#ifndef Z2_KINDAN2_Z2_KINDAN2_ROOM_05_H
#define Z2_KINDAN2_Z2_KINDAN2_ROOM_05_H 1

#include "align_asset_macro.h"

#define dZ2_KINDAN2_room_05DL_000780 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_000780"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_000780[] = dZ2_KINDAN2_room_05DL_000780;

#define dZ2_KINDAN2_room_05DL_003F90 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_003F90"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_003F90[] = dZ2_KINDAN2_room_05DL_003F90;

#define dZ2_KINDAN2_room_05DL_005E60 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_005E60"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_005E60[] = dZ2_KINDAN2_room_05DL_005E60;

#define dZ2_KINDAN2_room_05DL_001AC8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_001AC8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_001AC8[] = dZ2_KINDAN2_room_05DL_001AC8;

#define dZ2_KINDAN2_room_05DL_003480 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_003480"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_003480[] = dZ2_KINDAN2_room_05DL_003480;

#define dZ2_KINDAN2_room_05DL_0013D8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_0013D8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_0013D8[] = dZ2_KINDAN2_room_05DL_0013D8;

#define dZ2_KINDAN2_room_05TLUT_007D98 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05TLUT_007D98"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05TLUT_007D98[] = dZ2_KINDAN2_room_05TLUT_007D98;

#define dZ2_KINDAN2_room_05Tex_006F98 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05Tex_006F98"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05Tex_006F98[] = dZ2_KINDAN2_room_05Tex_006F98;

#define dZ2_KINDAN2_room_05DL_000340 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_000340"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_000340[] = dZ2_KINDAN2_room_05DL_000340;

#define dZ2_KINDAN2_room_05DL_0062B0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_0062B0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_0062B0[] = dZ2_KINDAN2_room_05DL_0062B0;

#define dZ2_KINDAN2_room_05DL_003C68 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_003C68"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_003C68[] = dZ2_KINDAN2_room_05DL_003C68;

#define dZ2_KINDAN2_room_05DL_0066A8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_0066A8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_0066A8[] = dZ2_KINDAN2_room_05DL_0066A8;

#define dZ2_KINDAN2_room_05Tex_006B98 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05Tex_006B98"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05Tex_006B98[] = dZ2_KINDAN2_room_05Tex_006B98;

#define dZ2_KINDAN2_room_05DL_007DC8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_007DC8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_007DC8[] = dZ2_KINDAN2_room_05DL_007DC8;

#define dZ2_KINDAN2_room_05DL_006A18 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_006A18"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_006A18[] = dZ2_KINDAN2_room_05DL_006A18;

#define dZ2_KINDAN2_room_05DL_007DC0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_007DC0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_007DC0[] = dZ2_KINDAN2_room_05DL_007DC0;

#define dZ2_KINDAN2_room_05DL_004638 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_004638"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_004638[] = dZ2_KINDAN2_room_05DL_004638;

#define dZ2_KINDAN2_room_05Tex_007B98 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05Tex_007B98"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05Tex_007B98[] = dZ2_KINDAN2_room_05Tex_007B98;

#define dZ2_KINDAN2_room_05DL_004BE8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_004BE8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_004BE8[] = dZ2_KINDAN2_room_05DL_004BE8;

#define dZ2_KINDAN2_room_05DL_005970 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05DL_005970"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05DL_005970[] = dZ2_KINDAN2_room_05DL_005970;

#define dZ2_KINDAN2_room_05Tex_007798 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_05Tex_007798"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_05Tex_007798[] = dZ2_KINDAN2_room_05Tex_007798;

#endif // Z2_KINDAN2_Z2_KINDAN2_ROOM_05_H
