#ifndef OBJECTS_OBJECT_GI_MASK17_H
#define OBJECTS_OBJECT_GI_MASK17_H 1

#include "align_asset_macro.h"

#define dgGiKamaroMaskEmptyDL "__OTR__objects/object_gi_mask17/gGiKamaroMaskEmptyDL"
static const ALIGN_ASSET(2) char gGiKamaroMaskEmptyDL[] = dgGiKamaroMaskEmptyDL;

#define dgGiKamaroMaskDL "__OTR__objects/object_gi_mask17/gGiKamaroMaskDL"
static const ALIGN_ASSET(2) char gGiKamaroMaskDL[] = dgGiKamaroMaskDL;

#define dgGiKamaroMaskTLUT "__OTR__objects/object_gi_mask17/gGiKamaroMaskTLUT"
static const ALIGN_ASSET(2) char gGiKamaroMaskTLUT[] = dgGiKamaroMaskTLUT;

#define dgGiKamaroMaskStitchesTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskStitchesTex"
static const ALIGN_ASSET(2) char gGiKamaroMaskStitchesTex[] = dgGiKamaroMaskStitchesTex;

#define dgGiKamaroMaskEyeTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskEyeTex"
static const ALIGN_ASSET(2) char gGiKamaroMaskEyeTex[] = dgGiKamaroMaskEyeTex;

#define dgGiKamaroMaskSpotTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskSpotTex"
static const ALIGN_ASSET(2) char gGiKamaroMaskSpotTex[] = dgGiKamaroMaskSpotTex;

#define dgGiKamaroMaskHairChinTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskHairChinTex"
static const ALIGN_ASSET(2) char gGiKamaroMaskHairChinTex[] = dgGiKamaroMaskHairChinTex;

#define dgGiKamaroMaskNoseEarTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskNoseEarTex"
static const ALIGN_ASSET(2) char gGiKamaroMaskNoseEarTex[] = dgGiKamaroMaskNoseEarTex;

#define dgGiKamaroMaskPonytailTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskPonytailTex"
static const ALIGN_ASSET(2) char gGiKamaroMaskPonytailTex[] = dgGiKamaroMaskPonytailTex;
#endif // OBJECTS_OBJECT_GI_MASK17_H
