#ifndef OBJECTS_OBJECT_RZ_H
#define OBJECTS_OBJECT_RZ_H 1

#include "align_asset_macro.h"

#define dgRosaSistersApplaudingAnim "__OTR__objects/object_rz/gRosaSistersApplaudingAnim"
static const ALIGN_ASSET(2) char gRosaSistersApplaudingAnim[] = dgRosaSistersApplaudingAnim;

#define dgRosaSistersOnKneesAnim "__OTR__objects/object_rz/gRosaSistersOnKneesAnim"
static const ALIGN_ASSET(2) char gRosaSistersOnKneesAnim[] = dgRosaSistersOnKneesAnim;

#define dgRosaSistersDancingAnim "__OTR__objects/object_rz/gRosaSistersDancingAnim"
static const ALIGN_ASSET(2) char gRosaSistersDancingAnim[] = dgRosaSistersDancingAnim;

#define dgRosaSistersSittingAnim "__OTR__objects/object_rz/gRosaSistersSittingAnim"
static const ALIGN_ASSET(2) char gRosaSistersSittingAnim[] = dgRosaSistersSittingAnim;

#define dgRosaSistersStandingAnim "__OTR__objects/object_rz/gRosaSistersStandingAnim"
static const ALIGN_ASSET(2) char gRosaSistersStandingAnim[] = dgRosaSistersStandingAnim;

#define dgRosaSistersThinkingAnim "__OTR__objects/object_rz/gRosaSistersThinkingAnim"
static const ALIGN_ASSET(2) char gRosaSistersThinkingAnim[] = dgRosaSistersThinkingAnim;

#define dgRosaSistersWalkingAnim "__OTR__objects/object_rz/gRosaSistersWalkingAnim"
static const ALIGN_ASSET(2) char gRosaSistersWalkingAnim[] = dgRosaSistersWalkingAnim;

#define dgRosaSistersWalkingWhileThinkingAnim "__OTR__objects/object_rz/gRosaSistersWalkingWhileThinkingAnim"
static const ALIGN_ASSET(2) char gRosaSistersWalkingWhileThinkingAnim[] = dgRosaSistersWalkingWhileThinkingAnim;

#define dobject_rz_DL_0092B0 "__OTR__objects/object_rz/object_rz_DL_0092B0"
static const ALIGN_ASSET(2) char object_rz_DL_0092B0[] = dobject_rz_DL_0092B0;

#define dobject_rz_DL_0094C8 "__OTR__objects/object_rz/object_rz_DL_0094C8"
static const ALIGN_ASSET(2) char object_rz_DL_0094C8[] = dobject_rz_DL_0094C8;

#define dobject_rz_DL_009620 "__OTR__objects/object_rz/object_rz_DL_009620"
static const ALIGN_ASSET(2) char object_rz_DL_009620[] = dobject_rz_DL_009620;

#define dobject_rz_DL_009850 "__OTR__objects/object_rz/object_rz_DL_009850"
static const ALIGN_ASSET(2) char object_rz_DL_009850[] = dobject_rz_DL_009850;

#define dobject_rz_DL_009A68 "__OTR__objects/object_rz/object_rz_DL_009A68"
static const ALIGN_ASSET(2) char object_rz_DL_009A68[] = dobject_rz_DL_009A68;

#define dobject_rz_DL_009BC0 "__OTR__objects/object_rz/object_rz_DL_009BC0"
static const ALIGN_ASSET(2) char object_rz_DL_009BC0[] = dobject_rz_DL_009BC0;

#define dobject_rz_DL_009DF0 "__OTR__objects/object_rz/object_rz_DL_009DF0"
static const ALIGN_ASSET(2) char object_rz_DL_009DF0[] = dobject_rz_DL_009DF0;

#define dobject_rz_DL_009FD0 "__OTR__objects/object_rz/object_rz_DL_009FD0"
static const ALIGN_ASSET(2) char object_rz_DL_009FD0[] = dobject_rz_DL_009FD0;

#define dobject_rz_DL_00A088 "__OTR__objects/object_rz/object_rz_DL_00A088"
static const ALIGN_ASSET(2) char object_rz_DL_00A088[] = dobject_rz_DL_00A088;

