#ifndef OBJECTS_OBJECT_DEKUCITY_OBJ_H
#define OBJECTS_OBJECT_DEKUCITY_OBJ_H 1

#include "align_asset_macro.h"

#define dobject_dekucity_obj_Colheader_0002AC "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Colheader_0002AC"
static const ALIGN_ASSET(2) char object_dekucity_obj_Colheader_0002AC[] = dobject_dekucity_obj_Colheader_0002AC;

#define dobject_dekucity_obj_DL_0004E0 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_0004E0"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_0004E0[] = dobject_dekucity_obj_DL_0004E0;

#define dobject_dekucity_obj_DL_000610 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_000610"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_000610[] = dobject_dekucity_obj_DL_000610;

#define dobject_dekucity_obj_Tex_000618 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Tex_000618"
static const ALIGN_ASSET(2) char object_dekucity_obj_Tex_000618[] = dobject_dekucity_obj_Tex_000618;

#define dobject_dekucity_obj_Matanimheader_000E28 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Matanimheader_000E28"
static const ALIGN_ASSET(2) char object_dekucity_obj_Matanimheader_000E28[] = dobject_dekucity_obj_Matanimheader_000E28;

#define dobject_dekucity_obj_DL_001030 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_001030"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_001030[] = dobject_dekucity_obj_DL_001030;

#define dobject_dekucity_obj_DL_001160 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_001160"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_001160[] = dobject_dekucity_obj_DL_001160;

#define dobject_dekucity_obj_Tex_001168 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Tex_001168"
static const ALIGN_ASSET(2) char object_dekucity_obj_Tex_001168[] = dobject_dekucity_obj_Tex_001168;

#define dobject_dekucity_obj_Matanimheader_001978 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Matanimheader_001978"
static const ALIGN_ASSET(2) char object_dekucity_obj_Matanimheader_001978[] = dobject_dekucity_obj_Matanimheader_001978;

#define dobject_dekucity_obj_DL_001D80 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_001D80"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_001D80[] = dobject_dekucity_obj_DL_001D80;

#define dobject_dekucity_obj_DL_001ED8 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_001ED8"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_001ED8[] = dobject_dekucity_obj_DL_001ED8;

#define dobject_dekucity_obj_Tex_002008 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Tex_002008"
static const ALIGN_ASSET(2) char object_dekucity_obj_Tex_002008[] = dobject_dekucity_obj_Tex_002008;

#define dobject_dekucity_obj_Tex_002808 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Tex_002808"
static const ALIGN_ASSET(2) char object_dekucity_obj_Tex_002808[] = dobject_dekucity_obj_Tex_002808;

#define dobject_dekucity_obj_Tex_003008 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Tex_003008"
static const ALIGN_ASSET(2) char object_dekucity_obj_Tex_003008[] = dobject_dekucity_obj_Tex_003008;

#define dobject_dekucity_obj_Matanimheader_003820 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Matanimheader_003820"
static const ALIGN_ASSET(2) char object_dekucity_obj_Matanimheader_003820[] = dobject_dekucity_obj_Matanimheader_003820;

#define dobject_dekucity_obj_DL_003990 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_003990"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_003990[] = dobject_dekucity_obj_DL_003990;

#define dobject_dekucity_obj_DL_003998 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_DL_003998"
static const ALIGN_ASSET(2) char object_dekucity_obj_DL_003998[] = dobject_dekucity_obj_DL_003998;

#define dobject_dekucity_obj_Tex_003AC0 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Tex_003AC0"
static const ALIGN_ASSET(2) char object_dekucity_obj_Tex_003AC0[] = dobject_dekucity_obj_Tex_003AC0;

#define dobject_dekucity_obj_Tex_003EC0 "__OTR__objects/object_dekucity_obj/object_dekucity_obj_Tex_003EC0"
static const ALIGN_ASSET(2) char object_dekucity_obj_Tex_003EC0[] = dobject_dekucity_obj_Tex_003EC0;

#endif // OBJECTS_OBJECT_DEKUCITY_OBJ_H
