#ifndef OBJECTS_OBJECT_DKJAIL_OBJ_H
#define OBJECTS_OBJECT_DKJAIL_OBJ_H 1

#include "align_asset_macro.h"

#define dgDkjailIvyDL "__OTR__objects/object_dkjail_obj/gDkjailIvyDL"
static const ALIGN_ASSET(2) char gDkjailIvyDL[] = dgDkjailIvyDL;

#define dgDkjailEmptyDL "__OTR__objects/object_dkjail_obj/gDkjailEmptyDL"
static const ALIGN_ASSET(2) char gDkjailEmptyDL[] = dgDkjailEmptyDL;

#define dgDkjailIvyTex "__OTR__objects/object_dkjail_obj/gDkjailIvyTex"
static const ALIGN_ASSET(2) char gDkjailIvyTex[] = dgDkjailIvyTex;

#define dgDkjailMaskTex "__OTR__objects/object_dkjail_obj/gDkjailMaskTex"
static const ALIGN_ASSET(2) char gDkjailMaskTex[] = dgDkjailMaskTex;

#define dgDkjailCol "__OTR__objects/object_dkjail_obj/gDkjailCol"
static const ALIGN_ASSET(2) char gDkjailCol[] = dgDkjailCol;
#endif // OBJECTS_OBJECT_DKJAIL_OBJ_H
