#ifndef MISC_SCENE_TEXTURE_03_H
#define MISC_SCENE_TEXTURE_03_H 1

#include "align_asset_macro.h"

#define dscene_texture_03_Blob_002D40 "__OTR__misc/scene_texture_03/scene_texture_03_Blob_002D40"
static const ALIGN_ASSET(2) char scene_texture_03_Blob_002D40[] = dscene_texture_03_Blob_002D40;
#endif // MISC_SCENE_TEXTURE_03_H
