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@@ -1,28 +1,27 @@
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diff --git a/src/game/area.c b/src/game/area.c
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index 240605d8..88c1a314 100644
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index af9d0156..c68a7f6e 100644
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--- a/src/game/area.c
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+++ b/src/game/area.c
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@@ -19,7 +19,8 @@
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#include "level_update.h"
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@@ -21,6 +21,7 @@
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#include "engine/geo_layout.h"
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#include "save_file.h"
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#include "level_table.h"
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+#include "debug_box.h"
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struct SpawnInfo gPlayerSpawnInfos[1];
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struct GraphNode *D_8033A160[0x100];
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@@ -353,6 +354,8 @@ void render_game(void) {
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@@ -363,6 +364,8 @@ void render_game(void) {
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if (gCurrentArea != NULL && !gWarpTransition.pauseRendering) {
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geo_process_root(gCurrentArea->unk04, D_8032CE74, D_8032CE78, gFBSetColor);
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+ render_debug_boxes();
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+
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gSPViewport(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&D_8032CF00));
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gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, BORDER_HEIGHT, SCREEN_WIDTH,
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diff --git a/src/game/debug_box.c b/src/game/debug_box.c
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new file mode 100644
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index 00000000..0ee87ec7
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index 00000000..1ffe0288
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--- /dev/null
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+++ b/src/game/debug_box.c
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@@ -0,0 +1,281 @@
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@@ -309,7 +308,7 @@ index 00000000..0ee87ec7
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+}
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diff --git a/src/game/debug_box.h b/src/game/debug_box.h
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new file mode 100644
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index 00000000..cdb3dc9d
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index 00000000..540c85e4
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--- /dev/null
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+++ b/src/game/debug_box.h
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@@ -0,0 +1,26 @@
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