#ifndef OBJECTS_OBJECT_BOMBIWA_H
#define OBJECTS_OBJECT_BOMBIWA_H 1

#include "align_asset_macro.h"

#define dobject_bombiwa_TLUT_000000 "__OTR__objects/object_bombiwa/object_bombiwa_TLUT_000000"
static const ALIGN_ASSET(2) char object_bombiwa_TLUT_000000[] = dobject_bombiwa_TLUT_000000;

#define dobject_bombiwa_Tex_000020 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_000020"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_000020[] = dobject_bombiwa_Tex_000020;

#define dobject_bombiwa_DL_0009E0 "__OTR__objects/object_bombiwa/object_bombiwa_DL_0009E0"
static const ALIGN_ASSET(2) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0;

#define dobject_bombiwa_DL_000AF0 "__OTR__objects/object_bombiwa/object_bombiwa_DL_000AF0"
static const ALIGN_ASSET(2) char object_bombiwa_DL_000AF0[] = dobject_bombiwa_DL_000AF0;

#define dobject_bombiwa_Tex_000C00 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_000C00"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_000C00[] = dobject_bombiwa_Tex_000C00;

#define dobject_bombiwa_DL_001700 "__OTR__objects/object_bombiwa/object_bombiwa_DL_001700"
static const ALIGN_ASSET(2) char object_bombiwa_DL_001700[] = dobject_bombiwa_DL_001700;

#define dobject_bombiwa_DL_001800 "__OTR__objects/object_bombiwa/object_bombiwa_DL_001800"
static const ALIGN_ASSET(2) char object_bombiwa_DL_001800[] = dobject_bombiwa_DL_001800;

#define dobject_bombiwa_DL_001820 "__OTR__objects/object_bombiwa/object_bombiwa_DL_001820"
static const ALIGN_ASSET(2) char object_bombiwa_DL_001820[] = dobject_bombiwa_DL_001820;

#define dobject_bombiwa_DL_001990 "__OTR__objects/object_bombiwa/object_bombiwa_DL_001990"
static const ALIGN_ASSET(2) char object_bombiwa_DL_001990[] = dobject_bombiwa_DL_001990;

#define dobject_bombiwa_Tex_001A70 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_001A70"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_001A70[] = dobject_bombiwa_Tex_001A70;

#define dobject_bombiwa_Tex_002270 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_002270"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_002270[] = dobject_bombiwa_Tex_002270;

#define dobject_bombiwa_DL_002F60 "__OTR__objects/object_bombiwa/object_bombiwa_DL_002F60"
static const ALIGN_ASSET(2) char object_bombiwa_DL_002F60[] = dobject_bombiwa_DL_002F60;

#define dobject_bombiwa_DL_003110 "__OTR__objects/object_bombiwa/object_bombiwa_DL_003110"
static const ALIGN_ASSET(2) char object_bombiwa_DL_003110[] = dobject_bombiwa_DL_003110;

#define dobject_bombiwa_Tex_0031C0 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_0031C0"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_0031C0[] = dobject_bombiwa_Tex_0031C0;

#define dobject_bombiwa_Tex_0032C0 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_0032C0"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_0032C0[] = dobject_bombiwa_Tex_0032C0;

#define dobject_bombiwa_Tex_003AC0 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_003AC0"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_003AC0[] = dobject_bombiwa_Tex_003AC0;

#define dobject_bombiwa_DL_004560 "__OTR__objects/object_bombiwa/object_bombiwa_DL_004560"
static const ALIGN_ASSET(2) char object_bombiwa_DL_004560[] = dobject_bombiwa_DL_004560;

#define dobject_bombiwa_DL_004688 "__OTR__objects/object_bombiwa/object_bombiwa_DL_004688"
static const ALIGN_ASSET(2) char object_bombiwa_DL_004688[] = dobject_bombiwa_DL_004688;

#define dobject_bombiwa_Tex_004730 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_004730"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_004730[] = dobject_bombiwa_Tex_004730;

#define dobject_bombiwa_Tex_004830 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_004830"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_004830[] = dobject_bombiwa_Tex_004830;

#define dobject_bombiwa_Tex_005030 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_005030"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_005030[] = dobject_bombiwa_Tex_005030;

#define dobject_bombiwa_DL_005990 "__OTR__objects/object_bombiwa/object_bombiwa_DL_005990"
static const ALIGN_ASSET(2) char object_bombiwa_DL_005990[] = dobject_bombiwa_DL_005990;

#define dobject_bombiwa_Tex_005A70 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_005A70"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_005A70[] = dobject_bombiwa_Tex_005A70;

#define dobject_bombiwa_Tex_006270 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_006270"
static const ALIGN_ASSET(2) char object_bombiwa_Tex_006270[] = dobject_bombiwa_Tex_006270;
#endif // OBJECTS_OBJECT_BOMBIWA_H
