#ifndef OVERLAYS_OVL_ARROW_ICE_H
#define OVERLAYS_OVL_ARROW_ICE_H 1

#include "align_asset_macro.h"

#define dgIceArrowTex "__OTR__overlays/ovl_Arrow_Ice/gIceArrowTex"
static const ALIGN_ASSET(2) char gIceArrowTex[] = dgIceArrowTex;

#define dgIceArrowMaskTex "__OTR__overlays/ovl_Arrow_Ice/gIceArrowMaskTex"
static const ALIGN_ASSET(2) char gIceArrowMaskTex[] = dgIceArrowMaskTex;

#define dgIceArrowVtx "__OTR__overlays/ovl_Arrow_Ice/gIceArrowVtx"
static const ALIGN_ASSET(2) char gIceArrowVtx[] = dgIceArrowVtx;

#define dgIceArrowMaterialDL "__OTR__overlays/ovl_Arrow_Ice/gIceArrowMaterialDL"
static const ALIGN_ASSET(2) char gIceArrowMaterialDL[] = dgIceArrowMaterialDL;

#define dgIceArrowModelDL "__OTR__overlays/ovl_Arrow_Ice/gIceArrowModelDL"
static const ALIGN_ASSET(2) char gIceArrowModelDL[] = dgIceArrowModelDL;
#endif // OVERLAYS_OVL_ARROW_ICE_H
