Files
HackerSM64/tools/util/audiofile_strip.patch
thecozies f3e61a31aa HackerSM64 v2.0.0
* buffers: refresh 15 and revert to base decomp

* behavior script

* color helper functions

* extended bounds

* egeo_layout

* fixed model ids

* camera conf improved

* message panel ucode small

* graph node

* level script

* mathutil updates

* mathutil updates (allow unused funcs)

* behaviors a - beta_fish

* Add librtc and fix some data declarations

* Move GRUCODE define to proper location in makefile

* Refresh 15

* extra

* Make ROM name smaller and change messages printed on build a bit

* Fix console (lol)

* Update UNF to latest master

* Make ucode load from .o's (and also fix Super3D)

* Fix crash with rumble + custom mario model

* graph node and mathutil

* removed behaviors

* Ldtob documentation

* _Putfld labeling

* area

* behavior actions

* camera

* debug updates

* bubbles

* envfx snow

* farcall helpers

* game init

* geo misc

* hud

* only check if VC on render init

* ingame menu

* revert goddard to base decomp

* insn disasm

* interaction documentation

* level geo

* level update defines

* macro special objects formatting changes

* main.h documentation

* map parser documentation & formatting

* airborne documentation

* mario actions automatic documentation

* mario actions cutscene documentation

* mario actions moving documentation and options

* mario actions object documentation and options

* mario stationary documentation

* mario submerged documentation

* mario misc documentation

* mario step: ledge grab fixes and documentation

* mario documentation

* memory.h documentation

* moving textures

* object behaviors

* object collision

* fix flamethrower bug

* object helpers

* object list processor documentation

* paintings

* platform displacement

* print / printf

* puppycam absf

* puppyprint updates and formatting changes

* rendering graph node performance optimizations

* rumble opt and doc

* hqvm back to ultrasm64

* save file documentation and unlock defines

* s2d engine

* reset various files to ultrasm64

* file select

* intro geo documentation

* screen transition documentation

* segment2.h

* shadow overhaul

* skybox refactor

* sound init: clean up define usage + documentation

* spawn object optimizations and documentation

* spawn sound cleanup

* sram to ultrasm64

* star select cleanup

* title screen cleanup

* dialogs / text

* rename stomp smoke

* stomp smoke -> small water splash

* updated README

* compilation flags

* optimized file positions + support function/data sections

* surface collision performance improvements

* surface load optimizations

* camera conf documentation

* Allow easier command for opening puppyprint debug

* Rearranged framebuffers & fixed puppyprint console printing

* Fix shadow scaling and shifting

* Fix SILHOUETTE, OBJECTS_REJ, and ucode loading, also clean up render phase system a bit.

* Fixed build with BETTER_HANGING off

* Clean up OBJECTS_REJ ifdefs

* Fix duplicate comment & graph render layers/flags bitmask

* Fixed build with BETTER_HANGING off

* Fix Fast64 importing by reverting sSegmentTable change

* Readded missing functions that caused build errors with Mario head enabled

* Fixed clang compilation issues

* Add INTER mode for geo_update_layer_transparency

* Fix build warnings

* bugfix: miscalculation in obj_turn_toward_object

* Some puppytech fixes

* Further Puppycamera fixes

* Fix BUGFIX_DIALOG_TIME_STOP

Fixes #136

* Fix sliding platform bparams

* Add LEGACY_SHADOW_IDS define for Fast64 compatibility

* Apply suggested changes

* Better find_in_bounds_yaw_wdw_bob_thi ifdef

* Fix build warnings for unused functions

* Fixed stale reference bug from obj_mark_for_deletion change

* Fixed incorrect digit for 100s #145

* Change groundpound-fix define and functionality to just disable bonking

* Fixed puppyroll #134

* Adjust height value for terrain angle to kick in

* fixed hi score flashing

* Remove menudata backup (#131)

Not considered important enough to keep

* Fix fread() build warning

* Add COURSE_NUM_TO_INDEX to save_file_get_star_flags check in bhv_unagi_init

* Fix approach_s16 return value

* Use boolean defines for oCapDoScaleVertically

* Make the door lock a part of the key door model to eliminate z-fighting, also reduce z fighting on numbered doors with AUTO_LOD enabled.

