#ifndef OBJECTS_OBJECT_KIBAKO2_H
#define OBJECTS_OBJECT_KIBAKO2_H 1

#include "align_asset_macro.h"

#define dgLargeCrateTLUT "__OTR__objects/object_kibako2/gLargeCrateTLUT"
static const ALIGN_ASSET(2) char gLargeCrateTLUT[] = dgLargeCrateTLUT;

#define dgLargeCrateTopTex "__OTR__objects/object_kibako2/gLargeCrateTopTex"
static const ALIGN_ASSET(2) char gLargeCrateTopTex[] = dgLargeCrateTopTex;

#define dgLargeCrateSidesTex "__OTR__objects/object_kibako2/gLargeCrateSidesTex"
static const ALIGN_ASSET(2) char gLargeCrateSidesTex[] = dgLargeCrateSidesTex;

#define dgLargeCrateDL "__OTR__objects/object_kibako2/gLargeCrateDL"
static const ALIGN_ASSET(2) char gLargeCrateDL[] = dgLargeCrateDL;

#define dgLargeCrateCol "__OTR__objects/object_kibako2/gLargeCrateCol"
static const ALIGN_ASSET(2) char gLargeCrateCol[] = dgLargeCrateCol;

#define dgLargeCrateFragmentTLUT "__OTR__objects/object_kibako2/gLargeCrateFragmentTLUT"
static const ALIGN_ASSET(2) char gLargeCrateFragmentTLUT[] = dgLargeCrateFragmentTLUT;

#define dgLargeCrateFragmentTex "__OTR__objects/object_kibako2/gLargeCrateFragmentTex"
static const ALIGN_ASSET(2) char gLargeCrateFragmentTex[] = dgLargeCrateFragmentTex;

#define dgLargeCrateFragment1DL "__OTR__objects/object_kibako2/gLargeCrateFragment1DL"
static const ALIGN_ASSET(2) char gLargeCrateFragment1DL[] = dgLargeCrateFragment1DL;

#define dgLargeCrateFragment2DL "__OTR__objects/object_kibako2/gLargeCrateFragment2DL"
static const ALIGN_ASSET(2) char gLargeCrateFragment2DL[] = dgLargeCrateFragment2DL;
#endif // OBJECTS_OBJECT_KIBAKO2_H
