#ifndef Z2_LABO_Z2_LABO_H
#define Z2_LABO_Z2_LABO_H 1

#include "align_asset_macro.h"

#define dZ2_LABOCollisionHeader_004388 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOCollisionHeader_004388"
static const ALIGN_ASSET(2) char Z2_LABOCollisionHeader_004388[] = dZ2_LABOCollisionHeader_004388;

#define dZ2_LABOCutsceneData_000110 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOCutsceneData_000110"
static const ALIGN_ASSET(2) char Z2_LABOCutsceneData_000110[] = dZ2_LABOCutsceneData_000110;

#define dZ2_LABOCutsceneData_001290 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOCutsceneData_001290"
static const ALIGN_ASSET(2) char Z2_LABOCutsceneData_001290[] = dZ2_LABOCutsceneData_001290;

#define dZ2_LABOCutsceneData_001870 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOCutsceneData_001870"
static const ALIGN_ASSET(2) char Z2_LABOCutsceneData_001870[] = dZ2_LABOCutsceneData_001870;

#define dZ2_LABOTex_0047C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0047C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0047C0[] = dZ2_LABOTex_0047C0;

#define dZ2_LABOTLUT_00DA20 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTLUT_00DA20"
static const ALIGN_ASSET(2) char Z2_LABOTLUT_00DA20[] = dZ2_LABOTLUT_00DA20;

#define dZ2_LABOTex_006BC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_006BC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_006BC0[] = dZ2_LABOTex_006BC0;

#define dZ2_LABOTex_0084C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0084C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0084C0[] = dZ2_LABOTex_0084C0;

#define dZ2_LABOTex_0088C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0088C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0088C0[] = dZ2_LABOTex_0088C0;

#define dZ2_LABOTex_00C6C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00C6C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00C6C0[] = dZ2_LABOTex_00C6C0;

#define dZ2_LABOTex_0083C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0083C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0083C0[] = dZ2_LABOTex_0083C0;

#define dZ2_LABOTex_008CC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_008CC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_008CC0[] = dZ2_LABOTex_008CC0;

#define dZ2_LABOTex_0090C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0090C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0090C0[] = dZ2_LABOTex_0090C0;

#define dZ2_LABOTex_00BAC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00BAC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00BAC0[] = dZ2_LABOTex_00BAC0;

#define dZ2_LABOTex_0043C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0043C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0043C0[] = dZ2_LABOTex_0043C0;

#define dZ2_LABOTLUT_00D9C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTLUT_00D9C0"
static const ALIGN_ASSET(2) char Z2_LABOTLUT_00D9C0[] = dZ2_LABOTLUT_00D9C0;

#define dZ2_LABOTex_00A1C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00A1C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00A1C0[] = dZ2_LABOTex_00A1C0;

#define dZ2_LABOTLUT_00D9E0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTLUT_00D9E0"
static const ALIGN_ASSET(2) char Z2_LABOTLUT_00D9E0[] = dZ2_LABOTLUT_00D9E0;

#define dZ2_LABOTex_00AAC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00AAC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00AAC0[] = dZ2_LABOTex_00AAC0;

#define dZ2_LABOTLUT_00DC20 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTLUT_00DC20"
static const ALIGN_ASSET(2) char Z2_LABOTLUT_00DC20[] = dZ2_LABOTLUT_00DC20;

#define dZ2_LABOTex_00BEC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00BEC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00BEC0[] = dZ2_LABOTex_00BEC0;

#define dZ2_LABOTex_0053C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0053C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0053C0[] = dZ2_LABOTex_0053C0;

#define dZ2_LABOTex_004BC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_004BC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_004BC0[] = dZ2_LABOTex_004BC0;

#define dZ2_LABOTex_0063C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0063C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0063C0[] = dZ2_LABOTex_0063C0;

#define dZ2_LABOTex_005BC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_005BC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_005BC0[] = dZ2_LABOTex_005BC0;

#define dZ2_LABOTex_0073C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0073C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0073C0[] = dZ2_LABOTex_0073C0;

#define dZ2_LABOTex_007BC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_007BC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_007BC0[] = dZ2_LABOTex_007BC0;

#define dZ2_LABOTex_007FC0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_007FC0"
static const ALIGN_ASSET(2) char Z2_LABOTex_007FC0[] = dZ2_LABOTex_007FC0;

#define dZ2_LABOTLUT_00DA00 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTLUT_00DA00"
static const ALIGN_ASSET(2) char Z2_LABOTLUT_00DA00[] = dZ2_LABOTLUT_00DA00;

#define dZ2_LABOTex_00B2C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00B2C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00B2C0[] = dZ2_LABOTex_00B2C0;

#define dZ2_LABOTex_00D8C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00D8C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00D8C0[] = dZ2_LABOTex_00D8C0;

#define dZ2_LABOTex_00A9C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00A9C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00A9C0[] = dZ2_LABOTex_00A9C0;

#define dZ2_LABOTex_00C8C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00C8C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00C8C0[] = dZ2_LABOTex_00C8C0;

#define dZ2_LABOTex_00D0C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00D0C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00D0C0[] = dZ2_LABOTex_00D0C0;

#define dZ2_LABOTex_0094C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0094C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0094C0[] = dZ2_LABOTex_0094C0;

#define dZ2_LABOTex_0098C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_0098C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_0098C0[] = dZ2_LABOTex_0098C0;

#define dZ2_LABOTex_00A0C0 "__OTR__scenes/nonmq/Z2_LABO/Z2_LABOTex_00A0C0"
static const ALIGN_ASSET(2) char Z2_LABOTex_00A0C0[] = dZ2_LABOTex_00A0C0;
#endif // Z2_LABO_Z2_LABO_H
