Files
HackerSM64/levels/bits/script.c
Denis Kopyrin ccb1419adb Split vanillla object from levels allowing pruning vanilla assets on fast64 imports and managing vanilla objects independently of levels (#796)
* Move level script to bank 0x1A

* Decouple vanilla objects in a separate bank

* Rollback group level scripts move, fixed nits

* Move actors_vanilla to actors/vanilla_actors

* Make EU translation segment last, remove vanilla objects segments copypaste

* Added LOAD_VANILLA_OBJECTS segment id stub
2025-01-29 20:58:46 -05:00

161 lines
17 KiB
C

#include <ultra64.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "levels/bits/header.h"
static const LevelScript script_bits_macro_objects[] = {
// Macro objects
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ -1400, -4000, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ -272, -4000, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ 840, -4000, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_AMP, /*pos*/ 4100, -1320, -1800, /*angle*/ 0, 0, 0, /*behParam*/ (1 << 16), /*beh*/ bhvCirclingAmp),
OBJECT(/*model*/ MODEL_GOOMBA, /*pos*/ 6180, -1791, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvGoomba),
OBJECT(/*model*/ MODEL_GOOMBA, /*pos*/ 6260, -1453, -1800, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvGoomba),
OBJECT(/*model*/ MODEL_PIRANHA_PLANT, /*pos*/ 1920, -1187, -1840, /*angle*/ 0, 0, 0, /*behParam*/ (FIRE_PIRANHA_PLANT_BP_NORMAL << 16), /*beh*/ bhvFirePiranhaPlant),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -5080, -2457, -800, /*angle*/ 0, 0, 0, /*behParam*/ ((COIN_FORMATION_FLAG_NONE) << 16), /*beh*/ bhvCoinFormation),
OBJECT(/*model*/ MODEL_1UP, /*pos*/ 1380, -1740, -660, /*angle*/ 0, 0, 0, /*behParam*/ (MUSHROOM_BP_REQUIRES_NONE << 16), /*beh*/ bhv1Up),
OBJECT(/*model*/ MODEL_WHOMP, /*pos*/ -4180, -1330, -800, /*angle*/ 0, 90, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSmallWhomp),
OBJECT(/*model*/ MODEL_CHUCKYA, /*pos*/ -3909, -409, -1199, /*angle*/ 0, 90, 0, /*behParam*/ 0x00000000, /*beh*/ bhvChuckya),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ 600, -200, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ 900, 60, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ 1200, 310, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ 1500, 560, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ 1800, 810, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ 2100, 1060, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_HEART, /*pos*/ 1279, 2639, -959, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRecoveryHeart),
OBJECT(/*model*/ MODEL_1UP, /*pos*/ -1399, 2750, -1159, /*angle*/ 0, 0, 0, /*behParam*/ (MUSHROOM_BP_REQUIRES_NONE << 16), /*beh*/ bhv1Up),
OBJECT(/*model*/ MODEL_BLACK_BOBOMB, /*pos*/ -2839, 2059, -959, /*angle*/ 0, 0, 0, /*behParam*/ (BOBOMB_BP_STYPE_GENERIC << 16), /*beh*/ bhvBobomb),
OBJECT(/*model*/ MODEL_BLACK_BOBOMB, /*pos*/ -3479, 2059, -799, /*angle*/ 0, 0, 0, /*behParam*/ (BOBOMB_BP_STYPE_GENERIC << 16), /*beh*/ bhvBobomb),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ -7200, 2080, -890, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ -6600, 2080, -180, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_YELLOW_COIN, /*pos*/ -6600, 2080, -1550, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvYellowCoin),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -6600, 2080, -180, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvHidden1upTrigger),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -7200, 2080, -890, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvHidden1upTrigger),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -6600, 2080, -1550, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvHidden1upTrigger),
OBJECT(/*model*/ MODEL_1UP, /*pos*/ -6640, 2280, -890, /*angle*/ 0, 0, 0, /*behParam*/ (3 << 16), /*beh*/ bhvHidden1up),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -5239, 3839, -999, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvGoombaTripletSpawner),
OBJECT(/*model*/ MODEL_BLACK_BOBOMB, /*pos*/ -1559, 3800, -1079, /*angle*/ 0, 0, 0, /*behParam*/ (BOBOMB_BP_STYPE_GENERIC << 16), /*beh*/ bhvBobomb),
OBJECT(/*model*/ MODEL_BLACK_BOBOMB, /*pos*/ -1079, 3800, -1039, /*angle*/ 0, 0, 0, /*behParam*/ (BOBOMB_BP_STYPE_GENERIC << 16), /*beh*/ bhvBobomb),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 1879, 4639, -1559, /*angle*/ 0, 0, 0, /*behParam*/ ((COIN_FORMATION_FLAG_NONE) << 16), /*beh*/ bhvCoinFormation),
