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* Move level script to bank 0x1A * Decouple vanilla objects in a separate bank * Rollback group level scripts move, fixed nits * Move actors_vanilla to actors/vanilla_actors * Make EU translation segment last, remove vanilla objects segments copypaste * Added LOAD_VANILLA_OBJECTS segment id stub
51 lines
2.0 KiB
C
51 lines
2.0 KiB
C
#ifndef SCRIPTS_H
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#define SCRIPTS_H
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#include "types.h"
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#include "game/puppycam2.h"
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// scripts
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extern const LevelScript level_main_scripts_entry[];
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extern const LevelScript script_func_global_1[];
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extern const LevelScript script_func_global_2[];
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extern const LevelScript script_func_global_3[];
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extern const LevelScript script_func_global_4[];
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extern const LevelScript script_func_global_5[];
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extern const LevelScript script_func_global_6[];
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extern const LevelScript script_func_global_7[];
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extern const LevelScript script_func_global_8[];
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extern const LevelScript script_func_global_9[];
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extern const LevelScript script_func_global_10[];
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extern const LevelScript script_func_global_11[];
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extern const LevelScript script_func_global_12[];
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extern const LevelScript script_func_global_13[];
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extern const LevelScript script_func_global_14[];
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extern const LevelScript script_func_global_15[];
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extern const LevelScript script_func_global_16[];
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extern const LevelScript script_func_global_17[];
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extern const LevelScript script_func_global_18[];
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extern const LevelScript script_func_vo_bob[];
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extern const LevelScript script_func_vo_wf[];
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extern const LevelScript script_func_vo_jrb[];
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extern const LevelScript script_func_vo_ccm[];
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extern const LevelScript script_func_vo_bbh[];
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extern const LevelScript script_func_vo_hmc[];
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extern const LevelScript script_func_vo_lll[];
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extern const LevelScript script_func_vo_ssl[];
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extern const LevelScript script_func_vo_ddd[];
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extern const LevelScript script_func_vo_sl[];
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extern const LevelScript script_func_vo_wdw[];
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extern const LevelScript script_func_vo_ttm[];
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extern const LevelScript script_func_vo_thi[];
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extern const LevelScript script_func_vo_ttc[];
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extern const LevelScript script_func_vo_rr[];
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extern const LevelScript script_func_vo_bitdw[];
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extern const LevelScript script_func_vo_bitfs[];
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extern const LevelScript script_func_vo_bits[];
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extern const LevelScript script_func_vo_vcutm[];
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extern const LevelScript script_func_vo_castle_inside[];
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extern const LevelScript script_func_vo_castle_grounds[];
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#endif
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