* Move flames to LAYER_TRANSPARENT_INTER

* Resolved some compiler warnings and added FALL_THROUGH define (#168)

* Address some more compiler warnings with different define toggles

* Remove unnecessary fallthrough attribute

* fixed geo_process_billboard floating point exception

* Allow water to face any direction

* Initialize focOffset so that BBH doesn't crash

* Removed superfluous RDP commands when switching microcodes which would override scissor

* Set OBJ_FLAG_DONT_CALC_COLL_DIST on bhvUkikiCage

* Fix rumble build

* Fixed UNLOCK_FPS strobing

* Update src/game/object_helpers.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Update src/game/object_helpers.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Fix LEGACY_SHADOW_IDS id conflict

* Use the vanilla default value for rotating fire bars if bparam2 is 0

* START_LEVEL safeguard

* Fix some drawing distance issues caused by AUTO_COLLISION_DISTANCE

* Fix rumble build

* Fixed spline poll code using the wrong values for keyframes

* Update readme with better credits

Better credits for individual contributors

* add arthur

* added falco and moose

* add fazana

* le funny typo

* added S2DEX engine to credits

* silhouette + axo + ratio

* remove specific callouts + add auto col distance

* Update data/behavior_data.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Update data/behavior_data.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Update data/behavior_data.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Revert formatting changes to match vanilla decomp

* Re-implement Y buffer for find_ceil

* Re-implement POWER_STARS_HEAL for normal Power Stars

* Start level comment & exit course comment/collapse

* utilize reonucam technique for FAST_VERTICAL_CAMERA_MOVEMENT

* Fix "MAX_REFERENCED_WALLS" typo

* Allow stop_and_set_height_to_floor to work at any height if Mario is teleporting (#213)

* Revert stop_and_set_height_to_floor to vanilla

Fixes #208

* Fixed sAudioEnabled so that it disables audio CPU processing as well

* Fixed puppyprint debug RDP us calculations

* Renamed sAudioEnabled to gAudioEnabled

* Replaced mtxf_to_mtx_asm with an equivalent implementation that supports WORLD_SCALE

* Moved extended bounds and world scale configuration to a new config_world.h file

* Default all objects to non-rej (#227)

Fixes #221 (Default all objects to non-rej)

* Fix #221

* Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled (#211)

* Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled

* Change vtl decrement in visual_surface_display from 6 to 3

Fixes #207

* Make area in SL igloo wider to prevent a softlock (#233)

Fixes #210

* Fix coin formation coins being deleted if they spawn in the middle of a floor, also fix TTM slide coin position (#232)

Fixes #201

* Make UNLOCK_ALL apply to more things

* Fix wrong ifdef/ifndef in bhv_invisible_objects_under_bridge_init

* Change chain chomp load/unload distances depending on number of segments (#237)

Fixes #192

* added WATER_PLUNGE_UPWARP define

* Add reonucam patch (#239)

* added reonucam patch
Fixes #218

* Fix how shadows handle water/transparency/height (#228)

* Fix how shadows handle water/transparency/height

* Change shadow check for flying carpets from a level specific check to a oPlatformOnTrackType check

Fixes #179

* added reonucam credit

* delete unnecesary patches

* Apply suggested changes

* murdered more patches

* UNLOCK_ALL unlocks the cap boxes

* UNLOCK_ALL unlocks cap boxes (slightly more epic edition)

* revert ceil buffer

* Renamed HD_INTRO_TEXTURES define, separated intro floombas

* prevent double definition of floombas

* actually prevent floomba redefinition

* Develop/refactor  default defines (#242)

* Changed default config options

* Added build dir to includePaths for pngs

* disable NO_SLEEP by default

* Disable puppyprint by default

Sorry fazana 😔

* fix typos

* add comment about BETTER_REVERB console perf

* disable blue coin switch retry by default

* Update config_audio.h

Co-authored-by: Reonu <danileon95@gmail.com>
Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>

* revert air step line to vanilla to fix bitfs scaling platform issue (#247)

Fixes #200

* Fix stuttering on thin slopes (#248)

