Files
HackerSM64/levels/rr/header.h
Denis Kopyrin ccb1419adb Split vanillla object from levels allowing pruning vanilla assets on fast64 imports and managing vanilla objects independently of levels (#796)
* Move level script to bank 0x1A

* Decouple vanilla objects in a separate bank

* Rollback group level scripts move, fixed nits

* Move actors_vanilla to actors/vanilla_actors

* Make EU translation segment last, remove vanilla objects segments copypaste

* Added LOAD_VANILLA_OBJECTS segment id stub
2025-01-29 20:58:46 -05:00

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378 B
C

#ifndef RR_HEADER_H
#define RR_HEADER_H
#include "types.h"
extern const Trajectory rr_seg7_trajectory_0702EC3C[];
extern const Trajectory rr_seg7_trajectory_0702ECC0[];
extern const Trajectory rr_seg7_trajectory_0702ED9C[];
extern const Trajectory rr_seg7_trajectory_0702EEE0[];
// script
extern const LevelScript level_rr_entry[];
#include "levels/rr/header.inc.h"
#endif