#ifndef Z2_20SICHITAI2_Z2_20SICHITAI2_ROOM_00_H
#define Z2_20SICHITAI2_Z2_20SICHITAI2_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_20SICHITAI2_room_00DL_00FC60 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_00FC60"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_00FC60[] = dZ2_20SICHITAI2_room_00DL_00FC60;

#define dZ2_20SICHITAI2_room_00Tex_012628 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_012628"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_012628[] = dZ2_20SICHITAI2_room_00Tex_012628;

#define dZ2_20SICHITAI2_room_00Tex_016A28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_016A28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_016A28[] = dZ2_20SICHITAI2_room_00Tex_016A28;

#define dZ2_20SICHITAI2_room_00Tex_016F28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_016F28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_016F28[] = dZ2_20SICHITAI2_room_00Tex_016F28;

#define dZ2_20SICHITAI2_room_00Tex_018028 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_018028"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_018028[] = dZ2_20SICHITAI2_room_00Tex_018028;

#define dZ2_20SICHITAI2_room_00Tex_011628 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_011628"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_011628[] = dZ2_20SICHITAI2_room_00Tex_011628;

#define dZ2_20SICHITAI2_room_00Tex_011428 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_011428"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_011428[] = dZ2_20SICHITAI2_room_00Tex_011428;

#define dZ2_20SICHITAI2_room_00Tex_011228 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_011228"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_011228[] = dZ2_20SICHITAI2_room_00Tex_011228;

#define dZ2_20SICHITAI2_room_00Tex_016B28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_016B28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_016B28[] = dZ2_20SICHITAI2_room_00Tex_016B28;

#define dZ2_20SICHITAI2_room_00Tex_017028 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_017028"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_017028[] = dZ2_20SICHITAI2_room_00Tex_017028;

#define dZ2_20SICHITAI2_room_00Tex_014A28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_014A28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_014A28[] = dZ2_20SICHITAI2_room_00Tex_014A28;

#define dZ2_20SICHITAI2_room_00Tex_014228 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_014228"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_014228[] = dZ2_20SICHITAI2_room_00Tex_014228;

#define dZ2_20SICHITAI2_room_00Tex_016228 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_016228"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_016228[] = dZ2_20SICHITAI2_room_00Tex_016228;

#define dZ2_20SICHITAI2_room_00Tex_015A28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_015A28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_015A28[] = dZ2_20SICHITAI2_room_00Tex_015A28;

#define dZ2_20SICHITAI2_room_00Tex_013628 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_013628"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_013628[] = dZ2_20SICHITAI2_room_00Tex_013628;

#define dZ2_20SICHITAI2_room_00TLUT_019428 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00TLUT_019428"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00TLUT_019428[] = dZ2_20SICHITAI2_room_00TLUT_019428;

#define dZ2_20SICHITAI2_room_00Tex_015228 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_015228"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_015228[] = dZ2_20SICHITAI2_room_00Tex_015228;

#define dZ2_20SICHITAI2_room_00DL_01A598 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_01A598"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_01A598[] = dZ2_20SICHITAI2_room_00DL_01A598;

#define dZ2_20SICHITAI2_room_00Tex_01AE38 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_01AE38"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_01AE38[] = dZ2_20SICHITAI2_room_00Tex_01AE38;

#define dZ2_20SICHITAI2_room_00Tex_01A638 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_01A638"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_01A638[] = dZ2_20SICHITAI2_room_00Tex_01A638;

#define dZ2_20SICHITAI2_room_00DL_00FE48 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_00FE48"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_00FE48[] = dZ2_20SICHITAI2_room_00DL_00FE48;

#define dZ2_20SICHITAI2_room_00DL_011120 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_011120"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_011120[] = dZ2_20SICHITAI2_room_00DL_011120;

#define dZ2_20SICHITAI2_room_00DL_00FFD0 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_00FFD0"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_00FFD0[] = dZ2_20SICHITAI2_room_00DL_00FFD0;

#define dZ2_20SICHITAI2_room_00Tex_017428 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_017428"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_017428[] = dZ2_20SICHITAI2_room_00Tex_017428;

#define dZ2_20SICHITAI2_room_00DL_019D20 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_019D20"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_019D20[] = dZ2_20SICHITAI2_room_00DL_019D20;

#define dZ2_20SICHITAI2_room_00DL_002048 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_002048"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_002048[] = dZ2_20SICHITAI2_room_00DL_002048;

#define dZ2_20SICHITAI2_room_00DL_0007E8 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_0007E8"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_0007E8[] = dZ2_20SICHITAI2_room_00DL_0007E8;

#define dZ2_20SICHITAI2_room_00DL_000DC8 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_000DC8"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_000DC8[] = dZ2_20SICHITAI2_room_00DL_000DC8;

#define dZ2_20SICHITAI2_room_00Tex_012E28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_012E28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_012E28[] = dZ2_20SICHITAI2_room_00Tex_012E28;

#define dZ2_20SICHITAI2_room_00DL_001568 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_001568"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_001568[] = dZ2_20SICHITAI2_room_00DL_001568;

#define dZ2_20SICHITAI2_room_00DL_019AE8 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_019AE8"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_019AE8[] = dZ2_20SICHITAI2_room_00DL_019AE8;

#define dZ2_20SICHITAI2_room_00DL_0101E8 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_0101E8"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_0101E8[] = dZ2_20SICHITAI2_room_00DL_0101E8;

#define dZ2_20SICHITAI2_room_00Tex_013A28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_013A28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_013A28[] = dZ2_20SICHITAI2_room_00Tex_013A28;

#define dZ2_20SICHITAI2_room_00Tex_017828 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_017828"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_017828[] = dZ2_20SICHITAI2_room_00Tex_017828;

#define dZ2_20SICHITAI2_room_00DL_019D18 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_019D18"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_019D18[] = dZ2_20SICHITAI2_room_00DL_019D18;

#define dZ2_20SICHITAI2_room_00DL_001AD0 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_001AD0"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_001AD0[] = dZ2_20SICHITAI2_room_00DL_001AD0;

#define dZ2_20SICHITAI2_room_00Tex_011E28 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_011E28"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_011E28[] = dZ2_20SICHITAI2_room_00Tex_011E28;

#define dZ2_20SICHITAI2_room_00DL_010A18 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_010A18"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_010A18[] = dZ2_20SICHITAI2_room_00DL_010A18;

#define dZ2_20SICHITAI2_room_00Tex_018428 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00Tex_018428"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00Tex_018428[] = dZ2_20SICHITAI2_room_00Tex_018428;

#define dZ2_20SICHITAI2_room_00DL_019D10 "__OTR__scenes/nonmq/Z2_20SICHITAI2_scene/Z2_20SICHITAI2_room_00DL_019D10"
static const ALIGN_ASSET(2) char Z2_20SICHITAI2_room_00DL_019D10[] = dZ2_20SICHITAI2_room_00DL_019D10;

#endif // Z2_20SICHITAI2_Z2_20SICHITAI2_ROOM_00_H
