#ifndef OBJECTS_OBJECT_OBJ_TOKEIDAI_H
#define OBJECTS_OBJECT_OBJ_TOKEIDAI_H 1

#include "align_asset_macro.h"

#define dgClockTowerClockFaceTopTLUT "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceTopTLUT"
static const ALIGN_ASSET(2) char gClockTowerClockFaceTopTLUT[] = dgClockTowerClockFaceTopTLUT;

#define dgClockTowerClockFaceBottomTLUT "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceBottomTLUT"
static const ALIGN_ASSET(2) char gClockTowerClockFaceBottomTLUT[] = dgClockTowerClockFaceBottomTLUT;

#define dgClockTowerSpotlightShineTex "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightShineTex"
static const ALIGN_ASSET(2) char gClockTowerSpotlightShineTex[] = dgClockTowerSpotlightShineTex;

#define dgClockTowerBrickTex "__OTR__objects/object_obj_tokeidai/gClockTowerBrickTex"
static const ALIGN_ASSET(2) char gClockTowerBrickTex[] = dgClockTowerBrickTex;

#define dgClockTowerCounterweightBeamSide1Tex "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightBeamSide1Tex"
static const ALIGN_ASSET(2) char gClockTowerCounterweightBeamSide1Tex[] = dgClockTowerCounterweightBeamSide1Tex;

#define dgClockTowerCounterweightBeamSide2Tex "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightBeamSide2Tex"
static const ALIGN_ASSET(2) char gClockTowerCounterweightBeamSide2Tex[] = dgClockTowerCounterweightBeamSide2Tex;

#define dgClockTowerExteriorGearFaceTex "__OTR__objects/object_obj_tokeidai/gClockTowerExteriorGearFaceTex"
static const ALIGN_ASSET(2) char gClockTowerExteriorGearFaceTex[] = dgClockTowerExteriorGearFaceTex;

#define dgClockTowerExteriorGearSidesAndMinuteRingBackTex "__OTR__objects/object_obj_tokeidai/gClockTowerExteriorGearSidesAndMinuteRingBackTex"
static const ALIGN_ASSET(2) char gClockTowerExteriorGearSidesAndMinuteRingBackTex[] = dgClockTowerExteriorGearSidesAndMinuteRingBackTex;

#define dgClockTowerClockCenterTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockCenterTex"
static const ALIGN_ASSET(2) char gClockTowerClockCenterTex[] = dgClockTowerClockCenterTex;

#define dgClockTowerClockCenterSidesTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockCenterSidesTex"
static const ALIGN_ASSET(2) char gClockTowerClockCenterSidesTex[] = dgClockTowerClockCenterSidesTex;

#define dgClockTowerHandTex "__OTR__objects/object_obj_tokeidai/gClockTowerHandTex"
static const ALIGN_ASSET(2) char gClockTowerHandTex[] = dgClockTowerHandTex;

#define dgClockTowerSunAndMoonPanelSidesTex "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelSidesTex"
static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelSidesTex[] = dgClockTowerSunAndMoonPanelSidesTex;

#define dgClockTowerSunAndMoonPanelMoonTex "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelMoonTex"
static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelMoonTex[] = dgClockTowerSunAndMoonPanelMoonTex;

#define dgClockTowerSunAndMoonPanelSunTex "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelSunTex"
static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelSunTex[] = dgClockTowerSunAndMoonPanelSunTex;

#define dgClockTowerMinuteRingFace1Tex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingFace1Tex"
static const ALIGN_ASSET(2) char gClockTowerMinuteRingFace1Tex[] = dgClockTowerMinuteRingFace1Tex;

#define dgClockTowerMinuteRingFace2Tex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingFace2Tex"
static const ALIGN_ASSET(2) char gClockTowerMinuteRingFace2Tex[] = dgClockTowerMinuteRingFace2Tex;

#define dgClockTowerMinuteRingFace3Tex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingFace3Tex"
static const ALIGN_ASSET(2) char gClockTowerMinuteRingFace3Tex[] = dgClockTowerMinuteRingFace3Tex;

