Commit Graph

  • dbfb89d19c Update some variable names Arceveti 2022-12-14 15:35:29 -05:00
  • 9aab0fd00c Rename 'painting_data_mesh' to 'painting_data_vertices' Arceveti 2022-12-13 22:30:12 -05:00
  • 4fe3d3f606 Remove redundant painting data from segment2.c Arceveti 2022-12-13 22:25:35 -05:00
  • e100979877 disable error sound by default Reonu 2022-12-14 02:15:03 +01:00
  • 64225b7a19 added camera error define Reonu 2022-12-14 02:14:00 +01:00
  • af81838da2 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-four-controllers Arceveti 2022-12-13 19:32:35 -05:00
  • 9d8ab7f783 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-new-crash-screen Arceveti 2022-12-13 19:32:09 -05:00
  • b8e442b44c Use GCC extensions for some arrays Arceveti 2022-12-13 19:32:03 -05:00
  • 33d7f63156 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects Arceveti 2022-12-13 19:24:35 -05:00
  • a5df7ffedf Add PAINTING_WOBBLE_WARP_THRESHOLD + Change paintings.h defines to use vanilla values + Change oPaintingFlags to oPaintingStoredAction + Combine painting_update_ripples into bhv_painting_loop Arceveti 2022-12-13 19:24:09 -05:00
  • 735c0ba438 add CAMERA_SOUND define Reonu 2022-12-13 23:41:29 +01:00
  • 1ed0a72b94 rr_painting uses RIPPLE_TRIGGER_NONE Arceveti 2022-12-13 16:17:38 -05:00
  • 9bec16d2f0 rendering_graph_node layer table updated with gcc extensions for legibility (#467) someone2639 2022-12-13 15:55:31 -05:00
  • 9cee1eed3c Smaller PAINTING_EDGE_MARGIN Arceveti 2022-12-12 18:46:42 -05:00
  • c97839cd34 Replace 'oPaintingLocalMarioPosX' and 'oPaintingLocalMarioPosY' with local variables Arceveti 2022-12-12 18:25:42 -05:00
  • 0b6417a467 Remove 'oPaintingChangedFlags' + rename some object fields & enums Arceveti 2022-12-12 18:07:59 -05:00
  • 04d832154c Make some function names clearer Arceveti 2022-12-12 17:46:10 -05:00
  • d19ec64310 use oAction instead of oPaintingState Arceveti 2022-12-12 15:50:09 -05:00
  • ec318df0a6 Fix some comments in paintings.h Arceveti 2022-12-12 15:36:20 -05:00
  • 1d2c50eda8 Remove unused gsSPLightColor commands in dl_paintings_env_mapped_begin Arceveti 2022-12-12 15:23:36 -05:00
  • 614788ba5a Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-four-controllers Arceveti 2022-12-12 15:13:00 -05:00
  • 8fcbeee377 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-new-crash-screen Arceveti 2022-12-12 15:12:42 -05:00
  • 11d7f84db1 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects Arceveti 2022-12-12 14:56:19 -05:00
  • 66828dab80 Rename some structs Arceveti 2022-12-12 14:56:12 -05:00
  • 8043823cce Merge master/2.0.8 into 2.1.0 (#551) Arceveti 2022-12-12 14:40:55 -05:00
  • e27ba77533 Make PaintingState enum names clearer Arceveti 2022-12-12 00:42:56 -05:00
  • 2d23771587 Painting UV cleanup Arceveti 2022-12-12 00:39:38 -05:00
  • f396d89b42 Rename 'oPaintingData' to 'oPaintingImageInfo' Arceveti 2022-12-11 20:07:10 -05:00
  • d63bb4d3fc skip s16 conversion for ripple magnitude Arceveti 2022-12-11 20:02:00 -05:00
  • 508fe3958c Make 'sPaintingMesh' and 'sPaintingTriNorms' into local variables Arceveti 2022-12-11 20:01:39 -05:00
  • a73531aa41 small changes Arceveti 2022-12-10 22:22:01 -05:00
  • eed1293624 Replace gEnteredPaintingObject with a MarioState field Arceveti 2022-12-10 18:38:32 -05:00
  • 5d12ebffc1 Make WDW water level detextion relative to the painting instead of absolute height. Arceveti 2022-12-10 18:09:52 -05:00
