#ifndef Z2_LAST_LINK_Z2_LAST_LINK_ROOM_00_H
#define Z2_LAST_LINK_Z2_LAST_LINK_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_LAST_LINK_room_00DL_000A88 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00DL_000A88"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00DL_000A88[] = dZ2_LAST_LINK_room_00DL_000A88;

#define dZ2_LAST_LINK_room_00DL_0002C0 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00DL_0002C0"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00DL_0002C0[] = dZ2_LAST_LINK_room_00DL_0002C0;

#define dZ2_LAST_LINK_room_00Tex_0029C0 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00Tex_0029C0"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00Tex_0029C0[] = dZ2_LAST_LINK_room_00Tex_0029C0;

#define dZ2_LAST_LINK_room_00DL_001608 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00DL_001608"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00DL_001608[] = dZ2_LAST_LINK_room_00DL_001608;

#define dZ2_LAST_LINK_room_00Tex_0019C0 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00Tex_0019C0"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00Tex_0019C0[] = dZ2_LAST_LINK_room_00Tex_0019C0;

#define dZ2_LAST_LINK_room_00Tex_0021C0 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00Tex_0021C0"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00Tex_0021C0[] = dZ2_LAST_LINK_room_00Tex_0021C0;

#define dZ2_LAST_LINK_room_00DL_000500 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00DL_000500"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00DL_000500[] = dZ2_LAST_LINK_room_00DL_000500;

#define dZ2_LAST_LINK_room_00DL_0007A8 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_00DL_0007A8"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_00DL_0007A8[] = dZ2_LAST_LINK_room_00DL_0007A8;

#endif // Z2_LAST_LINK_Z2_LAST_LINK_ROOM_00_H
