#ifndef OBJECTS_OBJECT_OBJ_YASI_H
#define OBJECTS_OBJECT_OBJ_YASI_H 1

#include "align_asset_macro.h"

#define dgPalmTreeDL "__OTR__objects/object_obj_yasi/gPalmTreeDL"
static const ALIGN_ASSET(2) char gPalmTreeDL[] = dgPalmTreeDL;

#define dgPalmTreeTLUT "__OTR__objects/object_obj_yasi/gPalmTreeTLUT"
static const ALIGN_ASSET(2) char gPalmTreeTLUT[] = dgPalmTreeTLUT;

#define dgPalmTreeFrondTex "__OTR__objects/object_obj_yasi/gPalmTreeFrondTex"
static const ALIGN_ASSET(2) char gPalmTreeFrondTex[] = dgPalmTreeFrondTex;

#define dgPalmTreeDekuNutTex "__OTR__objects/object_obj_yasi/gPalmTreeDekuNutTex"
static const ALIGN_ASSET(2) char gPalmTreeDekuNutTex[] = dgPalmTreeDekuNutTex;

#define dgPalmTreeScarredWoodTex "__OTR__objects/object_obj_yasi/gPalmTreeScarredWoodTex"
static const ALIGN_ASSET(2) char gPalmTreeScarredWoodTex[] = dgPalmTreeScarredWoodTex;

#define dgPalmTreeWoodTex "__OTR__objects/object_obj_yasi/gPalmTreeWoodTex"
static const ALIGN_ASSET(2) char gPalmTreeWoodTex[] = dgPalmTreeWoodTex;

#define dgPalmTreeCol "__OTR__objects/object_obj_yasi/gPalmTreeCol"
static const ALIGN_ASSET(2) char gPalmTreeCol[] = dgPalmTreeCol;
#endif // OBJECTS_OBJECT_OBJ_YASI_H
