#ifndef Z2_SOUGEN_Z2_SOUGEN_H
#define Z2_SOUGEN_Z2_SOUGEN_H 1

#include "align_asset_macro.h"

#define dZ2_SOUGENCollisionHeader_001F9C "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENCollisionHeader_001F9C"
static const ALIGN_ASSET(2) char Z2_SOUGENCollisionHeader_001F9C[] = dZ2_SOUGENCollisionHeader_001F9C;

#define dZ2_SOUGENCutsceneData_000320 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENCutsceneData_000320"
static const ALIGN_ASSET(2) char Z2_SOUGENCutsceneData_000320[] = dZ2_SOUGENCutsceneData_000320;

#define dZ2_SOUGENTex_005BD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_005BD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_005BD0[] = dZ2_SOUGENTex_005BD0;

#define dZ2_SOUGENTex_001FD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_001FD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_001FD0[] = dZ2_SOUGENTex_001FD0;

#define dZ2_SOUGENTex_0063D0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_0063D0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_0063D0[] = dZ2_SOUGENTex_0063D0;

#define dZ2_SOUGENTex_006BD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_006BD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_006BD0[] = dZ2_SOUGENTex_006BD0;

#define dZ2_SOUGENTex_009FD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_009FD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_009FD0[] = dZ2_SOUGENTex_009FD0;

#define dZ2_SOUGENTex_007FD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_007FD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_007FD0[] = dZ2_SOUGENTex_007FD0;

#define dZ2_SOUGENTex_003FD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_003FD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_003FD0[] = dZ2_SOUGENTex_003FD0;

#define dZ2_SOUGENTex_0037D0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_0037D0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_0037D0[] = dZ2_SOUGENTex_0037D0;

#define dZ2_SOUGENTex_008FD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_008FD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_008FD0[] = dZ2_SOUGENTex_008FD0;

#define dZ2_SOUGENTex_004BD0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_004BD0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_004BD0[] = dZ2_SOUGENTex_004BD0;

#define dZ2_SOUGENTex_0027D0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_0027D0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_0027D0[] = dZ2_SOUGENTex_0027D0;

#define dZ2_SOUGENTex_0075D0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_0075D0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_0075D0[] = dZ2_SOUGENTex_0075D0;

#define dZ2_SOUGENTex_0077D0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_0077D0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_0077D0[] = dZ2_SOUGENTex_0077D0;

#define dZ2_SOUGENTex_0047D0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_0047D0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_0047D0[] = dZ2_SOUGENTex_0047D0;

#define dZ2_SOUGENTex_0073D0 "__OTR__scenes/nonmq/Z2_SOUGEN/Z2_SOUGENTex_0073D0"
static const ALIGN_ASSET(2) char Z2_SOUGENTex_0073D0[] = dZ2_SOUGENTex_0073D0;
#endif // Z2_SOUGEN_Z2_SOUGEN_H
