#ifndef Z2_DEKU_KING_Z2_DEKU_KING_ROOM_00_H
#define Z2_DEKU_KING_Z2_DEKU_KING_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_DEKU_KING_room_00DL_003FD0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_003FD0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_003FD0[] = dZ2_DEKU_KING_room_00DL_003FD0;

#define dZ2_DEKU_KING_room_00DL_006138 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_006138"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_006138[] = dZ2_DEKU_KING_room_00DL_006138;

#define dZ2_DEKU_KING_room_00DL_0043B8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0043B8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0043B8[] = dZ2_DEKU_KING_room_00DL_0043B8;

#define dZ2_DEKU_KING_room_00DL_004668 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_004668"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_004668[] = dZ2_DEKU_KING_room_00DL_004668;

#define dZ2_DEKU_KING_room_00DL_004DE8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_004DE8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_004DE8[] = dZ2_DEKU_KING_room_00DL_004DE8;

#define dZ2_DEKU_KING_room_00DL_0056E0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0056E0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0056E0[] = dZ2_DEKU_KING_room_00DL_0056E0;

#define dZ2_DEKU_KING_room_00DL_005D60 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_005D60"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_005D60[] = dZ2_DEKU_KING_room_00DL_005D60;

#define dZ2_DEKU_KING_room_00DL_0064A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0064A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0064A0[] = dZ2_DEKU_KING_room_00DL_0064A0;

#define dZ2_DEKU_KING_room_00DL_006830 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_006830"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_006830[] = dZ2_DEKU_KING_room_00DL_006830;

#define dZ2_DEKU_KING_room_00DL_006B50 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_006B50"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_006B50[] = dZ2_DEKU_KING_room_00DL_006B50;

#define dZ2_DEKU_KING_room_00DL_0034A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0034A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0034A0[] = dZ2_DEKU_KING_room_00DL_0034A0;

#define dZ2_DEKU_KING_room_00DL_0084F8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0084F8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0084F8[] = dZ2_DEKU_KING_room_00DL_0084F8;

#define dZ2_DEKU_KING_room_00DL_009498 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_009498"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_009498[] = dZ2_DEKU_KING_room_00DL_009498;

#define dZ2_DEKU_KING_room_00DL_007D10 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_007D10"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_007D10[] = dZ2_DEKU_KING_room_00DL_007D10;

#define dZ2_DEKU_KING_room_00DL_0094A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0094A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0094A0[] = dZ2_DEKU_KING_room_00DL_0094A0;

#define dZ2_DEKU_KING_room_00DL_007888 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_007888"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_007888[] = dZ2_DEKU_KING_room_00DL_007888;

#define dZ2_DEKU_KING_room_00DL_0094A8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0094A8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0094A8[] = dZ2_DEKU_KING_room_00DL_0094A8;

#define dZ2_DEKU_KING_room_00DL_002C98 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_002C98"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_002C98[] = dZ2_DEKU_KING_room_00DL_002C98;

#define dZ2_DEKU_KING_room_00DL_002F88 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_002F88"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_002F88[] = dZ2_DEKU_KING_room_00DL_002F88;

#define dZ2_DEKU_KING_room_00DL_008A30 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_008A30"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_008A30[] = dZ2_DEKU_KING_room_00DL_008A30;

#define dZ2_DEKU_KING_room_00DL_0013A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0013A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0013A0[] = dZ2_DEKU_KING_room_00DL_0013A0;

#define dZ2_DEKU_KING_room_00DL_0021C0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0021C0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0021C0[] = dZ2_DEKU_KING_room_00DL_0021C0;

#define dZ2_DEKU_KING_room_00DL_002510 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_002510"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_002510[] = dZ2_DEKU_KING_room_00DL_002510;

#define dZ2_DEKU_KING_room_00DL_003900 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_003900"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_003900[] = dZ2_DEKU_KING_room_00DL_003900;

#define dZ2_DEKU_KING_room_00DL_007400 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_007400"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_007400[] = dZ2_DEKU_KING_room_00DL_007400;

#define dZ2_DEKU_KING_room_00DL_008880 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_008880"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_008880[] = dZ2_DEKU_KING_room_00DL_008880;

#define dZ2_DEKU_KING_room_00DL_009490 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_009490"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_009490[] = dZ2_DEKU_KING_room_00DL_009490;

#define dZ2_DEKU_KING_room_00DL_006F30 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_006F30"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_006F30[] = dZ2_DEKU_KING_room_00DL_006F30;