  • 16ebce4ccc Rename 'oPaintingRippleX' and 'oPaintingRippleY' to 'oPaintingRipplePosX' and 'oPaintingRipplePosY' Arceveti 2022-12-10 17:50:48 -05:00
  • 578e70ed4c RippleAnimationInfo struct changes Arceveti 2022-12-10 17:49:58 -05:00
  • c0d15634e9 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-four-controllers Arceveti 2022-12-10 15:33:57 -05:00
  • fc78712e07 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-new-crash-screen Arceveti 2022-12-10 15:33:35 -05:00
  • be3294399e Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects Arceveti 2022-12-10 15:33:10 -05:00
  • f04a3ab624 Make JRB mist and DDD objects act-specific. (#393) Arceveti 2022-12-10 15:25:53 -05:00
  • 3c17702b4d Remove gRipplingPaintingObject + clean up painting eject sound Arceveti 2022-12-10 01:38:12 -05:00
  • ff81ccb0a9 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-four-controllers Arceveti 2022-12-10 00:48:53 -05:00
  • 2b43a72cc4 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-new-crash-screen Arceveti 2022-12-10 00:48:32 -05:00
  • f98b8b8dc5 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects Arceveti 2022-12-10 00:48:01 -05:00
  • 2988324b93 Improve painting texture map names + change imageCount check to switch Arceveti 2022-12-10 00:18:44 -05:00
  • 2436072bcd Move painting functionality except for rendering into bhv_painting_loop + remove area update counter fields + change relative mario and ripple positions to floats Arceveti 2022-12-09 21:41:13 -05:00
  • a1ec042d13 Paintings use regular object warp nodes + remove painting groups + painting struct cleanup + fix gTTCSpeedSetting being changed on exit + change relative painting coords to s32 Arceveti 2022-12-09 17:43:21 -05:00
  • d028d6ea7d Bugfix: Save & Quit crashes game (#548) Gregory Heskett 2022-12-08 10:41:50 -05:00
  • ff1e8e9d0a quick clean arthurtilly 2022-12-08 15:58:41 +13:00
  • a7b6966326 added proper multiline centering for generic font arthurtilly 2022-12-08 15:53:24 +13:00
  • 060ad08534 fix typos arthurtilly 2022-12-08 14:37:43 +13:00
  • b82a23bb71 Address Arctic's review comments + some cleanup arthurtilly 2022-12-08 00:36:00 +13:00
  • 7ef2077353 2.0.8 (fix more compiler warnings) (#543) someone2639/issue268 someone2639 2022-12-06 15:41:55 -05:00
  • 171d08dae2 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects Arceveti 2022-12-06 15:18:32 -05:00
  • 44cc20df2e Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-new-crash-screen Arceveti 2022-12-06 15:16:56 -05:00
  • 66a8f1bd1c Use ARRAY_COUNT for sFpcsrDesc loop in crash_screen_print_fpcsr Arceveti 2022-12-06 15:16:49 -05:00
  • 22b3c9ba08 Fix 100 coin stars spawning inside ceilings + being able to spawn multiple 100 coin stars (#541) Reonu 2022-12-06 18:44:16 +01:00
  • a15db3c56b 2.0.7 (fix compiler warnings) (#542) Reonu 2022-12-05 16:28:01 +01:00
  • e87dfa74d8 v2.0.7 thecozies 2022-12-05 08:39:28 -06:00
  • e3e1aa02ac Add GCC opt flag to suppress warnings thecozies 2022-12-05 08:36:32 -06:00
  • e3243cb917 Add PAINTING_VERTEX macro for painting triangle mesh Arceveti 2022-12-05 00:41:49 -05:00
  • 656c72ac91 Remove SAVE_FLAG_DDD_MOVED_BACK + allow paintings to move during some cutscenes. Arceveti 2022-12-04 22:11:13 -05:00
  • 590084fd6a Remove reset_painting and NO_SEGMENTED_MEMORY ifdef Arceveti 2022-12-04 20:04:49 -05:00
  • 925a0f6b42 french accents now accurate thanks to biobak arthurtilly 2022-12-05 13:32:51 +13:00
  • d5715288ef change bitfield arthurtilly 2022-12-05 03:17:48 +13:00
