Arceveti
8d2dcddfd8
Improve/document GET/SET/etc._BPARAM macros
2021-10-19 17:40:43 -07:00
Arceveti
c688de670a
Merge https://github.com/n64decomp/sm64 into merge_refresh_15
2021-10-18 21:20:53 -07:00
Arceveti
35969689e6
typedef ObjActionFunc
2021-10-18 10:04:52 -07:00
Arceveti
ee19c27c95
Clean up warp transition type defines
2021-10-17 20:06:13 -07:00
n64
1372ae1bb7
Refresh 15
2021-10-14 15:25:30 -04:00
Arceveti
5abcae64e5
Add FORCE_CRASH macro
2021-10-07 19:29:02 -07:00
Arceveti
e1ef700b28
Fix mega punch + punch actions cleanup
2021-10-05 18:23:45 -07:00
Arceveti
41ef8308c1
Add comment to distinguish new MarioState fields
2021-10-03 10:10:15 -07:00
Arceveti
d17c9247a1
Surface load optimizations
2021-10-01 18:04:12 -07:00
Arceveti
1860ece52e
Breakable box improvements
2021-09-30 20:57:54 -07:00
Reonu
8186517460
added PREVENT_DEATH_LOOP define
2021-10-01 02:36:26 +03:00
Arceveti
ef4ffdc71f
#define floorAngle floorYaw for compatibility
2021-09-29 16:32:23 -07:00
Arceveti
56fa02ec87
COND_BIT + fix transparent tree layer + asymptitic turn
2021-09-27 18:03:06 -07:00
Arceveti
62cc178545
Object constants and new typedefs
2021-09-27 16:41:43 -07:00
Arceveti
e71ba07b22
Add some fields to MarioState
2021-09-27 10:21:25 -07:00
Arceveti
833cc9082c
Add breath meter
2021-09-26 14:49:21 -07:00
Arceveti
25e74c3e0a
Revert "Replace header ifdef guards with #pragma once"
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This reverts commit 3a6c577a41 .
2021-09-26 11:34:20 -07:00
Arceveti
3a6c577a41
Replace header ifdef guards with #pragma once
2021-09-25 11:08:11 -07:00
Arceveti
e7fb56dc50
Add ability to increase the amount of graph node flags
2021-09-22 16:58:21 -07:00
Arceveti
f40a1978d9
Remove BAD_RETURN
2021-09-22 11:21:23 -07:00
Arceveti
59d609fb07
Fix silhouette
2021-09-21 12:25:56 -07:00
Arceveti
0d2daf0776
A few more names + cleanup find_wall_collisions_from_list a bit
2021-09-20 18:29:58 -07:00
Arceveti
bf0acb6cbe
Name a bunch of stuff
2021-09-20 16:25:58 -07:00
Fazana
9d1329f245
F3DLX2.Rej integration
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The master displaylist has been split into two, one for things to render in F3DZEX, and one that renders in F3DLX2.Rej, with the aim to save performance when rendering smaller things.
2021-09-14 21:43:55 +01:00
Fazana
b5f10496d2
Audio pitch correction PoC
2021-09-10 14:18:23 +01:00