#ifndef OBJECTS_OBJECT_MASK_GERO_H
#define OBJECTS_OBJECT_MASK_GERO_H 1

#include "align_asset_macro.h"

#define dgDonGeroMaskDL "__OTR__objects/object_mask_gero/gDonGeroMaskDL"
static const ALIGN_ASSET(2) char gDonGeroMaskDL[] = dgDonGeroMaskDL;

#define dgDonGeroMaskTLUT "__OTR__objects/object_mask_gero/gDonGeroMaskTLUT"
static const ALIGN_ASSET(2) char gDonGeroMaskTLUT[] = dgDonGeroMaskTLUT;

#define dgDonGeroMaskBottomTex "__OTR__objects/object_mask_gero/gDonGeroMaskBottomTex"
static const ALIGN_ASSET(2) char gDonGeroMaskBottomTex[] = dgDonGeroMaskBottomTex;

#define dgDonGeroMaskToesTex "__OTR__objects/object_mask_gero/gDonGeroMaskToesTex"
static const ALIGN_ASSET(2) char gDonGeroMaskToesTex[] = dgDonGeroMaskToesTex;

#define dgDonGeroMaskTopTex "__OTR__objects/object_mask_gero/gDonGeroMaskTopTex"
static const ALIGN_ASSET(2) char gDonGeroMaskTopTex[] = dgDonGeroMaskTopTex;

#define dgDonGeroMaskNostrilTex "__OTR__objects/object_mask_gero/gDonGeroMaskNostrilTex"
static const ALIGN_ASSET(2) char gDonGeroMaskNostrilTex[] = dgDonGeroMaskNostrilTex;

#define dgDonGeroMaskMouthTex "__OTR__objects/object_mask_gero/gDonGeroMaskMouthTex"
static const ALIGN_ASSET(2) char gDonGeroMaskMouthTex[] = dgDonGeroMaskMouthTex;

#define dgDonGeroMaskFrillsTex "__OTR__objects/object_mask_gero/gDonGeroMaskFrillsTex"
static const ALIGN_ASSET(2) char gDonGeroMaskFrillsTex[] = dgDonGeroMaskFrillsTex;

#define dgDonGeroMaskEyeTex "__OTR__objects/object_mask_gero/gDonGeroMaskEyeTex"
static const ALIGN_ASSET(2) char gDonGeroMaskEyeTex[] = dgDonGeroMaskEyeTex;
#endif // OBJECTS_OBJECT_MASK_GERO_H
