#ifndef OBJECTS_OBJECT_PR_H
#define OBJECTS_OBJECT_PR_H 1

#include "align_asset_macro.h"

#define dobject_pr_Anim_000268 "__OTR__objects/object_pr/object_pr_Anim_000268"
static const ALIGN_ASSET(2) char object_pr_Anim_000268[] = dobject_pr_Anim_000268;

#define dobject_pr_Anim_000740 "__OTR__objects/object_pr/object_pr_Anim_000740"
static const ALIGN_ASSET(2) char object_pr_Anim_000740[] = dobject_pr_Anim_000740;

#define dobject_pr_DL_000F30 "__OTR__objects/object_pr/object_pr_DL_000F30"
static const ALIGN_ASSET(2) char object_pr_DL_000F30[] = dobject_pr_DL_000F30;

#define dobject_pr_DL_001130 "__OTR__objects/object_pr/object_pr_DL_001130"
static const ALIGN_ASSET(2) char object_pr_DL_001130[] = dobject_pr_DL_001130;

#define dobject_pr_DL_0011C8 "__OTR__objects/object_pr/object_pr_DL_0011C8"
static const ALIGN_ASSET(2) char object_pr_DL_0011C8[] = dobject_pr_DL_0011C8;

#define dobject_pr_DL_001260 "__OTR__objects/object_pr/object_pr_DL_001260"
static const ALIGN_ASSET(2) char object_pr_DL_001260[] = dobject_pr_DL_001260;

#define dobject_pr_DL_0012F8 "__OTR__objects/object_pr/object_pr_DL_0012F8"
static const ALIGN_ASSET(2) char object_pr_DL_0012F8[] = dobject_pr_DL_0012F8;

#define dobject_pr_DL_0013E8 "__OTR__objects/object_pr/object_pr_DL_0013E8"
static const ALIGN_ASSET(2) char object_pr_DL_0013E8[] = dobject_pr_DL_0013E8;

#define dobject_pr_DL_001480 "__OTR__objects/object_pr/object_pr_DL_001480"
static const ALIGN_ASSET(2) char object_pr_DL_001480[] = dobject_pr_DL_001480;

#define dobject_pr_DL_001550 "__OTR__objects/object_pr/object_pr_DL_001550"
static const ALIGN_ASSET(2) char object_pr_DL_001550[] = dobject_pr_DL_001550;

#define dobject_pr_Tex_001608 "__OTR__objects/object_pr/object_pr_Tex_001608"
static const ALIGN_ASSET(2) char object_pr_Tex_001608[] = dobject_pr_Tex_001608;

#define dobject_pr_Tex_001708 "__OTR__objects/object_pr/object_pr_Tex_001708"
static const ALIGN_ASSET(2) char object_pr_Tex_001708[] = dobject_pr_Tex_001708;

#define dobject_pr_Tex_001908 "__OTR__objects/object_pr/object_pr_Tex_001908"
static const ALIGN_ASSET(2) char object_pr_Tex_001908[] = dobject_pr_Tex_001908;

#define dobject_pr_Tex_001B08 "__OTR__objects/object_pr/object_pr_Tex_001B08"
static const ALIGN_ASSET(2) char object_pr_Tex_001B08[] = dobject_pr_Tex_001B08;

#define dobject_pr_Tex_001D08 "__OTR__objects/object_pr/object_pr_Tex_001D08"
static const ALIGN_ASSET(2) char object_pr_Tex_001D08[] = dobject_pr_Tex_001D08;

#define dobject_pr_Matanimheader_001DB0 "__OTR__objects/object_pr/object_pr_Matanimheader_001DB0"
static const ALIGN_ASSET(2) char object_pr_Matanimheader_001DB0[] = dobject_pr_Matanimheader_001DB0;

#define dobject_pr_Anim_001E10 "__OTR__objects/object_pr/object_pr_Anim_001E10"
static const ALIGN_ASSET(2) char object_pr_Anim_001E10[] = dobject_pr_Anim_001E10;

