Arceveti
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2a8bf9948b
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Various object improvements
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2021-10-17 22:12:20 -07:00 |
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Arceveti
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53f312e37c
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Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into nightly
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2021-10-13 17:36:32 -07:00 |
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Arceveti
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6ad4d7917b
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bhvChirpChirp to bhvBubSpawner
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2021-10-13 14:24:45 -07:00 |
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gheskett
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a6d62b5734
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Game now boots, Floomba still not visible
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2021-10-06 02:18:25 -04:00 |
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gheskett
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c0a0f54819
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Basic support for floombas, currently just goombas in a different animation state
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2021-10-05 21:40:05 -04:00 |
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Arceveti
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f8a9eaea4b
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Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
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2021-09-28 23:43:44 -07:00 |
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Arceveti
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c3a68d48a7
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Some refactoring
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2021-09-26 20:47:23 -07:00 |
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Arceveti
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25e74c3e0a
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Revert "Replace header ifdef guards with #pragma once"
This reverts commit 3a6c577a41.
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2021-09-26 11:34:20 -07:00 |
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Arceveti
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bf3828b724
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Make some particles unimportant objects
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2021-09-25 12:31:37 -07:00 |
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Arceveti
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3a6c577a41
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Replace header ifdef guards with #pragma once
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2021-09-25 11:08:11 -07:00 |
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Arceveti
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fe9d1f93b1
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More OBJ_FLAG_UCODE_LARGE usage + fix Mr. I scaling
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2021-09-20 23:17:32 -07:00 |
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Arceveti
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423e42d697
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Name a bunch of stuff
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2021-09-13 19:57:26 -07:00 |
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n64
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f9982e0ef5
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Refresh 14
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2021-07-12 23:17:54 -04:00 |
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n64
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6d87c424b8
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Refresh 13
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2020-12-03 14:26:38 -05:00 |
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n64
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d43d9b7f20
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Refresh 10
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2020-06-02 12:44:34 -04:00 |
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n64
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c45aa301bb
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Refresh 8
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2020-04-03 14:57:26 -04:00 |
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n64
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06ec56df7f
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Refresh 7
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2020-03-01 22:42:52 -05:00 |
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n64
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9a801cb96d
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refresh 6
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2020-02-03 00:51:26 -05:00 |
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n64
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9273f38df1
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refresh 5
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2020-01-03 10:38:57 -05:00 |
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n64
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04732af90b
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refresh 4
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2019-12-01 21:52:53 -05:00 |
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n64
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a7c423cb43
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Refresh 3
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2019-11-03 14:36:27 -05:00 |
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n64
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52e605f075
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Refresh 2
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2019-10-05 15:08:05 -04:00 |
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n64
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1ef98ec785
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Refresh 1
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2019-09-01 15:50:50 -04:00 |
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n64
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89e8690857
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init2
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2019-08-25 00:46:40 -04:00 |
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