#ifndef OBJECTS_OBJECT_GI_MASK05_H
#define OBJECTS_OBJECT_GI_MASK05_H 1

#include "align_asset_macro.h"

#define dgGiKafeiMaskEmptyDL "__OTR__objects/object_gi_mask05/gGiKafeiMaskEmptyDL"
static const ALIGN_ASSET(2) char gGiKafeiMaskEmptyDL[] = dgGiKafeiMaskEmptyDL;

#define dgGiKafeiMaskDL "__OTR__objects/object_gi_mask05/gGiKafeiMaskDL"
static const ALIGN_ASSET(2) char gGiKafeiMaskDL[] = dgGiKafeiMaskDL;

#define dgGiKafeiMaskTLUT "__OTR__objects/object_gi_mask05/gGiKafeiMaskTLUT"
static const ALIGN_ASSET(2) char gGiKafeiMaskTLUT[] = dgGiKafeiMaskTLUT;

#define dgGiKafeiMaskLowerHairTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskLowerHairTex"
static const ALIGN_ASSET(2) char gGiKafeiMaskLowerHairTex[] = dgGiKafeiMaskLowerHairTex;

#define dgGiKafeiMaskUpperHairTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskUpperHairTex"
static const ALIGN_ASSET(2) char gGiKafeiMaskUpperHairTex[] = dgGiKafeiMaskUpperHairTex;

#define dgGiKafeiMaskEyeMouthTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskEyeMouthTex"
static const ALIGN_ASSET(2) char gGiKafeiMaskEyeMouthTex[] = dgGiKafeiMaskEyeMouthTex;

#define dgGiKafeiMaskEyebrowTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskEyebrowTex"
static const ALIGN_ASSET(2) char gGiKafeiMaskEyebrowTex[] = dgGiKafeiMaskEyebrowTex;
#endif // OBJECTS_OBJECT_GI_MASK05_H