* Fix stuttering on thin slopes

* Revert vec3f_find_ceil calls to vanilla

* Rename vec3f_find_ceil to find_mario_ceil

* Update src/engine/surface_collision.h

Fixes #249

* Swap static and dynamic surface checks back to vanilla order (#253)

* Swap static and dynamic surface checks back to vanilla order

* re-enable DISABLE_ALL config

Fixes #251 #252

* Fixed save and quitting while in widescreen (#257)

* Fixed save and quitting while in widescreen

* use define for the level

* all my homies hate ifdefs

* skip wall offsets < 0 (#255)

Fixes #255

* #264: Document non-stop stars' issues (#267)

* #264: Document non-stop stars' issues

* Update include/config/config_game.h

* nonstop vanilla comment

* derive margin_radius from radius after capping at 200 (#266)

Fixes #259

* Config cleanup/refactor (#269)

* Moved puppyprint define to graphics / rearranged some debug defines for ease of access

* Moved compatibility safeguards to config_safeguards.h

* spacing and comment formatting

* #272 Move GFX_POOL_SIZE to config_graphics.h

* disable EASIER_DIALOG_TRIGGER by default

* prevent redefining warnings

* small ifdef typo

* changed ifndef to undefs

Fixes #262
Fixes #272

* Improved movement config documentation related to turning around (#271)

Fixes #270

* rename CUSTOM_DEBUG, add comments (#275)

* Update README.md (#277)

* v2.0.0

Co-authored-by: CrashOveride95 <crashoveride953@gmail.com>
Co-authored-by: Arceveti <73617174+Arceveti@users.noreply.github.com>
Co-authored-by: n64 <n64>
Co-authored-by: Fazana <52551480+FazanaJ@users.noreply.github.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: aglab2 <aglab3@gmail.com>
Co-authored-by: gheskett <gheskett@gmail.com>
Co-authored-by: Reonu <danileon95@gmail.com>
Co-authored-by: Axollyon <20480418+Axollyon@users.noreply.github.com>
Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
2021-12-30 16:57:51 +00:00

