#ifndef OBJECTS_OBJECT_MASK_RABIT_H
#define OBJECTS_OBJECT_MASK_RABIT_H 1

#include "align_asset_macro.h"

#define dobject_mask_rabit_DL_000610 "__OTR__objects/object_mask_rabit/object_mask_rabit_DL_000610"
static const ALIGN_ASSET(2) char object_mask_rabit_DL_000610[] = dobject_mask_rabit_DL_000610;

#define dobject_mask_rabit_Tex_0009A0 "__OTR__objects/object_mask_rabit/object_mask_rabit_Tex_0009A0"
static const ALIGN_ASSET(2) char object_mask_rabit_Tex_0009A0[] = dobject_mask_rabit_Tex_0009A0;

#define dobject_mask_rabit_Tex_000BA0 "__OTR__objects/object_mask_rabit/object_mask_rabit_Tex_000BA0"
static const ALIGN_ASSET(2) char object_mask_rabit_Tex_000BA0[] = dobject_mask_rabit_Tex_000BA0;

#define dobject_mask_rabit_Tex_000FA0 "__OTR__objects/object_mask_rabit/object_mask_rabit_Tex_000FA0"
static const ALIGN_ASSET(2) char object_mask_rabit_Tex_000FA0[] = dobject_mask_rabit_Tex_000FA0;
#endif // OBJECTS_OBJECT_MASK_RABIT_H
