#ifndef OBJECTS_OBJECT_RANDOM_OBJ_H
#define OBJECTS_OBJECT_RANDOM_OBJ_H 1

#include "align_asset_macro.h"

#define dgSecretShrineSlidingDoorDL "__OTR__objects/object_random_obj/gSecretShrineSlidingDoorDL"
static const ALIGN_ASSET(2) char gSecretShrineSlidingDoorDL[] = dgSecretShrineSlidingDoorDL;

#define dgSecretShrineSlidingDoorTex "__OTR__objects/object_random_obj/gSecretShrineSlidingDoorTex"
static const ALIGN_ASSET(2) char gSecretShrineSlidingDoorTex[] = dgSecretShrineSlidingDoorTex;
#endif // OBJECTS_OBJECT_RANDOM_OBJ_H
