#ifndef Z2_10YUKIYAMANOMURA_Z2_10YUKIYAMANOMURA_H
#define Z2_10YUKIYAMANOMURA_Z2_10YUKIYAMANOMURA_H 1

#include "align_asset_macro.h"

#define dZ2_10YUKIYAMANOMURACollisionHeader_007004 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACollisionHeader_007004"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURACollisionHeader_007004[] = dZ2_10YUKIYAMANOMURACollisionHeader_007004;

#define dZ2_10YUKIYAMANOMURACutsceneData_0003C8 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_0003C8"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURACutsceneData_0003C8[] = dZ2_10YUKIYAMANOMURACutsceneData_0003C8;

#define dZ2_10YUKIYAMANOMURACutsceneData_000578 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_000578"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURACutsceneData_000578[] = dZ2_10YUKIYAMANOMURACutsceneData_000578;

#define dZ2_10YUKIYAMANOMURACutsceneData_0017F8 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_0017F8"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURACutsceneData_0017F8[] = dZ2_10YUKIYAMANOMURACutsceneData_0017F8;

#define dZ2_10YUKIYAMANOMURATex_009830 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_009830"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_009830[] = dZ2_10YUKIYAMANOMURATex_009830;

#define dZ2_10YUKIYAMANOMURATLUT_00E450 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATLUT_00E450"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATLUT_00E450[] = dZ2_10YUKIYAMANOMURATLUT_00E450;

#define dZ2_10YUKIYAMANOMURATex_00A430 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00A430"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00A430[] = dZ2_10YUKIYAMANOMURATex_00A430;

#define dZ2_10YUKIYAMANOMURATex_00C630 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C630"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00C630[] = dZ2_10YUKIYAMANOMURATex_00C630;

#define dZ2_10YUKIYAMANOMURATex_00CE30 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00CE30"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00CE30[] = dZ2_10YUKIYAMANOMURATex_00CE30;

#define dZ2_10YUKIYAMANOMURATex_00A030 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00A030"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00A030[] = dZ2_10YUKIYAMANOMURATex_00A030;

#define dZ2_10YUKIYAMANOMURATex_00CA30 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00CA30"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00CA30[] = dZ2_10YUKIYAMANOMURATex_00CA30;

#define dZ2_10YUKIYAMANOMURATex_00E230 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00E230"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00E230[] = dZ2_10YUKIYAMANOMURATex_00E230;

#define dZ2_10YUKIYAMANOMURATex_008830 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_008830"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_008830[] = dZ2_10YUKIYAMANOMURATex_008830;

#define dZ2_10YUKIYAMANOMURATex_007030 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_007030"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_007030[] = dZ2_10YUKIYAMANOMURATex_007030;

#define dZ2_10YUKIYAMANOMURATex_008030 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_008030"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_008030[] = dZ2_10YUKIYAMANOMURATex_008030;

#define dZ2_10YUKIYAMANOMURATex_007830 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_007830"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_007830[] = dZ2_10YUKIYAMANOMURATex_007830;

#define dZ2_10YUKIYAMANOMURATex_009030 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_009030"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_009030[] = dZ2_10YUKIYAMANOMURATex_009030;

#define dZ2_10YUKIYAMANOMURATex_00BC30 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00BC30"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00BC30[] = dZ2_10YUKIYAMANOMURATex_00BC30;

#define dZ2_10YUKIYAMANOMURATex_00AC30 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00AC30"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00AC30[] = dZ2_10YUKIYAMANOMURATex_00AC30;

#define dZ2_10YUKIYAMANOMURATex_00B430 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00B430"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00B430[] = dZ2_10YUKIYAMANOMURATex_00B430;

#define dZ2_10YUKIYAMANOMURATex_00C030 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C030"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00C030[] = dZ2_10YUKIYAMANOMURATex_00C030;

#define dZ2_10YUKIYAMANOMURATLUT_00E430 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATLUT_00E430"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATLUT_00E430[] = dZ2_10YUKIYAMANOMURATLUT_00E430;

#define dZ2_10YUKIYAMANOMURATex_00D630 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00D630"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00D630[] = dZ2_10YUKIYAMANOMURATex_00D630;

#define dZ2_10YUKIYAMANOMURATex_00C230 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C230"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00C230[] = dZ2_10YUKIYAMANOMURATex_00C230;

#define dZ2_10YUKIYAMANOMURATex_00DE30 "__OTR__scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00DE30"
static const ALIGN_ASSET(2) char Z2_10YUKIYAMANOMURATex_00DE30[] = dZ2_10YUKIYAMANOMURATex_00DE30;
#endif // Z2_10YUKIYAMANOMURA_Z2_10YUKIYAMANOMURA_H