#define dZ2_DEKU_KING_room_00DL_008C58 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_008C58"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_008C58[] = dZ2_DEKU_KING_room_00DL_008C58;

#define dZ2_DEKU_KING_room_00DL_008E90 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_008E90"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_008E90[] = dZ2_DEKU_KING_room_00DL_008E90;

#define dZ2_DEKU_KING_room_00DL_009068 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_009068"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_009068[] = dZ2_DEKU_KING_room_00DL_009068;

#define dZ2_DEKU_KING_room_00DL_0092B0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_0092B0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_0092B0[] = dZ2_DEKU_KING_room_00DL_0092B0;

#define dZ2_DEKU_KING_room_00DL_003BD8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00DL_003BD8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00DL_003BD8[] = dZ2_DEKU_KING_room_00DL_003BD8;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_003FD0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_003FD0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_003FD0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_003FD0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_006138 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_006138"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_006138[] = dZ2_DEKU_KING_room_00Set_0003D0DL_006138;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0043B8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0043B8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0043B8[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0043B8;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_004668 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_004668"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_004668[] = dZ2_DEKU_KING_room_00Set_0003D0DL_004668;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_004DE8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_004DE8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_004DE8[] = dZ2_DEKU_KING_room_00Set_0003D0DL_004DE8;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0056E0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0056E0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0056E0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0056E0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_005D60 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_005D60"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_005D60[] = dZ2_DEKU_KING_room_00Set_0003D0DL_005D60;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0064A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0064A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0064A0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0064A0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_006830 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_006830"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_006830[] = dZ2_DEKU_KING_room_00Set_0003D0DL_006830;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_006B50 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_006B50"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_006B50[] = dZ2_DEKU_KING_room_00Set_0003D0DL_006B50;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0034A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0034A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0034A0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0034A0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0084F8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0084F8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0084F8[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0084F8;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_009498 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_009498"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_009498[] = dZ2_DEKU_KING_room_00Set_0003D0DL_009498;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_007D10 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_007D10"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_007D10[] = dZ2_DEKU_KING_room_00Set_0003D0DL_007D10;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0094A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0094A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0094A0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0094A0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_007888 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_007888"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_007888[] = dZ2_DEKU_KING_room_00Set_0003D0DL_007888;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0094A8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0094A8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0094A8[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0094A8;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_002C98 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_002C98"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_002C98[] = dZ2_DEKU_KING_room_00Set_0003D0DL_002C98;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_002F88 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_002F88"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_002F88[] = dZ2_DEKU_KING_room_00Set_0003D0DL_002F88;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_008A30 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_008A30"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_008A30[] = dZ2_DEKU_KING_room_00Set_0003D0DL_008A30;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0013A0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0013A0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0013A0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0013A0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0021C0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0021C0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0021C0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0021C0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_002510 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_002510"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_002510[] = dZ2_DEKU_KING_room_00Set_0003D0DL_002510;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_003900 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_003900"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_003900[] = dZ2_DEKU_KING_room_00Set_0003D0DL_003900;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_007400 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_007400"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_007400[] = dZ2_DEKU_KING_room_00Set_0003D0DL_007400;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_008880 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_008880"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_008880[] = dZ2_DEKU_KING_room_00Set_0003D0DL_008880;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_009490 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_009490"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_009490[] = dZ2_DEKU_KING_room_00Set_0003D0DL_009490;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_006F30 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_006F30"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_006F30[] = dZ2_DEKU_KING_room_00Set_0003D0DL_006F30;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_008C58 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_008C58"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_008C58[] = dZ2_DEKU_KING_room_00Set_0003D0DL_008C58;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_008E90 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_008E90"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_008E90[] = dZ2_DEKU_KING_room_00Set_0003D0DL_008E90;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_009068 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_009068"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_009068[] = dZ2_DEKU_KING_room_00Set_0003D0DL_009068;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_0092B0 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_0092B0"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_0092B0[] = dZ2_DEKU_KING_room_00Set_0003D0DL_0092B0;

#define dZ2_DEKU_KING_room_00Set_0003D0DL_003BD8 "__OTR__scenes/nonmq/Z2_DEKU_KING_scene/Z2_DEKU_KING_room_00Set_0003D0DL_003BD8"
static const ALIGN_ASSET(2) char Z2_DEKU_KING_room_00Set_0003D0DL_003BD8[] = dZ2_DEKU_KING_room_00Set_0003D0DL_003BD8;

#endif // Z2_DEKU_KING_Z2_DEKU_KING_ROOM_00_H
