#ifndef OBJECTS_OBJECT_OPEN_OBJ_H
#define OBJECTS_OBJECT_OPEN_OBJ_H 1

#include "align_asset_macro.h"

#define dobject_open_obj_DL_0003E0 "__OTR__objects/object_open_obj/object_open_obj_DL_0003E0"
static const ALIGN_ASSET(2) char object_open_obj_DL_0003E0[] = dobject_open_obj_DL_0003E0;

#define dobject_open_obj_DL_0003E8 "__OTR__objects/object_open_obj/object_open_obj_DL_0003E8"
static const ALIGN_ASSET(2) char object_open_obj_DL_0003E8[] = dobject_open_obj_DL_0003E8;

#define dobject_open_obj_Tex_000558 "__OTR__objects/object_open_obj/object_open_obj_Tex_000558"
static const ALIGN_ASSET(2) char object_open_obj_Tex_000558[] = dobject_open_obj_Tex_000558;

#define dobject_open_obj_Colheader_001640 "__OTR__objects/object_open_obj/object_open_obj_Colheader_001640"
static const ALIGN_ASSET(2) char object_open_obj_Colheader_001640[] = dobject_open_obj_Colheader_001640;

#define dgSpotlightLeftDL "__OTR__objects/object_open_obj/gSpotlightLeftDL"
static const ALIGN_ASSET(2) char gSpotlightLeftDL[] = dgSpotlightLeftDL;

#define dgSpotlightRightDL "__OTR__objects/object_open_obj/gSpotlightRightDL"
static const ALIGN_ASSET(2) char gSpotlightRightDL[] = dgSpotlightRightDL;

#define dgSpotlightShapesTex "__OTR__objects/object_open_obj/gSpotlightShapesTex"
static const ALIGN_ASSET(2) char gSpotlightShapesTex[] = dgSpotlightShapesTex;

#define dgSpotlightFloorTex "__OTR__objects/object_open_obj/gSpotlightFloorTex"
static const ALIGN_ASSET(2) char gSpotlightFloorTex[] = dgSpotlightFloorTex;

#define dgSpotlightTexAnim "__OTR__objects/object_open_obj/gSpotlightTexAnim"
static const ALIGN_ASSET(2) char gSpotlightTexAnim[] = dgSpotlightTexAnim;

#define dobject_open_obj_DL_002D30 "__OTR__objects/object_open_obj/object_open_obj_DL_002D30"
static const ALIGN_ASSET(2) char object_open_obj_DL_002D30[] = dobject_open_obj_DL_002D30;

#define dobject_open_obj_DL_002DC0 "__OTR__objects/object_open_obj/object_open_obj_DL_002DC0"
static const ALIGN_ASSET(2) char object_open_obj_DL_002DC0[] = dobject_open_obj_DL_002DC0;

#define dobject_open_obj_Tex_00DDC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00DDC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00DDC8[] = dobject_open_obj_Tex_00DDC8;

#define dobject_open_obj_Tex_00DFC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00DFC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00DFC8[] = dobject_open_obj_Tex_00DFC8;

#define dobject_open_obj_Tex_00E1C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E1C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E1C8[] = dobject_open_obj_Tex_00E1C8;

#define dobject_open_obj_Tex_00E3C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E3C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E3C8[] = dobject_open_obj_Tex_00E3C8;

#define dobject_open_obj_Tex_00E5C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E5C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E5C8[] = dobject_open_obj_Tex_00E5C8;

#define dobject_open_obj_Tex_00E7C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E7C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E7C8[] = dobject_open_obj_Tex_00E7C8;

#define dobject_open_obj_Tex_00E9C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E9C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E9C8[] = dobject_open_obj_Tex_00E9C8;

#define dobject_open_obj_Tex_00EBC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00EBC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00EBC8[] = dobject_open_obj_Tex_00EBC8;

#define dobject_open_obj_Tex_00EDC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00EDC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00EDC8[] = dobject_open_obj_Tex_00EDC8;

#define dobject_open_obj_Tex_00EFC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00EFC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00EFC8[] = dobject_open_obj_Tex_00EFC8;

#define dobject_open_obj_Matanimheader_011458 "__OTR__objects/object_open_obj/object_open_obj_Matanimheader_011458"
static const ALIGN_ASSET(2) char object_open_obj_Matanimheader_011458[] = dobject_open_obj_Matanimheader_011458;

#endif // OBJECTS_OBJECT_OPEN_OBJ_H
