#ifndef OVERLAYS_OVL_ARROW_FIRE_H
#define OVERLAYS_OVL_ARROW_FIRE_H 1

#include "align_asset_macro.h"

#define dgFireArrowMaskTex "__OTR__overlays/ovl_Arrow_Fire/gFireArrowMaskTex"
static const ALIGN_ASSET(2) char gFireArrowMaskTex[] = dgFireArrowMaskTex;

#define dgFireArrowTex "__OTR__overlays/ovl_Arrow_Fire/gFireArrowTex"
static const ALIGN_ASSET(2) char gFireArrowTex[] = dgFireArrowTex;

#define dgFireArrowVtx "__OTR__overlays/ovl_Arrow_Fire/gFireArrowVtx"
static const ALIGN_ASSET(2) char gFireArrowVtx[] = dgFireArrowVtx;

#define dgFireArrowMaterialDL "__OTR__overlays/ovl_Arrow_Fire/gFireArrowMaterialDL"
static const ALIGN_ASSET(2) char gFireArrowMaterialDL[] = dgFireArrowMaterialDL;

#define dgFireArrowModelDL "__OTR__overlays/ovl_Arrow_Fire/gFireArrowModelDL"
static const ALIGN_ASSET(2) char gFireArrowModelDL[] = dgFireArrowModelDL;
#endif // OVERLAYS_OVL_ARROW_FIRE_H
