#ifndef Z2_INSIDETOWER_Z2_INSIDETOWER_ROOM_00_H
#define Z2_INSIDETOWER_Z2_INSIDETOWER_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_INSIDETOWER_room_00DL_000760 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_000760"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_000760[] = dZ2_INSIDETOWER_room_00DL_000760;

#define dZ2_INSIDETOWER_room_00TLUT_00B978 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00TLUT_00B978"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00TLUT_00B978[] = dZ2_INSIDETOWER_room_00TLUT_00B978;

#define dZ2_INSIDETOWER_room_00Tex_007F78 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_007F78"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_007F78[] = dZ2_INSIDETOWER_room_00Tex_007F78;

#define dZ2_INSIDETOWER_room_00Tex_009B78 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_009B78"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_009B78[] = dZ2_INSIDETOWER_room_00Tex_009B78;

#define dZ2_INSIDETOWER_room_00TLUT_00BB98 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00TLUT_00BB98"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00TLUT_00BB98[] = dZ2_INSIDETOWER_room_00TLUT_00BB98;

#define dZ2_INSIDETOWER_room_00Tex_00B178 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00B178"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00B178[] = dZ2_INSIDETOWER_room_00Tex_00B178;

#define dZ2_INSIDETOWER_room_00DL_004E50 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_004E50"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_004E50[] = dZ2_INSIDETOWER_room_00DL_004E50;

#define dZ2_INSIDETOWER_room_00TLUT_00B998 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00TLUT_00B998"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00TLUT_00B998[] = dZ2_INSIDETOWER_room_00TLUT_00B998;

#define dZ2_INSIDETOWER_room_00Tex_008778 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_008778"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_008778[] = dZ2_INSIDETOWER_room_00Tex_008778;

#define dZ2_INSIDETOWER_room_00DL_00C420 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_00C420"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_00C420[] = dZ2_INSIDETOWER_room_00DL_00C420;

#define dZ2_INSIDETOWER_room_00Tex_00DA10 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00DA10"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00DA10[] = dZ2_INSIDETOWER_room_00Tex_00DA10;

#define dZ2_INSIDETOWER_room_00DL_0051E0 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_0051E0"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_0051E0[] = dZ2_INSIDETOWER_room_00DL_0051E0;

#define dZ2_INSIDETOWER_room_00DL_00C770 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_00C770"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_00C770[] = dZ2_INSIDETOWER_room_00DL_00C770;

#define dZ2_INSIDETOWER_room_00Tex_00EA10 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00EA10"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00EA10[] = dZ2_INSIDETOWER_room_00Tex_00EA10;

#define dZ2_INSIDETOWER_room_00DL_002618 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_002618"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_002618[] = dZ2_INSIDETOWER_room_00DL_002618;

#define dZ2_INSIDETOWER_room_00Tex_007778 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_007778"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_007778[] = dZ2_INSIDETOWER_room_00Tex_007778;

#define dZ2_INSIDETOWER_room_00Tex_00A978 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00A978"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00A978[] = dZ2_INSIDETOWER_room_00Tex_00A978;

#define dZ2_INSIDETOWER_room_00DL_006620 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_006620"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_006620[] = dZ2_INSIDETOWER_room_00DL_006620;

#define dZ2_INSIDETOWER_room_00Tex_00A578 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00A578"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00A578[] = dZ2_INSIDETOWER_room_00Tex_00A578;

#define dZ2_INSIDETOWER_room_00DL_003338 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_003338"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_003338[] = dZ2_INSIDETOWER_room_00DL_003338;

#define dZ2_INSIDETOWER_room_00Tex_007378 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_007378"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_007378[] = dZ2_INSIDETOWER_room_00Tex_007378;

#define dZ2_INSIDETOWER_room_00DL_003AF8 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_003AF8"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_003AF8[] = dZ2_INSIDETOWER_room_00DL_003AF8;

#define dZ2_INSIDETOWER_room_00DL_00C5B8 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_00C5B8"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_00C5B8[] = dZ2_INSIDETOWER_room_00DL_00C5B8;

#define dZ2_INSIDETOWER_room_00Tex_00F210 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00F210"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00F210[] = dZ2_INSIDETOWER_room_00Tex_00F210;

#define dZ2_INSIDETOWER_room_00DL_001008 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_001008"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_001008[] = dZ2_INSIDETOWER_room_00DL_001008;

#define dZ2_INSIDETOWER_room_00Tex_006B78 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_006B78"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_006B78[] = dZ2_INSIDETOWER_room_00Tex_006B78;

#define dZ2_INSIDETOWER_room_00DL_0063D0 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_0063D0"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_0063D0[] = dZ2_INSIDETOWER_room_00DL_0063D0;

#define dZ2_INSIDETOWER_room_00Tex_006F78 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_006F78"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_006F78[] = dZ2_INSIDETOWER_room_00Tex_006F78;

#define dZ2_INSIDETOWER_room_00Tex_00A378 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00A378"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00A378[] = dZ2_INSIDETOWER_room_00Tex_00A378;

#define dZ2_INSIDETOWER_room_00DL_00C668 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_00C668"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_00C668[] = dZ2_INSIDETOWER_room_00DL_00C668;

#define dZ2_INSIDETOWER_room_00DL_006980 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_006980"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_006980[] = dZ2_INSIDETOWER_room_00DL_006980;

#define dZ2_INSIDETOWER_room_00DL_004770 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_004770"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_004770[] = dZ2_INSIDETOWER_room_00DL_004770;

#define dZ2_INSIDETOWER_room_00Tex_008B78 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_008B78"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_008B78[] = dZ2_INSIDETOWER_room_00Tex_008B78;

#define dZ2_INSIDETOWER_room_00Tex_009378 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_009378"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_009378[] = dZ2_INSIDETOWER_room_00Tex_009378;

#define dZ2_INSIDETOWER_room_00DL_005D78 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_005D78"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_005D78[] = dZ2_INSIDETOWER_room_00DL_005D78;

#define dZ2_INSIDETOWER_room_00DL_00C8F8 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00DL_00C8F8"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00DL_00C8F8[] = dZ2_INSIDETOWER_room_00DL_00C8F8;

#define dZ2_INSIDETOWER_room_00Tex_00CA10 "__OTR__scenes/nonmq/Z2_INSIDETOWER_scene/Z2_INSIDETOWER_room_00Tex_00CA10"
static const ALIGN_ASSET(2) char Z2_INSIDETOWER_room_00Tex_00CA10[] = dZ2_INSIDETOWER_room_00Tex_00CA10;

#endif // Z2_INSIDETOWER_Z2_INSIDETOWER_ROOM_00_H