#define dgClockTowerMinuteRingSidesTex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingSidesTex"
static const ALIGN_ASSET(2) char gClockTowerMinuteRingSidesTex[] = dgClockTowerMinuteRingSidesTex;

#define dgClockTowerClockFaceTopTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceTopTex"
static const ALIGN_ASSET(2) char gClockTowerClockFaceTopTex[] = dgClockTowerClockFaceTopTex;

#define dgClockTowerClockFaceBottomTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceBottomTex"
static const ALIGN_ASSET(2) char gClockTowerClockFaceBottomTex[] = dgClockTowerClockFaceBottomTex;

#define dgClockTowerClockFacePanelBarTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFacePanelBarTex"
static const ALIGN_ASSET(2) char gClockTowerClockFacePanelBarTex[] = dgClockTowerClockFacePanelBarTex;

#define dgClockTowerUnusedBrickTex "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedBrickTex"
static const ALIGN_ASSET(2) char gClockTowerUnusedBrickTex[] = dgClockTowerUnusedBrickTex;

#define dgClockTowerUnusedMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedMaskTex"
static const ALIGN_ASSET(2) char gClockTowerUnusedMaskTex[] = dgClockTowerUnusedMaskTex;

#define dgClockTowerSpotlightBeamTex "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightBeamTex"
static const ALIGN_ASSET(2) char gClockTowerSpotlightBeamTex[] = dgClockTowerSpotlightBeamTex;

#define dgClockTowerSpotlightMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightMaskTex"
static const ALIGN_ASSET(2) char gClockTowerSpotlightMaskTex[] = dgClockTowerSpotlightMaskTex;

#define dgClockTowerCounterweightMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightMaskTex"
static const ALIGN_ASSET(2) char gClockTowerCounterweightMaskTex[] = dgClockTowerCounterweightMaskTex;

#define dgClockTowerUnusedTowerWallMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedTowerWallMaskTex"
static const ALIGN_ASSET(2) char gClockTowerUnusedTowerWallMaskTex[] = dgClockTowerUnusedTowerWallMaskTex;

#define dgClockTowerStaircaseToRooftopMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerStaircaseToRooftopMaskTex"
static const ALIGN_ASSET(2) char gClockTowerStaircaseToRooftopMaskTex[] = dgClockTowerStaircaseToRooftopMaskTex;

#define dgClockTowerUnusedEmpty1DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty1DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty1DL[] = dgClockTowerUnusedEmpty1DL;

#define dgClockTowerTerminaFieldWallsDL "__OTR__objects/object_obj_tokeidai/gClockTowerTerminaFieldWallsDL"
static const ALIGN_ASSET(2) char gClockTowerTerminaFieldWallsDL[] = dgClockTowerTerminaFieldWallsDL;

#define dgClockTowerTerminaFieldWallsBrickTex "__OTR__objects/object_obj_tokeidai/gClockTowerTerminaFieldWallsBrickTex"
static const ALIGN_ASSET(2) char gClockTowerTerminaFieldWallsBrickTex[] = dgClockTowerTerminaFieldWallsBrickTex;

#define dgClockTowerTerminaFieldWallsMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerTerminaFieldWallsMaskTex"
static const ALIGN_ASSET(2) char gClockTowerTerminaFieldWallsMaskTex[] = dgClockTowerTerminaFieldWallsMaskTex;

#define dgClockTowerSpotlightDL "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightDL"
static const ALIGN_ASSET(2) char gClockTowerSpotlightDL[] = dgClockTowerSpotlightDL;

#define dgClockTowerCounterweightDL "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightDL"
static const ALIGN_ASSET(2) char gClockTowerCounterweightDL[] = dgClockTowerCounterweightDL;

#define dgClockTowerUnusedTexAnim "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedTexAnim"
static const ALIGN_ASSET(2) char gClockTowerUnusedTexAnim[] = dgClockTowerUnusedTexAnim;

