#ifndef OBJECTS_OBJECT_GI_BOTTLE_H
#define OBJECTS_OBJECT_GI_BOTTLE_H 1

#include "align_asset_macro.h"

#define dgGiEmptyBottleCorkDL "__OTR__objects/object_gi_bottle/gGiEmptyBottleCorkDL"
static const ALIGN_ASSET(2) char gGiEmptyBottleCorkDL[] = dgGiEmptyBottleCorkDL;

#define dgGiEmptyBottleGlassDL "__OTR__objects/object_gi_bottle/gGiEmptyBottleGlassDL"
static const ALIGN_ASSET(2) char gGiEmptyBottleGlassDL[] = dgGiEmptyBottleGlassDL;
#endif // OBJECTS_OBJECT_GI_BOTTLE_H
