#ifndef ARCHIVES_ITEM_NAME_STATIC_H
#define ARCHIVES_ITEM_NAME_STATIC_H 1

#include "align_asset_macro.h"

#define dgItemNameOcarinaOfTimeENGTex "__OTR__item_name_static/gItemNameOcarinaOfTimeENGTex"
static const ALIGN_ASSET(2) char gItemNameOcarinaOfTimeENGTex[] = dgItemNameOcarinaOfTimeENGTex;

#define dgItemNameHerosBowENGTex "__OTR__item_name_static/gItemNameHerosBowENGTex"
static const ALIGN_ASSET(2) char gItemNameHerosBowENGTex[] = dgItemNameHerosBowENGTex;

#define dgItemNameFireArrowENGTex "__OTR__item_name_static/gItemNameFireArrowENGTex"
static const ALIGN_ASSET(2) char gItemNameFireArrowENGTex[] = dgItemNameFireArrowENGTex;

#define dgItemNameIceArrowENGTex "__OTR__item_name_static/gItemNameIceArrowENGTex"
static const ALIGN_ASSET(2) char gItemNameIceArrowENGTex[] = dgItemNameIceArrowENGTex;

#define dgItemNameLightArrowENGTex "__OTR__item_name_static/gItemNameLightArrowENGTex"
static const ALIGN_ASSET(2) char gItemNameLightArrowENGTex[] = dgItemNameLightArrowENGTex;

#define dgItemNameFairyOcarinaJPNTex "__OTR__item_name_static/gItemNameFairyOcarinaJPNTex"
static const ALIGN_ASSET(2) char gItemNameFairyOcarinaJPNTex[] = dgItemNameFairyOcarinaJPNTex;

#define dgItemNameBombENGTex "__OTR__item_name_static/gItemNameBombENGTex"
static const ALIGN_ASSET(2) char gItemNameBombENGTex[] = dgItemNameBombENGTex;

#define dgItemNameBombchuENGTex "__OTR__item_name_static/gItemNameBombchuENGTex"
static const ALIGN_ASSET(2) char gItemNameBombchuENGTex[] = dgItemNameBombchuENGTex;

#define dgItemNameDekuStickENGTex "__OTR__item_name_static/gItemNameDekuStickENGTex"
static const ALIGN_ASSET(2) char gItemNameDekuStickENGTex[] = dgItemNameDekuStickENGTex;

#define dgItemNameDekuNutENGTex "__OTR__item_name_static/gItemNameDekuNutENGTex"
static const ALIGN_ASSET(2) char gItemNameDekuNutENGTex[] = dgItemNameDekuNutENGTex;

#define dgItemNameMagicBeansENGTex "__OTR__item_name_static/gItemNameMagicBeansENGTex"
static const ALIGN_ASSET(2) char gItemNameMagicBeansENGTex[] = dgItemNameMagicBeansENGTex;

#define dgItemNameLongshotJPNTex "__OTR__item_name_static/gItemNameLongshotJPNTex"
static const ALIGN_ASSET(2) char gItemNameLongshotJPNTex[] = dgItemNameLongshotJPNTex;

#define dgItemNamePowderKegENGTex "__OTR__item_name_static/gItemNamePowderKegENGTex"
static const ALIGN_ASSET(2) char gItemNamePowderKegENGTex[] = dgItemNamePowderKegENGTex;

#define dgItemNamePictographBoxENGTex "__OTR__item_name_static/gItemNamePictographBoxENGTex"
static const ALIGN_ASSET(2) char gItemNamePictographBoxENGTex[] = dgItemNamePictographBoxENGTex;

#define dgItemNameLensOfTruthENGTex "__OTR__item_name_static/gItemNameLensOfTruthENGTex"
static const ALIGN_ASSET(2) char gItemNameLensOfTruthENGTex[] = dgItemNameLensOfTruthENGTex;

#define dgItemNameHookshotENGTex "__OTR__item_name_static/gItemNameHookshotENGTex"
static const ALIGN_ASSET(2) char gItemNameHookshotENGTex[] = dgItemNameHookshotENGTex;

#define dgItemNameGreatFairysSwordENGTex "__OTR__item_name_static/gItemNameGreatFairysSwordENGTex"
static const ALIGN_ASSET(2) char gItemNameGreatFairysSwordENGTex[] = dgItemNameGreatFairysSwordENGTex;

