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https://github.com/HackerN64/ultrasm64-2.git
synced 2026-01-21 10:38:08 -08:00
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@@ -1,24 +1,16 @@
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// Bub
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// 0x0600E278
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static const Ambient bub_seg6_light_0600E278 = {
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{{0x3f, 0x3f, 0x3f}, 0, {0x3f, 0x3f, 0x3f}, 0}
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};
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// 0x0600E280
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static const Light bub_seg6_light_0600E280 = {
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{{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x28, 0x28, 0x28}, 0}
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};
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static const Lights1 bub_seg6_lights_0600E280 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0600E290
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static const Ambient bub_seg6_light_0600E290 = {
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{{0x3f, 0x1d, 0x25}, 0, {0x3f, 0x1d, 0x25}, 0}
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};
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// 0x0600E298
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static const Light bub_seg6_light_0600E298 = {
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{{0xff, 0x75, 0x94}, 0, {0xff, 0x75, 0x94}, 0, {0x28, 0x28, 0x28}, 0}
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};
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static const Lights1 bub_seg6_lights_0600E290 = gdSPDefLights1(
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0x3f, 0x1d, 0x25,
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0xff, 0x75, 0x94, 0x28, 0x28, 0x28
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);
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// 0x0600E2A8
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ALIGNED8 static const u8 bub_seg6_texture_0600E2A8[] = {
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@@ -171,8 +163,8 @@ const Gfx bub_seg6_dl_06011848[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600E2A8),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bub_seg6_light_0600E280, 1),
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gsSPLight(&bub_seg6_light_0600E278, 2),
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gsSPLight(&bub_seg6_lights_0600E280.l, 1),
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gsSPLight(&bub_seg6_lights_0600E280.a, 2),
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gsSPVertex(bub_seg6_vertex_060112A8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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@@ -230,8 +222,8 @@ const Gfx bub_seg6_dl_06011968[] = {
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// 0x06011A50 - 0x06011B28
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const Gfx bub_seg6_dl_06011A50[] = {
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gsSPLight(&bub_seg6_light_0600E298, 1),
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gsSPLight(&bub_seg6_light_0600E290, 2),
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gsSPLight(&bub_seg6_lights_0600E290.l, 1),
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gsSPLight(&bub_seg6_lights_0600E290.a, 2),
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gsSPVertex(bub_seg6_vertex_06011718, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 1, 4, 2, 0x0, 1, 3, 4, 0x0),
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@@ -240,8 +232,8 @@ const Gfx bub_seg6_dl_06011A50[] = {
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 5, 0, 0x0),
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gsSP2Triangles( 0, 11, 8, 0x0, 8, 10, 5, 0x0),
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gsSP2Triangles( 5, 10, 6, 0x0, 10, 9, 6, 0x0),
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gsSPLight(&bub_seg6_light_0600E280, 1),
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gsSPLight(&bub_seg6_light_0600E278, 2),
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gsSPLight(&bub_seg6_lights_0600E280.l, 1),
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gsSPLight(&bub_seg6_lights_0600E280.a, 2),
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gsSPVertex(bub_seg6_vertex_060117D8, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
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gsSP2Triangles( 2, 1, 5, 0x0, 2, 5, 6, 0x0),
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@@ -292,8 +284,8 @@ const Gfx bub_seg6_dl_06011C58[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600EAA8),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bub_seg6_light_0600E280, 1),
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gsSPLight(&bub_seg6_light_0600E278, 2),
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gsSPLight(&bub_seg6_lights_0600E280.l, 1),
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gsSPLight(&bub_seg6_lights_0600E280.a, 2),
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gsSPVertex(bub_seg6_vertex_06011BD8, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSP2Triangles( 4, 5, 0, 0x0, 0, 5, 6, 0x0),
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@@ -336,8 +328,8 @@ const Gfx bub_seg6_dl_06011DC0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600EAA8),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bub_seg6_light_0600E280, 1),
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gsSPLight(&bub_seg6_light_0600E278, 2),
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gsSPLight(&bub_seg6_lights_0600E280.l, 1),
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gsSPLight(&bub_seg6_lights_0600E280.a, 2),
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gsSPVertex(bub_seg6_vertex_06011D50, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
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gsSP2Triangles( 2, 4, 0, 0x0, 3, 2, 1, 0x0),
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@@ -379,8 +371,8 @@ const Gfx bub_seg6_dl_06011F18[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600EAA8),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bub_seg6_light_0600E280, 1),
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gsSPLight(&bub_seg6_light_0600E278, 2),
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gsSPLight(&bub_seg6_lights_0600E280.l, 1),
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gsSPLight(&bub_seg6_lights_0600E280.a, 2),
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gsSPVertex(bub_seg6_vertex_06011EA8, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 3, 0, 0x0, 0, 5, 6, 0x0),
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