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@@ -1,14 +1,10 @@
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// Test Platform (small tiny platform 1/4th the size of a box. Probably used in early modeling tests?)
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// 0x08026008
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static const Ambient unknown_seg8_light_08026008 = {
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{{0x32, 0x32, 0x07}, 0, {0x32, 0x32, 0x07}, 0}
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};
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// 0x08026010
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static const Light unknown_seg8_light_08026010 = {
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{{0xc8, 0xc8, 0x1e}, 0, {0xc8, 0xc8, 0x1e}, 0, {0x28, 0x28, 0x28}, 0}
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};
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static const Lights1 unknown_seg8_lights_08026008 = gdSPDefLights1(
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0x32, 0x32, 0x07,
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0xc8, 0xc8, 0x1e, 0x28, 0x28, 0x28
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);
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// 0x08026020
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static const Vtx unknown_seg8_vertex_08026020[] = {
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@@ -60,9 +56,7 @@ static const Vtx unknown_seg8_vertex_08026200[] = {
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// 0x08026260 - 0x080262F8
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const Gfx unknown_seg8_dl_08026260[] = {
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gsSPNumLights(NUMLIGHTS_0), // I cannot tell if they meant to put 0 or 1 here.
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gsSPLight(&unknown_seg8_light_08026010, 1),
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gsSPLight(&unknown_seg8_light_08026008, 2),
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gsSPSetLights1(unknown_seg8_lights_08026008),
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gsSPVertex(unknown_seg8_vertex_08026020, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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