#ifndef Z2_13HUBUKINOMITI_Z2_13HUBUKINOMITI_ROOM_00_H
#define Z2_13HUBUKINOMITI_Z2_13HUBUKINOMITI_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_13HUBUKINOMITI_room_00DL_000E90 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_000E90"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_000E90[] = dZ2_13HUBUKINOMITI_room_00DL_000E90;

#define dZ2_13HUBUKINOMITI_room_00DL_0043D0 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_0043D0"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_0043D0[] = dZ2_13HUBUKINOMITI_room_00DL_0043D0;

#define dZ2_13HUBUKINOMITI_room_00DL_001350 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_001350"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_001350[] = dZ2_13HUBUKINOMITI_room_00DL_001350;

#define dZ2_13HUBUKINOMITI_room_00DL_001C30 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_001C30"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_001C30[] = dZ2_13HUBUKINOMITI_room_00DL_001C30;

#define dZ2_13HUBUKINOMITI_room_00DL_002AB8 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_002AB8"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_002AB8[] = dZ2_13HUBUKINOMITI_room_00DL_002AB8;

#define dZ2_13HUBUKINOMITI_room_00DL_003820 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_003820"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_003820[] = dZ2_13HUBUKINOMITI_room_00DL_003820;

#define dZ2_13HUBUKINOMITI_room_00DL_003CD0 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_003CD0"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_003CD0[] = dZ2_13HUBUKINOMITI_room_00DL_003CD0;

#define dZ2_13HUBUKINOMITI_room_00DL_0040E8 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00DL_0040E8"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00DL_0040E8[] = dZ2_13HUBUKINOMITI_room_00DL_0040E8;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_000E90 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_000E90"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_000E90[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_000E90;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_0043D0 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_0043D0"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_0043D0[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_0043D0;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_001350 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_001350"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_001350[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_001350;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_001C30 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_001C30"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_001C30[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_001C30;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_002AB8 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_002AB8"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_002AB8[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_002AB8;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_003820 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_003820"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_003820[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_003820;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_003CD0 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_003CD0"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_003CD0[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_003CD0;

#define dZ2_13HUBUKINOMITI_room_00Set_000410DL_0040E8 "__OTR__scenes/nonmq/Z2_13HUBUKINOMITI_scene/Z2_13HUBUKINOMITI_room_00Set_000410DL_0040E8"
static const ALIGN_ASSET(2) char Z2_13HUBUKINOMITI_room_00Set_000410DL_0040E8[] = dZ2_13HUBUKINOMITI_room_00Set_000410DL_0040E8;

#endif // Z2_13HUBUKINOMITI_Z2_13HUBUKINOMITI_ROOM_00_H
