#ifndef OBJECTS_OBJECT_GI_CAMERA_H
#define OBJECTS_OBJECT_GI_CAMERA_H 1

#include "align_asset_macro.h"

#define dgGiPictoBoxBodyAndLensDL "__OTR__objects/object_gi_camera/gGiPictoBoxBodyAndLensDL"
static const ALIGN_ASSET(2) char gGiPictoBoxBodyAndLensDL[] = dgGiPictoBoxBodyAndLensDL;

#define dgGiPictoBoxFrameDL "__OTR__objects/object_gi_camera/gGiPictoBoxFrameDL"
static const ALIGN_ASSET(2) char gGiPictoBoxFrameDL[] = dgGiPictoBoxFrameDL;

#define dgGiPictoBoxLensZoomRingTex "__OTR__objects/object_gi_camera/gGiPictoBoxLensZoomRingTex"
static const ALIGN_ASSET(2) char gGiPictoBoxLensZoomRingTex[] = dgGiPictoBoxLensZoomRingTex;

#define dgGiPictoBoxFrameTex "__OTR__objects/object_gi_camera/gGiPictoBoxFrameTex"
static const ALIGN_ASSET(2) char gGiPictoBoxFrameTex[] = dgGiPictoBoxFrameTex;

#define dgGiPictoBoxBodyAndLensGlassTex "__OTR__objects/object_gi_camera/gGiPictoBoxBodyAndLensGlassTex"
static const ALIGN_ASSET(2) char gGiPictoBoxBodyAndLensGlassTex[] = dgGiPictoBoxBodyAndLensGlassTex;
#endif // OBJECTS_OBJECT_GI_CAMERA_H