OBJECT(/*model*/ MODEL_1UP, /*pos*/ -259, 6059, -3759, /*angle*/ 0, 0, 0, /*behParam*/ (MUSHROOM_BP_REQUIRES_NONE << 16), /*beh*/ bhv1Up),
OBJECT(/*model*/ MODEL_HEART, /*pos*/ 359, 6099, -3219, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRecoveryHeart),
OBJECT(/*model*/ MODEL_PIRANHA_PLANT, /*pos*/ 3680, 2428, -1840, /*angle*/ 0, 0, 0, /*behParam*/ (FIRE_PIRANHA_PLANT_BP_NORMAL << 16), /*beh*/ bhvFirePiranhaPlant),
OBJECT(/*model*/ MODEL_AMP, /*pos*/ -6460, 2080, -900, /*angle*/ 0, 0, 0, /*behParam*/ (2 << 16), /*beh*/ bhvCirclingAmp),
OBJECT(/*model*/ MODEL_AMP, /*pos*/ -6460, 2280, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvCirclingAmp),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 360, 6040, -2880, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvGoombaTripletSpawner),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -302, -2457, -800, /*angle*/ 0, 0, 0, /*behParam*/ ((COIN_FORMATION_FLAG_NONE) << 16), /*beh*/ bhvCoinFormation),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ 1590, -1120, -2055, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ -2960, -3360, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ -298, -2600, -1600, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ 7618, 4850, -1909, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ -136, 3109, -909, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ -3330, 4050, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ -4830, 2103, -1030, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_RED_COIN, /*pos*/ 348, 5921, -4585, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRedCoin),
OBJECT(/*model*/ MODEL_METAL_BOX, /*pos*/ -2300, -4100, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPushableMetalBox),
OBJECT(/*model*/ MODEL_BOWLING_BALL, /*pos*/ -4769, 2344, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFireSpitter),
OBJECT(/*model*/ MODEL_BOWLING_BALL, /*pos*/ 377, 4140, -2042, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFireSpitter),
OBJECT(/*model*/ MODEL_1UP, /*pos*/ -1751, -1246, -805, /*angle*/ 0, 0, 0, /*behParam*/ (MUSHROOM_BP_REQUIRES_NONE << 16), /*beh*/ bhv1Up),
OBJECT(/*model*/ MODEL_BOWLING_BALL, /*pos*/ -6712, -899, -796, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFireSpitter),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 7322, 4566, -1922, /*angle*/ 0, 0, 0, /*behParam*/ ((COIN_FORMATION_FLAG_NONE) << 16), /*beh*/ bhvCoinFormation),
OBJECT(/*model*/ MODEL_BOWLING_BALL, /*pos*/ -3600, -2433, -800, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFireSpitter),
OBJECT(/*model*/ MODEL_BOWLING_BALL, /*pos*/ -2656, -2442, -800, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFireSpitter),
OBJECT(/*model*/ MODEL_EXCLAMATION_BOX, /*pos*/ 4100, -1050, -1800, /*angle*/ 0, 0, 0, /*behParam*/ (EXCLAMATION_BOX_BP_1UP_RUNNING_AWAY << 16), /*beh*/ bhvExclamationBox),
// Special objects
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_03, /*pos*/ -4505, -5119, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_04, /*pos*/ -2291, -2073, -762, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_05, /*pos*/ 3891, -3276, -705, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_06, /*pos*/ 1753, -1986, -531, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_07, /*pos*/ -5414, -1330, -787, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_07, /*pos*/ -3182, 2059, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_08, /*pos*/ -3182, 1854, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_08, /*pos*/ 759, 5628, -1008, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_09, /*pos*/ -4902, -895, -1171, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0A, /*pos*/ -3882, -357, -1241, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0B, /*pos*/ -1199, -387, -1308, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0C, /*pos*/ 5584, 2735, -1851, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0D, /*pos*/ -5248, 3800, -895, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0D, /*pos*/ -1356, 3800, -895, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0E, /*pos*/ -6459, 3800, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0F, /*pos*/ -930, 2884, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_10, /*pos*/ 2486, -438, -899, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_11, /*pos*/ 563, 2249, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_12, /*pos*/ -6459, 2039, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_13, /*pos*/ 1143, 4670, -494, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_14, /*pos*/ 349, 6268, -4054, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStaticObject),
