#ifndef Z_EN_SEKIHI_H
#define Z_EN_SEKIHI_H

#include <global.h>

struct EnSekihi;

typedef struct EnSekihi {
    /* 0x000 */ Actor actor;
    /* 0x144 */ char unk_144[0x28];
} EnSekihi; // size = 0x16C

extern const ActorInit En_Sekihi_InitVars;

#endif // Z_EN_SEKIHI_H
