#ifndef _SEGMENT_H_
#define _SEGMENT_H_

#include <z64.h>

extern UNK_TYPE D_04029CB0; // D_04029CB0
extern UNK_TYPE D_04029CF0; // D_04029CF0

extern UNK_TYPE D_0E000048;
extern UNK_TYPE D_0E000088;
extern UNK_TYPE D_0E000140;
extern UNK_TYPE D_0E0001C8;
extern UNK_TYPE D_0E0002C8;

extern Gfx object_ikana_obj_001100[];
extern AnimatedTexture object_ikana_obj_001228[];

extern Gfx object_fu_kaiten_0005D0[];
extern BgMeshHeader object_fu_kaiten_002D30;

#endif
