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mirror of https://github.com/HackerN64/HackerSM64.git synced 2026-01-21 10:35:32 -08:00
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legacy/lighting-engine
HackerSM64/levels/castle_inside
History
Mr-Wiseguy aa04129fd2 Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
..
areas
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
clock_hour_hand
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
clock_minute_hand
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
star_door
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
trap_door
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
water_level_pillar
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
geo.c
Refresh 8
2020-04-03 14:57:26 -04:00
header.h
Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
2021-09-28 23:43:44 -07:00
level.yaml
Refresh 3
2019-11-03 14:36:27 -05:00
leveldata.c
refresh 4
2019-12-01 21:52:53 -05:00
painting.inc.c
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
script.c
Revert "Name some HMC geolayouts + some demo fixes"
2021-10-05 09:23:52 -05:00
texture.inc.c
Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
2021-09-28 23:43:44 -07:00
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