#ifndef OBJECTS_OBJECT_LODMOON_H
#define OBJECTS_OBJECT_LODMOON_H 1

#include "align_asset_macro.h"

#define dgLodmoonEyesDL "__OTR__objects/object_lodmoon/gLodmoonEyesDL"
static const ALIGN_ASSET(2) char gLodmoonEyesDL[] = dgLodmoonEyesDL;

#define dgLodmoonMoonDL "__OTR__objects/object_lodmoon/gLodmoonMoonDL"
static const ALIGN_ASSET(2) char gLodmoonMoonDL[] = dgLodmoonMoonDL;

#define dgLodmoonFaceTLUT "__OTR__objects/object_lodmoon/gLodmoonFaceTLUT"
static const ALIGN_ASSET(2) char gLodmoonFaceTLUT[] = dgLodmoonFaceTLUT;

#define dgLodmoonFarSideTLUT "__OTR__objects/object_lodmoon/gLodmoonFarSideTLUT"
static const ALIGN_ASSET(2) char gLodmoonFarSideTLUT[] = dgLodmoonFarSideTLUT;

#define dgLodmoonEyesTex "__OTR__objects/object_lodmoon/gLodmoonEyesTex"
static const ALIGN_ASSET(2) char gLodmoonEyesTex[] = dgLodmoonEyesTex;

#define dgLodmoonTeethTex "__OTR__objects/object_lodmoon/gLodmoonTeethTex"
static const ALIGN_ASSET(2) char gLodmoonTeethTex[] = dgLodmoonTeethTex;

#define dgLodmoonFaceTex "__OTR__objects/object_lodmoon/gLodmoonFaceTex"
static const ALIGN_ASSET(2) char gLodmoonFaceTex[] = dgLodmoonFaceTex;

#define dgLodmoonFarSideTex "__OTR__objects/object_lodmoon/gLodmoonFarSideTex"
static const ALIGN_ASSET(2) char gLodmoonFarSideTex[] = dgLodmoonFarSideTex;
#endif // OBJECTS_OBJECT_LODMOON_H
