Files
HackerSM64/levels/scripts.h
Denis Kopyrin ccb1419adb Split vanillla object from levels allowing pruning vanilla assets on fast64 imports and managing vanilla objects independently of levels (#796)
* Move level script to bank 0x1A

* Decouple vanilla objects in a separate bank

* Rollback group level scripts move, fixed nits

* Move actors_vanilla to actors/vanilla_actors

* Make EU translation segment last, remove vanilla objects segments copypaste

* Added LOAD_VANILLA_OBJECTS segment id stub
2025-01-29 20:58:46 -05:00

51 lines
2.0 KiB
C

#ifndef SCRIPTS_H
#define SCRIPTS_H
#include "types.h"
#include "game/puppycam2.h"
// scripts
extern const LevelScript level_main_scripts_entry[];
extern const LevelScript script_func_global_1[];
extern const LevelScript script_func_global_2[];
extern const LevelScript script_func_global_3[];
extern const LevelScript script_func_global_4[];
extern const LevelScript script_func_global_5[];
extern const LevelScript script_func_global_6[];
extern const LevelScript script_func_global_7[];
extern const LevelScript script_func_global_8[];
extern const LevelScript script_func_global_9[];
extern const LevelScript script_func_global_10[];
extern const LevelScript script_func_global_11[];
extern const LevelScript script_func_global_12[];
extern const LevelScript script_func_global_13[];
extern const LevelScript script_func_global_14[];
extern const LevelScript script_func_global_15[];
extern const LevelScript script_func_global_16[];
extern const LevelScript script_func_global_17[];
extern const LevelScript script_func_global_18[];
extern const LevelScript script_func_vo_bob[];
extern const LevelScript script_func_vo_wf[];
extern const LevelScript script_func_vo_jrb[];
extern const LevelScript script_func_vo_ccm[];
extern const LevelScript script_func_vo_bbh[];
extern const LevelScript script_func_vo_hmc[];
extern const LevelScript script_func_vo_lll[];
extern const LevelScript script_func_vo_ssl[];
extern const LevelScript script_func_vo_ddd[];
extern const LevelScript script_func_vo_sl[];
extern const LevelScript script_func_vo_wdw[];
extern const LevelScript script_func_vo_ttm[];
extern const LevelScript script_func_vo_thi[];
extern const LevelScript script_func_vo_ttc[];
extern const LevelScript script_func_vo_rr[];
extern const LevelScript script_func_vo_bitdw[];
extern const LevelScript script_func_vo_bitfs[];
extern const LevelScript script_func_vo_bits[];
extern const LevelScript script_func_vo_vcutm[];
extern const LevelScript script_func_vo_castle_inside[];
extern const LevelScript script_func_vo_castle_grounds[];
#endif