diff --git a/src/game/mario_actions_moving.c b/src/game/mario_actions_moving.c index 8d6385856..a3473045b 100644 --- a/src/game/mario_actions_moving.c +++ b/src/game/mario_actions_moving.c @@ -450,7 +450,7 @@ void update_walking_speed(struct MarioState *m) { #endif #ifdef GROUND_TURN_FIX - if ((m->usedObj == NULL) && !(m->action & ACT_FLAG_SHORT_HITBOX)) { + if ((m->heldObj == NULL) && !(m->action & ACT_FLAG_SHORT_HITBOX)) { if (m->forwardVel >= 16.0f) { s16 turnRange = abs_angle_diff(m->faceAngle[1], m->intendedYaw); f32 fac = (m->forwardVel + m->intendedMag);