#ifndef OBJECTS_OBJECT_MSMO_H
#define OBJECTS_OBJECT_MSMO_H 1

#include "align_asset_macro.h"

#define dgMoonMaskDL "__OTR__objects/object_msmo/gMoonMaskDL"
static const ALIGN_ASSET(2) char gMoonMaskDL[] = dgMoonMaskDL;

#define dgMoonMaskEyeTex "__OTR__objects/object_msmo/gMoonMaskEyeTex"
static const ALIGN_ASSET(2) char gMoonMaskEyeTex[] = dgMoonMaskEyeTex;

#define dgMoonMaskPatternTex "__OTR__objects/object_msmo/gMoonMaskPatternTex"
static const ALIGN_ASSET(2) char gMoonMaskPatternTex[] = dgMoonMaskPatternTex;

#define dgMoonMaskSilverTex "__OTR__objects/object_msmo/gMoonMaskSilverTex"
static const ALIGN_ASSET(2) char gMoonMaskSilverTex[] = dgMoonMaskSilverTex;

#define dgMoonMaskGoldTex "__OTR__objects/object_msmo/gMoonMaskGoldTex"
static const ALIGN_ASSET(2) char gMoonMaskGoldTex[] = dgMoonMaskGoldTex;
#endif // OBJECTS_OBJECT_MSMO_H
