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# Sand
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29
actors/sand/model.inc.c
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29
actors/sand/model.inc.c
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// Sand
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// 0x0302BA90
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static const Vtx sand_seg3_vertex_0302BA90[] = {
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{{{ -8, -8, 0}, 0, { 0, 480}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 8, -8, 0}, 0, { 480, 480}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 8, 8, 0}, 0, { 480, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -8, 8, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0302BAD0
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ALIGNED8 static const u8 sand_seg3_texture_0302BAD0[] = {
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#include "actors/sand/sand_particle.rgba16.inc.c"
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};
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// 0x0302BCD0 - 0x0302BD60
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const Gfx sand_seg3_dl_0302BCD0[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsDPLoadTextureBlock(sand_seg3_texture_0302BAD0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP, G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsSPVertex(sand_seg3_vertex_0302BA90, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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# Sand
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sand_seg3_vertex_0302BA90: # 0x0302BA90
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vertex -8, -8, 0, 0, 480, 0xFF, 0xFF, 0xFF, 0xFF
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vertex 8, -8, 0, 480, 480, 0xFF, 0xFF, 0xFF, 0xFF
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vertex 8, 8, 0, 480, 0, 0xFF, 0xFF, 0xFF, 0xFF
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vertex -8, 8, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF
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sand_seg3_texture_0302BAD0: # 0x0302BAD0
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.incbin "actors/sand/sand_particle.rgba16"
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glabel sand_seg3_dl_0302BCD0 # 0x0302BCD0 - 0x0302BD60
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gsDPPipeSync
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gsSPClearGeometryMode G_LIGHTING
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gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_TEXEL0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_TEXEL0
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gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sand_seg3_texture_0302BAD0
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gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD
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gsDPLoadSync
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gsDPLoadBlock 7, 0, 0, 0x0FF, 0x200
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gsDPPipeSync
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gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD
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gsDPSetTileSize 0, 0, 0, 60, 60
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gsSPTexture -1, -1, 0, 0, 1
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gsSPVertex sand_seg3_vertex_0302BA90, 4, 0
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gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
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gsSPTexture -1, -1, 0, 0, 0
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gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
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gsSPSetGeometryMode G_LIGHTING
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gsSPEndDisplayList
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