/**************************************************************************
 *									  *
 *		 Copyright (C) 1994, Silicon Graphics, Inc.		  *
 *									  *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright law.  They  may  not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *									  *
 **************************************************************************/

#include "guint.h"

void guNormalize(float* x, float* y, float* z) {
    float m;

    m = 1 / sqrtf((*x) * (*x) + (*y) * (*y) + (*z) * (*z));
    *x *= m;
    *y *= m;
    *z *= m;
}