#define dgItemNameFairySlingshotJPNTex "__OTR__item_name_static/gItemNameFairySlingshotJPNTex"
static const ALIGN_ASSET(2) char gItemNameFairySlingshotJPNTex[] = dgItemNameFairySlingshotJPNTex;

#define dgItemNameEmptyBottleENGTex "__OTR__item_name_static/gItemNameEmptyBottleENGTex"
static const ALIGN_ASSET(2) char gItemNameEmptyBottleENGTex[] = dgItemNameEmptyBottleENGTex;

#define dgItemNameRedPotionENGTex "__OTR__item_name_static/gItemNameRedPotionENGTex"
static const ALIGN_ASSET(2) char gItemNameRedPotionENGTex[] = dgItemNameRedPotionENGTex;

#define dgItemNameGreenPotionENGTex "__OTR__item_name_static/gItemNameGreenPotionENGTex"
static const ALIGN_ASSET(2) char gItemNameGreenPotionENGTex[] = dgItemNameGreenPotionENGTex;

#define dgItemNameBluePotionENGTex "__OTR__item_name_static/gItemNameBluePotionENGTex"
static const ALIGN_ASSET(2) char gItemNameBluePotionENGTex[] = dgItemNameBluePotionENGTex;

#define dgItemNameFairyENGTex "__OTR__item_name_static/gItemNameFairyENGTex"
static const ALIGN_ASSET(2) char gItemNameFairyENGTex[] = dgItemNameFairyENGTex;

#define dgItemNameDekuPrincessENGTex "__OTR__item_name_static/gItemNameDekuPrincessENGTex"
static const ALIGN_ASSET(2) char gItemNameDekuPrincessENGTex[] = dgItemNameDekuPrincessENGTex;

#define dgItemNameFullMilkENGTex "__OTR__item_name_static/gItemNameFullMilkENGTex"
static const ALIGN_ASSET(2) char gItemNameFullMilkENGTex[] = dgItemNameFullMilkENGTex;

#define dgItemNameHalfMilkENGTex "__OTR__item_name_static/gItemNameHalfMilkENGTex"
static const ALIGN_ASSET(2) char gItemNameHalfMilkENGTex[] = dgItemNameHalfMilkENGTex;

#define dgItemNameFishENGTex "__OTR__item_name_static/gItemNameFishENGTex"
static const ALIGN_ASSET(2) char gItemNameFishENGTex[] = dgItemNameFishENGTex;

#define dgItemNameBugENGTex "__OTR__item_name_static/gItemNameBugENGTex"
static const ALIGN_ASSET(2) char gItemNameBugENGTex[] = dgItemNameBugENGTex;

#define dgItemNameBlueFireENGTex "__OTR__item_name_static/gItemNameBlueFireENGTex"
static const ALIGN_ASSET(2) char gItemNameBlueFireENGTex[] = dgItemNameBlueFireENGTex;

#define dgItemNamePoeENGTex "__OTR__item_name_static/gItemNamePoeENGTex"
static const ALIGN_ASSET(2) char gItemNamePoeENGTex[] = dgItemNamePoeENGTex;

#define dgItemNameBigPoeENGTex "__OTR__item_name_static/gItemNameBigPoeENGTex"
static const ALIGN_ASSET(2) char gItemNameBigPoeENGTex[] = dgItemNameBigPoeENGTex;

#define dgItemNameSpringWaterENGTex "__OTR__item_name_static/gItemNameSpringWaterENGTex"
static const ALIGN_ASSET(2) char gItemNameSpringWaterENGTex[] = dgItemNameSpringWaterENGTex;

#define dgItemNameHotSpringWaterENGTex "__OTR__item_name_static/gItemNameHotSpringWaterENGTex"
static const ALIGN_ASSET(2) char gItemNameHotSpringWaterENGTex[] = dgItemNameHotSpringWaterENGTex;

#define dgItemNameZoraEggENGTex "__OTR__item_name_static/gItemNameZoraEggENGTex"
static const ALIGN_ASSET(2) char gItemNameZoraEggENGTex[] = dgItemNameZoraEggENGTex;

