#ifndef Z_EN_DAI_H
#define Z_EN_DAI_H

#include <global.h>

struct EnDai;

typedef struct EnDai {
    /* 0x000 */ Actor actor;
    /* 0x144 */ char unk_144[0x930];
} EnDai; // size = 0xA74

extern const ActorInit En_Dai_InitVars;

#endif // Z_EN_DAI_H
