thecozies
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e607106cd5
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level documentation jrb - wf + entry/scripts
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2021-12-08 06:30:57 -06:00 |
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Arceveti
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f8a9eaea4b
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Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
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2021-09-28 23:43:44 -07:00 |
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Arceveti
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6fcbb42632
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Name warp-related defines and add option to disable intro demo
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2021-09-23 17:37:05 -07:00 |
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Arceveti
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49571ff93b
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Particles occlude silhouette
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2021-09-22 12:04:35 -07:00 |
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Fazana
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bc1fac4b9e
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Farcall tweaks
You can now safely store code in global banks without the game murdering it. Also fixed some `memory.c` warnings
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2021-08-23 12:10:03 +01:00 |
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Fazana
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ccfa157455
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Farcall
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2021-08-22 13:39:47 +01:00 |
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Reonu
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a589e17a17
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Refresh 14
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2021-07-13 16:52:38 +01:00 |
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CrashOveride95
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3b6eb5b5e1
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Merge branch 'master' of https://github.com/n64decomp/sm64
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2021-07-13 11:40:46 -04:00 |
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n64
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f9982e0ef5
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Refresh 14
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2021-07-12 23:17:54 -04:00 |
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Reonu
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04ef5e7a83
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removed duplicated cap id
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2021-07-11 04:21:08 +01:00 |
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CrashOveride95
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15c0bfedbb
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Port libultra and yay0 (shindou is broken currently)
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2020-12-03 20:19:03 -05:00 |
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n64
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6d87c424b8
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Refresh 13
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2020-12-03 14:26:38 -05:00 |
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n64
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c45aa301bb
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Refresh 8
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2020-04-03 14:57:26 -04:00 |
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n64
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06ec56df7f
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Refresh 7
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2020-03-01 22:42:52 -05:00 |
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n64
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9a801cb96d
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refresh 6
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2020-02-03 00:51:26 -05:00 |
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n64
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04732af90b
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refresh 4
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2019-12-01 21:52:53 -05:00 |
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n64
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a7c423cb43
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Refresh 3
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2019-11-03 14:36:27 -05:00 |
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