#ifndef Z2_MITURIN_Z2_MITURIN_ROOM_01_H
#define Z2_MITURIN_Z2_MITURIN_ROOM_01_H 1

#include "align_asset_macro.h"

#define dZ2_MITURIN_room_01DL_004668 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_004668"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_004668[] = dZ2_MITURIN_room_01DL_004668;

#define dZ2_MITURIN_room_01DL_006370 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_006370"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_006370[] = dZ2_MITURIN_room_01DL_006370;

#define dZ2_MITURIN_room_01DL_0054D0 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_0054D0"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_0054D0[] = dZ2_MITURIN_room_01DL_0054D0;

#define dZ2_MITURIN_room_01DL_004DA0 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_004DA0"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_004DA0[] = dZ2_MITURIN_room_01DL_004DA0;

#define dZ2_MITURIN_room_01DL_006980 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_006980"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_006980[] = dZ2_MITURIN_room_01DL_006980;

#define dZ2_MITURIN_room_01DL_0016B8 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_0016B8"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_0016B8[] = dZ2_MITURIN_room_01DL_0016B8;

#define dZ2_MITURIN_room_01DL_000C30 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_000C30"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_000C30[] = dZ2_MITURIN_room_01DL_000C30;

#define dZ2_MITURIN_room_01Tex_008060 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01Tex_008060"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01Tex_008060[] = dZ2_MITURIN_room_01Tex_008060;

#define dZ2_MITURIN_room_01DL_003938 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_003938"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_003938[] = dZ2_MITURIN_room_01DL_003938;

#define dZ2_MITURIN_room_01DL_002458 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_002458"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_002458[] = dZ2_MITURIN_room_01DL_002458;

#define dZ2_MITURIN_room_01DL_002C68 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_002C68"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_002C68[] = dZ2_MITURIN_room_01DL_002C68;

#define dZ2_MITURIN_room_01DL_003320 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_003320"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_003320[] = dZ2_MITURIN_room_01DL_003320;

#define dZ2_MITURIN_room_01DL_001CA0 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_001CA0"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_001CA0[] = dZ2_MITURIN_room_01DL_001CA0;

#define dZ2_MITURIN_room_01Tex_006C60 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01Tex_006C60"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01Tex_006C60[] = dZ2_MITURIN_room_01Tex_006C60;

#define dZ2_MITURIN_room_01DL_006B40 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01DL_006B40"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01DL_006B40[] = dZ2_MITURIN_room_01DL_006B40;

#define dZ2_MITURIN_room_01Tex_007060 "__OTR__scenes/nonmq/Z2_MITURIN_scene/Z2_MITURIN_room_01Tex_007060"
static const ALIGN_ASSET(2) char Z2_MITURIN_room_01Tex_007060[] = dZ2_MITURIN_room_01Tex_007060;

#endif // Z2_MITURIN_Z2_MITURIN_ROOM_01_H
