#ifndef OBJECTS_OBJECT_YADO_OBJ_H
#define OBJECTS_OBJECT_YADO_OBJ_H 1

#include "align_asset_macro.h"

#define dobject_yado_obj_DL_000320 "__OTR__objects/object_yado_obj/object_yado_obj_DL_000320"
static const ALIGN_ASSET(2) char object_yado_obj_DL_000320[] = dobject_yado_obj_DL_000320;

#define dobject_yado_obj_DL_000430 "__OTR__objects/object_yado_obj/object_yado_obj_DL_000430"
static const ALIGN_ASSET(2) char object_yado_obj_DL_000430[] = dobject_yado_obj_DL_000430;

#define dobject_yado_obj_Tex_0005D8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_0005D8"
static const ALIGN_ASSET(2) char object_yado_obj_Tex_0005D8[] = dobject_yado_obj_Tex_0005D8;

#define dobject_yado_obj_Tex_0009D8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_0009D8"
static const ALIGN_ASSET(2) char object_yado_obj_Tex_0009D8[] = dobject_yado_obj_Tex_0009D8;

#define dobject_yado_obj_Tex_000DD8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_000DD8"
static const ALIGN_ASSET(2) char object_yado_obj_Tex_000DD8[] = dobject_yado_obj_Tex_000DD8;

#define dobject_yado_obj_Tex_000ED8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_000ED8"
static const ALIGN_ASSET(2) char object_yado_obj_Tex_000ED8[] = dobject_yado_obj_Tex_000ED8;

#define dobject_yado_obj_Matanimheader_0012E8 "__OTR__objects/object_yado_obj/object_yado_obj_Matanimheader_0012E8"
static const ALIGN_ASSET(2) char object_yado_obj_Matanimheader_0012E8[] = dobject_yado_obj_Matanimheader_0012E8;

#endif // OBJECTS_OBJECT_YADO_OBJ_H