319 lines
8.1 KiB
Diff

diff --git a/libaudiofile/FileHandle.cpp b/libaudiofile/FileHandle.cpp
index 8562d4b..5d6342a 100644
--- a/libaudiofile/FileHandle.cpp
+++ b/libaudiofile/FileHandle.cpp
@@ -74,26 +74,8 @@ _AFfilehandle *_AFfilehandle::create(int fileFormat)
case AF_FILE_AIFF:
case AF_FILE_AIFFC:
return new AIFFFile();
- case AF_FILE_NEXTSND:
- return new NeXTFile();
case AF_FILE_WAVE:
return new WAVEFile();
- case AF_FILE_BICSF:
- return new IRCAMFile();
- case AF_FILE_AVR:
- return new AVRFile();
- case AF_FILE_IFF_8SVX:
- return new IFFFile();
- case AF_FILE_SAMPLEVISION:
- return new SampleVisionFile();
- case AF_FILE_VOC:
- return new VOCFile();
- case AF_FILE_NIST_SPHERE:
- return new NISTFile();
- case AF_FILE_CAF:
- return new CAFFile();
- case AF_FILE_FLAC:
- return new FLACFile();
default:
return NULL;
}
diff --git a/libaudiofile/aupv.c b/libaudiofile/aupv.c
index 64e798b..374838b 100644
--- a/libaudiofile/aupv.c
+++ b/libaudiofile/aupv.c
@@ -47,7 +47,7 @@ AUpvlist AUpvnew (int maxitems)
if (aupvlist == NULL)
return AU_NULL_PVLIST;
- aupvlist->items = calloc(maxitems, sizeof (struct _AUpvitem));
+ aupvlist->items = (struct _AUpvitem *)calloc(maxitems, sizeof (struct _AUpvitem));
assert(aupvlist->items);
if (aupvlist->items == NULL)
diff --git a/libaudiofile/g711.c b/libaudiofile/g711.c
index 8fb2323..1b323ec 100644
--- a/libaudiofile/g711.c
+++ b/libaudiofile/g711.c
@@ -74,8 +74,7 @@ static int search(int val, const short *table, int size)
* John Wiley & Sons, pps 98-111 and 472-476.
*/
unsigned char
-_af_linear2alaw(pcm_val)
- int pcm_val; /* 2's complement (16-bit range) */
+_af_linear2alaw(int pcm_val)
{
int mask;
int seg;
@@ -110,8 +109,7 @@ _af_linear2alaw(pcm_val)
*
*/
int
-_af_alaw2linear(a_val)
- unsigned char a_val;
+_af_alaw2linear(unsigned char a_val)
{
int t;
int seg;
diff --git a/libaudiofile/units.cpp b/libaudiofile/units.cpp
index ffd0a63..51d2dc3 100644
--- a/libaudiofile/units.cpp
+++ b/libaudiofile/units.cpp
@@ -32,24 +32,12 @@
#include "units.h"
#include "AIFF.h"
-#include "AVR.h"
-#include "CAF.h"
-#include "FLACFile.h"
-#include "IFF.h"
-#include "IRCAM.h"
-#include "NeXT.h"
-#include "NIST.h"
#include "Raw.h"
-#include "SampleVision.h"
-#include "VOC.h"
#include "WAVE.h"
#include "compression.h"
-#include "modules/ALAC.h"
-#include "modules/FLAC.h"
#include "modules/G711.h"
-#include "modules/IMA.h"
#include "modules/MSADPCM.h"
#include "modules/PCM.h"
@@ -99,20 +87,6 @@ const Unit _af_units[_AF_NUM_UNITS] =
_AF_AIFF_NUM_INSTPARAMS,
_af_aiff_inst_params
},
- {
- AF_FILE_NEXTSND,
- "NeXT .snd/Sun .au", "NeXT .snd/Sun .au Format", "next",
- true,
- NeXTFile::completeSetup,
- NeXTFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- _AF_NEXT_NUM_COMPTYPES,
- _af_next_compression_types,
- 0, /* maximum marker count */
- 0, /* maximum instrument count */
- 0, /* maximum number of loops per instrument */
- 0, NULL
- },
{
AF_FILE_WAVE,
"MS RIFF WAVE", "Microsoft RIFF WAVE Format", "wave",
@@ -128,144 +102,6 @@ const Unit _af_units[_AF_NUM_UNITS] =
_AF_WAVE_NUM_INSTPARAMS,
_af_wave_inst_params
},
- {
- AF_FILE_IRCAM,
- "BICSF", "Berkeley/IRCAM/CARL Sound Format", "bicsf",
- true,
- IRCAMFile::completeSetup,
- IRCAMFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- _AF_IRCAM_NUM_COMPTYPES,
- _af_ircam_compression_types,
- 0, // maximum marker count
- 0, // maximum instrument count
- 0, // maximum number of loops per instrument
- 0, // number of instrument parameters
- NULL // instrument parameters
- },
- {
- AF_FILE_MPEG1BITSTREAM,
- "MPEG", "MPEG Audio Bitstream", "mpeg",
- false
- },
- {
- AF_FILE_SOUNDDESIGNER1,
- "Sound Designer 1", "Sound Designer 1 File Format", "sd1",
- false
- },
- {
- AF_FILE_SOUNDDESIGNER2,
- "Sound Designer 2", "Sound Designer 2 File Format", "sd2",
- false
- },
- {
- AF_FILE_AVR,
- "AVR", "Audio Visual Research File Format", "avr",
- true,
- AVRFile::completeSetup,
- AVRFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- 0, /* number of compression types */
- NULL, /* compression types */
