#ifndef OBJECTS_OBJECT_MU_H
#define OBJECTS_OBJECT_MU_H 1

#include "align_asset_macro.h"

#define dgHoneyAndDarlingCupCheeksLoopAnim "__OTR__objects/object_mu/gHoneyAndDarlingCupCheeksLoopAnim"
static const ALIGN_ASSET(2) char gHoneyAndDarlingCupCheeksLoopAnim[] = dgHoneyAndDarlingCupCheeksLoopAnim;

#define dgHoneyAndDarlingHugLoopAnim "__OTR__objects/object_mu/gHoneyAndDarlingHugLoopAnim"
static const ALIGN_ASSET(2) char gHoneyAndDarlingHugLoopAnim[] = dgHoneyAndDarlingHugLoopAnim;

#define dgHoneyAndDarlingGameDanceLoopAnim "__OTR__objects/object_mu/gHoneyAndDarlingGameDanceLoopAnim"
static const ALIGN_ASSET(2) char gHoneyAndDarlingGameDanceLoopAnim[] = dgHoneyAndDarlingGameDanceLoopAnim;

#define dgHoneyAndDarlingHoldHandsLoopAnim "__OTR__objects/object_mu/gHoneyAndDarlingHoldHandsLoopAnim"
static const ALIGN_ASSET(2) char gHoneyAndDarlingHoldHandsLoopAnim[] = dgHoneyAndDarlingHoldHandsLoopAnim;

#define dgHoneyAndDarlingIdleAnim "__OTR__objects/object_mu/gHoneyAndDarlingIdleAnim"
static const ALIGN_ASSET(2) char gHoneyAndDarlingIdleAnim[] = dgHoneyAndDarlingIdleAnim;

#define dgHoneyAndDarlingTLUT "__OTR__objects/object_mu/gHoneyAndDarlingTLUT"
static const ALIGN_ASSET(2) char gHoneyAndDarlingTLUT[] = dgHoneyAndDarlingTLUT;

#define dgHoneyAndDarlingShirtsAndShoesTex "__OTR__objects/object_mu/gHoneyAndDarlingShirtsAndShoesTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingShirtsAndShoesTex[] = dgHoneyAndDarlingShirtsAndShoesTex;

#define dgHoneyAndDarlingWomanDressTex "__OTR__objects/object_mu/gHoneyAndDarlingWomanDressTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanDressTex[] = dgHoneyAndDarlingWomanDressTex;

#define dgHoneyAndDarlingJointShadeTex "__OTR__objects/object_mu/gHoneyAndDarlingJointShadeTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingJointShadeTex[] = dgHoneyAndDarlingJointShadeTex;

#define dgHoneyAndDarlingHeadSkinTex "__OTR__objects/object_mu/gHoneyAndDarlingHeadSkinTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingHeadSkinTex[] = dgHoneyAndDarlingHeadSkinTex;

#define dgHoneyAndDarlingManHairTex "__OTR__objects/object_mu/gHoneyAndDarlingManHairTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManHairTex[] = dgHoneyAndDarlingManHairTex;

#define dgHoneyAndDarlingEarTex "__OTR__objects/object_mu/gHoneyAndDarlingEarTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingEarTex[] = dgHoneyAndDarlingEarTex;

#define dgHoneyAndDarlingMouthTex "__OTR__objects/object_mu/gHoneyAndDarlingMouthTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingMouthTex[] = dgHoneyAndDarlingMouthTex;

#define dgHoneyAndDarlingManEyeTex "__OTR__objects/object_mu/gHoneyAndDarlingManEyeTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManEyeTex[] = dgHoneyAndDarlingManEyeTex;

#define dgHoneyAndDarlingHandTex "__OTR__objects/object_mu/gHoneyAndDarlingHandTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingHandTex[] = dgHoneyAndDarlingHandTex;

#define dgHoneyAndDarlingWomanHairTex "__OTR__objects/object_mu/gHoneyAndDarlingWomanHairTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanHairTex[] = dgHoneyAndDarlingWomanHairTex;

#define dgHoneyAndDarlingWomanEyeTex "__OTR__objects/object_mu/gHoneyAndDarlingWomanEyeTex"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanEyeTex[] = dgHoneyAndDarlingWomanEyeTex;

#define dgHoneyAndDarlingLegsDL "__OTR__objects/object_mu/gHoneyAndDarlingLegsDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingLegsDL[] = dgHoneyAndDarlingLegsDL;

#define dgHoneyAndDarlingWomanHeadDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanHeadDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanHeadDL[] = dgHoneyAndDarlingWomanHeadDL;

#define dgHoneyAndDarlingWomanRightHandDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanRightHandDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanRightHandDL[] = dgHoneyAndDarlingWomanRightHandDL;

#define dgHoneyAndDarlingWomanRightForearmDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanRightForearmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanRightForearmDL[] = dgHoneyAndDarlingWomanRightForearmDL;

#define dgHoneyAndDarlingWomanRightUpperArmDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanRightUpperArmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanRightUpperArmDL[] = dgHoneyAndDarlingWomanRightUpperArmDL;

#define dgHoneyAndDarlingWomanLeftHandDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanLeftHandDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanLeftHandDL[] = dgHoneyAndDarlingWomanLeftHandDL;

#define dgHoneyAndDarlingWomanLeftForearmDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanLeftForearmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanLeftForearmDL[] = dgHoneyAndDarlingWomanLeftForearmDL;

#define dgHoneyAndDarlingWomanLeftUpperArmDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanLeftUpperArmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanLeftUpperArmDL[] = dgHoneyAndDarlingWomanLeftUpperArmDL;

