#ifndef OBJECTS_OBJECT_LBFSHOT_H
#define OBJECTS_OBJECT_LBFSHOT_H 1

#include "align_asset_macro.h"

#define dobject_lbfshot_DL_000220 "__OTR__objects/object_lbfshot/object_lbfshot_DL_000220"
static const ALIGN_ASSET(2) char object_lbfshot_DL_000220[] = dobject_lbfshot_DL_000220;

#define dobject_lbfshot_DL_000228 "__OTR__objects/object_lbfshot/object_lbfshot_DL_000228"
static const ALIGN_ASSET(2) char object_lbfshot_DL_000228[] = dobject_lbfshot_DL_000228;

#define dobject_lbfshot_Tex_000340 "__OTR__objects/object_lbfshot/object_lbfshot_Tex_000340"
static const ALIGN_ASSET(2) char object_lbfshot_Tex_000340[] = dobject_lbfshot_Tex_000340;

#define dobject_lbfshot_Tex_000B40 "__OTR__objects/object_lbfshot/object_lbfshot_Tex_000B40"
static const ALIGN_ASSET(2) char object_lbfshot_Tex_000B40[] = dobject_lbfshot_Tex_000B40;

#define dobject_lbfshot_Colheader_0014D8 "__OTR__objects/object_lbfshot/object_lbfshot_Colheader_0014D8"
static const ALIGN_ASSET(2) char object_lbfshot_Colheader_0014D8[] = dobject_lbfshot_Colheader_0014D8;
#endif // OBJECTS_OBJECT_LBFSHOT_H
