#ifndef OBJECTS_OBJECT_STREAM_H
#define OBJECTS_OBJECT_STREAM_H 1

#include "align_asset_macro.h"

#define dgWaterVortexTex "__OTR__objects/object_stream/gWaterVortexTex"
static const ALIGN_ASSET(2) char gWaterVortexTex[] = dgWaterVortexTex;

#define dgWaterVortexDL "__OTR__objects/object_stream/gWaterVortexDL"
static const ALIGN_ASSET(2) char gWaterVortexDL[] = dgWaterVortexDL;
#endif // OBJECTS_OBJECT_STREAM_H
