#ifndef Z2_LAST_LINK_Z2_LAST_LINK_H
#define Z2_LAST_LINK_Z2_LAST_LINK_H 1

#include "align_asset_macro.h"

#define dZ2_LAST_LINKCollisionHeader_002860 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKCollisionHeader_002860"
static const ALIGN_ASSET(2) char Z2_LAST_LINKCollisionHeader_002860[] = dZ2_LAST_LINKCollisionHeader_002860;

#define dZ2_LAST_LINKTLUT_007110 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTLUT_007110"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTLUT_007110[] = dZ2_LAST_LINKTLUT_007110;

#define dZ2_LAST_LINKTex_005090 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_005090"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_005090[] = dZ2_LAST_LINKTex_005090;

#define dZ2_LAST_LINKTLUT_0070F0 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTLUT_0070F0"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTLUT_0070F0[] = dZ2_LAST_LINKTLUT_0070F0;

#define dZ2_LAST_LINKTex_006090 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_006090"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_006090[] = dZ2_LAST_LINKTex_006090;

#define dZ2_LAST_LINKTex_005890 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_005890"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_005890[] = dZ2_LAST_LINKTex_005890;

#define dZ2_LAST_LINKTLUT_0070B0 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTLUT_0070B0"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTLUT_0070B0[] = dZ2_LAST_LINKTLUT_0070B0;

#define dZ2_LAST_LINKTex_003890 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_003890"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_003890[] = dZ2_LAST_LINKTex_003890;

#define dZ2_LAST_LINKTex_006890 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_006890"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_006890[] = dZ2_LAST_LINKTex_006890;

#define dZ2_LAST_LINKTLUT_007090 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTLUT_007090"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTLUT_007090[] = dZ2_LAST_LINKTLUT_007090;

#define dZ2_LAST_LINKTex_003090 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_003090"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_003090[] = dZ2_LAST_LINKTex_003090;

#define dZ2_LAST_LINKTLUT_0070D0 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTLUT_0070D0"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTLUT_0070D0[] = dZ2_LAST_LINKTLUT_0070D0;

#define dZ2_LAST_LINKTex_004890 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_004890"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_004890[] = dZ2_LAST_LINKTex_004890;

#define dZ2_LAST_LINKTex_002890 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_002890"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_002890[] = dZ2_LAST_LINKTex_002890;

#define dZ2_LAST_LINKTex_004090 "__OTR__scenes/nonmq/Z2_LAST_LINK/Z2_LAST_LINKTex_004090"
static const ALIGN_ASSET(2) char Z2_LAST_LINKTex_004090[] = dZ2_LAST_LINKTex_004090;
#endif // Z2_LAST_LINK_Z2_LAST_LINK_H