  • d3d2bb9247 Update VERSION.txt axollyon 2022-12-04 05:50:20 -05:00
  • 3291f8e5d8 Add language menu opening on boot + comment for utf8 additions arthurtilly 2022-12-04 23:15:27 +13:00
  • dc1a824ce9 HackerSM64 2.0.6 (#539) Gregory Heskett 2022-12-04 05:05:59 -05:00
  • 9c0973bd91 Merge branch 'develop/2.1.0' of https://github.com/HackerN64/HackerSM64 into develop/2.1.0-ascii arthurtilly 2022-12-04 22:39:26 +13:00
  • b613216190 removed reonucam lol arthurtilly 2022-12-04 22:38:03 +13:00
  • 8880155348 Added inverted ! and ? marks arthurtilly 2022-12-04 22:33:26 +13:00
  • d38a547c50 some cleanup and comments + bonus characters arthurtilly 2022-12-04 19:34:46 +13:00
  • cc7717452a Fix compiler warnings arthurtilly 2022-12-04 16:27:46 +13:00
  • 73f472f920 Rename macros to have better names arthurtilly 2022-12-04 16:07:36 +13:00
  • 39534d11b5 Make some text more accurate to og versions arthurtilly 2022-12-04 16:03:40 +13:00
  • d4c1c3d926 Add unique missing character glyphs arthurtilly 2022-12-04 14:38:29 +13:00
  • 644261add4 godammit i fucked up the git arthurtilly 2022-12-04 14:27:38 +13:00
  • 7e54895596 Add color codes and string formatting to text arthurtilly 2022-12-04 14:17:03 +13:00
  • d08985697d Add color codes and string formatting to text arthurtilly 2022-12-04 14:17:03 +13:00
  • 2c45eb8612 Added diacritics to menu font arthurtilly 2022-12-02 13:31:27 +13:00
  • 7f06ef4de2 add japanese number formatting and dialog var, general cleanup arthurtilly 2022-12-01 18:08:48 +13:00
  • b5e22a1019 Default osContSetCh to 0 if no controllers are plugged in + rename 'MAX_ALLOWED_CONTROLLERS' to 'NUM_SUPPORTED_CONTROLLERS' Arceveti 2022-11-29 18:55:11 -05:00
  • 139d028f04 removed leftover debug print Reonu 2022-11-29 12:21:59 +01:00
  • c17510cb4c Add MAX_ALLOWED_CONTROLLERS + Add osContSetCh optimization + Various GC controller fixes Arceveti 2022-11-29 01:16:12 -05:00
  • 2be7e7d4c5 2.1.0 Lighting Engine Update Reonu 2022-11-28 23:44:09 +01:00
  • 2c42334034 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-new-crash-screen Arceveti 2022-11-28 15:16:34 -05:00
  • d4c7a58e28 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects Arceveti 2022-11-28 15:16:17 -05:00
  • 3b2ea062d0 Fix build warning suppression in gamecube_controller.c Arceveti 2022-11-28 15:14:32 -05:00
  • f273539077 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-four-controllers Arceveti 2022-11-28 15:08:15 -05:00
  • 1098ea95ea Merge master/2.0.5 into 2.1.0 (#536) Arceveti 2022-11-28 15:06:34 -05:00
  • cff7b4c8e4 add japanese clown font arthurtilly 2022-11-27 11:38:45 +13:00
  • 67dca9c174 Add awesome language selector arthurtilly 2022-11-26 12:40:30 +13:00
  • b987ef0941 Add proper defines in config arthurtilly 2022-11-26 11:45:41 +13:00
  • 9dda77bbba Added japanese menu font arthurtilly 2022-11-25 19:16:17 +13:00
  • efd4e3f9dc Update VERSION.txt (#534) axollyon 2022-11-23 20:46:09 -05:00
  • b1146308a7 HackerSM64 2.0.5 (#517) Gregory Heskett 2022-11-23 15:57:44 -05:00
  • 6de1438162 Updated 2.0.5 gheskett 2022-11-12 12:27:25 -05:00
  • 15d624102a Merge 2.1 again, (hopefully) fix conflicts correctly gheskett 2022-11-12 11:38:10 -05:00
  • 6fec1b6fa6 Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-four-controllers Arceveti 2022-11-09 13:31:06 -08:00
  • ed4c509b7e Fix alert_rcp_hung_up error Arceveti 2022-11-08 15:58:08 -08:00
  • 86841a3385 Add super slippery surface type (#422) Reonu 2022-11-08 17:08:45 +01:00