#define dobject_pr_Anim_0021E8 "__OTR__objects/object_pr/object_pr_Anim_0021E8"
static const ALIGN_ASSET(2) char object_pr_Anim_0021E8[] = dobject_pr_Anim_0021E8;

#define dobject_pr_DL_0029E0 "__OTR__objects/object_pr/object_pr_DL_0029E0"
static const ALIGN_ASSET(2) char object_pr_DL_0029E0[] = dobject_pr_DL_0029E0;

#define dobject_pr_DL_002BD0 "__OTR__objects/object_pr/object_pr_DL_002BD0"
static const ALIGN_ASSET(2) char object_pr_DL_002BD0[] = dobject_pr_DL_002BD0;

#define dobject_pr_DL_002C68 "__OTR__objects/object_pr/object_pr_DL_002C68"
static const ALIGN_ASSET(2) char object_pr_DL_002C68[] = dobject_pr_DL_002C68;

#define dobject_pr_DL_002D00 "__OTR__objects/object_pr/object_pr_DL_002D00"
static const ALIGN_ASSET(2) char object_pr_DL_002D00[] = dobject_pr_DL_002D00;

#define dobject_pr_DL_002D98 "__OTR__objects/object_pr/object_pr_DL_002D98"
static const ALIGN_ASSET(2) char object_pr_DL_002D98[] = dobject_pr_DL_002D98;

#define dobject_pr_DL_002E88 "__OTR__objects/object_pr/object_pr_DL_002E88"
static const ALIGN_ASSET(2) char object_pr_DL_002E88[] = dobject_pr_DL_002E88;

#define dobject_pr_DL_002F20 "__OTR__objects/object_pr/object_pr_DL_002F20"
static const ALIGN_ASSET(2) char object_pr_DL_002F20[] = dobject_pr_DL_002F20;

#define dobject_pr_DL_002FF0 "__OTR__objects/object_pr/object_pr_DL_002FF0"
static const ALIGN_ASSET(2) char object_pr_DL_002FF0[] = dobject_pr_DL_002FF0;

#define dobject_pr_Tex_0030A8 "__OTR__objects/object_pr/object_pr_Tex_0030A8"
static const ALIGN_ASSET(2) char object_pr_Tex_0030A8[] = dobject_pr_Tex_0030A8;

#define dobject_pr_Tex_0031A8 "__OTR__objects/object_pr/object_pr_Tex_0031A8"
static const ALIGN_ASSET(2) char object_pr_Tex_0031A8[] = dobject_pr_Tex_0031A8;

#define dobject_pr_Tex_0033A8 "__OTR__objects/object_pr/object_pr_Tex_0033A8"
static const ALIGN_ASSET(2) char object_pr_Tex_0033A8[] = dobject_pr_Tex_0033A8;

#define dobject_pr_Tex_0035A8 "__OTR__objects/object_pr/object_pr_Tex_0035A8"
static const ALIGN_ASSET(2) char object_pr_Tex_0035A8[] = dobject_pr_Tex_0035A8;

#define dobject_pr_Tex_0037A8 "__OTR__objects/object_pr/object_pr_Tex_0037A8"
static const ALIGN_ASSET(2) char object_pr_Tex_0037A8[] = dobject_pr_Tex_0037A8;

#define dobject_pr_Skel_0038B8 "__OTR__objects/object_pr/object_pr_Skel_0038B8"
static const ALIGN_ASSET(2) char object_pr_Skel_0038B8[] = dobject_pr_Skel_0038B8;

#define dobject_pr_Anim_003904 "__OTR__objects/object_pr/object_pr_Anim_003904"
static const ALIGN_ASSET(2) char object_pr_Anim_003904[] = dobject_pr_Anim_003904;

#define dobject_pr_DL_003AB0 "__OTR__objects/object_pr/object_pr_DL_003AB0"
static const ALIGN_ASSET(2) char object_pr_DL_003AB0[] = dobject_pr_DL_003AB0;

