#ifndef Z2_MUSICHOUSE_Z2_MUSICHOUSE_H
#define Z2_MUSICHOUSE_Z2_MUSICHOUSE_H 1

#include "align_asset_macro.h"

#define dZ2_MUSICHOUSECollisionHeader_008334 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECollisionHeader_008334"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSECollisionHeader_008334[] = dZ2_MUSICHOUSECollisionHeader_008334;

#define dZ2_MUSICHOUSECutsceneData_000120 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_000120"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSECutsceneData_000120[] = dZ2_MUSICHOUSECutsceneData_000120;

#define dZ2_MUSICHOUSECutsceneData_0005D0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_0005D0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSECutsceneData_0005D0[] = dZ2_MUSICHOUSECutsceneData_0005D0;

#define dZ2_MUSICHOUSECutsceneData_0014E0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_0014E0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSECutsceneData_0014E0[] = dZ2_MUSICHOUSECutsceneData_0014E0;

#define dZ2_MUSICHOUSECutsceneData_002580 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_002580"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSECutsceneData_002580[] = dZ2_MUSICHOUSECutsceneData_002580;

#define dZ2_MUSICHOUSECutsceneData_003490 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_003490"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSECutsceneData_003490[] = dZ2_MUSICHOUSECutsceneData_003490;

#define dZ2_MUSICHOUSETex_00A300 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A300"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00A300[] = dZ2_MUSICHOUSETex_00A300;

#define dZ2_MUSICHOUSETex_00B100 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B100"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00B100[] = dZ2_MUSICHOUSETex_00B100;

#define dZ2_MUSICHOUSETex_009DC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009DC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_009DC0[] = dZ2_MUSICHOUSETex_009DC0;

#define dZ2_MUSICHOUSETex_00A1C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A1C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00A1C0[] = dZ2_MUSICHOUSETex_00A1C0;

#define dZ2_MUSICHOUSETex_00A2C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A2C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00A2C0[] = dZ2_MUSICHOUSETex_00A2C0;

#define dZ2_MUSICHOUSETex_008A60 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008A60"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_008A60[] = dZ2_MUSICHOUSETex_008A60;

#define dZ2_MUSICHOUSETex_00B000 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B000"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00B000[] = dZ2_MUSICHOUSETex_00B000;

#define dZ2_MUSICHOUSETex_00C6C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00C6C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00C6C0[] = dZ2_MUSICHOUSETex_00C6C0;

#define dZ2_MUSICHOUSETex_008560 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008560"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_008560[] = dZ2_MUSICHOUSETex_008560;

#define dZ2_MUSICHOUSETex_00D4C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00D4C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00D4C0[] = dZ2_MUSICHOUSETex_00D4C0;

#define dZ2_MUSICHOUSETex_00D8C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00D8C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00D8C0[] = dZ2_MUSICHOUSETex_00D8C0;

#define dZ2_MUSICHOUSETex_008960 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008960"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_008960[] = dZ2_MUSICHOUSETex_008960;

#define dZ2_MUSICHOUSETex_00E4C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00E4C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00E4C0[] = dZ2_MUSICHOUSETex_00E4C0;

#define dZ2_MUSICHOUSETex_00EBC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00EBC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00EBC0[] = dZ2_MUSICHOUSETex_00EBC0;

#define dZ2_MUSICHOUSETLUT_019600 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETLUT_019600"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETLUT_019600[] = dZ2_MUSICHOUSETLUT_019600;

#define dZ2_MUSICHOUSETex_00FBC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00FBC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00FBC0[] = dZ2_MUSICHOUSETex_00FBC0;

#define dZ2_MUSICHOUSETex_0100C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0100C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0100C0[] = dZ2_MUSICHOUSETex_0100C0;

#define dZ2_MUSICHOUSETex_0110C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0110C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0110C0[] = dZ2_MUSICHOUSETex_0110C0;

#define dZ2_MUSICHOUSETex_0112C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0112C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0112C0[] = dZ2_MUSICHOUSETex_0112C0;

#define dZ2_MUSICHOUSETex_0114C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0114C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0114C0[] = dZ2_MUSICHOUSETex_0114C0;

#define dZ2_MUSICHOUSETex_0115C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0115C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0115C0[] = dZ2_MUSICHOUSETex_0115C0;

#define dZ2_MUSICHOUSETex_011DC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_011DC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_011DC0[] = dZ2_MUSICHOUSETex_011DC0;

#define dZ2_MUSICHOUSETex_011EC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_011EC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_011EC0[] = dZ2_MUSICHOUSETex_011EC0;

#define dZ2_MUSICHOUSETex_011FC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_011FC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_011FC0[] = dZ2_MUSICHOUSETex_011FC0;

#define dZ2_MUSICHOUSETex_012000 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012000"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_012000[] = dZ2_MUSICHOUSETex_012000;

#define dZ2_MUSICHOUSETex_012400 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012400"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_012400[] = dZ2_MUSICHOUSETex_012400;

#define dZ2_MUSICHOUSETex_012C00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012C00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_012C00[] = dZ2_MUSICHOUSETex_012C00;

#define dZ2_MUSICHOUSETex_013500 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013500"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_013500[] = dZ2_MUSICHOUSETex_013500;

#define dZ2_MUSICHOUSETex_013F00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013F00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_013F00[] = dZ2_MUSICHOUSETex_013F00;

#define dZ2_MUSICHOUSETex_015300 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015300"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_015300[] = dZ2_MUSICHOUSETex_015300;

#define dZ2_MUSICHOUSETex_015700 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015700"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_015700[] = dZ2_MUSICHOUSETex_015700;

#define dZ2_MUSICHOUSETex_015B00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015B00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_015B00[] = dZ2_MUSICHOUSETex_015B00;

