#ifndef OBJECTS_OBJECT_TREE_H
#define OBJECTS_OBJECT_TREE_H 1

#include "align_asset_macro.h"

#define dgTreeBodyDL "__OTR__objects/object_tree/gTreeBodyDL"
static const ALIGN_ASSET(2) char gTreeBodyDL[] = dgTreeBodyDL;

#define dgTreeLeavesDL "__OTR__objects/object_tree/gTreeLeavesDL"
static const ALIGN_ASSET(2) char gTreeLeavesDL[] = dgTreeLeavesDL;

#define dgTreeBodyTex "__OTR__objects/object_tree/gTreeBodyTex"
static const ALIGN_ASSET(2) char gTreeBodyTex[] = dgTreeBodyTex;

#define dgTreeLeavesTex "__OTR__objects/object_tree/gTreeLeavesTex"
static const ALIGN_ASSET(2) char gTreeLeavesTex[] = dgTreeLeavesTex;

#define dgTreeTopCol "__OTR__objects/object_tree/gTreeTopCol"
static const ALIGN_ASSET(2) char gTreeTopCol[] = dgTreeTopCol;
#endif // OBJECTS_OBJECT_TREE_H