#define dobject_pr_DL_003B50 "__OTR__objects/object_pr/object_pr_DL_003B50"
static const ALIGN_ASSET(2) char object_pr_DL_003B50[] = dobject_pr_DL_003B50;

#define dobject_pr_DL_003C08 "__OTR__objects/object_pr/object_pr_DL_003C08"
static const ALIGN_ASSET(2) char object_pr_DL_003C08[] = dobject_pr_DL_003C08;

#define dobject_pr_DL_003D10 "__OTR__objects/object_pr/object_pr_DL_003D10"
static const ALIGN_ASSET(2) char object_pr_DL_003D10[] = dobject_pr_DL_003D10;

#define dobject_pr_Tex_003DA8 "__OTR__objects/object_pr/object_pr_Tex_003DA8"
static const ALIGN_ASSET(2) char object_pr_Tex_003DA8[] = dobject_pr_Tex_003DA8;

#define dobject_pr_Tex_003EA8 "__OTR__objects/object_pr/object_pr_Tex_003EA8"
static const ALIGN_ASSET(2) char object_pr_Tex_003EA8[] = dobject_pr_Tex_003EA8;

#define dobject_pr_Tex_003FA8 "__OTR__objects/object_pr/object_pr_Tex_003FA8"
static const ALIGN_ASSET(2) char object_pr_Tex_003FA8[] = dobject_pr_Tex_003FA8;

#define dobject_pr_Tex_004028 "__OTR__objects/object_pr/object_pr_Tex_004028"
static const ALIGN_ASSET(2) char object_pr_Tex_004028[] = dobject_pr_Tex_004028;

#define dobject_pr_Tex_004128 "__OTR__objects/object_pr/object_pr_Tex_004128"
static const ALIGN_ASSET(2) char object_pr_Tex_004128[] = dobject_pr_Tex_004128;

#define dobject_pr_Skel_004188 "__OTR__objects/object_pr/object_pr_Skel_004188"
static const ALIGN_ASSET(2) char object_pr_Skel_004188[] = dobject_pr_Skel_004188;

#define dobject_pr_Anim_004274 "__OTR__objects/object_pr/object_pr_Anim_004274"
static const ALIGN_ASSET(2) char object_pr_Anim_004274[] = dobject_pr_Anim_004274;

#define dobject_pr_Anim_004340 "__OTR__objects/object_pr/object_pr_Anim_004340"
static const ALIGN_ASSET(2) char object_pr_Anim_004340[] = dobject_pr_Anim_004340;

typedef enum ObjectPr1Limb {
    /* 0x00 */ OBJECT_PR_1_LIMB_NONE,
    /* 0x01 */ OBJECT_PR_1_LIMB_01,
    /* 0x02 */ OBJECT_PR_1_LIMB_02,
    /* 0x03 */ OBJECT_PR_1_LIMB_03,
    /* 0x04 */ OBJECT_PR_1_LIMB_04,
    /* 0x05 */ OBJECT_PR_1_LIMB_05,
    /* 0x06 */ OBJECT_PR_1_LIMB_06,
    /* 0x07 */ OBJECT_PR_1_LIMB_07,
    /* 0x08 */ OBJECT_PR_1_LIMB_08,
    /* 0x09 */ OBJECT_PR_1_LIMB_09,
    /* 0x0A */ OBJECT_PR_1_LIMB_MAX
} ObjectPr1Limb;


typedef enum ObjectPr2Limb {
    /* 0x00 */ OBJECT_PR_2_LIMB_NONE,
    /* 0x01 */ OBJECT_PR_2_LIMB_01,
    /* 0x02 */ OBJECT_PR_2_LIMB_02,
    /* 0x03 */ OBJECT_PR_2_LIMB_03,
    /* 0x04 */ OBJECT_PR_2_LIMB_04,
    /* 0x05 */ OBJECT_PR_2_LIMB_MAX
} ObjectPr2Limb;

#endif // OBJECTS_OBJECT_PR_H