#define dZ2_MUSICHOUSETex_016900 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016900"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_016900[] = dZ2_MUSICHOUSETex_016900;

#define dZ2_MUSICHOUSETex_016B00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016B00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_016B00[] = dZ2_MUSICHOUSETex_016B00;

#define dZ2_MUSICHOUSETex_018700 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018700"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_018700[] = dZ2_MUSICHOUSETex_018700;

#define dZ2_MUSICHOUSETex_018800 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018800"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_018800[] = dZ2_MUSICHOUSETex_018800;

#define dZ2_MUSICHOUSETex_010EC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_010EC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_010EC0[] = dZ2_MUSICHOUSETex_010EC0;

#define dZ2_MUSICHOUSETex_016F00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016F00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_016F00[] = dZ2_MUSICHOUSETex_016F00;

#define dZ2_MUSICHOUSETex_013100 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013100"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_013100[] = dZ2_MUSICHOUSETex_013100;

#define dZ2_MUSICHOUSETex_019500 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_019500"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_019500[] = dZ2_MUSICHOUSETex_019500;

#define dZ2_MUSICHOUSETex_018900 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018900"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_018900[] = dZ2_MUSICHOUSETex_018900;

#define dZ2_MUSICHOUSETex_017700 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_017700"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_017700[] = dZ2_MUSICHOUSETex_017700;

#define dZ2_MUSICHOUSETex_012D00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012D00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_012D00[] = dZ2_MUSICHOUSETex_012D00;

#define dZ2_MUSICHOUSETex_009360 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009360"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_009360[] = dZ2_MUSICHOUSETex_009360;

#define dZ2_MUSICHOUSETex_00FCC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00FCC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00FCC0[] = dZ2_MUSICHOUSETex_00FCC0;

#define dZ2_MUSICHOUSETLUT_009B60 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETLUT_009B60"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETLUT_009B60[] = dZ2_MUSICHOUSETLUT_009B60;

#define dZ2_MUSICHOUSETex_008D60 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008D60"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_008D60[] = dZ2_MUSICHOUSETex_008D60;

#define dZ2_MUSICHOUSETLUT_009D60 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETLUT_009D60"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETLUT_009D60[] = dZ2_MUSICHOUSETLUT_009D60;

#define dZ2_MUSICHOUSETex_009160 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009160"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_009160[] = dZ2_MUSICHOUSETex_009160;

#define dZ2_MUSICHOUSETex_008B60 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008B60"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_008B60[] = dZ2_MUSICHOUSETex_008B60;

#define dZ2_MUSICHOUSETex_008360 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008360"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_008360[] = dZ2_MUSICHOUSETex_008360;

#define dZ2_MUSICHOUSETex_018D00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018D00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_018D00[] = dZ2_MUSICHOUSETex_018D00;

#define dZ2_MUSICHOUSETex_009D80 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009D80"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_009D80[] = dZ2_MUSICHOUSETex_009D80;

#define dZ2_MUSICHOUSETex_00A500 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A500"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00A500[] = dZ2_MUSICHOUSETex_00A500;

#define dZ2_MUSICHOUSETex_00AD00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00AD00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00AD00[] = dZ2_MUSICHOUSETex_00AD00;

#define dZ2_MUSICHOUSETex_00B700 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B700"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00B700[] = dZ2_MUSICHOUSETex_00B700;

#define dZ2_MUSICHOUSETex_00CEC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00CEC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00CEC0[] = dZ2_MUSICHOUSETex_00CEC0;

#define dZ2_MUSICHOUSETex_00D0C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00D0C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00D0C0[] = dZ2_MUSICHOUSETex_00D0C0;

#define dZ2_MUSICHOUSETex_00DCC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00DCC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00DCC0[] = dZ2_MUSICHOUSETex_00DCC0;

#define dZ2_MUSICHOUSETex_00E8C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00E8C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00E8C0[] = dZ2_MUSICHOUSETex_00E8C0;

#define dZ2_MUSICHOUSETex_0106C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0106C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0106C0[] = dZ2_MUSICHOUSETex_0106C0;

#define dZ2_MUSICHOUSETex_0119C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0119C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0119C0[] = dZ2_MUSICHOUSETex_0119C0;

#define dZ2_MUSICHOUSETex_013D00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013D00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_013D00[] = dZ2_MUSICHOUSETex_013D00;

#define dZ2_MUSICHOUSETex_014100 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_014100"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_014100[] = dZ2_MUSICHOUSETex_014100;

#define dZ2_MUSICHOUSETex_014300 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_014300"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_014300[] = dZ2_MUSICHOUSETex_014300;

#define dZ2_MUSICHOUSETex_016100 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016100"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_016100[] = dZ2_MUSICHOUSETex_016100;

#define dZ2_MUSICHOUSETex_00AE00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00AE00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00AE00[] = dZ2_MUSICHOUSETex_00AE00;

#define dZ2_MUSICHOUSETex_00B300 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B300"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00B300[] = dZ2_MUSICHOUSETex_00B300;

#define dZ2_MUSICHOUSETex_00EAC0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00EAC0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_00EAC0[] = dZ2_MUSICHOUSETex_00EAC0;

#define dZ2_MUSICHOUSETex_0102C0 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0102C0"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_0102C0[] = dZ2_MUSICHOUSETex_0102C0;

#define dZ2_MUSICHOUSETex_015D00 "__OTR__scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015D00"
static const ALIGN_ASSET(2) char Z2_MUSICHOUSETex_015D00[] = dZ2_MUSICHOUSETex_015D00;
#endif // Z2_MUSICHOUSE_Z2_MUSICHOUSE_H