#define dobject_rz_DL_00A378 "__OTR__objects/object_rz/object_rz_DL_00A378"
static const ALIGN_ASSET(2) char object_rz_DL_00A378[] = dobject_rz_DL_00A378;

#define dobject_rz_DL_00A9F8 "__OTR__objects/object_rz/object_rz_DL_00A9F8"
static const ALIGN_ASSET(2) char object_rz_DL_00A9F8[] = dobject_rz_DL_00A9F8;

#define dobject_rz_DL_00AB98 "__OTR__objects/object_rz/object_rz_DL_00AB98"
static const ALIGN_ASSET(2) char object_rz_DL_00AB98[] = dobject_rz_DL_00AB98;

#define dobject_rz_DL_00AC50 "__OTR__objects/object_rz/object_rz_DL_00AC50"
static const ALIGN_ASSET(2) char object_rz_DL_00AC50[] = dobject_rz_DL_00AC50;

#define dobject_rz_DL_00AD70 "__OTR__objects/object_rz/object_rz_DL_00AD70"
static const ALIGN_ASSET(2) char object_rz_DL_00AD70[] = dobject_rz_DL_00AD70;

#define dobject_rz_DL_00AE88 "__OTR__objects/object_rz/object_rz_DL_00AE88"
static const ALIGN_ASSET(2) char object_rz_DL_00AE88[] = dobject_rz_DL_00AE88;

#define dobject_rz_DL_00B050 "__OTR__objects/object_rz/object_rz_DL_00B050"
static const ALIGN_ASSET(2) char object_rz_DL_00B050[] = dobject_rz_DL_00B050;

#define dobject_rz_DL_00B170 "__OTR__objects/object_rz/object_rz_DL_00B170"
static const ALIGN_ASSET(2) char object_rz_DL_00B170[] = dobject_rz_DL_00B170;

#define dobject_rz_DL_00B288 "__OTR__objects/object_rz/object_rz_DL_00B288"
static const ALIGN_ASSET(2) char object_rz_DL_00B288[] = dobject_rz_DL_00B288;

#define dobject_rz_TLUT_00B450 "__OTR__objects/object_rz/object_rz_TLUT_00B450"
static const ALIGN_ASSET(2) char object_rz_TLUT_00B450[] = dobject_rz_TLUT_00B450;

#define dobject_rz_Tex_00B650 "__OTR__objects/object_rz/object_rz_Tex_00B650"
static const ALIGN_ASSET(2) char object_rz_Tex_00B650[] = dobject_rz_Tex_00B650;

#define dobject_rz_Tex_00B850 "__OTR__objects/object_rz/object_rz_Tex_00B850"
static const ALIGN_ASSET(2) char object_rz_Tex_00B850[] = dobject_rz_Tex_00B850;

#define dobject_rz_Tex_00B890 "__OTR__objects/object_rz/object_rz_Tex_00B890"
static const ALIGN_ASSET(2) char object_rz_Tex_00B890[] = dobject_rz_Tex_00B890;

#define dobject_rz_Tex_00B8D0 "__OTR__objects/object_rz/object_rz_Tex_00B8D0"
static const ALIGN_ASSET(2) char object_rz_Tex_00B8D0[] = dobject_rz_Tex_00B8D0;

#define dobject_rz_Tex_00B9D0 "__OTR__objects/object_rz/object_rz_Tex_00B9D0"
static const ALIGN_ASSET(2) char object_rz_Tex_00B9D0[] = dobject_rz_Tex_00B9D0;

#define dobject_rz_Tex_00BAD0 "__OTR__objects/object_rz/object_rz_Tex_00BAD0"
static const ALIGN_ASSET(2) char object_rz_Tex_00BAD0[] = dobject_rz_Tex_00BAD0;

#define dobject_rz_Tex_00BBD0 "__OTR__objects/object_rz/object_rz_Tex_00BBD0"
static const ALIGN_ASSET(2) char object_rz_Tex_00BBD0[] = dobject_rz_Tex_00BBD0;

#define dobject_rz_Tex_00BC50 "__OTR__objects/object_rz/object_rz_Tex_00BC50"
static const ALIGN_ASSET(2) char object_rz_Tex_00BC50[] = dobject_rz_Tex_00BC50;

#define dobject_rz_Tex_00C050 "__OTR__objects/object_rz/object_rz_Tex_00C050"
static const ALIGN_ASSET(2) char object_rz_Tex_00C050[] = dobject_rz_Tex_00C050;

