#ifndef Z2_24KEMONOMITI_Z2_24KEMONOMITI_H
#define Z2_24KEMONOMITI_Z2_24KEMONOMITI_H 1

#include "align_asset_macro.h"

#define dZ2_24KEMONOMITICollisionHeader_0026F8 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITICollisionHeader_0026F8"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITICollisionHeader_0026F8[] = dZ2_24KEMONOMITICollisionHeader_0026F8;

#define dZ2_24KEMONOMITITex_007830 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_007830"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_007830[] = dZ2_24KEMONOMITITex_007830;

#define dZ2_24KEMONOMITITLUT_007950 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITLUT_007950"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITLUT_007950[] = dZ2_24KEMONOMITITLUT_007950;

#define dZ2_24KEMONOMITITex_003F30 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_003F30"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_003F30[] = dZ2_24KEMONOMITITex_003F30;

#define dZ2_24KEMONOMITITex_004330 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_004330"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_004330[] = dZ2_24KEMONOMITITex_004330;

#define dZ2_24KEMONOMITITex_004530 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_004530"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_004530[] = dZ2_24KEMONOMITITex_004530;

#define dZ2_24KEMONOMITITex_005B30 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_005B30"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_005B30[] = dZ2_24KEMONOMITITex_005B30;

#define dZ2_24KEMONOMITITex_005F30 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_005F30"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_005F30[] = dZ2_24KEMONOMITITex_005F30;

#define dZ2_24KEMONOMITITex_003730 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_003730"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_003730[] = dZ2_24KEMONOMITITex_003730;

#define dZ2_24KEMONOMITITex_002F30 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_002F30"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_002F30[] = dZ2_24KEMONOMITITex_002F30;

#define dZ2_24KEMONOMITITex_004F30 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_004F30"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_004F30[] = dZ2_24KEMONOMITITex_004F30;

#define dZ2_24KEMONOMITITex_006830 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_006830"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_006830[] = dZ2_24KEMONOMITITex_006830;

#define dZ2_24KEMONOMITITex_006730 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_006730"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_006730[] = dZ2_24KEMONOMITITex_006730;

#define dZ2_24KEMONOMITITLUT_007930 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITLUT_007930"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITLUT_007930[] = dZ2_24KEMONOMITITLUT_007930;

#define dZ2_24KEMONOMITITex_004730 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_004730"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_004730[] = dZ2_24KEMONOMITITex_004730;

#define dZ2_24KEMONOMITITex_005730 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_005730"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_005730[] = dZ2_24KEMONOMITITex_005730;

#define dZ2_24KEMONOMITITex_002730 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_002730"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_002730[] = dZ2_24KEMONOMITITex_002730;

#define dZ2_24KEMONOMITITex_003B30 "__OTR__scenes/nonmq/Z2_24KEMONOMITI/Z2_24KEMONOMITITex_003B30"
static const ALIGN_ASSET(2) char Z2_24KEMONOMITITex_003B30[] = dZ2_24KEMONOMITITex_003B30;
#endif // Z2_24KEMONOMITI_Z2_24KEMONOMITI_H
