#ifndef OBJECTS_OBJECT_TANRON5_H
#define OBJECTS_OBJECT_TANRON5_H 1

#include "align_asset_macro.h"

#define dobject_tanron5_DL_0004E0 "__OTR__objects/object_tanron5/object_tanron5_DL_0004E0"
static const ALIGN_ASSET(2) char object_tanron5_DL_0004E0[] = dobject_tanron5_DL_0004E0;

#define dobject_tanron5_DL_000710 "__OTR__objects/object_tanron5/object_tanron5_DL_000710"
static const ALIGN_ASSET(2) char object_tanron5_DL_000710[] = dobject_tanron5_DL_000710;

#define dobject_tanron5_DL_0007D8 "__OTR__objects/object_tanron5/object_tanron5_DL_0007D8"
static const ALIGN_ASSET(2) char object_tanron5_DL_0007D8[] = dobject_tanron5_DL_0007D8;

#define dobject_tanron5_DL_0008A8 "__OTR__objects/object_tanron5/object_tanron5_DL_0008A8"
static const ALIGN_ASSET(2) char object_tanron5_DL_0008A8[] = dobject_tanron5_DL_0008A8;

#define dobject_tanron5_DL_000960 "__OTR__objects/object_tanron5/object_tanron5_DL_000960"
static const ALIGN_ASSET(2) char object_tanron5_DL_000960[] = dobject_tanron5_DL_000960;

#define dobject_tanron5_TLUT_000A18 "__OTR__objects/object_tanron5/object_tanron5_TLUT_000A18"
static const ALIGN_ASSET(2) char object_tanron5_TLUT_000A18[] = dobject_tanron5_TLUT_000A18;

#define dobject_tanron5_TLUT_000A38 "__OTR__objects/object_tanron5/object_tanron5_TLUT_000A38"
static const ALIGN_ASSET(2) char object_tanron5_TLUT_000A38[] = dobject_tanron5_TLUT_000A38;

#define dobject_tanron5_TLUT_000A58 "__OTR__objects/object_tanron5/object_tanron5_TLUT_000A58"
static const ALIGN_ASSET(2) char object_tanron5_TLUT_000A58[] = dobject_tanron5_TLUT_000A58;

#define dobject_tanron5_TLUT_000A78 "__OTR__objects/object_tanron5/object_tanron5_TLUT_000A78"
static const ALIGN_ASSET(2) char object_tanron5_TLUT_000A78[] = dobject_tanron5_TLUT_000A78;

#define dobject_tanron5_Tex_000A98 "__OTR__objects/object_tanron5/object_tanron5_Tex_000A98"
static const ALIGN_ASSET(2) char object_tanron5_Tex_000A98[] = dobject_tanron5_Tex_000A98;

#define dobject_tanron5_Tex_000C98 "__OTR__objects/object_tanron5/object_tanron5_Tex_000C98"
static const ALIGN_ASSET(2) char object_tanron5_Tex_000C98[] = dobject_tanron5_Tex_000C98;

#define dobject_tanron5_Tex_000E98 "__OTR__objects/object_tanron5/object_tanron5_Tex_000E98"
static const ALIGN_ASSET(2) char object_tanron5_Tex_000E98[] = dobject_tanron5_Tex_000E98;

#define dobject_tanron5_Tex_001098 "__OTR__objects/object_tanron5/object_tanron5_Tex_001098"
static const ALIGN_ASSET(2) char object_tanron5_Tex_001098[] = dobject_tanron5_Tex_001098;
#endif // OBJECTS_OBJECT_TANRON5_H
