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added USE_FRUSTRATIO2 define
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@@ -155,3 +155,10 @@
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* Makes use of the tex edge render mode to deliver smooth transition textures
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*/
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// #define SHARP_TRANSITION_TEXTURES
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/**
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* Uses frustratio of 2 instead of 1.
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* Can improve performance in some circumstances, though it can also cause large tris to warp if cut off from the camera.
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* Only use this if you can test the difference of your hack with and without this change on console.
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*/
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// #define USE_FRUSTRATIO2
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