#ifndef OBJECTS_OBJECT_GI_LOACH_H
#define OBJECTS_OBJECT_GI_LOACH_H 1

#include "align_asset_macro.h"

#define dgGiHylianLoachDL "__OTR__objects/object_gi_loach/gGiHylianLoachDL"
static const ALIGN_ASSET(2) char gGiHylianLoachDL[] = dgGiHylianLoachDL;

#define dgGiHylianLoachEmptyDL "__OTR__objects/object_gi_loach/gGiHylianLoachEmptyDL"
static const ALIGN_ASSET(2) char gGiHylianLoachEmptyDL[] = dgGiHylianLoachEmptyDL;

#define dgGiHylianLoachBodyTex "__OTR__objects/object_gi_loach/gGiHylianLoachBodyTex"
static const ALIGN_ASSET(2) char gGiHylianLoachBodyTex[] = dgGiHylianLoachBodyTex;

#define dgGiHylianLoachSideFinTex "__OTR__objects/object_gi_loach/gGiHylianLoachSideFinTex"
static const ALIGN_ASSET(2) char gGiHylianLoachSideFinTex[] = dgGiHylianLoachSideFinTex;

#define dgGiHylianLoachBackFinTex "__OTR__objects/object_gi_loach/gGiHylianLoachBackFinTex"
static const ALIGN_ASSET(2) char gGiHylianLoachBackFinTex[] = dgGiHylianLoachBackFinTex;

#define dgGiHylianLoachEyeTex "__OTR__objects/object_gi_loach/gGiHylianLoachEyeTex"
static const ALIGN_ASSET(2) char gGiHylianLoachEyeTex[] = dgGiHylianLoachEyeTex;
#endif // OBJECTS_OBJECT_GI_LOACH_H
