#ifndef OBJECTS_OBJECT_DANPEI_OBJECT_H
#define OBJECTS_OBJECT_DANPEI_OBJECT_H 1

#include "align_asset_macro.h"

#define dobject_danpei_object_DL_000300 "__OTR__objects/object_danpei_object/object_danpei_object_DL_000300"
static const ALIGN_ASSET(2) char object_danpei_object_DL_000300[] = dobject_danpei_object_DL_000300;

#define dobject_danpei_object_TLUT_000438 "__OTR__objects/object_danpei_object/object_danpei_object_TLUT_000438"
static const ALIGN_ASSET(2) char object_danpei_object_TLUT_000438[] = dobject_danpei_object_TLUT_000438;

#define dobject_danpei_object_Tex_000458 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_000458"
static const ALIGN_ASSET(2) char object_danpei_object_Tex_000458[] = dobject_danpei_object_Tex_000458;

#define dobject_danpei_object_Colheader_000D60 "__OTR__objects/object_danpei_object/object_danpei_object_Colheader_000D60"
static const ALIGN_ASSET(2) char object_danpei_object_Colheader_000D60[] = dobject_danpei_object_Colheader_000D60;

#define dobject_danpei_object_DL_0012C0 "__OTR__objects/object_danpei_object/object_danpei_object_DL_0012C0"
static const ALIGN_ASSET(2) char object_danpei_object_DL_0012C0[] = dobject_danpei_object_DL_0012C0;

#define dobject_danpei_object_DL_002110 "__OTR__objects/object_danpei_object/object_danpei_object_DL_002110"
static const ALIGN_ASSET(2) char object_danpei_object_DL_002110[] = dobject_danpei_object_DL_002110;

#define dobject_danpei_object_TLUT_002B10 "__OTR__objects/object_danpei_object/object_danpei_object_TLUT_002B10"
static const ALIGN_ASSET(2) char object_danpei_object_TLUT_002B10[] = dobject_danpei_object_TLUT_002B10;

#define dobject_danpei_object_Tex_002D10 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_002D10"
static const ALIGN_ASSET(2) char object_danpei_object_Tex_002D10[] = dobject_danpei_object_Tex_002D10;

#define dobject_danpei_object_Tex_003510 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_003510"
static const ALIGN_ASSET(2) char object_danpei_object_Tex_003510[] = dobject_danpei_object_Tex_003510;

#define dobject_danpei_object_Tex_003910 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_003910"
static const ALIGN_ASSET(2) char object_danpei_object_Tex_003910[] = dobject_danpei_object_Tex_003910;

#define dobject_danpei_object_Tex_003D10 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_003D10"
static const ALIGN_ASSET(2) char object_danpei_object_Tex_003D10[] = dobject_danpei_object_Tex_003D10;
#endif // OBJECTS_OBJECT_DANPEI_OBJECT_H