#define dobject_rz_Tex_00C150 "__OTR__objects/object_rz/object_rz_Tex_00C150"
static const ALIGN_ASSET(2) char object_rz_Tex_00C150[] = dobject_rz_Tex_00C150;

#define dobject_rz_Tex_00C190 "__OTR__objects/object_rz/object_rz_Tex_00C190"
static const ALIGN_ASSET(2) char object_rz_Tex_00C190[] = dobject_rz_Tex_00C190;

#define dobject_rz_Tex_00C590 "__OTR__objects/object_rz/object_rz_Tex_00C590"
static const ALIGN_ASSET(2) char object_rz_Tex_00C590[] = dobject_rz_Tex_00C590;

#define dobject_rz_Tex_00C990 "__OTR__objects/object_rz/object_rz_Tex_00C990"
static const ALIGN_ASSET(2) char object_rz_Tex_00C990[] = dobject_rz_Tex_00C990;

#define dobject_rz_Tex_00CD90 "__OTR__objects/object_rz/object_rz_Tex_00CD90"
static const ALIGN_ASSET(2) char object_rz_Tex_00CD90[] = dobject_rz_Tex_00CD90;

#define dobject_rz_Tex_00D190 "__OTR__objects/object_rz/object_rz_Tex_00D190"
static const ALIGN_ASSET(2) char object_rz_Tex_00D190[] = dobject_rz_Tex_00D190;

#define dobject_rz_Tex_00D1D0 "__OTR__objects/object_rz/object_rz_Tex_00D1D0"
static const ALIGN_ASSET(2) char object_rz_Tex_00D1D0[] = dobject_rz_Tex_00D1D0;

#define dobject_rz_Tex_00D2D0 "__OTR__objects/object_rz/object_rz_Tex_00D2D0"
static const ALIGN_ASSET(2) char object_rz_Tex_00D2D0[] = dobject_rz_Tex_00D2D0;

#define dobject_rz_Matanimheader_00D768 "__OTR__objects/object_rz/object_rz_Matanimheader_00D768"
static const ALIGN_ASSET(2) char object_rz_Matanimheader_00D768[] = dobject_rz_Matanimheader_00D768;

#define dobject_rz_Skel_00D8D8 "__OTR__objects/object_rz/object_rz_Skel_00D8D8"
static const ALIGN_ASSET(2) char object_rz_Skel_00D8D8[] = dobject_rz_Skel_00D8D8;

typedef enum ObjectRzLimb {
    /* 0x00 */ OBJECT_RZ_LIMB_NONE,
    /* 0x01 */ OBJECT_RZ_LIMB_01,
    /* 0x02 */ OBJECT_RZ_LIMB_02,
    /* 0x03 */ OBJECT_RZ_LIMB_03,
    /* 0x04 */ OBJECT_RZ_LIMB_04,
    /* 0x05 */ OBJECT_RZ_LIMB_05,
    /* 0x06 */ OBJECT_RZ_LIMB_06,
    /* 0x07 */ OBJECT_RZ_LIMB_07,
    /* 0x08 */ OBJECT_RZ_LIMB_08,
    /* 0x09 */ OBJECT_RZ_LIMB_09,
    /* 0x0A */ OBJECT_RZ_LIMB_0A,
    /* 0x0B */ OBJECT_RZ_LIMB_0B,
    /* 0x0C */ OBJECT_RZ_LIMB_0C,
    /* 0x0D */ OBJECT_RZ_LIMB_0D,
    /* 0x0E */ OBJECT_RZ_LIMB_0E,
    /* 0x0F */ OBJECT_RZ_LIMB_0F,
    /* 0x10 */ OBJECT_RZ_LIMB_10,
    /* 0x11 */ OBJECT_RZ_LIMB_11,
    /* 0x12 */ OBJECT_RZ_LIMB_12,
    /* 0x13 */ OBJECT_RZ_LIMB_13,
    /* 0x14 */ OBJECT_RZ_LIMB_14,
    /* 0x15 */ OBJECT_RZ_LIMB_15,
    /* 0x16 */ OBJECT_RZ_LIMB_MAX
} ObjectRzLimb;

#endif // OBJECTS_OBJECT_RZ_H
