#ifndef Z2_DOUJOU_Z2_DOUJOU_ROOM_00_H
#define Z2_DOUJOU_Z2_DOUJOU_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_DOUJOU_room_00DL_001A70 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_001A70"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_001A70[] = dZ2_DOUJOU_room_00DL_001A70;

#define dZ2_DOUJOU_room_00DL_002E60 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_002E60"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_002E60[] = dZ2_DOUJOU_room_00DL_002E60;

#define dZ2_DOUJOU_room_00DL_0061E0 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_0061E0"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_0061E0[] = dZ2_DOUJOU_room_00DL_0061E0;

#define dZ2_DOUJOU_room_00DL_006310 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_006310"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_006310[] = dZ2_DOUJOU_room_00DL_006310;

#define dZ2_DOUJOU_room_00DL_000D40 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_000D40"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_000D40[] = dZ2_DOUJOU_room_00DL_000D40;

#define dZ2_DOUJOU_room_00DL_005C48 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_005C48"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_005C48[] = dZ2_DOUJOU_room_00DL_005C48;

#define dZ2_DOUJOU_room_00DL_004450 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_004450"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_004450[] = dZ2_DOUJOU_room_00DL_004450;

#define dZ2_DOUJOU_room_00DL_004F60 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_004F60"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_004F60[] = dZ2_DOUJOU_room_00DL_004F60;

#define dZ2_DOUJOU_room_00DL_006418 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_006418"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_006418[] = dZ2_DOUJOU_room_00DL_006418;

#define dZ2_DOUJOU_room_00DL_002888 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_002888"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_002888[] = dZ2_DOUJOU_room_00DL_002888;

#define dZ2_DOUJOU_room_00DL_003638 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_003638"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_003638[] = dZ2_DOUJOU_room_00DL_003638;

#define dZ2_DOUJOU_room_00DL_003EE0 "__OTR__scenes/nonmq/Z2_DOUJOU_scene/Z2_DOUJOU_room_00DL_003EE0"
static const ALIGN_ASSET(2) char Z2_DOUJOU_room_00DL_003EE0[] = dZ2_DOUJOU_room_00DL_003EE0;

#endif // Z2_DOUJOU_Z2_DOUJOU_ROOM_00_H
