#ifndef Z2_SECOM_Z2_SECOM_H
#define Z2_SECOM_Z2_SECOM_H 1

#include "align_asset_macro.h"

#define dZ2_SECOMCollisionHeader_0047B8 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMCollisionHeader_0047B8"
static const ALIGN_ASSET(2) char Z2_SECOMCollisionHeader_0047B8[] = dZ2_SECOMCollisionHeader_0047B8;

#define dgSakonsHidoutConveyorBeltTex "__OTR__scenes/nonmq/Z2_SECOM/gSakonsHidoutConveyorBeltTex"
static const ALIGN_ASSET(2) char gSakonsHidoutConveyorBeltTex[] = dgSakonsHidoutConveyorBeltTex;

#define dZ2_SECOMCutsceneData_000140 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMCutsceneData_000140"
static const ALIGN_ASSET(2) char Z2_SECOMCutsceneData_000140[] = dZ2_SECOMCutsceneData_000140;

#define dZ2_SECOMCutsceneData_0008A0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMCutsceneData_0008A0"
static const ALIGN_ASSET(2) char Z2_SECOMCutsceneData_0008A0[] = dZ2_SECOMCutsceneData_0008A0;

#define dZ2_SECOMCutsceneData_000C70 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMCutsceneData_000C70"
static const ALIGN_ASSET(2) char Z2_SECOMCutsceneData_000C70[] = dZ2_SECOMCutsceneData_000C70;

#define dZ2_SECOMCutsceneData_0010C0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMCutsceneData_0010C0"
static const ALIGN_ASSET(2) char Z2_SECOMCutsceneData_0010C0[] = dZ2_SECOMCutsceneData_0010C0;

#define dZ2_SECOMCutsceneData_001360 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMCutsceneData_001360"
static const ALIGN_ASSET(2) char Z2_SECOMCutsceneData_001360[] = dZ2_SECOMCutsceneData_001360;

#define dZ2_SECOMTLUT_0069F0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMTLUT_0069F0"
static const ALIGN_ASSET(2) char Z2_SECOMTLUT_0069F0[] = dZ2_SECOMTLUT_0069F0;

#define dZ2_SECOMTex_005FF0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMTex_005FF0"
static const ALIGN_ASSET(2) char Z2_SECOMTex_005FF0[] = dZ2_SECOMTex_005FF0;

#define dZ2_SECOMTLUT_0067F0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMTLUT_0067F0"
static const ALIGN_ASSET(2) char Z2_SECOMTLUT_0067F0[] = dZ2_SECOMTLUT_0067F0;

#define dZ2_SECOMTex_004FF0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMTex_004FF0"
static const ALIGN_ASSET(2) char Z2_SECOMTex_004FF0[] = dZ2_SECOMTex_004FF0;

#define dZ2_SECOMTex_0053F0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMTex_0053F0"
static const ALIGN_ASSET(2) char Z2_SECOMTex_0053F0[] = dZ2_SECOMTex_0053F0;

#define dZ2_SECOMTex_005BF0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMTex_005BF0"
static const ALIGN_ASSET(2) char Z2_SECOMTex_005BF0[] = dZ2_SECOMTex_005BF0;

#define dZ2_SECOMTex_0057F0 "__OTR__scenes/nonmq/Z2_SECOM/Z2_SECOMTex_0057F0"
static const ALIGN_ASSET(2) char Z2_SECOMTex_0057F0[] = dZ2_SECOMTex_0057F0;
#endif // Z2_SECOM_Z2_SECOM_H
