#ifndef OBJECTS_OBJECT_MASK_DANCER_H
#define OBJECTS_OBJECT_MASK_DANCER_H 1

#include "align_asset_macro.h"

#define dobject_mask_dancer_DL_000EF0 "__OTR__objects/object_mask_dancer/object_mask_dancer_DL_000EF0"
static const ALIGN_ASSET(2) char object_mask_dancer_DL_000EF0[] = dobject_mask_dancer_DL_000EF0;

#define dobject_mask_dancer_TLUT_001548 "__OTR__objects/object_mask_dancer/object_mask_dancer_TLUT_001548"
static const ALIGN_ASSET(2) char object_mask_dancer_TLUT_001548[] = dobject_mask_dancer_TLUT_001548;

#define dobject_mask_dancer_Tex_001748 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001748"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001748[] = dobject_mask_dancer_Tex_001748;

#define dobject_mask_dancer_Tex_001848 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001848"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001848[] = dobject_mask_dancer_Tex_001848;

#define dobject_mask_dancer_Tex_001888 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001888"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001888[] = dobject_mask_dancer_Tex_001888;

#define dobject_mask_dancer_Tex_001988 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001988"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001988[] = dobject_mask_dancer_Tex_001988;

#define dobject_mask_dancer_Tex_0019C8 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_0019C8"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_0019C8[] = dobject_mask_dancer_Tex_0019C8;

#define dobject_mask_dancer_Tex_001AC8 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001AC8"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001AC8[] = dobject_mask_dancer_Tex_001AC8;
#endif // OBJECTS_OBJECT_MASK_DANCER_H
