#ifndef OBJECTS_OBJECT_GI_BOTTLE_21_H
#define OBJECTS_OBJECT_GI_BOTTLE_21_H 1

#include "align_asset_macro.h"

#define dgGiChateauRomaniBottleDL "__OTR__objects/object_gi_bottle_21/gGiChateauRomaniBottleDL"
static const ALIGN_ASSET(2) char gGiChateauRomaniBottleDL[] = dgGiChateauRomaniBottleDL;

#define dgGiChateauRomaniBottleEmptyDL "__OTR__objects/object_gi_bottle_21/gGiChateauRomaniBottleEmptyDL"
static const ALIGN_ASSET(2) char gGiChateauRomaniBottleEmptyDL[] = dgGiChateauRomaniBottleEmptyDL;

#define dgGiChateauRomaniBottleCorkTex "__OTR__objects/object_gi_bottle_21/gGiChateauRomaniBottleCorkTex"
static const ALIGN_ASSET(2) char gGiChateauRomaniBottleCorkTex[] = dgGiChateauRomaniBottleCorkTex;

#define dgGiChateauRomaniBottleLabelTex "__OTR__objects/object_gi_bottle_21/gGiChateauRomaniBottleLabelTex"
static const ALIGN_ASSET(2) char gGiChateauRomaniBottleLabelTex[] = dgGiChateauRomaniBottleLabelTex;

#define dgGiChateauRomaniBottleGlassTex "__OTR__objects/object_gi_bottle_21/gGiChateauRomaniBottleGlassTex"
static const ALIGN_ASSET(2) char gGiChateauRomaniBottleGlassTex[] = dgGiChateauRomaniBottleGlassTex;
#endif // OBJECTS_OBJECT_GI_BOTTLE_21_H
