You've already forked ultrasm64-2
mirror of
https://github.com/HackerN64/ultrasm64-2.git
synced 2026-01-21 10:38:08 -08:00
Refresh 14
This commit is contained in:
46
CHANGES
46
CHANGES
@@ -1,3 +1,49 @@
|
||||
Refresh 14
|
||||
|
||||
1.) Label whomp and some object fields (#1174)
|
||||
2.) Generate MIO0 object files using binutils `ld` instead of `as` (#1173)
|
||||
3.) Bowser documentation (#1166)
|
||||
4.) Fix comment syntax in 00_sound_player.0 (#1172)
|
||||
5.) Rename in-game menu variables (#1163)
|
||||
6.) Document double red coin sound and JP sound glitch (#1170)
|
||||
7.) Document different bug in external.c (#1168)
|
||||
8.) updated names/types of octagonal platform data (#1164)
|
||||
9.) Label a number of unnamed variables. (#1169)
|
||||
10.) Document JP PU sound glitch (#1167)
|
||||
11.) Set model ids to spawn_triangle_break_particles (#1165)
|
||||
12.) Fix borders in clear_frame_buffer (#1162)
|
||||
13.) Fix seq header files for 64-bit (#1161)
|
||||
14.) Game_init.c remaining doc (#1158)
|
||||
15.) Label a couple static variables in sound_init.c (#1159)
|
||||
16.) Properly define dialog values (status, flags, cutscenes) (#1153)
|
||||
17.) Label all of amp's assets. (#1018)
|
||||
18.) Split audio/synthesis.c into Shindou/non-Shindou files (#1144)
|
||||
19.) Avoid CC_CHECK warnings when using gcc (#1157)
|
||||
20.) level_select_menu.c => title_screen.c (#1152)
|
||||
21.) Use C preprocessor on assembly files (#1126)
|
||||
22.) Replace output_level_headers.py with sed equivalent (#1109)
|
||||
23.) Fix CC_CHECK warnings related to unused symbols and UB (#1155)
|
||||
24.) Define remaining floor lower limit values (#1147)
|
||||
25.) use r+b mode for libultra.a patch tool (#1148)
|
||||
26.) Use proper values for gPrevFrameObjectCount ifs (#1146)
|
||||
27.) Some minor bowser.inc.c labelling. (#1150)
|
||||
28.) fix king bob-omb texture pointers (#1145)
|
||||
29.) Split audio/load.c into Shindou/non-Shindou files (#1143)
|
||||
30.) Small Shindou audio cleanups (#1142)
|
||||
31.) Fix endians in ALSeqData (#1141)
|
||||
32.) Document S8 decoder rsp operation and some more (#1139)
|
||||
33.) Fix Shindou synthesis_process_note fake match (#1140)
|
||||
34.) More audio documentation, for the new rsp code and other fixes (#1138)
|
||||
35.) Build fixes for macOS: cpp, clang, recomp, aiff_extract_codebook (#1135)
|
||||
36.) Add ENABLE_RUMBLE to config.h (#1122)
|
||||
37.) Reduce recomp memory consumption by using smaller disassembly blocks (#1128)
|
||||
38.) Makefile fixes (#1123)
|
||||
39.) Update README.md
|
||||
40.) Update README.md
|
||||
41.) Reflect current decompilation status
|
||||
42.) Allow both archives and ELF objects to be patched (#1127)
|
||||
43.) Remove WIP mention in README for sh version.
|
||||
|
||||
Refresh 13 2
|
||||
|
||||
- No more nonmatchings remain for all builds including Shindou.
|
||||
|
||||
Reference in New Issue
Block a user