#ifndef Z2_TORIDE_Z2_TORIDE_H
#define Z2_TORIDE_Z2_TORIDE_H 1

#include "align_asset_macro.h"

#define dZ2_TORIDECollisionHeader_0039C0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDECollisionHeader_0039C0"
static const ALIGN_ASSET(2) char Z2_TORIDECollisionHeader_0039C0[] = dZ2_TORIDECollisionHeader_0039C0;

#define dZ2_TORIDECutsceneData_000634 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDECutsceneData_000634"
static const ALIGN_ASSET(2) char Z2_TORIDECutsceneData_000634[] = dZ2_TORIDECutsceneData_000634;

#define dZ2_TORIDETLUT_00BE10 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETLUT_00BE10"
static const ALIGN_ASSET(2) char Z2_TORIDETLUT_00BE10[] = dZ2_TORIDETLUT_00BE10;

#define dZ2_TORIDETex_009E10 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_009E10"
static const ALIGN_ASSET(2) char Z2_TORIDETex_009E10[] = dZ2_TORIDETex_009E10;

#define dZ2_TORIDETex_00B610 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_00B610"
static const ALIGN_ASSET(2) char Z2_TORIDETex_00B610[] = dZ2_TORIDETex_00B610;

#define dZ2_TORIDETex_006DF0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_006DF0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_006DF0[] = dZ2_TORIDETex_006DF0;

#define dZ2_TORIDETex_0041F0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_0041F0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_0041F0[] = dZ2_TORIDETex_0041F0;

#define dZ2_TORIDETLUT_00C030 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETLUT_00C030"
static const ALIGN_ASSET(2) char Z2_TORIDETLUT_00C030[] = dZ2_TORIDETLUT_00C030;

#define dZ2_TORIDETex_00AE10 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_00AE10"
static const ALIGN_ASSET(2) char Z2_TORIDETex_00AE10[] = dZ2_TORIDETex_00AE10;

#define dZ2_TORIDETLUT_00BE30 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETLUT_00BE30"
static const ALIGN_ASSET(2) char Z2_TORIDETLUT_00BE30[] = dZ2_TORIDETLUT_00BE30;

#define dZ2_TORIDETex_007E10 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_007E10"
static const ALIGN_ASSET(2) char Z2_TORIDETex_007E10[] = dZ2_TORIDETex_007E10;

#define dZ2_TORIDETex_008210 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_008210"
static const ALIGN_ASSET(2) char Z2_TORIDETex_008210[] = dZ2_TORIDETex_008210;

#define dZ2_TORIDETex_00A610 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_00A610"
static const ALIGN_ASSET(2) char Z2_TORIDETex_00A610[] = dZ2_TORIDETex_00A610;

#define dZ2_TORIDETex_00A910 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_00A910"
static const ALIGN_ASSET(2) char Z2_TORIDETex_00A910[] = dZ2_TORIDETex_00A910;

#define dZ2_TORIDETex_0051F0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_0051F0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_0051F0[] = dZ2_TORIDETex_0051F0;

#define dZ2_TORIDETex_0049F0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_0049F0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_0049F0[] = dZ2_TORIDETex_0049F0;

#define dZ2_TORIDETex_0065F0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_0065F0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_0065F0[] = dZ2_TORIDETex_0065F0;

#define dZ2_TORIDETex_0075F0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_0075F0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_0075F0[] = dZ2_TORIDETex_0075F0;

#define dZ2_TORIDETex_0059F0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_0059F0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_0059F0[] = dZ2_TORIDETex_0059F0;

#define dZ2_TORIDETex_005DF0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_005DF0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_005DF0[] = dZ2_TORIDETex_005DF0;

#define dZ2_TORIDETex_008610 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_008610"
static const ALIGN_ASSET(2) char Z2_TORIDETex_008610[] = dZ2_TORIDETex_008610;

#define dZ2_TORIDETex_00AA10 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_00AA10"
static const ALIGN_ASSET(2) char Z2_TORIDETex_00AA10[] = dZ2_TORIDETex_00AA10;

#define dZ2_TORIDETex_00A710 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_00A710"
static const ALIGN_ASSET(2) char Z2_TORIDETex_00A710[] = dZ2_TORIDETex_00A710;

#define dZ2_TORIDETex_009610 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_009610"
static const ALIGN_ASSET(2) char Z2_TORIDETex_009610[] = dZ2_TORIDETex_009610;

#define dZ2_TORIDETLUT_007DF0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETLUT_007DF0"
static const ALIGN_ASSET(2) char Z2_TORIDETLUT_007DF0[] = dZ2_TORIDETLUT_007DF0;

#define dZ2_TORIDETex_0039F0 "__OTR__scenes/nonmq/Z2_TORIDE/Z2_TORIDETex_0039F0"
static const ALIGN_ASSET(2) char Z2_TORIDETex_0039F0[] = dZ2_TORIDETex_0039F0;
#endif // Z2_TORIDE_Z2_TORIDE_H
