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@@ -2,15 +2,16 @@ diff --git a/src/game/area.c b/src/game/area.c
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index 240605d8..88c1a314 100644
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--- a/src/game/area.c
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+++ b/src/game/area.c
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@@ -19,6 +19,7 @@
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@@ -19,7 +19,8 @@
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#include "level_update.h"
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#include "engine/geo_layout.h"
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#include "save_file.h"
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#include "level_table.h"
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+#include "debug_box.h"
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struct SpawnInfo gPlayerSpawnInfos[1];
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struct GraphNode *D_8033A160[0x100];
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@@ -352,6 +353,8 @@ void render_game(void) {
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@@ -353,6 +354,8 @@ void render_game(void) {
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if (gCurrentArea != NULL && !gWarpTransition.pauseRendering) {
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geo_process_root(gCurrentArea->unk04, D_8032CE74, D_8032CE78, gFBSetColor);
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@@ -28,7 +29,7 @@ index 00000000..0ee87ec7
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+#include <ultra64.h>
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+
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+#include "sm64.h"
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+#include "game/game.h"
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+#include "game/game_init.h"
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+#include "game/geo_misc.h"
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+#include "engine/math_util.h"
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+
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