#ifndef Z2_26SARUNOMORI_Z2_26SARUNOMORI_ROOM_06_H
#define Z2_26SARUNOMORI_Z2_26SARUNOMORI_ROOM_06_H 1

#include "align_asset_macro.h"

#define dZ2_26SARUNOMORI_room_06DL_002328 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_002328"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_002328[] = dZ2_26SARUNOMORI_room_06DL_002328;

#define dZ2_26SARUNOMORI_room_06DL_003EB0 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_003EB0"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_003EB0[] = dZ2_26SARUNOMORI_room_06DL_003EB0;

#define dZ2_26SARUNOMORI_room_06DL_003028 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_003028"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_003028[] = dZ2_26SARUNOMORI_room_06DL_003028;

#define dZ2_26SARUNOMORI_room_06DL_003578 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_003578"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_003578[] = dZ2_26SARUNOMORI_room_06DL_003578;

#define dZ2_26SARUNOMORI_room_06DL_002D40 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_002D40"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_002D40[] = dZ2_26SARUNOMORI_room_06DL_002D40;

#define dZ2_26SARUNOMORI_room_06DL_003580 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_003580"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_003580[] = dZ2_26SARUNOMORI_room_06DL_003580;

#define dZ2_26SARUNOMORI_room_06DL_0029A0 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_0029A0"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_0029A0[] = dZ2_26SARUNOMORI_room_06DL_0029A0;

#define dZ2_26SARUNOMORI_room_06DL_003588 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_003588"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_003588[] = dZ2_26SARUNOMORI_room_06DL_003588;

#define dZ2_26SARUNOMORI_room_06DL_001A50 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_001A50"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_001A50[] = dZ2_26SARUNOMORI_room_06DL_001A50;

#define dZ2_26SARUNOMORI_room_06DL_000B40 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_000B40"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_000B40[] = dZ2_26SARUNOMORI_room_06DL_000B40;

#define dZ2_26SARUNOMORI_room_06DL_003860 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_003860"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_003860[] = dZ2_26SARUNOMORI_room_06DL_003860;

#define dZ2_26SARUNOMORI_room_06DL_001558 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_001558"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_001558[] = dZ2_26SARUNOMORI_room_06DL_001558;

#define dZ2_26SARUNOMORI_room_06DL_002058 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_002058"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_002058[] = dZ2_26SARUNOMORI_room_06DL_002058;

#define dZ2_26SARUNOMORI_room_06DL_0033A0 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_0033A0"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_0033A0[] = dZ2_26SARUNOMORI_room_06DL_0033A0;

#define dZ2_26SARUNOMORI_room_06DL_003570 "__OTR__scenes/nonmq/Z2_26SARUNOMORI_scene/Z2_26SARUNOMORI_room_06DL_003570"
static const ALIGN_ASSET(2) char Z2_26SARUNOMORI_room_06DL_003570[] = dZ2_26SARUNOMORI_room_06DL_003570;

#endif // Z2_26SARUNOMORI_Z2_26SARUNOMORI_ROOM_06_H
