#ifndef Z2_F41_Z2_F41_H
#define Z2_F41_Z2_F41_H 1

#include "align_asset_macro.h"

#define dZ2_F41CollisionHeader_005164 "__OTR__scenes/nonmq/Z2_F41/Z2_F41CollisionHeader_005164"
static const ALIGN_ASSET(2) char Z2_F41CollisionHeader_005164[] = dZ2_F41CollisionHeader_005164;

#define dZ2_F41CutsceneData_000578 "__OTR__scenes/nonmq/Z2_F41/Z2_F41CutsceneData_000578"
static const ALIGN_ASSET(2) char Z2_F41CutsceneData_000578[] = dZ2_F41CutsceneData_000578;

#define dZ2_F41Tex_00F110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00F110"
static const ALIGN_ASSET(2) char Z2_F41Tex_00F110[] = dZ2_F41Tex_00F110;

#define dZ2_F41Tex_00D910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00D910"
static const ALIGN_ASSET(2) char Z2_F41Tex_00D910[] = dZ2_F41Tex_00D910;

#define dZ2_F41Tex_007110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_007110"
static const ALIGN_ASSET(2) char Z2_F41Tex_007110[] = dZ2_F41Tex_007110;

#define dZ2_F41Tex_00E110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00E110"
static const ALIGN_ASSET(2) char Z2_F41Tex_00E110[] = dZ2_F41Tex_00E110;

#define dZ2_F41Tex_011910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_011910"
static const ALIGN_ASSET(2) char Z2_F41Tex_011910[] = dZ2_F41Tex_011910;

#define dZ2_F41TLUT_013AD0 "__OTR__scenes/nonmq/Z2_F41/Z2_F41TLUT_013AD0"
static const ALIGN_ASSET(2) char Z2_F41TLUT_013AD0[] = dZ2_F41TLUT_013AD0;

#define dZ2_F41Tex_013190 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_013190"
static const ALIGN_ASSET(2) char Z2_F41Tex_013190[] = dZ2_F41Tex_013190;

#define dZ2_F41Tex_008110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_008110"
static const ALIGN_ASSET(2) char Z2_F41Tex_008110[] = dZ2_F41Tex_008110;

#define dZ2_F41Tex_008910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_008910"
static const ALIGN_ASSET(2) char Z2_F41Tex_008910[] = dZ2_F41Tex_008910;

#define dZ2_F41Tex_011990 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_011990"
static const ALIGN_ASSET(2) char Z2_F41Tex_011990[] = dZ2_F41Tex_011990;

#define dZ2_F41Tex_00C910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00C910"
static const ALIGN_ASSET(2) char Z2_F41Tex_00C910[] = dZ2_F41Tex_00C910;

#define dZ2_F41Tex_00C110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00C110"
static const ALIGN_ASSET(2) char Z2_F41Tex_00C110[] = dZ2_F41Tex_00C110;

#define dZ2_F41Tex_00B910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00B910"
static const ALIGN_ASSET(2) char Z2_F41Tex_00B910[] = dZ2_F41Tex_00B910;

#define dZ2_F41Tex_00B110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00B110"
static const ALIGN_ASSET(2) char Z2_F41Tex_00B110[] = dZ2_F41Tex_00B110;

#define dZ2_F41Tex_00A910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00A910"
static const ALIGN_ASSET(2) char Z2_F41Tex_00A910[] = dZ2_F41Tex_00A910;

#define dZ2_F41Tex_009910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_009910"
static const ALIGN_ASSET(2) char Z2_F41Tex_009910[] = dZ2_F41Tex_009910;

#define dZ2_F41Tex_00A110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00A110"
static const ALIGN_ASSET(2) char Z2_F41Tex_00A110[] = dZ2_F41Tex_00A110;

#define dZ2_F41Tex_009110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_009110"
static const ALIGN_ASSET(2) char Z2_F41Tex_009110[] = dZ2_F41Tex_009110;

#define dZ2_F41Tex_007910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_007910"
static const ALIGN_ASSET(2) char Z2_F41Tex_007910[] = dZ2_F41Tex_007910;

#define dZ2_F41Tex_00F910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00F910"
static const ALIGN_ASSET(2) char Z2_F41Tex_00F910[] = dZ2_F41Tex_00F910;

#define dZ2_F41TLUT_013AB0 "__OTR__scenes/nonmq/Z2_F41/Z2_F41TLUT_013AB0"
static const ALIGN_ASSET(2) char Z2_F41TLUT_013AB0[] = dZ2_F41TLUT_013AB0;

#define dZ2_F41Tex_012990 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_012990"
static const ALIGN_ASSET(2) char Z2_F41Tex_012990[] = dZ2_F41Tex_012990;

#define dZ2_F41TLUT_013A90 "__OTR__scenes/nonmq/Z2_F41/Z2_F41TLUT_013A90"
static const ALIGN_ASSET(2) char Z2_F41TLUT_013A90[] = dZ2_F41TLUT_013A90;

#define dZ2_F41Tex_012190 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_012190"
static const ALIGN_ASSET(2) char Z2_F41Tex_012190[] = dZ2_F41Tex_012190;

#define dZ2_F41Tex_006190 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_006190"
static const ALIGN_ASSET(2) char Z2_F41Tex_006190[] = dZ2_F41Tex_006190;

#define dZ2_F41Tex_011110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_011110"
static const ALIGN_ASSET(2) char Z2_F41Tex_011110[] = dZ2_F41Tex_011110;

#define dZ2_F41Tex_00D110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00D110"
static const ALIGN_ASSET(2) char Z2_F41Tex_00D110[] = dZ2_F41Tex_00D110;

#define dZ2_F41Tex_00E910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_00E910"
static const ALIGN_ASSET(2) char Z2_F41Tex_00E910[] = dZ2_F41Tex_00E910;

#define dZ2_F41Tex_005190 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_005190"
static const ALIGN_ASSET(2) char Z2_F41Tex_005190[] = dZ2_F41Tex_005190;

#define dZ2_F41Tex_005990 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_005990"
static const ALIGN_ASSET(2) char Z2_F41Tex_005990[] = dZ2_F41Tex_005990;

#define dZ2_F41Tex_013990 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_013990"
static const ALIGN_ASSET(2) char Z2_F41Tex_013990[] = dZ2_F41Tex_013990;

#define dZ2_F41Tex_010110 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_010110"
static const ALIGN_ASSET(2) char Z2_F41Tex_010110[] = dZ2_F41Tex_010110;

#define dZ2_F41Tex_010910 "__OTR__scenes/nonmq/Z2_F41/Z2_F41Tex_010910"
static const ALIGN_ASSET(2) char Z2_F41Tex_010910[] = dZ2_F41Tex_010910;
#endif // Z2_F41_Z2_F41_H
