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mirror of https://github.com/HackerN64/HackerSM64.git synced 2026-01-21 10:35:32 -08:00
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develop/2.1.0-lighting-engine
HackerSM64/levels/castle_inside
History
axollyon 854da9c9b1 2.1.0 Lighting Engine (#495)
Updated lighting engine to 2.1.0 (latest version as of 9/22/22)
2022-09-22 18:07:21 -04:00
..
areas
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
clock_hour_hand
2.1.0 Lighting Engine (#495)
2022-09-22 18:07:21 -04:00
clock_minute_hand
2.1.0 Lighting Engine (#495)
2022-09-22 18:07:21 -04:00
star_door
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
trap_door
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
water_level_pillar
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
geo.c
Refresh 8
2020-04-03 14:57:26 -04:00
header.h
Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
2021-09-28 23:43:44 -07:00
level.yaml
Refresh 3
2019-11-03 14:36:27 -05:00
leveldata.c
2.1.0 Lighting Engine (#495)
2022-09-22 18:07:21 -04:00
painting.inc.c
Ran script to convert all light commands to lightcolor commands
2022-02-14 17:01:42 -05:00
script.c
Revert "Name some HMC geolayouts + some demo fixes"
2021-10-05 09:23:52 -05:00
texture.inc.c
Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
2021-09-28 23:43:44 -07:00
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