#define dgItemNameGoldDustENGTex "__OTR__item_name_static/gItemNameGoldDustENGTex"
static const ALIGN_ASSET(2) char gItemNameGoldDustENGTex[] = dgItemNameGoldDustENGTex;

#define dgItemNameMagicalMushroomENGTex "__OTR__item_name_static/gItemNameMagicalMushroomENGTex"
static const ALIGN_ASSET(2) char gItemNameMagicalMushroomENGTex[] = dgItemNameMagicalMushroomENGTex;

#define dgItemNameSeaHorseENGTex "__OTR__item_name_static/gItemNameSeaHorseENGTex"
static const ALIGN_ASSET(2) char gItemNameSeaHorseENGTex[] = dgItemNameSeaHorseENGTex;

#define dgItemNameChateauRomaniENGTex "__OTR__item_name_static/gItemNameChateauRomaniENGTex"
static const ALIGN_ASSET(2) char gItemNameChateauRomaniENGTex[] = dgItemNameChateauRomaniENGTex;

#define dgItemNameHylianLoachJPNTex "__OTR__item_name_static/gItemNameHylianLoachJPNTex"
static const ALIGN_ASSET(2) char gItemNameHylianLoachJPNTex[] = dgItemNameHylianLoachJPNTex;

#define dgItemNameObabasDrinkJPNTex "__OTR__item_name_static/gItemNameObabasDrinkJPNTex"
static const ALIGN_ASSET(2) char gItemNameObabasDrinkJPNTex[] = dgItemNameObabasDrinkJPNTex;

#define dgItemNameMoonsTearENGTex "__OTR__item_name_static/gItemNameMoonsTearENGTex"
static const ALIGN_ASSET(2) char gItemNameMoonsTearENGTex[] = dgItemNameMoonsTearENGTex;

#define dgItemNameLandTitleDeedENGTex "__OTR__item_name_static/gItemNameLandTitleDeedENGTex"
static const ALIGN_ASSET(2) char gItemNameLandTitleDeedENGTex[] = dgItemNameLandTitleDeedENGTex;

#define dgItemNameSwampTitleDeedENGTex "__OTR__item_name_static/gItemNameSwampTitleDeedENGTex"
static const ALIGN_ASSET(2) char gItemNameSwampTitleDeedENGTex[] = dgItemNameSwampTitleDeedENGTex;

#define dgItemNameMountainTitleDeedENGTex "__OTR__item_name_static/gItemNameMountainTitleDeedENGTex"
static const ALIGN_ASSET(2) char gItemNameMountainTitleDeedENGTex[] = dgItemNameMountainTitleDeedENGTex;

#define dgItemNameOceanTitleDeedENGTex "__OTR__item_name_static/gItemNameOceanTitleDeedENGTex"
static const ALIGN_ASSET(2) char gItemNameOceanTitleDeedENGTex[] = dgItemNameOceanTitleDeedENGTex;

#define dgItemNameRoomKeyENGTex "__OTR__item_name_static/gItemNameRoomKeyENGTex"
static const ALIGN_ASSET(2) char gItemNameRoomKeyENGTex[] = dgItemNameRoomKeyENGTex;

#define dgItemNameSpecialDeliveryToMamaENGTex "__OTR__item_name_static/gItemNameSpecialDeliveryToMamaENGTex"
static const ALIGN_ASSET(2) char gItemNameSpecialDeliveryToMamaENGTex[] = dgItemNameSpecialDeliveryToMamaENGTex;

#define dgItemNameLetterToKafeiENGTex "__OTR__item_name_static/gItemNameLetterToKafeiENGTex"
static const ALIGN_ASSET(2) char gItemNameLetterToKafeiENGTex[] = dgItemNameLetterToKafeiENGTex;

#define dgItemNamePendantOfMemoriesENGTex "__OTR__item_name_static/gItemNamePendantOfMemoriesENGTex"
static const ALIGN_ASSET(2) char gItemNamePendantOfMemoriesENGTex[] = dgItemNamePendantOfMemoriesENGTex;

#define dgItemNameMoonsStoneJPNTex "__OTR__item_name_static/gItemNameMoonsStoneJPNTex"
static const ALIGN_ASSET(2) char gItemNameMoonsStoneJPNTex[] = dgItemNameMoonsStoneJPNTex;

