#ifndef OBJECTS_OBJECT_DRS_H
#define OBJECTS_OBJECT_DRS_H 1

#include "align_asset_macro.h"

#define dgWeddingDressMannequinIdleAnim "__OTR__objects/object_drs/gWeddingDressMannequinIdleAnim"
static const ALIGN_ASSET(2) char gWeddingDressMannequinIdleAnim[] = dgWeddingDressMannequinIdleAnim;

#define dgWeddingDressMannequinDL "__OTR__objects/object_drs/gWeddingDressMannequinDL"
static const ALIGN_ASSET(2) char gWeddingDressMannequinDL[] = dgWeddingDressMannequinDL;

#define dgWeddingDressMannequinPatternDL "__OTR__objects/object_drs/gWeddingDressMannequinPatternDL"
static const ALIGN_ASSET(2) char gWeddingDressMannequinPatternDL[] = dgWeddingDressMannequinPatternDL;

#define dgWeddingDressMannequinMaskDL "__OTR__objects/object_drs/gWeddingDressMannequinMaskDL"
static const ALIGN_ASSET(2) char gWeddingDressMannequinMaskDL[] = dgWeddingDressMannequinMaskDL;

#define dgWeddingDressMannequinWoodTex "__OTR__objects/object_drs/gWeddingDressMannequinWoodTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinWoodTex[] = dgWeddingDressMannequinWoodTex;

#define dgWeddingDressMannequinWoodCornerTex "__OTR__objects/object_drs/gWeddingDressMannequinWoodCornerTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinWoodCornerTex[] = dgWeddingDressMannequinWoodCornerTex;

#define dgWeddingDressMannequinShoulderGradientTex "__OTR__objects/object_drs/gWeddingDressMannequinShoulderGradientTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinShoulderGradientTex[] = dgWeddingDressMannequinShoulderGradientTex;

#define dgWeddingDressMannequinPatternTex "__OTR__objects/object_drs/gWeddingDressMannequinPatternTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinPatternTex[] = dgWeddingDressMannequinPatternTex;

#define dgWeddingDressMannequinVineTex "__OTR__objects/object_drs/gWeddingDressMannequinVineTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinVineTex[] = dgWeddingDressMannequinVineTex;

#define dgWeddingDressMannequinFlowerTex "__OTR__objects/object_drs/gWeddingDressMannequinFlowerTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinFlowerTex[] = dgWeddingDressMannequinFlowerTex;

#define dgWeddingDressMannequinFabricHighlightsTex "__OTR__objects/object_drs/gWeddingDressMannequinFabricHighlightsTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinFabricHighlightsTex[] = dgWeddingDressMannequinFabricHighlightsTex;

#define dgWeddingDressMannequinFabricSheerTex "__OTR__objects/object_drs/gWeddingDressMannequinFabricSheerTex"
static const ALIGN_ASSET(2) char gWeddingDressMannequinFabricSheerTex[] = dgWeddingDressMannequinFabricSheerTex;

#define dgWeddingDressMannequinSkel "__OTR__objects/object_drs/gWeddingDressMannequinSkel"
static const ALIGN_ASSET(2) char gWeddingDressMannequinSkel[] = dgWeddingDressMannequinSkel;

typedef enum WeddingDressMannequinLimb {
    /* 0x00 */ WEDDING_DRESS_MANNEQUIN_LIMB_NONE,
    /* 0x01 */ WEDDING_DRESS_MANNEQUIN_LIMB,
    /* 0x02 */ WEDDING_DRESS_MANNEQUIN_LIMB_MASK,
    /* 0x03 */ WEDDING_DRESS_MANNEQUIN_LIMB_PATTERN,
    /* 0x04 */ WEDDING_DRESS_MANNEQUIN_LIMB_MAX
} WeddingDressMannequinLimb;

#endif // OBJECTS_OBJECT_DRS_H
