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* Move level script to bank 0x1A * Decouple vanilla objects in a separate bank * Rollback group level scripts move, fixed nits * Move actors_vanilla to actors/vanilla_actors * Make EU translation segment last, remove vanilla objects segments copypaste * Added LOAD_VANILLA_OBJECTS segment id stub
20 lines
727 B
C
20 lines
727 B
C
// geo
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extern const GeoLayout jrb_geo_000A18[];
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extern const GeoLayout jrb_geo_000AFC[];
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// leveldata
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extern const Gfx jrb_seg7_dl_07002FD0[];
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extern const Gfx jrb_seg7_dl_07004940[];
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extern const Gfx jrb_seg7_dl_07004C78[];
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extern const Gfx jrb_seg7_dl_070058C8[];
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extern const Gfx jrb_seg7_dl_070069B0[];
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extern const Gfx jrb_seg7_dl_07007570[];
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extern const Gfx jrb_seg7_dl_07007718[];
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extern const Collision jrb_seg7_area_1_collision[];
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extern const MacroObject jrb_seg7_area_1_macro_objs[];
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extern const Gfx jrb_seg7_dl_0700EF00[];
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extern const Gfx jrb_seg7_dl_0700FE48[];
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extern const Gfx jrb_seg7_dl_07010548[];
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extern const Collision jrb_seg7_area_2_collision[];
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extern const MacroObject jrb_seg7_area_2_macro_objs[];
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