Refresh 3

This commit is contained in:
n64
2019-11-03 14:36:27 -05:00
parent 6b8bc9b9ec
commit a7c423cb43
4603 changed files with 475500 additions and 437701 deletions

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# Tree

44
actors/tree/geo.inc.c Normal file
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// 0x16000FE8
const GeoLayout bubbly_tree_geo[] = {
GEO_CULLING_RADIUS(800),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, tree_seg3_dl_0302FEE8),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16001000
const GeoLayout spiky_tree_geo[] = {
GEO_CULLING_RADIUS(800),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, tree_seg3_dl_03030FA0),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16001018
const GeoLayout snow_tree_geo[] = {
GEO_CULLING_RADIUS(800),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, tree_seg3_dl_03032088),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16001030
const GeoLayout spiky_tree1_geo[] = {
GEO_CULLING_RADIUS(800),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, tree_seg3_dl_03032170),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16001048
const GeoLayout palm_tree_geo[] = {
GEO_CULLING_RADIUS(800),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, tree_seg3_dl_03033258),
GEO_CLOSE_NODE(),
GEO_END(),
};

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glabel bubbly_tree_geo # 0x16000FE8
geo_culling_radius 800
geo_open_node
geo_display_list LAYER_ALPHA, tree_seg3_dl_0302FEE8
geo_close_node
geo_end
glabel spiky_tree_geo # 0x16001000
geo_culling_radius 800
geo_open_node
geo_display_list LAYER_ALPHA, tree_seg3_dl_03030FA0
geo_close_node
geo_end
glabel snow_tree_geo # 0x16001018
geo_culling_radius 800
geo_open_node
geo_display_list LAYER_ALPHA, tree_seg3_dl_03032088
geo_close_node
geo_end
glabel spiky_tree1_geo # 0x16001030
geo_culling_radius 800
geo_open_node
geo_display_list LAYER_ALPHA, tree_seg3_dl_03032170
geo_close_node
geo_end
glabel palm_tree_geo # 0x16001048
geo_culling_radius 800
geo_open_node
geo_display_list LAYER_ALPHA, tree_seg3_dl_03033258
geo_close_node
geo_end

