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This commit is contained in:
n64
2019-10-05 15:08:05 -04:00
parent 1ef98ec785
commit 52e605f075
316 changed files with 16346 additions and 16367 deletions

View File

@@ -143,16 +143,16 @@ Gfx *geo18_display_error_message(u32 run, UNUSED struct GraphNode *sp44, UNUSED
print_text(10, 210, "ERROR Need more memory");
// Init generic text rendering
dl_add_new_ortho_matrix();
create_dl_ortho_matrix();
gSPDisplayList(gDisplayListHead++,
dl_ia8_text_begin); // Init rendering stuff for generic text
// Set text color to white
gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
PrintGenericText(8, 170, text_console_8mb);
PrintGenericText(8, 120, text_pj64);
PrintGenericText(8, 54, text_pj64_2);
print_generic_string(8, 170, text_console_8mb);
print_generic_string(8, 120, text_pj64);
print_generic_string(8, 54, text_pj64_2);
// Cleanup
gSPDisplayList(gDisplayListHead++,
@@ -173,7 +173,7 @@ void thread5_mem_error_message_loop(UNUSED void *arg) {
setup_game_memory();
set_vblank_handler(2, &gGameVblankHandler, &gGameVblankQueue, (OSMesg) 1);
addr = (struct LevelCommand *) segmented_to_virtual(level_script_entry_error_screen);
addr = segmented_to_virtual(level_script_entry_error_screen);
func_80247ED8();