#ifndef OBJECTS_OBJECT_TRO_H
#define OBJECTS_OBJECT_TRO_H 1

#include "align_asset_macro.h"

#define dgKoumeKioskHeadMovingAnim "__OTR__objects/object_tro/gKoumeKioskHeadMovingAnim"
static const ALIGN_ASSET(2) char gKoumeKioskHeadMovingAnim[] = dgKoumeKioskHeadMovingAnim;

#define dgKoumeKioskDL "__OTR__objects/object_tro/gKoumeKioskDL"
static const ALIGN_ASSET(2) char gKoumeKioskDL[] = dgKoumeKioskDL;

#define dgKoumeKioskNoseTLUT "__OTR__objects/object_tro/gKoumeKioskNoseTLUT"
static const ALIGN_ASSET(2) char gKoumeKioskNoseTLUT[] = dgKoumeKioskNoseTLUT;

#define dgKoumeKioskNostrilsTLUT "__OTR__objects/object_tro/gKoumeKioskNostrilsTLUT"
static const ALIGN_ASSET(2) char gKoumeKioskNostrilsTLUT[] = dgKoumeKioskNostrilsTLUT;

#define dgKoumeKioskShadowedSkinTex "__OTR__objects/object_tro/gKoumeKioskShadowedSkinTex"
static const ALIGN_ASSET(2) char gKoumeKioskShadowedSkinTex[] = dgKoumeKioskShadowedSkinTex;

#define dgKoumeKioskNoseTex "__OTR__objects/object_tro/gKoumeKioskNoseTex"
static const ALIGN_ASSET(2) char gKoumeKioskNoseTex[] = dgKoumeKioskNoseTex;

#define dgKoumeKioskJewelHolderTex "__OTR__objects/object_tro/gKoumeKioskJewelHolderTex"
static const ALIGN_ASSET(2) char gKoumeKioskJewelHolderTex[] = dgKoumeKioskJewelHolderTex;

#define dgKoumeKioskJewelTex "__OTR__objects/object_tro/gKoumeKioskJewelTex"
static const ALIGN_ASSET(2) char gKoumeKioskJewelTex[] = dgKoumeKioskJewelTex;

#define dgKoumeKioskNostrilsTex "__OTR__objects/object_tro/gKoumeKioskNostrilsTex"
static const ALIGN_ASSET(2) char gKoumeKioskNostrilsTex[] = dgKoumeKioskNostrilsTex;

#define dgKoumeKioskEyeOpenTex "__OTR__objects/object_tro/gKoumeKioskEyeOpenTex"
static const ALIGN_ASSET(2) char gKoumeKioskEyeOpenTex[] = dgKoumeKioskEyeOpenTex;

#define dgKoumeKioskEyeHalfTex "__OTR__objects/object_tro/gKoumeKioskEyeHalfTex"
static const ALIGN_ASSET(2) char gKoumeKioskEyeHalfTex[] = dgKoumeKioskEyeHalfTex;

#define dgKoumeKioskEyeClosedTex "__OTR__objects/object_tro/gKoumeKioskEyeClosedTex"
static const ALIGN_ASSET(2) char gKoumeKioskEyeClosedTex[] = dgKoumeKioskEyeClosedTex;

#define dgKoumeKioskSkel "__OTR__objects/object_tro/gKoumeKioskSkel"
static const ALIGN_ASSET(2) char gKoumeKioskSkel[] = dgKoumeKioskSkel;

typedef enum KoumeKioskLimb {
    /* 0x00 */ KOUME_KIOSK_LIMB_NONE,
    /* 0x01 */ KOUME_KIOSK_LIMB_HEAD,
    /* 0x02 */ KOUME_KIOSK_LIMB_MAX
} KoumeKioskLimb;

#endif // OBJECTS_OBJECT_TRO_H