RETURN(),
};
static const LevelScript script_bits_objects_1[] = {
OBJECT(/*model*/ MODEL_BITS_SLIDING_PLATFORM, /*pos*/ -2370, -4525, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00100000, /*beh*/ bhvSlidingPlatform2),
OBJECT(/*model*/ MODEL_BITS_TWIN_SLIDING_PLATFORMS, /*pos*/ -2611, 3544, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x014F0000, /*beh*/ bhvSlidingPlatform2),
OBJECT(/*model*/ MODEL_BITS_TWIN_SLIDING_PLATFORMS, /*pos*/ -4700, 3544, -904, /*angle*/ 0, 180, 0, /*behParam*/ 0x010F0000, /*beh*/ bhvSlidingPlatform2),
OBJECT(/*model*/ MODEL_BITS_OCTAGONAL_PLATFORM, /*pos*/ 4139, -1740, -1831, /*angle*/ 0, 0, 0, /*behParam*/ 0x02000000, /*beh*/ bhvOctagonalPlatformRotating),
OBJECT(/*model*/ MODEL_BITS_OCTAGONAL_PLATFORM, /*pos*/ -6459, 1732, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvOctagonalPlatformRotating),
OBJECT(/*model*/ MODEL_BITS_OCTAGONAL_PLATFORM, /*pos*/ -4770, 1732, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x02000000, /*beh*/ bhvOctagonalPlatformRotating),
OBJECT(/*model*/ MODEL_BITS_FERRIS_WHEEL_AXLE, /*pos*/ -1748, -1330, -1094, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFerrisWheelAxle),
OBJECT(/*model*/ MODEL_BITS_FERRIS_WHEEL_AXLE, /*pos*/ 2275, 5628, -1315, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFerrisWheelAxle),
OBJECT(/*model*/ MODEL_BITS_FERRIS_WHEEL_AXLE, /*pos*/ 3114, 4701, -1320, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFerrisWheelAxle),
OBJECT(/*model*/ MODEL_BITS_ARROW_PLATFORM, /*pos*/ 2793, 2325, -904, /*angle*/ 0, 0, 0, /*behParam*/ 0x00610000, /*beh*/ bhvActivatedBackAndForthPlatform),
OBJECT(/*model*/ MODEL_BITS_SEESAW_PLATFORM, /*pos*/ 27, -1555, -713, /*angle*/ 0, 90, 0, /*behParam*/ 0x00010000, /*beh*/ bhvSeesawPlatform),
OBJECT(/*model*/ MODEL_BITS_TILTING_W_PLATFORM, /*pos*/ -306, -4300, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvSeesawPlatform),
OBJECT(/*model*/ MODEL_BITS_STAIRCASE, /*pos*/ 1769, -234, -899, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvAnimatesOnFloorSwitchPress),
OBJECT(/*model*/ MODEL_PURPLE_SWITCH, /*pos*/ -279, -234, -900, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFloorSwitchAnimatesObject),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -6460, 2039, -905, /*angle*/ 0, 0, 0, /*behParam*/ 0x00CF0000, /*beh*/ bhvPoleGrabbing),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -3326, 3227, -905, /*angle*/ 0, 0, 0, /*behParam*/ 0x004D0000, /*beh*/ bhvPoleGrabbing),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 5518, 3184, -4019, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 6465, 3731, -1915, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 5915, 3718, -4019, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
RETURN(),
};
static const LevelScript script_bits_objects_2[] = {
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 350, 6800, -6800, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserCourseRedCoinStar),
RETURN(),
};
const LevelScript level_bits_entry[] = {
INIT_LEVEL(),
#include "levels/bits/areas/script_vanilla_load.inc.c"
ALLOC_LEVEL_POOL(),
MARIO(/*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario),
#include "levels/bits/areas/script_vanilla.inc.c"
AREA(/*index*/ 1, bits_geo_000718),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -7039, -3812, 4, /*angle*/ 0, 90, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvAirborneWarp),
OBJECT(/*model*/ MODEL_BITS_WARP_PIPE, /*pos*/ 351, 6652, -6030, /*angle*/ 0, 0, 0, /*behParam*/ 0x000B0000, /*beh*/ bhvWarpPipe),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 351, 6800, -3900, /*angle*/ 0, 180, 0, /*behParam*/ 0x000C0000, /*beh*/ bhvDeathWarp),
WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_BITS, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x0B, /*destLevel*/ LEVEL_BOWSER_3, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x0C, /*destLevel*/ LEVEL_BITS, /*destArea*/ 0x01, /*destNode*/ 0x0C, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x02, /*destNode*/ 0x6B, /*flags*/ WARP_NO_CHECKPOINT),
JUMP_LINK(script_bits_objects_1),
JUMP_LINK(script_bits_objects_2),
TERRAIN(/*terrainData*/ bits_seg7_collision_level),
JUMP_LINK(script_bits_macro_objects),
SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_KOOPA_ROAD),
TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS(/*area*/ 1, /*yaw*/ 90, /*pos*/ -7039, -4812, 4),
CALL(/*arg*/ 0, /*func*/ lvl_init_or_update),
CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT(/*frames*/ 1),
EXIT(),
};