#ifndef OBJECTS_OBJECT_MASK_ZACHO_H
#define OBJECTS_OBJECT_MASK_ZACHO_H 1

#include "align_asset_macro.h"

#define dobject_mask_zacho_DL_000700 "__OTR__objects/object_mask_zacho/object_mask_zacho_DL_000700"
static const ALIGN_ASSET(2) char object_mask_zacho_DL_000700[] = dobject_mask_zacho_DL_000700;

#define dobject_mask_zacho_TLUT_000BC8 "__OTR__objects/object_mask_zacho/object_mask_zacho_TLUT_000BC8"
static const ALIGN_ASSET(2) char object_mask_zacho_TLUT_000BC8[] = dobject_mask_zacho_TLUT_000BC8;

#define dobject_mask_zacho_Tex_000DC8 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_000DC8"
static const ALIGN_ASSET(2) char object_mask_zacho_Tex_000DC8[] = dobject_mask_zacho_Tex_000DC8;

#define dobject_mask_zacho_Tex_000FC8 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_000FC8"
static const ALIGN_ASSET(2) char object_mask_zacho_Tex_000FC8[] = dobject_mask_zacho_Tex_000FC8;

#define dobject_mask_zacho_Tex_001008 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001008"
static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001008[] = dobject_mask_zacho_Tex_001008;

#define dobject_mask_zacho_Tex_001048 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001048"
static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001048[] = dobject_mask_zacho_Tex_001048;

#define dobject_mask_zacho_Tex_001448 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001448"
static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001448[] = dobject_mask_zacho_Tex_001448;

#define dobject_mask_zacho_Tex_001548 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001548"
static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001548[] = dobject_mask_zacho_Tex_001548;

#define dobject_mask_zacho_Tex_001648 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001648"
static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001648[] = dobject_mask_zacho_Tex_001648;
#endif // OBJECTS_OBJECT_MASK_ZACHO_H
