#ifndef Z2_FISHERMAN_Z2_FISHERMAN_ROOM_00_H
#define Z2_FISHERMAN_Z2_FISHERMAN_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_FISHERMAN_room_00DL_007DF8 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_007DF8"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_007DF8[] = dZ2_FISHERMAN_room_00DL_007DF8;

#define dZ2_FISHERMAN_room_00DL_0079D8 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_0079D8"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_0079D8[] = dZ2_FISHERMAN_room_00DL_0079D8;

#define dZ2_FISHERMAN_room_00DL_003018 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_003018"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_003018[] = dZ2_FISHERMAN_room_00DL_003018;

#define dZ2_FISHERMAN_room_00DL_008408 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_008408"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_008408[] = dZ2_FISHERMAN_room_00DL_008408;

#define dZ2_FISHERMAN_room_00DL_0025F8 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_0025F8"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_0025F8[] = dZ2_FISHERMAN_room_00DL_0025F8;

#define dZ2_FISHERMAN_room_00DL_0080E8 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_0080E8"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_0080E8[] = dZ2_FISHERMAN_room_00DL_0080E8;

#define dZ2_FISHERMAN_room_00DL_006358 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_006358"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_006358[] = dZ2_FISHERMAN_room_00DL_006358;

#define dZ2_FISHERMAN_room_00DL_007410 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_007410"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_007410[] = dZ2_FISHERMAN_room_00DL_007410;

#define dZ2_FISHERMAN_room_00DL_0050C8 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_0050C8"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_0050C8[] = dZ2_FISHERMAN_room_00DL_0050C8;

#define dZ2_FISHERMAN_room_00DL_007B88 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_007B88"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_007B88[] = dZ2_FISHERMAN_room_00DL_007B88;

#define dZ2_FISHERMAN_room_00DL_0028B0 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_0028B0"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_0028B0[] = dZ2_FISHERMAN_room_00DL_0028B0;

#define dZ2_FISHERMAN_room_00DL_006A30 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_006A30"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_006A30[] = dZ2_FISHERMAN_room_00DL_006A30;

#define dZ2_FISHERMAN_room_00DL_0078F0 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_0078F0"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_0078F0[] = dZ2_FISHERMAN_room_00DL_0078F0;

#define dZ2_FISHERMAN_room_00DL_006FC8 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_006FC8"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_006FC8[] = dZ2_FISHERMAN_room_00DL_006FC8;

#define dZ2_FISHERMAN_room_00DL_003280 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_003280"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_003280[] = dZ2_FISHERMAN_room_00DL_003280;

#define dZ2_FISHERMAN_room_00DL_0077A0 "__OTR__scenes/nonmq/Z2_FISHERMAN_scene/Z2_FISHERMAN_room_00DL_0077A0"
static const ALIGN_ASSET(2) char Z2_FISHERMAN_room_00DL_0077A0[] = dZ2_FISHERMAN_room_00DL_0077A0;

#endif // Z2_FISHERMAN_Z2_FISHERMAN_ROOM_00_H
