Refresh 3

This commit is contained in:
n64
2019-11-03 14:36:27 -05:00
parent 6b8bc9b9ec
commit a7c423cb43
4603 changed files with 475500 additions and 437701 deletions

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# Mist

19
actors/mist/geo.inc.c Normal file
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// 0x16000000
const GeoLayout mist_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, mist_seg3_dl_03000880),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16000020
const GeoLayout white_puff_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, mist_seg3_dl_03000920),
GEO_CLOSE_NODE(),
GEO_END(),
};

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glabel mist_geo # 0x16000000
geo_node_start
geo_open_node
geo_asm 0, Geo18_8029D924
geo_display_list LAYER_TRANSPARENT, mist_seg3_dl_03000880
geo_close_node
geo_end
glabel white_puff_geo # 0x16000020
geo_node_start
geo_open_node
geo_asm 0, Geo18_8029D924
geo_display_list LAYER_TRANSPARENT, mist_seg3_dl_03000920
geo_close_node
geo_end

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actors/mist/model.inc.c Normal file
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// Mist
// 0x03000000
static const Vtx mist_seg3_vertex_03000000[] = {
{{{ -25, -25, 0}, 0, { 0, 992}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 25, -25, 0}, 0, { 992, 992}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 25, 25, 0}, 0, { 992, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -25, 25, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x03000040
static const Vtx mist_seg3_vertex_03000040[] = {
{{{ -25, -25, 0}, 0, { 0, 992}, {0x22, 0x1a, 0x1c, 0xff}}},
{{{ 25, -25, 0}, 0, { 992, 992}, {0x22, 0x1a, 0x1c, 0xff}}},
{{{ 25, 25, 0}, 0, { 992, 0}, {0x22, 0x1a, 0x1c, 0xff}}},
{{{ -25, 25, 0}, 0, { 0, 0}, {0x22, 0x1a, 0x1c, 0xff}}},
};
// 0x03000080
ALIGNED8 static const u8 mist_seg3_texture_03000080[] = {
#include "actors/mist/mist.ia16.inc.c"
};
// 0x03000880 - 0x03000920
const Gfx mist_seg3_dl_03000880[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA),
gsDPLoadTextureBlock(mist_seg3_texture_03000080, G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsSPVertex(mist_seg3_vertex_03000000, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsDPSetEnvColor(255, 255, 255, 255),
gsSPEndDisplayList(),
};
// 0x03000920 - 0x030009C0
const Gfx mist_seg3_dl_03000920[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA),
gsDPLoadTextureBlock(mist_seg3_texture_03000080, G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsSPVertex(mist_seg3_vertex_03000040, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsDPSetEnvColor(255, 255, 255, 255),
gsSPEndDisplayList(),
};

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# Mist
mist_seg3_vertex_03000000: # 0x03000000
vertex -25, -25, 0, 0, 992, 0xFF, 0xFF, 0xFF, 0xFF
vertex 25, -25, 0, 992, 992, 0xFF, 0xFF, 0xFF, 0xFF
vertex 25, 25, 0, 992, 0, 0xFF, 0xFF, 0xFF, 0xFF
vertex -25, 25, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF
mist_seg3_vertex_03000040: # 0x03000040
vertex -25, -25, 0, 0, 992, 0x22, 0x1A, 0x1C, 0xFF
vertex 25, -25, 0, 992, 992, 0x22, 0x1A, 0x1C, 0xFF
vertex 25, 25, 0, 992, 0, 0x22, 0x1A, 0x1C, 0xFF
vertex -25, 25, 0, 0, 0, 0x22, 0x1A, 0x1C, 0xFF
mist_seg3_texture_03000080: # 0x03000080
.incbin "actors/mist/mist.ia16"
glabel mist_seg3_dl_03000880 # 0x03000880 - 0x03000920
gsDPPipeSync
gsSPClearGeometryMode G_LIGHTING
gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_ENVIRONMENT, G_ACMUX_0
gsDPSetTextureImage G_IM_FMT_IA, G_IM_SIZ_16b, 1, mist_seg3_texture_03000080
gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
gsDPPipeSync
gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 124
gsSPTexture -1, -1, 0, 0, 1
gsSPVertex mist_seg3_vertex_03000000, 4, 0
gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_LIGHTING
gsDPSetEnvColor 255, 255, 255, 255
gsSPEndDisplayList
glabel mist_seg3_dl_03000920 # 0x03000920 - 0x030009C0
gsDPPipeSync
gsSPClearGeometryMode G_LIGHTING
gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_ENVIRONMENT, G_ACMUX_0
gsDPSetTextureImage G_IM_FMT_IA, G_IM_SIZ_16b, 1, mist_seg3_texture_03000080
gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
gsDPPipeSync
gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 124
gsSPTexture -1, -1, 0, 0, 1
gsSPVertex mist_seg3_vertex_03000040, 4, 0
gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_LIGHTING
gsDPSetEnvColor 255, 255, 255, 255
gsSPEndDisplayList