#ifndef Z2_KINDAN2_Z2_KINDAN2_H
#define Z2_KINDAN2_Z2_KINDAN2_H 1

#include "align_asset_macro.h"

#define dZ2_KINDAN2CollisionHeader_00AE8C "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2CollisionHeader_00AE8C"
static const ALIGN_ASSET(2) char Z2_KINDAN2CollisionHeader_00AE8C[] = dZ2_KINDAN2CollisionHeader_00AE8C;

#define dZ2_KINDAN2Tex_00AEC0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00AEC0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00AEC0[] = dZ2_KINDAN2Tex_00AEC0;

#define dZ2_KINDAN2Tex_00D8C0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00D8C0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00D8C0[] = dZ2_KINDAN2Tex_00D8C0;

#define dZ2_KINDAN2TLUT_00FC40 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2TLUT_00FC40"
static const ALIGN_ASSET(2) char Z2_KINDAN2TLUT_00FC40[] = dZ2_KINDAN2TLUT_00FC40;

#define dZ2_KINDAN2Tex_00F440 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00F440"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00F440[] = dZ2_KINDAN2Tex_00F440;

#define dZ2_KINDAN2Tex_00CEC0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00CEC0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00CEC0[] = dZ2_KINDAN2Tex_00CEC0;

#define dZ2_KINDAN2Tex_00F840 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00F840"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00F840[] = dZ2_KINDAN2Tex_00F840;

#define dZ2_KINDAN2Tex_00EA00 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00EA00"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00EA00[] = dZ2_KINDAN2Tex_00EA00;

#define dZ2_KINDAN2Tex_00C6C0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00C6C0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00C6C0[] = dZ2_KINDAN2Tex_00C6C0;

#define dZ2_KINDAN2Tex_00B6C0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00B6C0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00B6C0[] = dZ2_KINDAN2Tex_00B6C0;

#define dZ2_KINDAN2Tex_00E1C0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00E1C0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00E1C0[] = dZ2_KINDAN2Tex_00E1C0;

#define dZ2_KINDAN2Tex_00EF00 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00EF00"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00EF00[] = dZ2_KINDAN2Tex_00EF00;

#define dZ2_KINDAN2Tex_00F000 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00F000"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00F000[] = dZ2_KINDAN2Tex_00F000;

#define dZ2_KINDAN2Tex_00E0C0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00E0C0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00E0C0[] = dZ2_KINDAN2Tex_00E0C0;

#define dZ2_KINDAN2Tex_00EE00 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00EE00"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00EE00[] = dZ2_KINDAN2Tex_00EE00;

#define dZ2_KINDAN2Tex_00E600 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00E600"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00E600[] = dZ2_KINDAN2Tex_00E600;

#define dZ2_KINDAN2Tex_00F040 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00F040"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00F040[] = dZ2_KINDAN2Tex_00F040;

#define dZ2_KINDAN2Tex_00F340 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00F340"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00F340[] = dZ2_KINDAN2Tex_00F340;

#define dZ2_KINDAN2Tex_00E200 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00E200"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00E200[] = dZ2_KINDAN2Tex_00E200;

#define dZ2_KINDAN2Tex_00F140 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00F140"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00F140[] = dZ2_KINDAN2Tex_00F140;

#define dZ2_KINDAN2Tex_00D6C0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00D6C0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00D6C0[] = dZ2_KINDAN2Tex_00D6C0;

#define dZ2_KINDAN2Tex_00BEC0 "__OTR__scenes/nonmq/Z2_KINDAN2/Z2_KINDAN2Tex_00BEC0"
static const ALIGN_ASSET(2) char Z2_KINDAN2Tex_00BEC0[] = dZ2_KINDAN2Tex_00BEC0;
#endif // Z2_KINDAN2_Z2_KINDAN2_H
