK09_H 1

#include "align_asset_macro.h"

#define dgGiGarosMaskFaceDL "__OTR__objects/object_gi_mask09/gGiGarosMaskFaceDL"
static const ALIGN_ASSET(2) char gGiGarosMaskFaceDL[] = dgGiGarosMaskFaceDL;

#define dgGiGarosMaskCloakDL "__OTR__objects/object_gi_mask09/gGiGarosMaskCloakDL"
static const ALIGN_ASSET(2) char gGiGarosMaskCloakDL[] = dgGiGarosMaskCloakDL;

#define dgGiGarosMaskCloakTLUT "__OTR__objects/object_gi_mask09/gGiGarosMaskCloakTLUT"
static const ALIGN_ASSET(2) char gGiGarosMaskCloakTLUT[] = dgGiGarosMaskCloakTLUT;

#define dgGiGarosMaskEyeTex "__OTR__objects/object_gi_mask09/gGiGarosMaskEyeTex"
static const ALIGN_ASSET(2) char gGiGarosMaskEyeTex[] = dgGiGarosMaskEyeTex;

#define dgGiGarosMaskUpperSidePatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskUpperSidePatternTex"
static const ALIGN_ASSET(2) char gGiGarosMaskUpperSidePatternTex[] = dgGiGarosMaskUpperSidePatternTex;

#define dgGiGarosMaskFrontPatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskFrontPatternTex"
static const ALIGN_ASSET(2) char gGiGarosMaskFrontPatternTex[] = dgGiGarosMaskFrontPatternTex;

#define dgGiGarosMaskLowerSidePatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskLowerSidePatternTex"
static const ALIGN_ASSET(2) char gGiGarosMaskLowerSidePatternTex[] = dgGiGarosMaskLowerSidePatternTex;

#define dgGiGarosMaskTopPatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskTopPatternTex"
static const ALIGN_ASSET(2) char gGiGarosMaskTopPatternTex[] = dgGiGarosMaskTopPatternTex;
#endif // OBJECTS_OBJECT_GI_MASK09_H