#define dgItemNameDekuMaskENGTex "__OTR__item_name_static/gItemNameDekuMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameDekuMaskENGTex[] = dgItemNameDekuMaskENGTex;

#define dgItemNameGoronMaskENGTex "__OTR__item_name_static/gItemNameGoronMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameGoronMaskENGTex[] = dgItemNameGoronMaskENGTex;

#define dgItemNameZoraMaskENGTex "__OTR__item_name_static/gItemNameZoraMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameZoraMaskENGTex[] = dgItemNameZoraMaskENGTex;

#define dgItemNameFierceDeitysMaskENGTex "__OTR__item_name_static/gItemNameFierceDeitysMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameFierceDeitysMaskENGTex[] = dgItemNameFierceDeitysMaskENGTex;

#define dgItemNameMaskOfTruthENGTex "__OTR__item_name_static/gItemNameMaskOfTruthENGTex"
static const ALIGN_ASSET(2) char gItemNameMaskOfTruthENGTex[] = dgItemNameMaskOfTruthENGTex;

#define dgItemNameKafeisMaskENGTex "__OTR__item_name_static/gItemNameKafeisMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameKafeisMaskENGTex[] = dgItemNameKafeisMaskENGTex;

#define dgItemNameAllNightMaskENGTex "__OTR__item_name_static/gItemNameAllNightMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameAllNightMaskENGTex[] = dgItemNameAllNightMaskENGTex;

#define dgItemNameBunnyHoodENGTex "__OTR__item_name_static/gItemNameBunnyHoodENGTex"
static const ALIGN_ASSET(2) char gItemNameBunnyHoodENGTex[] = dgItemNameBunnyHoodENGTex;

#define dgItemNameKeatonMaskENGTex "__OTR__item_name_static/gItemNameKeatonMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameKeatonMaskENGTex[] = dgItemNameKeatonMaskENGTex;

#define dgItemNameGarosMaskENGTex "__OTR__item_name_static/gItemNameGarosMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameGarosMaskENGTex[] = dgItemNameGarosMaskENGTex;

#define dgItemNameRomanisMaskENGTex "__OTR__item_name_static/gItemNameRomanisMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameRomanisMaskENGTex[] = dgItemNameRomanisMaskENGTex;

#define dgItemNameCircusLeadersMaskENGTex "__OTR__item_name_static/gItemNameCircusLeadersMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameCircusLeadersMaskENGTex[] = dgItemNameCircusLeadersMaskENGTex;

#define dgItemNamePostmansHatENGTex "__OTR__item_name_static/gItemNamePostmansHatENGTex"
static const ALIGN_ASSET(2) char gItemNamePostmansHatENGTex[] = dgItemNamePostmansHatENGTex;

#define dgItemNameCouplesMaskENGTex "__OTR__item_name_static/gItemNameCouplesMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameCouplesMaskENGTex[] = dgItemNameCouplesMaskENGTex;

#define dgItemNameGreatFairysMaskENGTex "__OTR__item_name_static/gItemNameGreatFairysMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameGreatFairysMaskENGTex[] = dgItemNameGreatFairysMaskENGTex;

#define dgItemNameGibdoMaskENGTex "__OTR__item_name_static/gItemNameGibdoMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameGibdoMaskENGTex[] = dgItemNameGibdoMaskENGTex;

#define dgItemNameDonGerosMaskENGTex "__OTR__item_name_static/gItemNameDonGerosMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameDonGerosMaskENGTex[] = dgItemNameDonGerosMaskENGTex;

#define dgItemNameKamarosMaskENGTex "__OTR__item_name_static/gItemNameKamarosMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameKamarosMaskENGTex[] = dgItemNameKamarosMaskENGTex;

#define dgItemNameCaptainsHatENGTex "__OTR__item_name_static/gItemNameCaptainsHatENGTex"
static const ALIGN_ASSET(2) char gItemNameCaptainsHatENGTex[] = dgItemNameCaptainsHatENGTex;

#define dgItemNameStoneMaskENGTex "__OTR__item_name_static/gItemNameStoneMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameStoneMaskENGTex[] = dgItemNameStoneMaskENGTex;

#define dgItemNameBremenMaskENGTex "__OTR__item_name_static/gItemNameBremenMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameBremenMaskENGTex[] = dgItemNameBremenMaskENGTex;

