#ifndef Z2_TAKARAKUJI_Z2_TAKARAKUJI_H
#define Z2_TAKARAKUJI_Z2_TAKARAKUJI_H 1

#include "align_asset_macro.h"

#define dZ2_TAKARAKUJICollisionHeader_000B60 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJICollisionHeader_000B60"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJICollisionHeader_000B60[] = dZ2_TAKARAKUJICollisionHeader_000B60;

#define dZ2_TAKARAKUJITLUT_002410 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITLUT_002410"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITLUT_002410[] = dZ2_TAKARAKUJITLUT_002410;

#define dZ2_TAKARAKUJITex_000F10 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_000F10"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_000F10[] = dZ2_TAKARAKUJITex_000F10;

#define dZ2_TAKARAKUJITex_000B90 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_000B90"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_000B90[] = dZ2_TAKARAKUJITex_000B90;

#define dZ2_TAKARAKUJITLUT_002210 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITLUT_002210"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITLUT_002210[] = dZ2_TAKARAKUJITLUT_002210;

#define dZ2_TAKARAKUJITex_000BD0 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_000BD0"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_000BD0[] = dZ2_TAKARAKUJITex_000BD0;

#define dZ2_TAKARAKUJITex_000E10 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_000E10"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_000E10[] = dZ2_TAKARAKUJITex_000E10;

#define dZ2_TAKARAKUJITex_001810 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_001810"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_001810[] = dZ2_TAKARAKUJITex_001810;

#define dZ2_TAKARAKUJITex_001310 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_001310"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_001310[] = dZ2_TAKARAKUJITex_001310;

#define dZ2_TAKARAKUJITex_001410 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_001410"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_001410[] = dZ2_TAKARAKUJITex_001410;

#define dZ2_TAKARAKUJITex_001A10 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_001A10"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_001A10[] = dZ2_TAKARAKUJITex_001A10;

#define dZ2_TAKARAKUJITex_001E10 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_001E10"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_001E10[] = dZ2_TAKARAKUJITex_001E10;

#define dZ2_TAKARAKUJITex_000C10 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_000C10"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_000C10[] = dZ2_TAKARAKUJITex_000C10;

#define dZ2_TAKARAKUJITex_001C10 "__OTR__scenes/nonmq/Z2_TAKARAKUJI/Z2_TAKARAKUJITex_001C10"
static const ALIGN_ASSET(2) char Z2_TAKARAKUJITex_001C10[] = dZ2_TAKARAKUJITex_001C10;
#endif // Z2_TAKARAKUJI_Z2_TAKARAKUJI_H
