#ifndef OBJECTS_OBJECT_KZSAKU_H
#define OBJECTS_OBJECT_KZSAKU_H 1

#include "align_asset_macro.h"

#define dgUnderwaterGrateDL "__OTR__objects/object_kzsaku/gUnderwaterGrateDL"
static const ALIGN_ASSET(2) char gUnderwaterGrateDL[] = dgUnderwaterGrateDL;

#define dgUnderwaterGrateTex "__OTR__objects/object_kzsaku/gUnderwaterGrateTex"
static const ALIGN_ASSET(2) char gUnderwaterGrateTex[] = dgUnderwaterGrateTex;

#define dgUnderwaterGrateCol "__OTR__objects/object_kzsaku/gUnderwaterGrateCol"
static const ALIGN_ASSET(2) char gUnderwaterGrateCol[] = dgUnderwaterGrateCol;
#endif // OBJECTS_OBJECT_KZSAKU_H
