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@@ -30,6 +30,9 @@ struct Controller
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/*0x12*/ u16 buttonPressed;
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/*0x14*/ OSContStatus *statusData;
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/*0x18*/ OSContPad *controllerData;
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#ifdef VERSION_SH
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/*0x1C*/ int port;
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#endif
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};
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typedef f32 Vec2f[2];
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@@ -185,10 +188,10 @@ struct Object
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} ptrData;
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#endif
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/*0x1C8*/ u32 unused1;
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/*0x1CC*/ const BehaviorScript *behScript;
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/*0x1D0*/ u32 stackIndex;
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/*0x1D4*/ uintptr_t stack[8];
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/*0x1F4*/ s16 unk1F4;
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/*0x1CC*/ const BehaviorScript *curBhvCommand;
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/*0x1D0*/ u32 bhvStackIndex;
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/*0x1D4*/ uintptr_t bhvStack[8];
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/*0x1F4*/ s16 bhvDelayTimer;
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/*0x1F6*/ s16 respawnInfoType;
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/*0x1F8*/ f32 hitboxRadius;
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/*0x1FC*/ f32 hitboxHeight;
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