#define dgHoneyAndDarlingWomanTorsoDL "__OTR__objects/object_mu/gHoneyAndDarlingWomanTorsoDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingWomanTorsoDL[] = dgHoneyAndDarlingWomanTorsoDL;

#define dgHoneyAndDarlingManTorsoDL "__OTR__objects/object_mu/gHoneyAndDarlingManTorsoDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManTorsoDL[] = dgHoneyAndDarlingManTorsoDL;

#define dgHoneyAndDarlingManHeadDL "__OTR__objects/object_mu/gHoneyAndDarlingManHeadDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManHeadDL[] = dgHoneyAndDarlingManHeadDL;

#define dgHoneyAndDarlingManRightUpperArmDL "__OTR__objects/object_mu/gHoneyAndDarlingManRightUpperArmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManRightUpperArmDL[] = dgHoneyAndDarlingManRightUpperArmDL;

#define dgHoneyAndDarlingManRightForearmDL "__OTR__objects/object_mu/gHoneyAndDarlingManRightForearmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManRightForearmDL[] = dgHoneyAndDarlingManRightForearmDL;

#define dgHoneyAndDarlingManRightHandDL "__OTR__objects/object_mu/gHoneyAndDarlingManRightHandDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManRightHandDL[] = dgHoneyAndDarlingManRightHandDL;

#define dgHoneyAndDarlingManLeftUpperArmDL "__OTR__objects/object_mu/gHoneyAndDarlingManLeftUpperArmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManLeftUpperArmDL[] = dgHoneyAndDarlingManLeftUpperArmDL;

#define dgHoneyAndDarlingManLeftForearmDL "__OTR__objects/object_mu/gHoneyAndDarlingManLeftForearmDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManLeftForearmDL[] = dgHoneyAndDarlingManLeftForearmDL;

#define dgHoneyAndDarlingManLeftHandDL "__OTR__objects/object_mu/gHoneyAndDarlingManLeftHandDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingManLeftHandDL[] = dgHoneyAndDarlingManLeftHandDL;

#define dgHoneyAndDarlingHeartMaterialDL "__OTR__objects/object_mu/gHoneyAndDarlingHeartMaterialDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingHeartMaterialDL[] = dgHoneyAndDarlingHeartMaterialDL;

#define dgHoneyAndDarlingHeartModelDL "__OTR__objects/object_mu/gHoneyAndDarlingHeartModelDL"
static const ALIGN_ASSET(2) char gHoneyAndDarlingHeartModelDL[] = dgHoneyAndDarlingHeartModelDL;

#define dgHoneyAndDarlingSkel "__OTR__objects/object_mu/gHoneyAndDarlingSkel"
static const ALIGN_ASSET(2) char gHoneyAndDarlingSkel[] = dgHoneyAndDarlingSkel;

#define dgHoneyAndDarlingSurpiseAnim "__OTR__objects/object_mu/gHoneyAndDarlingSurpiseAnim"
static const ALIGN_ASSET(2) char gHoneyAndDarlingSurpiseAnim[] = dgHoneyAndDarlingSurpiseAnim;

typedef enum HoneyAndDarlingLimb {
    /* 0x00 */ HONEY_AND_DARLING_LIMB_NONE,
    /* 0x01 */ HONEY_AND_DARLING_LIMB_LEGS,
    /* 0x02 */ HONEY_AND_DARLING_LIMB_MAN_TORSO,
    /* 0x03 */ HONEY_AND_DARLING_LIMB_MAN_LEFT_UPPER_ARM,
    /* 0x04 */ HONEY_AND_DARLING_LIMB_MAN_LEFT_FOREARM,
    /* 0x05 */ HONEY_AND_DARLING_LIMB_MAN_LEFT_HAND,
    /* 0x06 */ HONEY_AND_DARLING_LIMB_MAN_RIGHT_UPPER_ARM,
    /* 0x07 */ HONEY_AND_DARLING_LIMB_MAN_RIGHT_FOREARM,
    /* 0x08 */ HONEY_AND_DARLING_LIMB_MAN_RIGHT_HAND,
    /* 0x09 */ HONEY_AND_DARLING_LIMB_MAN_HEAD,
    /* 0x0A */ HONEY_AND_DARLING_LIMB_WOMAN_ROOT,
    /* 0x0B */ HONEY_AND_DARLING_LIMB_WOMAN_TORSO,
    /* 0x0C */ HONEY_AND_DARLING_LIMB_WOMAN_LEFT_UPPER_ARM,
    /* 0x0D */ HONEY_AND_DARLING_LIMB_WOMAN_LEFT_FOREARM_ROOT,
    /* 0x0E */ HONEY_AND_DARLING_LIMB_WOMAN_LEFT_FOREARM,
    /* 0x0F */ HONEY_AND_DARLING_LIMB_WOMAN_LEFT_HAND,
    /* 0x10 */ HONEY_AND_DARLING_LIMB_WOMAN_RIGHT_UPPER_ARM,
    /* 0x11 */ HONEY_AND_DARLING_LIMB_WOMAN_RIGHT_FOREARM_ROOT,
    /* 0x12 */ HONEY_AND_DARLING_LIMB_WOMAN_RIGHT_FOREARM,
    /* 0x13 */ HONEY_AND_DARLING_LIMB_WOMAN_RIGHT_HAND,
    /* 0x14 */ HONEY_AND_DARLING_LIMB_WOMAN_HEAD,
    /* 0x15 */ HONEY_AND_DARLING_LIMB_MAX
} HoneyAndDarlingLimb;

#endif // OBJECTS_OBJECT_MU_H
