#ifndef Z2_BANDROOM_Z2_BANDROOM_ROOM_01_H
#define Z2_BANDROOM_Z2_BANDROOM_ROOM_01_H 1

#include "align_asset_macro.h"

#define dZ2_BANDROOM_room_01DL_0076C0 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_0076C0"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_0076C0[] = dZ2_BANDROOM_room_01DL_0076C0;

#define dZ2_BANDROOM_room_01Tex_00A718 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_00A718"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_00A718[] = dZ2_BANDROOM_room_01Tex_00A718;

#define dZ2_BANDROOM_room_01DL_007540 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_007540"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_007540[] = dZ2_BANDROOM_room_01DL_007540;

#define dZ2_BANDROOM_room_01Tex_009718 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_009718"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_009718[] = dZ2_BANDROOM_room_01Tex_009718;

#define dZ2_BANDROOM_room_01DL_0073C0 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_0073C0"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_0073C0[] = dZ2_BANDROOM_room_01DL_0073C0;

#define dZ2_BANDROOM_room_01DL_001170 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_001170"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_001170[] = dZ2_BANDROOM_room_01DL_001170;

#define dZ2_BANDROOM_room_01Tex_0062D8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_0062D8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_0062D8[] = dZ2_BANDROOM_room_01Tex_0062D8;

#define dZ2_BANDROOM_room_01DL_001BF0 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_001BF0"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_001BF0[] = dZ2_BANDROOM_room_01DL_001BF0;

#define dZ2_BANDROOM_room_01DL_000BA8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_000BA8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_000BA8[] = dZ2_BANDROOM_room_01DL_000BA8;

#define dZ2_BANDROOM_room_01Tex_0044D8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_0044D8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_0044D8[] = dZ2_BANDROOM_room_01Tex_0044D8;

#define dZ2_BANDROOM_room_01Tex_0045D8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_0045D8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_0045D8[] = dZ2_BANDROOM_room_01Tex_0045D8;

#define dZ2_BANDROOM_room_01DL_002028 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_002028"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_002028[] = dZ2_BANDROOM_room_01DL_002028;

#define dZ2_BANDROOM_room_01Tex_004DD8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_004DD8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_004DD8[] = dZ2_BANDROOM_room_01Tex_004DD8;

#define dZ2_BANDROOM_room_01Tex_0061D8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_0061D8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_0061D8[] = dZ2_BANDROOM_room_01Tex_0061D8;

#define dZ2_BANDROOM_room_01DL_007248 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_007248"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_007248[] = dZ2_BANDROOM_room_01DL_007248;

#define dZ2_BANDROOM_room_01DL_0026D8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_0026D8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_0026D8[] = dZ2_BANDROOM_room_01DL_0026D8;

#define dZ2_BANDROOM_room_01Tex_0051D8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_0051D8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_0051D8[] = dZ2_BANDROOM_room_01Tex_0051D8;

#define dZ2_BANDROOM_room_01Tex_0066D8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_0066D8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_0066D8[] = dZ2_BANDROOM_room_01Tex_0066D8;

#define dZ2_BANDROOM_room_01DL_006F28 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_006F28"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_006F28[] = dZ2_BANDROOM_room_01DL_006F28;

#define dZ2_BANDROOM_room_01DL_003E70 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_003E70"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_003E70[] = dZ2_BANDROOM_room_01DL_003E70;

#define dZ2_BANDROOM_room_01DL_006F20 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_006F20"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_006F20[] = dZ2_BANDROOM_room_01DL_006F20;

#define dZ2_BANDROOM_room_01DL_006DE0 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_006DE0"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_006DE0[] = dZ2_BANDROOM_room_01DL_006DE0;

#define dZ2_BANDROOM_room_01Tex_008718 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_008718"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_008718[] = dZ2_BANDROOM_room_01Tex_008718;

#define dZ2_BANDROOM_room_01DL_000670 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_000670"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_000670[] = dZ2_BANDROOM_room_01DL_000670;

#define dZ2_BANDROOM_room_01DL_007130 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01DL_007130"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01DL_007130[] = dZ2_BANDROOM_room_01DL_007130;

#define dZ2_BANDROOM_room_01Tex_007718 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_01Tex_007718"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_01Tex_007718[] = dZ2_BANDROOM_room_01Tex_007718;

#endif // Z2_BANDROOM_Z2_BANDROOM_ROOM_01_H