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actors/tree/model.inc.c Normal file
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// Tree
// 0x0302DE10
static const Ambient tree_seg3_light_0302DE10 = {
{{0x3f, 0x3f, 0x3f}, 0, {0x3f, 0x3f, 0x3f}, 0}
};
// 0x0302DE18
static const Light tree_seg3_light_0302DE18 = {
{{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x28, 0x28, 0x28}, 0}
};
// 0x0302DE28
ALIGNED8 static const u8 tree_seg3_texture_0302DE28[] = {
#include "actors/tree/tree_left_side.rgba16.inc.c"
};
// 0x0302EE28
ALIGNED8 static const u8 tree_seg3_texture_0302EE28[] = {
#include "actors/tree/tree_right_side.rgba16.inc.c"
};
// 0x0302FE28
static const Vtx tree_seg3_vertex_0302FE28[] = {
{{{ -356, -9, 0}, 0, { -796, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -9, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 800, 0}, 0, { 990, -712}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0302FE58
static const Vtx tree_seg3_vertex_0302FE58[] = {
{{{ 0, -9, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 358, -9, 0}, 0, { 1756, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 800, 0}, 0, { 0, -712}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0302FE88 - 0x0302FEB8
const Gfx tree_seg3_dl_0302FE88[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302DE28),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(tree_seg3_vertex_0302FE28, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0302FEB8 - 0x0302FEE8
const Gfx tree_seg3_dl_0302FEB8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302EE28),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(tree_seg3_vertex_0302FE58, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0302FEE8 - 0x0302FF60
const Gfx tree_seg3_dl_0302FEE8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(tree_seg3_dl_0302FE88),
gsSPDisplayList(tree_seg3_dl_0302FEB8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0302FF60
ALIGNED8 static const u8 tree_seg3_texture_0302FF60[] = {
#include "actors/tree/pine_tree.rgba16.inc.c"
};
// 0x03030F60
static const Vtx tree_seg3_vertex_03030F60[] = {
{{{ 128, 512, 0}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -127, 512, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -127, 0, 0}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 128, 0, 0}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x03030FA0 - 0x03031048
const Gfx tree_seg3_dl_03030FA0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302FF60),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&tree_seg3_light_0302DE18, 1),
gsSPLight(&tree_seg3_light_0302DE10, 2),
gsSPVertex(tree_seg3_vertex_03030F60, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x03031048
ALIGNED8 static const u8 tree_seg3_texture_03031048[] = {
#include "actors/tree/snowy_pine_tree.rgba16.inc.c"
};
// 0x03032048
static const Vtx tree_seg3_vertex_03032048[] = {
{{{ 128, 512, 0}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -127, 512, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -127, 0, 0}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 128, 0, 0}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x03032088 - 0x03032130
const Gfx tree_seg3_dl_03032088[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_03031048),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&tree_seg3_light_0302DE18, 1),
gsSPLight(&tree_seg3_light_0302DE10, 2),
gsSPVertex(tree_seg3_vertex_03032048, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x03032130
static const Vtx tree_seg3_vertex_03032130[] = {
{{{ 128, 512, 0}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -127, 512, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -127, 0, 0}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 128, 0, 0}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x03032170 - 0x03032218
const Gfx tree_seg3_dl_03032170[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302FF60),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&tree_seg3_light_0302DE18, 1),
gsSPLight(&tree_seg3_light_0302DE10, 2),
gsSPVertex(tree_seg3_vertex_03032130, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x03032218
ALIGNED8 static const u8 tree_seg3_texture_03032218[] = {
#include "actors/tree/palm_tree.rgba16.inc.c"
};
// 0x03033218
static const Vtx tree_seg3_vertex_03033218[] = {
{{{ 170, 512, 0}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -169, 512, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -169, 0, 0}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 170, 0, 0}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x03033258 - 0x03033300
const Gfx tree_seg3_dl_03033258[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_03032218),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&tree_seg3_light_0302DE18, 1),
gsSPLight(&tree_seg3_light_0302DE10, 2),
gsSPVertex(tree_seg3_vertex_03033218, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};