#define dgClockTowerUnusedEmpty2DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty2DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty2DL[] = dgClockTowerUnusedEmpty2DL;

#define dgClockTowerExteriorGearDL "__OTR__objects/object_obj_tokeidai/gClockTowerExteriorGearDL"
static const ALIGN_ASSET(2) char gClockTowerExteriorGearDL[] = dgClockTowerExteriorGearDL;

#define dgClockTowerUnusedEmpty3DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty3DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty3DL[] = dgClockTowerUnusedEmpty3DL;

#define dgClockTowerClockCenterAndHandDL "__OTR__objects/object_obj_tokeidai/gClockTowerClockCenterAndHandDL"
static const ALIGN_ASSET(2) char gClockTowerClockCenterAndHandDL[] = dgClockTowerClockCenterAndHandDL;

#define dgClockTowerUnusedEmpty4DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty4DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty4DL[] = dgClockTowerUnusedEmpty4DL;

#define dgClockTowerSunAndMoonPanelDL "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelDL"
static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelDL[] = dgClockTowerSunAndMoonPanelDL;

#define dgClockTowerUnusedEmpty5DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty5DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty5DL[] = dgClockTowerUnusedEmpty5DL;

#define dgClockTowerMinuteRingDL "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingDL"
static const ALIGN_ASSET(2) char gClockTowerMinuteRingDL[] = dgClockTowerMinuteRingDL;

#define dgClockTowerUnusedEmpty6DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty6DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty6DL[] = dgClockTowerUnusedEmpty6DL;

#define dgClockTowerUnusedTowerWallDL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedTowerWallDL"
static const ALIGN_ASSET(2) char gClockTowerUnusedTowerWallDL[] = dgClockTowerUnusedTowerWallDL;

#define dgClockTowerEmptyDL "__OTR__objects/object_obj_tokeidai/gClockTowerEmptyDL"
static const ALIGN_ASSET(2) char gClockTowerEmptyDL[] = dgClockTowerEmptyDL;

#define dgClockTowerStaircaseToRooftopDL "__OTR__objects/object_obj_tokeidai/gClockTowerStaircaseToRooftopDL"
static const ALIGN_ASSET(2) char gClockTowerStaircaseToRooftopDL[] = dgClockTowerStaircaseToRooftopDL;

#define dgClockTowerClockFaceBackTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceBackTex"
static const ALIGN_ASSET(2) char gClockTowerClockFaceBackTex[] = dgClockTowerClockFaceBackTex;

#define dgClockTowerUnusedEmpty7DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty7DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty7DL[] = dgClockTowerUnusedEmpty7DL;

#define dgClockTowerClockFaceDL "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceDL"
static const ALIGN_ASSET(2) char gClockTowerClockFaceDL[] = dgClockTowerClockFaceDL;

#define dgClockTowerUnusedEmpty8DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty8DL"
static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty8DL[] = dgClockTowerUnusedEmpty8DL;

#define dgWallClockClockFaceDL "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceDL"
static const ALIGN_ASSET(2) char gWallClockClockFaceDL[] = dgWallClockClockFaceDL;

#define dgWallClockClockFaceBackTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceBackTex"
static const ALIGN_ASSET(2) char gWallClockClockFaceBackTex[] = dgWallClockClockFaceBackTex;

#define dgWallClockClockFaceBottomTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceBottomTex"
static const ALIGN_ASSET(2) char gWallClockClockFaceBottomTex[] = dgWallClockClockFaceBottomTex;

#define dgWallClockClockFaceTopTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceTopTex"
static const ALIGN_ASSET(2) char gWallClockClockFaceTopTex[] = dgWallClockClockFaceTopTex;

#define dgWallClockClockFacePanelBarTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFacePanelBarTex"
static const ALIGN_ASSET(2) char gWallClockClockFacePanelBarTex[] = dgWallClockClockFacePanelBarTex;

#endif // OBJECTS_OBJECT_OBJ_TOKEIDAI_H
