#ifndef Z2_IKNINSIDE_Z2_IKNINSIDE_H
#define Z2_IKNINSIDE_Z2_IKNINSIDE_H 1

#include "align_asset_macro.h"

#define dZ2_IKNINSIDECollisionHeader_0045E8 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDECollisionHeader_0045E8"
static const ALIGN_ASSET(2) char Z2_IKNINSIDECollisionHeader_0045E8[] = dZ2_IKNINSIDECollisionHeader_0045E8;

#define dZ2_IKNINSIDECutsceneData_0001E4 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDECutsceneData_0001E4"
static const ALIGN_ASSET(2) char Z2_IKNINSIDECutsceneData_0001E4[] = dZ2_IKNINSIDECutsceneData_0001E4;

#define dZ2_IKNINSIDETLUT_00AE10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETLUT_00AE10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETLUT_00AE10[] = dZ2_IKNINSIDETLUT_00AE10;

#define dZ2_IKNINSIDETex_00A610 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_00A610"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_00A610[] = dZ2_IKNINSIDETex_00A610;

#define dZ2_IKNINSIDETLUT_00AC10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETLUT_00AC10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETLUT_00AC10[] = dZ2_IKNINSIDETLUT_00AC10;

#define dZ2_IKNINSIDETex_006A10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_006A10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_006A10[] = dZ2_IKNINSIDETex_006A10;

#define dZ2_IKNINSIDETex_007610 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_007610"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_007610[] = dZ2_IKNINSIDETex_007610;

#define dZ2_IKNINSIDETex_006410 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_006410"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_006410[] = dZ2_IKNINSIDETex_006410;

#define dZ2_IKNINSIDETex_006610 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_006610"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_006610[] = dZ2_IKNINSIDETex_006610;

#define dZ2_IKNINSIDETLUT_00AA10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETLUT_00AA10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETLUT_00AA10[] = dZ2_IKNINSIDETLUT_00AA10;

#define dZ2_IKNINSIDETex_006E10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_006E10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_006E10[] = dZ2_IKNINSIDETex_006E10;

#define dZ2_IKNINSIDETex_007E10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_007E10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_007E10[] = dZ2_IKNINSIDETex_007E10;

#define dZ2_IKNINSIDETex_008610 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_008610"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_008610[] = dZ2_IKNINSIDETex_008610;

#define dZ2_IKNINSIDETex_008E10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_008E10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_008E10[] = dZ2_IKNINSIDETex_008E10;

#define dZ2_IKNINSIDETex_009210 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_009210"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_009210[] = dZ2_IKNINSIDETex_009210;

#define dZ2_IKNINSIDETex_009A10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_009A10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_009A10[] = dZ2_IKNINSIDETex_009A10;

#define dZ2_IKNINSIDETex_009E10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_009E10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_009E10[] = dZ2_IKNINSIDETex_009E10;

#define dZ2_IKNINSIDETex_005C10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_005C10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_005C10[] = dZ2_IKNINSIDETex_005C10;

#define dZ2_IKNINSIDETex_005410 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_005410"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_005410[] = dZ2_IKNINSIDETex_005410;

#define dZ2_IKNINSIDETex_004C10 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDETex_004C10"
static const ALIGN_ASSET(2) char Z2_IKNINSIDETex_004C10[] = dZ2_IKNINSIDETex_004C10;

#define dZ2_IKNINSIDECollisionHeader_0045E8 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDECollisionHeader_0045E8"

#define dZ2_IKNINSIDECutsceneData_004730 "__OTR__scenes/nonmq/Z2_IKNINSIDE/Z2_IKNINSIDECutsceneData_004730"
static const ALIGN_ASSET(2) char Z2_IKNINSIDECutsceneData_004730[] = dZ2_IKNINSIDECutsceneData_004730;

#endif // Z2_IKNINSIDE_Z2_IKNINSIDE_H
