From f85b0c6946f05109f383b29640a91fdc4db91d9c Mon Sep 17 00:00:00 2001 From: Fazana <52551480+FazanaJ@users.noreply.github.com> Date: Fri, 10 Mar 2023 15:20:55 +0000 Subject: [PATCH] I think github are gonna give me badges for all these PR's (#597) * Update game_init.c * fuck you nintendo fuck you nintendo fuck you nintendo fuck you nintendo fuck you nintendo fuck you nintendo * Update segment2.c * Update model.inc.c --- levels/ccm/areas/2/1/model.inc.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/levels/ccm/areas/2/1/model.inc.c b/levels/ccm/areas/2/1/model.inc.c index 2ddfd1daf..b1c73cf4c 100644 --- a/levels/ccm/areas/2/1/model.inc.c +++ b/levels/ccm/areas/2/1/model.inc.c @@ -1999,6 +1999,7 @@ static const Gfx ccm_seg7_dl_0701C5C8[] = { // 0x0701CC40 - 0x0701CE30 static const Gfx ccm_seg7_dl_0701CC40[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09001000), + gsSPClipRatio(FRUSTRATIO_1), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0701AB50, 16, 0), @@ -2035,6 +2036,7 @@ static const Gfx ccm_seg7_dl_0701CC40[] = { gsSPVertex(ccm_seg7_vertex_0701B040, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), + gsSPClipRatio(FRUSTRATIO_2), gsSPEndDisplayList(), };