Refresh 8

This commit is contained in:
n64
2020-04-03 14:57:26 -04:00
parent 06ec56df7f
commit c45aa301bb
279 changed files with 6522 additions and 7273 deletions

View File

@@ -2,15 +2,16 @@ diff --git a/src/game/area.c b/src/game/area.c
index 240605d8..88c1a314 100644
--- a/src/game/area.c
+++ b/src/game/area.c
@@ -19,6 +19,7 @@
@@ -19,7 +19,8 @@
#include "level_update.h"
#include "engine/geo_layout.h"
#include "save_file.h"
#include "level_table.h"
+#include "debug_box.h"
struct SpawnInfo gPlayerSpawnInfos[1];
struct GraphNode *D_8033A160[0x100];
@@ -352,6 +353,8 @@ void render_game(void) {
@@ -353,6 +354,8 @@ void render_game(void) {
if (gCurrentArea != NULL && !gWarpTransition.pauseRendering) {
geo_process_root(gCurrentArea->unk04, D_8032CE74, D_8032CE78, gFBSetColor);
@@ -28,7 +29,7 @@ index 00000000..0ee87ec7
+#include <ultra64.h>
+
+#include "sm64.h"
+#include "game/game.h"
+#include "game/game_init.h"
+#include "game/geo_misc.h"
+#include "engine/math_util.h"
+