#ifndef OBJECTS_OBJECT_YUKIMURA_OBJ_H
#define OBJECTS_OBJECT_YUKIMURA_OBJ_H 1

#include "align_asset_macro.h"

#define dobject_yukimura_obj_DL_000640 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000640"
static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000640[] = dobject_yukimura_obj_DL_000640;

#define dobject_yukimura_obj_DL_000758 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000758"
static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000758[] = dobject_yukimura_obj_DL_000758;

#define dobject_yukimura_obj_DL_000870 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000870"
static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000870[] = dobject_yukimura_obj_DL_000870;

#define dobject_yukimura_obj_DL_000890 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000890"
static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000890[] = dobject_yukimura_obj_DL_000890;

#define dobject_yukimura_obj_DL_0008C0 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_0008C0"
static const ALIGN_ASSET(2) char object_yukimura_obj_DL_0008C0[] = dobject_yukimura_obj_DL_0008C0;

#define dobject_yukimura_obj_Tex_0008D8 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_0008D8"
static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_0008D8[] = dobject_yukimura_obj_Tex_0008D8;

#define dobject_yukimura_obj_Tex_0009D8 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_0009D8"
static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_0009D8[] = dobject_yukimura_obj_Tex_0009D8;

#define dobject_yukimura_obj_DL_000EB0 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000EB0"
static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000EB0[] = dobject_yukimura_obj_DL_000EB0;

#define dobject_yukimura_obj_DL_000F98 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000F98"
static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000F98[] = dobject_yukimura_obj_DL_000F98;

#define dobject_yukimura_obj_Tex_001078 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_001078"
static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_001078[] = dobject_yukimura_obj_Tex_001078;

#define dobject_yukimura_obj_Tex_001878 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_001878"
static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_001878[] = dobject_yukimura_obj_Tex_001878;

#define dobject_yukimura_obj_Matanimheader_002090 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Matanimheader_002090"
static const ALIGN_ASSET(2) char object_yukimura_obj_Matanimheader_002090[] = dobject_yukimura_obj_Matanimheader_002090;

#endif // OBJECTS_OBJECT_YUKIMURA_OBJ_H
