#ifndef OBJECTS_OBJECT_SEKIHIN_H
#define OBJECTS_OBJECT_SEKIHIN_H 1

#include "align_asset_macro.h"

#define dgSunsSongGraveKokiriSymbolsBaseDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriSymbolsBaseDL"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriSymbolsBaseDL[] = dgSunsSongGraveKokiriSymbolsBaseDL;

#define dgSunsSongGraveKokiriSymbolsDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriSymbolsDL"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriSymbolsDL[] = dgSunsSongGraveKokiriSymbolsDL;

#define dgSunsSongGraveKokiriStoneDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriStoneDL"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriStoneDL[] = dgSunsSongGraveKokiriStoneDL;

#define dgSunsSongGraveKokiriDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriDL"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriDL[] = dgSunsSongGraveKokiriDL;

#define dgSunsSongGraveKokiriGoronTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriGoronTLUT"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriGoronTLUT[] = dgSunsSongGraveKokiriGoronTLUT;

#define dgSunsSongGraveKokiriTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriTLUT"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriTLUT[] = dgSunsSongGraveKokiriTLUT;

#define dgSunsSongGraveKokiriUnknownTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriUnknownTLUT"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriUnknownTLUT[] = dgSunsSongGraveKokiriUnknownTLUT;

#define dgSunsSongGraveKokiriTriforceTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriTriforceTLUT"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriTriforceTLUT[] = dgSunsSongGraveKokiriTriforceTLUT;

#define dgSunsSongGraveKokiriGraniteTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriGraniteTex"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriGraniteTex[] = dgSunsSongGraveKokiriGraniteTex;

#define dgSunsSongGraveKokiriMarbleTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriMarbleTex"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriMarbleTex[] = dgSunsSongGraveKokiriMarbleTex;

#define dgSunsSongGraveKokiriSymbolTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriSymbolTex"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriSymbolTex[] = dgSunsSongGraveKokiriSymbolTex;

#define dgSunsSongGraveKokiriStoneInscriptionTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriStoneInscriptionTex"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriStoneInscriptionTex[] = dgSunsSongGraveKokiriStoneInscriptionTex;

#define dgSunsSongGraveKokiriStaffNotesTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriStaffNotesTex"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriStaffNotesTex[] = dgSunsSongGraveKokiriStaffNotesTex;

#define dgSunsSongGraveKokiriCol "__OTR__objects/object_sekihin/gSunsSongGraveKokiriCol"
static const ALIGN_ASSET(2) char gSunsSongGraveKokiriCol[] = dgSunsSongGraveKokiriCol;
#endif // OBJECTS_OBJECT_SEKIHIN_H
