#ifndef OBJECTS_OBJECT_SEK_H
#define OBJECTS_OBJECT_SEK_H 1

#include "align_asset_macro.h"

#define dgOwlStatueClosedDL "__OTR__objects/object_sek/gOwlStatueClosedDL"
static const ALIGN_ASSET(2) char gOwlStatueClosedDL[] = dgOwlStatueClosedDL;

#define dobject_sek_Tex_0003F0 "__OTR__objects/object_sek/object_sek_Tex_0003F0"
static const ALIGN_ASSET(2) char object_sek_Tex_0003F0[] = dobject_sek_Tex_0003F0;

#define dobject_sek_Tex_0007F0 "__OTR__objects/object_sek/object_sek_Tex_0007F0"
static const ALIGN_ASSET(2) char object_sek_Tex_0007F0[] = dobject_sek_Tex_0007F0;

#define dobject_sek_DL_001110 "__OTR__objects/object_sek/object_sek_DL_001110"
static const ALIGN_ASSET(2) char object_sek_DL_001110[] = dobject_sek_DL_001110;

#define dobject_sek_TLUT_001610 "__OTR__objects/object_sek/object_sek_TLUT_001610"
static const ALIGN_ASSET(2) char object_sek_TLUT_001610[] = dobject_sek_TLUT_001610;

#define dobject_sek_Tex_001810 "__OTR__objects/object_sek/object_sek_Tex_001810"
static const ALIGN_ASSET(2) char object_sek_Tex_001810[] = dobject_sek_Tex_001810;

#define dobject_sek_Tex_001C10 "__OTR__objects/object_sek/object_sek_Tex_001C10"
static const ALIGN_ASSET(2) char object_sek_Tex_001C10[] = dobject_sek_Tex_001C10;

#define dobject_sek_Tex_002010 "__OTR__objects/object_sek/object_sek_Tex_002010"
static const ALIGN_ASSET(2) char object_sek_Tex_002010[] = dobject_sek_Tex_002010;

#define dobject_sek_Tex_002410 "__OTR__objects/object_sek/object_sek_Tex_002410"
static const ALIGN_ASSET(2) char object_sek_Tex_002410[] = dobject_sek_Tex_002410;

#define dobject_sek_Tex_002810 "__OTR__objects/object_sek/object_sek_Tex_002810"
static const ALIGN_ASSET(2) char object_sek_Tex_002810[] = dobject_sek_Tex_002810;

#define dobject_sek_Tex_002C10 "__OTR__objects/object_sek/object_sek_Tex_002C10"
static const ALIGN_ASSET(2) char object_sek_Tex_002C10[] = dobject_sek_Tex_002C10;

#define dgOwlStatueOpenedDL "__OTR__objects/object_sek/gOwlStatueOpenedDL"
static const ALIGN_ASSET(2) char gOwlStatueOpenedDL[] = dgOwlStatueOpenedDL;

#define dobject_sek_Tex_003A70 "__OTR__objects/object_sek/object_sek_Tex_003A70"
static const ALIGN_ASSET(2) char object_sek_Tex_003A70[] = dobject_sek_Tex_003A70;

#define dobject_sek_Tex_004270 "__OTR__objects/object_sek/object_sek_Tex_004270"
static const ALIGN_ASSET(2) char object_sek_Tex_004270[] = dobject_sek_Tex_004270;
#endif // OBJECTS_OBJECT_SEK_H
