#ifndef Z2_OMOYA_Z2_OMOYA_H
#define Z2_OMOYA_Z2_OMOYA_H 1

#include "align_asset_macro.h"

#define dZ2_OMOYACollisionHeader_0079B8 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYACollisionHeader_0079B8"
static const ALIGN_ASSET(2) char Z2_OMOYACollisionHeader_0079B8[] = dZ2_OMOYACollisionHeader_0079B8;

#define dZ2_OMOYATLUT_00B610 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATLUT_00B610"
static const ALIGN_ASSET(2) char Z2_OMOYATLUT_00B610[] = dZ2_OMOYATLUT_00B610;

#define dZ2_OMOYATex_0091F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_0091F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_0091F0[] = dZ2_OMOYATex_0091F0;

#define dZ2_OMOYATex_009FF0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_009FF0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_009FF0[] = dZ2_OMOYATex_009FF0;

#define dZ2_OMOYATex_00A7F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_00A7F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_00A7F0[] = dZ2_OMOYATex_00A7F0;

#define dZ2_OMOYATex_00ADF0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_00ADF0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_00ADF0[] = dZ2_OMOYATex_00ADF0;

#define dZ2_OMOYATex_0095F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_0095F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_0095F0[] = dZ2_OMOYATex_0095F0;

#define dZ2_OMOYATLUT_00B5F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATLUT_00B5F0"
static const ALIGN_ASSET(2) char Z2_OMOYATLUT_00B5F0[] = dZ2_OMOYATLUT_00B5F0;

#define dZ2_OMOYATex_0089F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_0089F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_0089F0[] = dZ2_OMOYATex_0089F0;

#define dZ2_OMOYATex_00A9F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_00A9F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_00A9F0[] = dZ2_OMOYATex_00A9F0;

#define dZ2_OMOYATex_0079F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_0079F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_0079F0[] = dZ2_OMOYATex_0079F0;

#define dZ2_OMOYATex_009EF0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_009EF0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_009EF0[] = dZ2_OMOYATex_009EF0;

#define dZ2_OMOYATex_0081F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_0081F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_0081F0[] = dZ2_OMOYATex_0081F0;

#define dZ2_OMOYATex_0096F0 "__OTR__scenes/nonmq/Z2_OMOYA/Z2_OMOYATex_0096F0"
static const ALIGN_ASSET(2) char Z2_OMOYATex_0096F0[] = dZ2_OMOYATex_0096F0;
#endif // Z2_OMOYA_Z2_OMOYA_H