#define dgItemNameBlastMaskENGTex "__OTR__item_name_static/gItemNameBlastMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameBlastMaskENGTex[] = dgItemNameBlastMaskENGTex;

#define dgItemNameMaskOfScentsENGTex "__OTR__item_name_static/gItemNameMaskOfScentsENGTex"
static const ALIGN_ASSET(2) char gItemNameMaskOfScentsENGTex[] = dgItemNameMaskOfScentsENGTex;

#define dgItemNameGiantsMaskENGTex "__OTR__item_name_static/gItemNameGiantsMaskENGTex"
static const ALIGN_ASSET(2) char gItemNameGiantsMaskENGTex[] = dgItemNameGiantsMaskENGTex;

#define dgItemNameWindMedallionJPNTex "__OTR__item_name_static/gItemNameWindMedallionJPNTex"
static const ALIGN_ASSET(2) char gItemNameWindMedallionJPNTex[] = dgItemNameWindMedallionJPNTex;

#define dgItemNameFireMedallionJPNTex "__OTR__item_name_static/gItemNameFireMedallionJPNTex"
static const ALIGN_ASSET(2) char gItemNameFireMedallionJPNTex[] = dgItemNameFireMedallionJPNTex;

#define dgItemNameIceMedallionJPNTex "__OTR__item_name_static/gItemNameIceMedallionJPNTex"
static const ALIGN_ASSET(2) char gItemNameIceMedallionJPNTex[] = dgItemNameIceMedallionJPNTex;

#define dgItemNameKokiriSwordENGTex "__OTR__item_name_static/gItemNameKokiriSwordENGTex"
static const ALIGN_ASSET(2) char gItemNameKokiriSwordENGTex[] = dgItemNameKokiriSwordENGTex;

#define dgItemNameRazorSwordENGTex "__OTR__item_name_static/gItemNameRazorSwordENGTex"
static const ALIGN_ASSET(2) char gItemNameRazorSwordENGTex[] = dgItemNameRazorSwordENGTex;

#define dgItemNameGildedSwordENGTex "__OTR__item_name_static/gItemNameGildedSwordENGTex"
static const ALIGN_ASSET(2) char gItemNameGildedSwordENGTex[] = dgItemNameGildedSwordENGTex;

#define dgItemNameBrokenGiantsKnifeJPNTex "__OTR__item_name_static/gItemNameBrokenGiantsKnifeJPNTex"
static const ALIGN_ASSET(2) char gItemNameBrokenGiantsKnifeJPNTex[] = dgItemNameBrokenGiantsKnifeJPNTex;

#define dgItemNameHerosShieldENGTex "__OTR__item_name_static/gItemNameHerosShieldENGTex"
static const ALIGN_ASSET(2) char gItemNameHerosShieldENGTex[] = dgItemNameHerosShieldENGTex;

#define dgItemNameMirrorShieldENGTex "__OTR__item_name_static/gItemNameMirrorShieldENGTex"
static const ALIGN_ASSET(2) char gItemNameMirrorShieldENGTex[] = dgItemNameMirrorShieldENGTex;

#define dgItemNameQuiver30ENGTex "__OTR__item_name_static/gItemNameQuiver30ENGTex"
static const ALIGN_ASSET(2) char gItemNameQuiver30ENGTex[] = dgItemNameQuiver30ENGTex;

#define dgItemNameQuiver40ENGTex "__OTR__item_name_static/gItemNameQuiver40ENGTex"
static const ALIGN_ASSET(2) char gItemNameQuiver40ENGTex[] = dgItemNameQuiver40ENGTex;

#define dgItemNameQuiver50ENGTex "__OTR__item_name_static/gItemNameQuiver50ENGTex"
static const ALIGN_ASSET(2) char gItemNameQuiver50ENGTex[] = dgItemNameQuiver50ENGTex;

#define dgItemNameBombBag20ENGTex "__OTR__item_name_static/gItemNameBombBag20ENGTex"
static const ALIGN_ASSET(2) char gItemNameBombBag20ENGTex[] = dgItemNameBombBag20ENGTex;

#define dgItemNameBombBag30ENGTex "__OTR__item_name_static/gItemNameBombBag30ENGTex"
static const ALIGN_ASSET(2) char gItemNameBombBag30ENGTex[] = dgItemNameBombBag30ENGTex;

