#ifndef KAKUSIANA_KAKUSIANA_ROOM_14_H
#define KAKUSIANA_KAKUSIANA_ROOM_14_H 1

#include "align_asset_macro.h"

#define dKAKUSIANA_room_14DL_001FA0 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_14DL_001FA0"
static const ALIGN_ASSET(2) char KAKUSIANA_room_14DL_001FA0[] = dKAKUSIANA_room_14DL_001FA0;

#define dKAKUSIANA_room_14DL_001590 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_14DL_001590"
static const ALIGN_ASSET(2) char KAKUSIANA_room_14DL_001590[] = dKAKUSIANA_room_14DL_001590;

#define dKAKUSIANA_room_14DL_000D10 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_14DL_000D10"
static const ALIGN_ASSET(2) char KAKUSIANA_room_14DL_000D10[] = dKAKUSIANA_room_14DL_000D10;

#define dKAKUSIANA_room_14Tex_001658 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_14Tex_001658"
static const ALIGN_ASSET(2) char KAKUSIANA_room_14Tex_001658[] = dKAKUSIANA_room_14Tex_001658;

#define dKAKUSIANA_room_14DL_0021B8 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_14DL_0021B8"
static const ALIGN_ASSET(2) char KAKUSIANA_room_14DL_0021B8[] = dKAKUSIANA_room_14DL_0021B8;

#define dKAKUSIANA_room_14DL_001360 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_14DL_001360"
static const ALIGN_ASSET(2) char KAKUSIANA_room_14DL_001360[] = dKAKUSIANA_room_14DL_001360;

#define dKAKUSIANA_room_14DL_000670 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_14DL_000670"
static const ALIGN_ASSET(2) char KAKUSIANA_room_14DL_000670[] = dKAKUSIANA_room_14DL_000670;

#endif // KAKUSIANA_KAKUSIANA_ROOM_14_H
