Commit Graph

282 Commits

Author SHA1 Message Date
arthurtilly
5ede12dd7b Merge branch 'develop/2.1.0' of https://github.com/HackerN64/HackerSM64 into develop/2.1.0-ascii 2022-09-27 16:00:44 +13:00
arthurtilly
0b2d7c6eac get rid of all of text_strings.h 2022-09-27 15:58:38 +13:00
Gregory Heskett
8864e5f3a2 Revert "Implemented native Gamecube controller support and corresponding emulator hint in ROM header (#408)" (#494)
This reverts commit 4dfb8d9a64.
2022-09-22 07:30:02 -04:00
Mr-Wiseguy
4dfb8d9a64 Implemented native Gamecube controller support and corresponding emulator hint in ROM header (#408)
* Implemented native Gamecube controller support and corresponding emulator hint in ROM header

* Added X and Y buttons to VALID_BUTTONS in sm64.h

* Added workaround in controller type detection for mupen bug

* read GC controllers from port 2

* L to Z logic for GC controller uses a threshold

* Changed threshold for L trig to around 33%

Changed threshold based on feedback

* Added gGamecubeControllerPort

* fixed wrong check

Co-authored-by: Reonu <danileon95@gmail.com>
2022-09-21 21:30:36 -05:00
thecozies
de34eb3b84 Remove redundant s2d directory and delete unused files/defines (#457) 2022-09-21 20:18:37 -05:00
thecozies
c09f178df0 reverted geo bone (#474) 2022-09-21 19:14:12 -05:00
Gregory Heskett
aa5df070c0 Add define for using JP red coin sound (#489) 2022-09-21 11:58:25 -04:00
Tubular Bells
f65eb9a003 Reformat config comments (#470) 2022-08-03 15:05:03 -05:00
Reonu
77f4bec4bc Delete config_interaction.h (#440) 2022-07-22 09:20:29 -05:00
Reonu
27ff45daaf Replace unused 0C bank with aglab's / scut's extended 0C bank (#412) 2022-07-22 09:00:03 -05:00
Reonu
5b7b0ab8d6 moved CASTLE_MUSIC_FIX into level specific checks (#437) 2022-07-19 08:34:00 -05:00
Reonu
5a9b5a9751 Mat Stack Fix
* Implemented new lightweight CPU/RDP profiler
* Added RSP profiling to the lightweight profiler
* Added CPU audio to lightweight profiler
* Changed lingering manual light struct definitions to gdSPDefLights1, made a dummy light for Koopa's pink shorts
* Ran script to convert all light commands to lightcolor commands
* Added define guards for the profiler
* Wrote function for setting up global light direction in the frame
* Moved camera matrix into projection stack
* Corrected cameraToObject for the new matrix stack (fixes culling and sound)
* Fixed billboarding with new matrix stack
* Fixed shadows with new matrix stack
* Fixed some areas where the game was previously extracting the camera matrix from various matrices
* Restored vanilla light and env map directions under new matrix stack
* Fix goddard crash
* Fix geo_process_level_of_detail
* Remove 'construct_float' from 'geo_process_level_of_detail'
* Removed some accidentally added files
* Removed unnecessary matrix multiplications in geo_process_object
* Added fixlights script to build system for fixing custom assets and added option to disable it if needed
* Fixed visual debug with new matstack and cleaned up visual debug code
* Fixed handling of WORLD_SCALE in view matrix so it doesn't get cancelled out
* Fixed clip planes not scaling based on WORLD_SCALE

Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Arceveti <arceveti@gmail.com>
Co-authored-by: thecozies <collinpferguson@gmail.com>
2022-07-19 08:04:54 -05:00
arthurtilly
f67339c0e6 Cleaned up act select code and some more text strings 2022-07-14 14:11:52 +12:00
arthurtilly
83ae58f656 add funny controller button characters 2022-07-10 21:56:37 +12:00
arthurtilly
da6a4b0297 more ingame_menu conversion 2022-07-10 21:24:31 +12:00
arthurtilly
b01f22d920 utf8 support and some things converted 2022-07-09 10:12:19 +12:00
arthurtilly
e38ae6e489 initial stuff 2022-07-08 16:57:04 +12:00
arthurtilly
b864e0d6da Adjust the static surface pool's size automatically per level and add static object collision (#444) 2022-07-05 22:27:23 -04:00
Arceveti
e6d68e6d76 Merge branch 'master' of https://github.com/Reonu/HackerSM64 into develop/merge-master-2.0.1-into-2.1.0 2022-06-28 12:43:02 -07:00
Arceveti
1691e48326 Fix inverted tilting pyramids when platform displacement 2 is disabled (#397) 2022-06-28 09:30:49 -04:00
Mr-Wiseguy
1166d7441d Merge branch 'master' into develop/2.1.0 2022-06-17 01:08:18 -04:00
Gregory Heskett
5ef0e8c9f6 Bugfix, refactor, and slightly improve BETTER_REVERB runtime (#391)
* Buxfix, refactor, and slightly improve BETTER_REVERB runtime

* Update BETTER_REVERB defaults and add some more customizability

* Improve BETTER_REVERB runtime even further

* Rename some reverb variables to make more sense in context
2022-06-17 00:05:40 -05:00
axollyon
25b421aaae Added buttonReleased member in the controller struct (#421) 2022-06-17 00:48:20 -04:00
Arceveti
fe6aee22e1 Remove redundant snufit offset vector (fixes gcc11 compiler warning) (#395) 2022-05-02 15:36:59 -04:00
Mr-Wiseguy
031cc24fa6 New profiler (#390)
* Implemented new lightweight CPU/RDP profiler

* Integrated new profiler into puppyprint debug and improved profiler visuals, removed existing puppyprint profiling code
2022-05-01 00:42:58 -04:00