#ifndef Z2_F41_Z2_F41_ROOM_00_H
#define Z2_F41_Z2_F41_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_F41_room_00DL_00B928 "__OTR__scenes/nonmq/Z2_F41_scene/Z2_F41_room_00DL_00B928"
static const ALIGN_ASSET(2) char Z2_F41_room_00DL_00B928[] = dZ2_F41_room_00DL_00B928;

#define dZ2_F41_room_00DL_005EC0 "__OTR__scenes/nonmq/Z2_F41_scene/Z2_F41_room_00DL_005EC0"
static const ALIGN_ASSET(2) char Z2_F41_room_00DL_005EC0[] = dZ2_F41_room_00DL_005EC0;

#define dZ2_F41_room_00DL_008738 "__OTR__scenes/nonmq/Z2_F41_scene/Z2_F41_room_00DL_008738"
static const ALIGN_ASSET(2) char Z2_F41_room_00DL_008738[] = dZ2_F41_room_00DL_008738;

#define dZ2_F41_room_00DL_00AE28 "__OTR__scenes/nonmq/Z2_F41_scene/Z2_F41_room_00DL_00AE28"
static const ALIGN_ASSET(2) char Z2_F41_room_00DL_00AE28[] = dZ2_F41_room_00DL_00AE28;

#define dZ2_F41_room_00DL_008B28 "__OTR__scenes/nonmq/Z2_F41_scene/Z2_F41_room_00DL_008B28"
static const ALIGN_ASSET(2) char Z2_F41_room_00DL_008B28[] = dZ2_F41_room_00DL_008B28;

#define dZ2_F41_room_00DL_0088E8 "__OTR__scenes/nonmq/Z2_F41_scene/Z2_F41_room_00DL_0088E8"
static const ALIGN_ASSET(2) char Z2_F41_room_00DL_0088E8[] = dZ2_F41_room_00DL_0088E8;

#define dZ2_F41_room_00DL_00B938 "__OTR__scenes/nonmq/Z2_F41_scene/Z2_F41_room_00DL_00B938"
static const ALIGN_ASSET(2) char Z2_F41_room_00DL_00B938[] = dZ2_F41_room_00DL_00B938;

#endif // Z2_F41_Z2_F41_ROOM_00_H