#define dgItemNameBombBag40ENGTex "__OTR__item_name_static/gItemNameBombBag40ENGTex"
static const ALIGN_ASSET(2) char gItemNameBombBag40ENGTex[] = dgItemNameBombBag40ENGTex;

#define dgItemNameBigKey1JPNTex "__OTR__item_name_static/gItemNameBigKey1JPNTex"
static const ALIGN_ASSET(2) char gItemNameBigKey1JPNTex[] = dgItemNameBigKey1JPNTex;

#define dgItemNameBigKey2JPNTex "__OTR__item_name_static/gItemNameBigKey2JPNTex"
static const ALIGN_ASSET(2) char gItemNameBigKey2JPNTex[] = dgItemNameBigKey2JPNTex;

#define dgItemNameBigKey3JPNTex "__OTR__item_name_static/gItemNameBigKey3JPNTex"
static const ALIGN_ASSET(2) char gItemNameBigKey3JPNTex[] = dgItemNameBigKey3JPNTex;

#define dgItemNameBigKey4JPNTex "__OTR__item_name_static/gItemNameBigKey4JPNTex"
static const ALIGN_ASSET(2) char gItemNameBigKey4JPNTex[] = dgItemNameBigKey4JPNTex;

#define dgItemNameOdolwasRemainsENGTex "__OTR__item_name_static/gItemNameOdolwasRemainsENGTex"
static const ALIGN_ASSET(2) char gItemNameOdolwasRemainsENGTex[] = dgItemNameOdolwasRemainsENGTex;

#define dgItemNameGohtsRemainsENGTex "__OTR__item_name_static/gItemNameGohtsRemainsENGTex"
static const ALIGN_ASSET(2) char gItemNameGohtsRemainsENGTex[] = dgItemNameGohtsRemainsENGTex;

#define dgItemNameGyorgsRemainsENGTex "__OTR__item_name_static/gItemNameGyorgsRemainsENGTex"
static const ALIGN_ASSET(2) char gItemNameGyorgsRemainsENGTex[] = dgItemNameGyorgsRemainsENGTex;

#define dgItemNameTwinmoldsRemainsENGTex "__OTR__item_name_static/gItemNameTwinmoldsRemainsENGTex"
static const ALIGN_ASSET(2) char gItemNameTwinmoldsRemainsENGTex[] = dgItemNameTwinmoldsRemainsENGTex;

#define dgItemNameSonataOfAwakeningENGTex "__OTR__item_name_static/gItemNameSonataOfAwakeningENGTex"
static const ALIGN_ASSET(2) char gItemNameSonataOfAwakeningENGTex[] = dgItemNameSonataOfAwakeningENGTex;

#define dgItemNameGoronLullabyENGTex "__OTR__item_name_static/gItemNameGoronLullabyENGTex"
static const ALIGN_ASSET(2) char gItemNameGoronLullabyENGTex[] = dgItemNameGoronLullabyENGTex;

#define dgItemNameNewWaveBossaNovaENGTex "__OTR__item_name_static/gItemNameNewWaveBossaNovaENGTex"
static const ALIGN_ASSET(2) char gItemNameNewWaveBossaNovaENGTex[] = dgItemNameNewWaveBossaNovaENGTex;

#define dgItemNameElegyOfEmptynessENGTex "__OTR__item_name_static/gItemNameElegyOfEmptynessENGTex"
static const ALIGN_ASSET(2) char gItemNameElegyOfEmptynessENGTex[] = dgItemNameElegyOfEmptynessENGTex;

#define dgItemNameOathToOrderENGTex "__OTR__item_name_static/gItemNameOathToOrderENGTex"
static const ALIGN_ASSET(2) char gItemNameOathToOrderENGTex[] = dgItemNameOathToOrderENGTex;

#define dgItemNameNocturneOfShadowJPNTex "__OTR__item_name_static/gItemNameNocturneOfShadowJPNTex"
static const ALIGN_ASSET(2) char gItemNameNocturneOfShadowJPNTex[] = dgItemNameNocturneOfShadowJPNTex;

#define dgItemNameSongOfTimeENGTex "__OTR__item_name_static/gItemNameSongOfTimeENGTex"
static const ALIGN_ASSET(2) char gItemNameSongOfTimeENGTex[] = dgItemNameSongOfTimeENGTex;

