#ifndef OBJECTS_OBJECT_GI_GHOST_H
#define OBJECTS_OBJECT_GI_GHOST_H 1

#include "align_asset_macro.h"

#define dgGiPoeContainerFlameTex "__OTR__objects/object_gi_ghost/gGiPoeContainerFlameTex"
static const ALIGN_ASSET(2) char gGiPoeContainerFlameTex[] = dgGiPoeContainerFlameTex;

#define dgGiPoeContainerPatternTex "__OTR__objects/object_gi_ghost/gGiPoeContainerPatternTex"
static const ALIGN_ASSET(2) char gGiPoeContainerPatternTex[] = dgGiPoeContainerPatternTex;

#define dgGiPoeContainerPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeContainerPoeColorDL"
static const ALIGN_ASSET(2) char gGiPoeContainerPoeColorDL[] = dgGiPoeContainerPoeColorDL;

#define dgGiPoeContainerBigPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeContainerBigPoeColorDL"
static const ALIGN_ASSET(2) char gGiPoeContainerBigPoeColorDL[] = dgGiPoeContainerBigPoeColorDL;

#define dgGiPoeContainerLidDL "__OTR__objects/object_gi_ghost/gGiPoeContainerLidDL"
static const ALIGN_ASSET(2) char gGiPoeContainerLidDL[] = dgGiPoeContainerLidDL;

#define dgGiPoeContainerGlassDL "__OTR__objects/object_gi_ghost/gGiPoeContainerGlassDL"
static const ALIGN_ASSET(2) char gGiPoeContainerGlassDL[] = dgGiPoeContainerGlassDL;

#define dgGiPoeContainerContentsDL "__OTR__objects/object_gi_ghost/gGiPoeContainerContentsDL"
static const ALIGN_ASSET(2) char gGiPoeContainerContentsDL[] = dgGiPoeContainerContentsDL;
#endif // OBJECTS_OBJECT_GI_GHOST_H
