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@@ -143,16 +143,16 @@ Gfx *geo18_display_error_message(u32 run, UNUSED struct GraphNode *sp44, UNUSED
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print_text(10, 210, "ERROR Need more memory");
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// Init generic text rendering
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dl_add_new_ortho_matrix();
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create_dl_ortho_matrix();
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gSPDisplayList(gDisplayListHead++,
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dl_ia8_text_begin); // Init rendering stuff for generic text
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// Set text color to white
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gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
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PrintGenericText(8, 170, text_console_8mb);
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PrintGenericText(8, 120, text_pj64);
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PrintGenericText(8, 54, text_pj64_2);
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print_generic_string(8, 170, text_console_8mb);
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print_generic_string(8, 120, text_pj64);
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print_generic_string(8, 54, text_pj64_2);
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// Cleanup
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gSPDisplayList(gDisplayListHead++,
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@@ -173,7 +173,7 @@ void thread5_mem_error_message_loop(UNUSED void *arg) {
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setup_game_memory();
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set_vblank_handler(2, &gGameVblankHandler, &gGameVblankQueue, (OSMesg) 1);
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addr = (struct LevelCommand *) segmented_to_virtual(level_script_entry_error_screen);
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addr = segmented_to_virtual(level_script_entry_error_screen);
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func_80247ED8();
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