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This commit is contained in:
n64
2020-06-02 12:44:34 -04:00
parent e58669b4b3
commit d43d9b7f20
444 changed files with 30163 additions and 7628 deletions

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@@ -1,5 +1,7 @@
// SM64 (EU) Segment 19 - Deutsch
#include "macros.h"
#include "game/ingame_menu.h"
#include "make_const_nonconst.h"

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@@ -1,5 +1,7 @@
// SM64 (EU) Segment 19 - English
#include "macros.h"
#include "game/ingame_menu.h"
#include "make_const_nonconst.h"

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@@ -1,5 +1,7 @@
// SM64 (EU) Segment 19 - Français
#include "macros.h"
#include "game/ingame_menu.h"
#include "make_const_nonconst.h"

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@@ -2499,6 +2499,7 @@ static const Lights1 segment2_lights_unused = gdSPDefLights1(
// 0x02014470 - 0x020144B0
static const Mtx matrix_identity = {
#ifndef GBI_FLOATS
{{0x00010000, 0x00000000,
0x00000001, 0x00000000},
{0x00000000, 0x00010000,
@@ -2507,19 +2508,32 @@ static const Mtx matrix_identity = {
0x00000000, 0x00000000},
{0x00000000, 0x00000000,
0x00000000, 0x00000000}}
#else
{{1.0f, 0.0f, 0.0f, 0.0f},
{0.0f, 1.0f, 0.0f, 0.0f},
{0.0f, 0.0f, 1.0f, 0.0f},
{0.0f, 0.0f, 0.0f, 1.0f}}
#endif
};
// 0x020144B0 - 0x020144F0
static const Mtx matrix_fullscreen = {
#ifndef GBI_FLOATS
{{0x00000000, 0x00000000,
0x00000000, 0x00000000},
{0x00000000, 0xffff0000,
0xffffffff, 0xffff0001},
{0x01990000, 0x00000000,
0x00000222, 0x00000000},
{((65536 * 2 / SCREEN_WIDTH) << 16) | 0, 0x00000000,
(0 << 16) | (65536 * 2 / SCREEN_HEIGHT), 0x00000000},
{0x00000000, 0x00000000,
0x00000000, 0x00000000}}
#else
{{2.0f / SCREEN_WIDTH, 0.0f, 0.0f, 0.0f},
{0.0f, 2.0f / SCREEN_HEIGHT, 0.0f, 0.0f},
{0.0f, 0.0f, -1.0f, 0.0f},
{-1.0f, -1.0f, -1.0f, 1.0f}}
#endif
};