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# Tree
tree_seg3_light_0302DE10: # 0x0302DE10
.byte 0x3F, 0x3F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x00
tree_seg3_light_0302DE18: # 0x0302DE18
.byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
.byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
tree_seg3_texture_0302DE28: # 0x0302DE28
.incbin "actors/tree/tree_left_side.rgba16"
tree_seg3_texture_0302EE28: # 0x0302EE28
.incbin "actors/tree/tree_right_side.rgba16"
tree_seg3_vertex_0302FE28: # 0x0302FE28
vertex -356, -9, 0, -796, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 0, -9, 0, 990, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 0, 800, 0, 990, -712, 0xFF, 0xFF, 0xFF, 0xFF
tree_seg3_vertex_0302FE58: # 0x0302FE58
vertex 0, -9, 0, 0, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 358, -9, 0, 1756, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 0, 800, 0, 0, -712, 0xFF, 0xFF, 0xFF, 0xFF
glabel tree_seg3_dl_0302FE88 # 0x0302FE88 - 0x0302FEB8
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302DE28
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
gsSPVertex tree_seg3_vertex_0302FE28, 3, 0
gsSP1Triangle 0, 1, 2, 0x0
gsSPEndDisplayList
glabel tree_seg3_dl_0302FEB8 # 0x0302FEB8 - 0x0302FEE8
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302EE28
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
gsSPVertex tree_seg3_vertex_0302FE58, 3, 0
gsSP1Triangle 0, 1, 2, 0x0
gsSPEndDisplayList
glabel tree_seg3_dl_0302FEE8 # 0x0302FEE8 - 0x0302FF60
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_TEXEL0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_TEXEL0
gsSPClearGeometryMode G_LIGHTING
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
gsSPTexture -1, -1, 0, 0, 1
gsDPTileSync
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 252
gsSPDisplayList tree_seg3_dl_0302FE88
gsSPDisplayList tree_seg3_dl_0302FEB8
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_LIGHTING
gsSPEndDisplayList
tree_seg3_texture_0302FF60: # 0x0302FF60
.incbin "actors/tree/pine_tree.rgba16"
tree_seg3_vertex_03030F60: # 0x03030F60
vertex 128, 512, 0, 990, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -127, 512, 0, 0, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -127, 0, 0, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
vertex 128, 0, 0, 990, 2012, 0x00, 0x00, 0x7F, 0xFF
glabel tree_seg3_dl_03030FA0 # 0x03030FA0 - 0x03031048
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
gsSPClearGeometryMode G_SHADING_SMOOTH
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
gsSPTexture -1, -1, 0, 0, 1
gsDPTileSync
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 252
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302FF60
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
gsSPLight tree_seg3_light_0302DE18, 1
gsSPLight tree_seg3_light_0302DE10, 2
gsSPVertex tree_seg3_vertex_03030F60, 4, 0
gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_SHADING_SMOOTH
gsSPEndDisplayList
tree_seg3_texture_03031048: # 0x03031048
.incbin "actors/tree/snowy_pine_tree.rgba16"
tree_seg3_vertex_03032048: # 0x03032048
vertex 128, 512, 0, 990, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -127, 512, 0, 0, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -127, 0, 0, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
vertex 128, 0, 0, 990, 2012, 0x00, 0x00, 0x7F, 0xFF
glabel tree_seg3_dl_03032088 # 0x03032088 - 0x03032130
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
gsSPClearGeometryMode G_SHADING_SMOOTH
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
gsSPTexture -1, -1, 0, 0, 1
gsDPTileSync
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 252
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_03031048
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
gsSPLight tree_seg3_light_0302DE18, 1
gsSPLight tree_seg3_light_0302DE10, 2
gsSPVertex tree_seg3_vertex_03032048, 4, 0
gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_SHADING_SMOOTH
gsSPEndDisplayList
tree_seg3_vertex_03032130: # 0x03032130
vertex 128, 512, 0, 990, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -127, 512, 0, 0, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -127, 0, 0, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
vertex 128, 0, 0, 990, 2012, 0x00, 0x00, 0x7F, 0xFF
glabel tree_seg3_dl_03032170 # 0x03032170 - 0x03032218
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
gsSPClearGeometryMode G_SHADING_SMOOTH
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
gsSPTexture -1, -1, 0, 0, 1
gsDPTileSync
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 252
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_0302FF60
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
gsSPLight tree_seg3_light_0302DE18, 1
gsSPLight tree_seg3_light_0302DE10, 2
gsSPVertex tree_seg3_vertex_03032130, 4, 0
gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_SHADING_SMOOTH
gsSPEndDisplayList
tree_seg3_texture_03032218: # 0x03032218
.incbin "actors/tree/palm_tree.rgba16"
tree_seg3_vertex_03033218: # 0x03033218
vertex 170, 512, 0, 990, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -169, 512, 0, 0, 0, 0x00, 0x00, 0x7F, 0xFF
vertex -169, 0, 0, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
vertex 170, 0, 0, 990, 2012, 0x00, 0x00, 0x7F, 0xFF
glabel tree_seg3_dl_03033258 # 0x03033258 - 0x03033300
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
gsSPClearGeometryMode G_SHADING_SMOOTH
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
gsSPTexture -1, -1, 0, 0, 1
gsDPTileSync
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 252
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, tree_seg3_texture_03032218
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
gsSPLight tree_seg3_light_0302DE18, 1
gsSPLight tree_seg3_light_0302DE10, 2
gsSPVertex tree_seg3_vertex_03033218, 4, 0
gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_SHADING_SMOOTH
gsSPEndDisplayList