#ifndef OBJECTS_OBJECT_GI_MASK14_H
#define OBJECTS_OBJECT_GI_MASK14_H 1

#include "align_asset_macro.h"

#define dgGiGreatFairyMaskLeavesDL "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskLeavesDL"
static const ALIGN_ASSET(2) char gGiGreatFairyMaskLeavesDL[] = dgGiGreatFairyMaskLeavesDL;

#define dgGiGreatFairyMaskFaceDL "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskFaceDL"
static const ALIGN_ASSET(2) char gGiGreatFairyMaskFaceDL[] = dgGiGreatFairyMaskFaceDL;

#define dgGiGreatFairyMaskHairTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskHairTex"
static const ALIGN_ASSET(2) char gGiGreatFairyMaskHairTex[] = dgGiGreatFairyMaskHairTex;

#define dgGiGreatFairyMaskLeafTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskLeafTex"
static const ALIGN_ASSET(2) char gGiGreatFairyMaskLeafTex[] = dgGiGreatFairyMaskLeafTex;

#define dgGiGreatFairyMaskEyeTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskEyeTex"
static const ALIGN_ASSET(2) char gGiGreatFairyMaskEyeTex[] = dgGiGreatFairyMaskEyeTex;

#define dgGiGreatFairyMaskMouthTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskMouthTex"
static const ALIGN_ASSET(2) char gGiGreatFairyMaskMouthTex[] = dgGiGreatFairyMaskMouthTex;
#endif // OBJECTS_OBJECT_GI_MASK14_H
