#ifndef KAKUSIANA_KAKUSIANA_ROOM_02_H
#define KAKUSIANA_KAKUSIANA_ROOM_02_H 1

#include "align_asset_macro.h"

#define dKAKUSIANA_room_02DL_0020A0 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_02DL_0020A0"
static const ALIGN_ASSET(2) char KAKUSIANA_room_02DL_0020A0[] = dKAKUSIANA_room_02DL_0020A0;

#define dKAKUSIANA_room_02DL_001690 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_02DL_001690"
static const ALIGN_ASSET(2) char KAKUSIANA_room_02DL_001690[] = dKAKUSIANA_room_02DL_001690;

#define dKAKUSIANA_room_02DL_0011A8 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_02DL_0011A8"
static const ALIGN_ASSET(2) char KAKUSIANA_room_02DL_0011A8[] = dKAKUSIANA_room_02DL_0011A8;

#define dKAKUSIANA_room_02DL_000680 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_02DL_000680"
static const ALIGN_ASSET(2) char KAKUSIANA_room_02DL_000680[] = dKAKUSIANA_room_02DL_000680;

#define dKAKUSIANA_room_02DL_0014D0 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_02DL_0014D0"
static const ALIGN_ASSET(2) char KAKUSIANA_room_02DL_0014D0[] = dKAKUSIANA_room_02DL_0014D0;

#define dKAKUSIANA_room_02Tex_001760 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_02Tex_001760"
static const ALIGN_ASSET(2) char KAKUSIANA_room_02Tex_001760[] = dKAKUSIANA_room_02Tex_001760;

#define dKAKUSIANA_room_02DL_000B40 "__OTR__scenes/nonmq/KAKUSIANA_scene/KAKUSIANA_room_02DL_000B40"
static const ALIGN_ASSET(2) char KAKUSIANA_room_02DL_000B40[] = dKAKUSIANA_room_02DL_000B40;

#endif // KAKUSIANA_KAKUSIANA_ROOM_02_H
