#ifndef KAKUSIANA_KAKUSIANA_ROOM_04_H
#define KAKUSIANA_KAKUSIANA_ROOM_04_H 1

#include "align_asset_macro.h"

#define dKAKUSIANA_room_04DL_001898 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_04DL_001898"
static const ALIGN_ASSET(2) char KAKUSIANA_room_04DL_001898[] = dKAKUSIANA_room_04DL_001898;

#define dKAKUSIANA_room_04DL_0014F8 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_04DL_0014F8"
static const ALIGN_ASSET(2) char KAKUSIANA_room_04DL_0014F8[] = dKAKUSIANA_room_04DL_0014F8;

#define dKAKUSIANA_room_04DL_001220 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_04DL_001220"
static const ALIGN_ASSET(2) char KAKUSIANA_room_04DL_001220[] = dKAKUSIANA_room_04DL_001220;

#define dKAKUSIANA_room_04DL_001680 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_04DL_001680"
static const ALIGN_ASSET(2) char KAKUSIANA_room_04DL_001680[] = dKAKUSIANA_room_04DL_001680;

#define dKAKUSIANA_room_04DL_000AC0 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_04DL_000AC0"
static const ALIGN_ASSET(2) char KAKUSIANA_room_04DL_000AC0[] = dKAKUSIANA_room_04DL_000AC0;

#endif // KAKUSIANA_KAKUSIANA_ROOM_04_H
