#ifndef Z2_17SETUGEN2_Z2_17SETUGEN2_ROOM_00_H
#define Z2_17SETUGEN2_Z2_17SETUGEN2_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_17SETUGEN2_room_00DL_0061C0 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_0061C0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_0061C0[] = dZ2_17SETUGEN2_room_00DL_0061C0;

#define dZ2_17SETUGEN2_room_00DL_006A00 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006A00"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006A00[] = dZ2_17SETUGEN2_room_00DL_006A00;

#define dZ2_17SETUGEN2_room_00DL_003E80 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_003E80"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_003E80[] = dZ2_17SETUGEN2_room_00DL_003E80;

#define dZ2_17SETUGEN2_room_00DL_006DA8 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006DA8"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006DA8[] = dZ2_17SETUGEN2_room_00DL_006DA8;

#define dZ2_17SETUGEN2_room_00DL_004658 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_004658"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_004658[] = dZ2_17SETUGEN2_room_00DL_004658;

#define dZ2_17SETUGEN2_room_00DL_006DC0 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006DC0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006DC0[] = dZ2_17SETUGEN2_room_00DL_006DC0;

#define dZ2_17SETUGEN2_room_00DL_004F98 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_004F98"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_004F98[] = dZ2_17SETUGEN2_room_00DL_004F98;

#define dZ2_17SETUGEN2_room_00DL_006DD8 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006DD8"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006DD8[] = dZ2_17SETUGEN2_room_00DL_006DD8;

#define dZ2_17SETUGEN2_room_00DL_0058F8 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_0058F8"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_0058F8[] = dZ2_17SETUGEN2_room_00DL_0058F8;

#define dZ2_17SETUGEN2_room_00DL_006DF0 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006DF0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006DF0[] = dZ2_17SETUGEN2_room_00DL_006DF0;

#define dZ2_17SETUGEN2_room_00DL_007060 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_007060"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_007060[] = dZ2_17SETUGEN2_room_00DL_007060;

#define dZ2_17SETUGEN2_room_00DL_0004D0 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_0004D0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_0004D0[] = dZ2_17SETUGEN2_room_00DL_0004D0;

#define dZ2_17SETUGEN2_room_00DL_000910 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_000910"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_000910[] = dZ2_17SETUGEN2_room_00DL_000910;

#define dZ2_17SETUGEN2_room_00DL_000D78 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_000D78"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_000D78[] = dZ2_17SETUGEN2_room_00DL_000D78;

#define dZ2_17SETUGEN2_room_00DL_006C20 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006C20"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006C20[] = dZ2_17SETUGEN2_room_00DL_006C20;

#define dZ2_17SETUGEN2_room_00DL_0014C0 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_0014C0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_0014C0[] = dZ2_17SETUGEN2_room_00DL_0014C0;

#define dZ2_17SETUGEN2_room_00DL_001D68 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_001D68"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_001D68[] = dZ2_17SETUGEN2_room_00DL_001D68;

#define dZ2_17SETUGEN2_room_00DL_0029F0 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_0029F0"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_0029F0[] = dZ2_17SETUGEN2_room_00DL_0029F0;

#define dZ2_17SETUGEN2_room_00DL_0030E8 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_0030E8"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_0030E8[] = dZ2_17SETUGEN2_room_00DL_0030E8;

#define dZ2_17SETUGEN2_room_00DL_006798 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006798"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006798[] = dZ2_17SETUGEN2_room_00DL_006798;

#define dZ2_17SETUGEN2_room_00DL_006448 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_006448"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_006448[] = dZ2_17SETUGEN2_room_00DL_006448;

#define dZ2_17SETUGEN2_room_00DL_003458 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_003458"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_003458[] = dZ2_17SETUGEN2_room_00DL_003458;

#define dZ2_17SETUGEN2_room_00DL_005F10 "__OTR__scenes/nonmq/Z2_17SETUGEN2_scene/Z2_17SETUGEN2_room_00DL_005F10"
static const ALIGN_ASSET(2) char Z2_17SETUGEN2_room_00DL_005F10[] = dZ2_17SETUGEN2_room_00DL_005F10;

#endif // Z2_17SETUGEN2_Z2_17SETUGEN2_ROOM_00_H
