#ifndef OBJECTS_OBJECT_TOKEI_TURRET_H
#define OBJECTS_OBJECT_TOKEI_TURRET_H 1

#include "align_asset_macro.h"

#define dgClockTownTurretTLUT "__OTR__objects/object_tokei_turret/gClockTownTurretTLUT"
static const ALIGN_ASSET(2) char gClockTownTurretTLUT[] = dgClockTownTurretTLUT;

#define dgClockTownTurretTextTex "__OTR__objects/object_tokei_turret/gClockTownTurretTextTex"
static const ALIGN_ASSET(2) char gClockTownTurretTextTex[] = dgClockTownTurretTextTex;

#define dgClockTownTurretFabricTex "__OTR__objects/object_tokei_turret/gClockTownTurretFabricTex"
static const ALIGN_ASSET(2) char gClockTownTurretFabricTex[] = dgClockTownTurretFabricTex;

#define dgClockTownTurretWoodTex "__OTR__objects/object_tokei_turret/gClockTownTurretWoodTex"
static const ALIGN_ASSET(2) char gClockTownTurretWoodTex[] = dgClockTownTurretWoodTex;

#define dgClockTownFlagsTex "__OTR__objects/object_tokei_turret/gClockTownFlagsTex"
static const ALIGN_ASSET(2) char gClockTownFlagsTex[] = dgClockTownFlagsTex;

#define dgClockTownTurretEmpty0DL "__OTR__objects/object_tokei_turret/gClockTownTurretEmpty0DL"
static const ALIGN_ASSET(2) char gClockTownTurretEmpty0DL[] = dgClockTownTurretEmpty0DL;

#define dgClockTownTurretPlatformBaseDL "__OTR__objects/object_tokei_turret/gClockTownTurretPlatformBaseDL"
static const ALIGN_ASSET(2) char gClockTownTurretPlatformBaseDL[] = dgClockTownTurretPlatformBaseDL;

#define dgClockTownTurretBaseCol "__OTR__objects/object_tokei_turret/gClockTownTurretBaseCol"
static const ALIGN_ASSET(2) char gClockTownTurretBaseCol[] = dgClockTownTurretBaseCol;

#define dgClockTownTurretEmpty1DL "__OTR__objects/object_tokei_turret/gClockTownTurretEmpty1DL"
static const ALIGN_ASSET(2) char gClockTownTurretEmpty1DL[] = dgClockTownTurretEmpty1DL;

#define dgClockTownTurretPlatformTopDL "__OTR__objects/object_tokei_turret/gClockTownTurretPlatformTopDL"
static const ALIGN_ASSET(2) char gClockTownTurretPlatformTopDL[] = dgClockTownTurretPlatformTopDL;

#define dgClockTownTurretPlatformCol "__OTR__objects/object_tokei_turret/gClockTownTurretPlatformCol"
static const ALIGN_ASSET(2) char gClockTownTurretPlatformCol[] = dgClockTownTurretPlatformCol;

#define dgClockTownTurretEmpty2DL "__OTR__objects/object_tokei_turret/gClockTownTurretEmpty2DL"
static const ALIGN_ASSET(2) char gClockTownTurretEmpty2DL[] = dgClockTownTurretEmpty2DL;

#define dgClockTownFlagsDL "__OTR__objects/object_tokei_turret/gClockTownFlagsDL"
static const ALIGN_ASSET(2) char gClockTownFlagsDL[] = dgClockTownFlagsDL;
#endif // OBJECTS_OBJECT_TOKEI_TURRET_H
