#ifndef OBJECTS_OBJECT_GI_SOUL_H
#define OBJECTS_OBJECT_GI_SOUL_H 1

#include "align_asset_macro.h"

#define dgGiFairyContainerFairyTex "__OTR__objects/object_gi_soul/gGiFairyContainerFairyTex"
static const ALIGN_ASSET(2) char gGiFairyContainerFairyTex[] = dgGiFairyContainerFairyTex;

#define dgGiFairyContainerBaseCapDL "__OTR__objects/object_gi_soul/gGiFairyContainerBaseCapDL"
static const ALIGN_ASSET(2) char gGiFairyContainerBaseCapDL[] = dgGiFairyContainerBaseCapDL;

#define dgGiFairyContainerGlassDL "__OTR__objects/object_gi_soul/gGiFairyContainerGlassDL"
static const ALIGN_ASSET(2) char gGiFairyContainerGlassDL[] = dgGiFairyContainerGlassDL;

#define dgGiFairyContainerContentsDL "__OTR__objects/object_gi_soul/gGiFairyContainerContentsDL"
static const ALIGN_ASSET(2) char gGiFairyContainerContentsDL[] = dgGiFairyContainerContentsDL;
#endif // OBJECTS_OBJECT_GI_SOUL_H
