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57 lines
1.7 KiB
C
57 lines
1.7 KiB
C
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/**
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* Unused. Changes the camera to radial mode when Mario is on the tower.
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*
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* @see sCamBOB for bounds.
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*/
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void cam_bob_tower(struct Camera *c) {
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sStatusFlags |= CAM_FLAG_BLOCK_AREA_PROCESSING;
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transition_to_camera_mode(c, CAMERA_MODE_RADIAL, 90);
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}
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/**
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* Unused. Changes the camera to free roam mode when Mario is not climbing the tower.
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*
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* This is the only CameraTrigger event that uses the area == -1 feature:
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* If this was used, it would be called by default in BoB.
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*
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* @see sCamBOB
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*/
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void cam_bob_default_free_roam(struct Camera *c) {
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transition_to_camera_mode(c, CAMERA_MODE_FREE_ROAM, 90);
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}
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/**
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* These triggers are unused, but because the first trigger surrounds the BoB tower and activates radial
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* mode (which is called "tower mode" in the patent), it's speculated they belonged to BoB.
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*
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* This table contains the only instance of a CameraTrigger with an area set to -1, and it sets the mode
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* to free_roam when Mario is not walking up the tower.
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*/
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struct CameraTrigger sCamBOB[] = {
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{ 1, cam_bob_tower, 2468, 2720, -4608, 3263, 1696, 3072, 0 },
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{ -1, cam_bob_default_free_roam, 0, 0, 0, 0, 0, 0, 0 },
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NULL_TRIGGER
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};
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/*
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* credits spline paths.
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* TODO: Separate these into their own file(s)
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*/
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struct CutsceneSplinePoint sBobCreditsSplinePositions[] = {
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{ 1, 0, { 5984, 3255, 4975 } },
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{ 2, 0, { 4423, 3315, 1888 } },
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{ 3, 0, { 776, 2740, -1825 } },
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{ 4, 0, { -146, 3894, -3167 } },
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{ -1, 0, { 741, 4387, -5474 } }
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};
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struct CutsceneSplinePoint sBobCreditsSplineFocus[] = {
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{ 0, 30, { 5817, 3306, 4507 } },
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{ 0, 40, { 4025, 3378, 1593 } },
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{ 0, 50, { 1088, 2652, -2205 } },
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{ 0, 60, { 205, 3959, -3517 } },
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{ -1, 60, { 1231, 4400, -5649 } }
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};
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