#ifndef MISC_SCENE_TEXTURE_07_H
#define MISC_SCENE_TEXTURE_07_H 1

#include "align_asset_macro.h"

#define dscene_texture_07_Blob_000 "__OTR__misc/scene_texture_07/scene_texture_07_Blob_000"
static const ALIGN_ASSET(2) char scene_texture_07_Blob_000[] = dscene_texture_07_Blob_000;
#endif // MISC_SCENE_TEXTURE_07_H