- 0, /* maximum marker count */
- 0, /* maximum instrument count */
- 0, /* maximum number of loops per instrument */
- 0, /* number of instrument parameters */
- },
- {
- AF_FILE_IFF_8SVX,
- "IFF/8SVX", "Amiga IFF/8SVX Sound File Format", "iff",
- true,
- IFFFile::completeSetup,
- IFFFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 8,
- 0, /* number of compression types */
- NULL, /* compression types */
- 0, /* maximum marker count */
- 0, /* maximum instrument count */
- 0, /* maximum number of loops per instrument */
- 0, /* number of instrument parameters */
- },
- {
- AF_FILE_SAMPLEVISION,
- "Sample Vision", "Sample Vision File Format", "smp",
- true,
- SampleVisionFile::completeSetup,
- SampleVisionFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- 0, // number of compression types
- NULL, // compression types
- 0, // maximum marker count
- 0, // maximum instrument count
- 0, // maximum number of loops per instrument
- 0, // number of instrument parameters
- NULL // instrument parameters
- },
- {
- AF_FILE_VOC,
- "VOC", "Creative Voice File Format", "voc",
- true,
- VOCFile::completeSetup,
- VOCFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- _AF_VOC_NUM_COMPTYPES,
- _af_voc_compression_types,
- 0, // maximum marker count
- 0, // maximum instrument count
- 0, // maximum number of loops per instrument
- 0, // number of instrument parameters
- NULL // instrument parameters
- },
- {
- AF_FILE_NIST_SPHERE,
- "NIST SPHERE", "NIST SPHERE File Format", "nist",
- true,
- NISTFile::completeSetup,
- NISTFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- 0, /* number of compression types */
- NULL, /* compression types */
- 0, /* maximum marker count */
- 0, /* maximum instrument count */
- 0, /* maximum number of loops per instrument */
- 0, /* number of instrument parameters */
- NULL /* instrument parameters */
- },
- {
- AF_FILE_SOUNDFONT2,
- "SoundFont 2", "SoundFont 2 File Format", "sf2",
- false
- },
- {
- AF_FILE_CAF,
- "CAF", "Core Audio Format", "caf",
- true,
- CAFFile::completeSetup,
- CAFFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- _AF_CAF_NUM_COMPTYPES,
- _af_caf_compression_types,
- 0, // maximum marker count
- 0, // maximum instrument count
- 0, // maximum number of loops per instrument
- 0, // number of instrument parameters
- NULL // instrument parameters
- },
- {
- AF_FILE_FLAC,
- "FLAC", "Free Lossless Audio Codec", "flac",
- true,
- FLACFile::completeSetup,
- FLACFile::recognize,
- AF_SAMPFMT_TWOSCOMP, 16,
- _AF_FLAC_NUM_COMPTYPES,
- _af_flac_compression_types,
- 0, // maximum marker count
- 0, // maximum instrument count
- 0, // maximum number of loops per instrument
- 0, // number of instrument parameters
- NULL // instrument parameters
- }
};
const CompressionUnit _af_compression[_AF_NUM_COMPRESSION] =
@@ -309,19 +145,6 @@ const CompressionUnit _af_compression[_AF_NUM_COMPRESSION] =
_af_g711_format_ok,
_AFg711initcompress, _AFg711initdecompress
},
- {
- AF_COMPRESSION_IMA,
- true,
- "ima4", /* label */
- "IMA ADPCM", /* short name */
- "IMA DVI ADPCM",
- 4.0,
- AF_SAMPFMT_TWOSCOMP, 16,
- true, /* needsRebuffer */
- false, /* multiple_of */
- _af_ima_adpcm_format_ok,
- _af_ima_adpcm_init_compress, _af_ima_adpcm_init_decompress
- },
{
AF_COMPRESSION_MS_ADPCM,
true,
@@ -335,34 +158,4 @@ const CompressionUnit _af_compression[_AF_NUM_COMPRESSION] =
_af_ms_adpcm_format_ok,
_af_ms_adpcm_init_compress, _af_ms_adpcm_init_decompress
},
- {
- AF_COMPRESSION_FLAC,
-#if ENABLE(FLAC)
- true,
-#else
- false,
-#endif
- "flac", // label
- "FLAC", // short name
- "Free Lossless Audio Codec",
- 1.0,
- AF_SAMPFMT_TWOSCOMP, 16,
- false, // needsRebuffer
- false, // multiple_of
- _af_flac_format_ok,
- _af_flac_init_compress, _af_flac_init_decompress
- },
- {
- AF_COMPRESSION_ALAC,
- true,
- "alac", // label
- "ALAC", // short name
- "Apple Lossless Audio Codec",
- 1.0,
- AF_SAMPFMT_TWOSCOMP, 16,
- true, // needsRebuffer
- false, // multiple_of
- _af_alac_format_ok,
- _af_alac_init_compress, _af_alac_init_decompress
- }
};