Refresh 16

This commit is contained in:
n64
2023-08-17 08:56:02 -04:00
parent 66018e9f3c
commit ae770e0df5
1326 changed files with 73566 additions and 26397 deletions

26
CHANGES
View File

@@ -1,3 +1,29 @@
Refresh 16 (Two years later...)
1.) remove capstone from readme, slight update (#1212)
2.) Update ido static recomp (#1211)
3.) Fix misleading pointer (#1209)
4.) update outdated link (#1208)
5.) Match iQue (#1207)
6.) iQue matching except BSS (#1124)
7.) Create LICENSE.md
8.) Reorganize and apply licenses to some of the tools/ programs per discussions with their author(s). (#1203)
9.) Fix rumble_init libultra includes and checks (#1195)
10.) Stacksize moved to defines (#1199)
11.) Renamings we were too lazy to make a PR for for 3 years (#1198)
12.) Fix spelling error in sound.h comment (#1197)
13.) Update instrument sample names (#1196)
14.) Object Labeling, Behavior Params, and Cleanup (#1193)
15.) Significantly more Libultra Cleanup (#1192)
16.) Typedefs for area Terrain Data and Rooms (#1178)
17.) Allow spaces in filename for vadpcm_enc (#1175)
18.) Label all warp nodes (#1191)
19.) Remove hardware.h (#1190)
20.) Document __osSetHWintrRoutine (#1186)
21.) Change 3 space indent to 4 space indent and cleanup (#1189)
22.) Libultra cleanup and labelling (#1188)
23.) in-game menu renaming (#1187)
24.) AVOID_UB fixes and cleanup (#1185)
Refresh 15 (mostly a hotfix for RSP microcode selection)
1.) Renamed frame_buffer funcs and _ZBUFFER (#1184)