#ifndef OBJECTS_OBJECT_HUNSUI_H
#define OBJECTS_OBJECT_HUNSUI_H 1

#include "align_asset_macro.h"

#define dobject_hunsui_DL_000220 "__OTR__objects/object_hunsui/object_hunsui_DL_000220"
static const ALIGN_ASSET(2) char object_hunsui_DL_000220[] = dobject_hunsui_DL_000220;

#define dobject_hunsui_Tex_0003E0 "__OTR__objects/object_hunsui/object_hunsui_Tex_0003E0"
static const ALIGN_ASSET(2) char object_hunsui_Tex_0003E0[] = dobject_hunsui_Tex_0003E0;

#define dobject_hunsui_Matanimheader_000BF0 "__OTR__objects/object_hunsui/object_hunsui_Matanimheader_000BF0"
static const ALIGN_ASSET(2) char object_hunsui_Matanimheader_000BF0[] = dobject_hunsui_Matanimheader_000BF0;

#define dobject_hunsui_Colheader_000C74 "__OTR__objects/object_hunsui/object_hunsui_Colheader_000C74"
static const ALIGN_ASSET(2) char object_hunsui_Colheader_000C74[] = dobject_hunsui_Colheader_000C74;

#define dobject_hunsui_DL_000EC0 "__OTR__objects/object_hunsui/object_hunsui_DL_000EC0"
static const ALIGN_ASSET(2) char object_hunsui_DL_000EC0[] = dobject_hunsui_DL_000EC0;

#define dobject_hunsui_Tex_001078 "__OTR__objects/object_hunsui/object_hunsui_Tex_001078"
static const ALIGN_ASSET(2) char object_hunsui_Tex_001078[] = dobject_hunsui_Tex_001078;

#define dobject_hunsui_Matanimheader_001888 "__OTR__objects/object_hunsui/object_hunsui_Matanimheader_001888"
static const ALIGN_ASSET(2) char object_hunsui_Matanimheader_001888[] = dobject_hunsui_Matanimheader_001888;

#define dobject_hunsui_Colheader_00190C "__OTR__objects/object_hunsui/object_hunsui_Colheader_00190C"
static const ALIGN_ASSET(2) char object_hunsui_Colheader_00190C[] = dobject_hunsui_Colheader_00190C;

#endif // OBJECTS_OBJECT_HUNSUI_H