#define dgItemNameSongOfHealingENGTex "__OTR__item_name_static/gItemNameSongOfHealingENGTex"
static const ALIGN_ASSET(2) char gItemNameSongOfHealingENGTex[] = dgItemNameSongOfHealingENGTex;

#define dgItemNameEponasSongENGTex "__OTR__item_name_static/gItemNameEponasSongENGTex"
static const ALIGN_ASSET(2) char gItemNameEponasSongENGTex[] = dgItemNameEponasSongENGTex;

#define dgItemNameSongOfSoaringENGTex "__OTR__item_name_static/gItemNameSongOfSoaringENGTex"
static const ALIGN_ASSET(2) char gItemNameSongOfSoaringENGTex[] = dgItemNameSongOfSoaringENGTex;

#define dgItemNameSongOfStormsENGTex "__OTR__item_name_static/gItemNameSongOfStormsENGTex"
static const ALIGN_ASSET(2) char gItemNameSongOfStormsENGTex[] = dgItemNameSongOfStormsENGTex;

#define dgItemNameSunsSongJPNTex "__OTR__item_name_static/gItemNameSunsSongJPNTex"
static const ALIGN_ASSET(2) char gItemNameSunsSongJPNTex[] = dgItemNameSunsSongJPNTex;

#define dgItemNameBombersNotebookENGTex "__OTR__item_name_static/gItemNameBombersNotebookENGTex"
static const ALIGN_ASSET(2) char gItemNameBombersNotebookENGTex[] = dgItemNameBombersNotebookENGTex;

#define dgItemNameGoldSkulltulaJPNTex "__OTR__item_name_static/gItemNameGoldSkulltulaJPNTex"
static const ALIGN_ASSET(2) char gItemNameGoldSkulltulaJPNTex[] = dgItemNameGoldSkulltulaJPNTex;

#define dgItemNamePieceOfHeartENGTex "__OTR__item_name_static/gItemNamePieceOfHeartENGTex"
static const ALIGN_ASSET(2) char gItemNamePieceOfHeartENGTex[] = dgItemNamePieceOfHeartENGTex;

#define dgItemNamePieceOfHeartJPNTex "__OTR__item_name_static/gItemNamePieceOfHeartJPNTex"
static const ALIGN_ASSET(2) char gItemNamePieceOfHeartJPNTex[] = dgItemNamePieceOfHeartJPNTex;

#define dgItemNameSunsSong2JPNTex "__OTR__item_name_static/gItemNameSunsSong2JPNTex"
static const ALIGN_ASSET(2) char gItemNameSunsSong2JPNTex[] = dgItemNameSunsSong2JPNTex;

#define dgItemNameSongOfTimeJPNTex "__OTR__item_name_static/gItemNameSongOfTimeJPNTex"
static const ALIGN_ASSET(2) char gItemNameSongOfTimeJPNTex[] = dgItemNameSongOfTimeJPNTex;

#define dgItemNameLullabyIntroENGTex "__OTR__item_name_static/gItemNameLullabyIntroENGTex"
static const ALIGN_ASSET(2) char gItemNameLullabyIntroENGTex[] = dgItemNameLullabyIntroENGTex;

#define dgItemNameBigKeyENGTex "__OTR__item_name_static/gItemNameBigKeyENGTex"
static const ALIGN_ASSET(2) char gItemNameBigKeyENGTex[] = dgItemNameBigKeyENGTex;

#define dgItemNameCompassENGTex "__OTR__item_name_static/gItemNameCompassENGTex"
static const ALIGN_ASSET(2) char gItemNameCompassENGTex[] = dgItemNameCompassENGTex;

#define dgItemNameDungeonMapENGTex "__OTR__item_name_static/gItemNameDungeonMapENGTex"
static const ALIGN_ASSET(2) char gItemNameDungeonMapENGTex[] = dgItemNameDungeonMapENGTex;

#define dgItemNameStrayFairiesENGTex "__OTR__item_name_static/gItemNameStrayFairiesENGTex"
static const ALIGN_ASSET(2) char gItemNameStrayFairiesENGTex[] = dgItemNameStrayFairiesENGTex;
#endif // ARCHIVES_ITEM_NAME_STATIC_H
