From aaeeea12d48020814cfe04b391e8fcffb3be3465 Mon Sep 17 00:00:00 2001 From: Arceveti <73617174+Arceveti@users.noreply.github.com> Date: Sun, 14 Nov 2021 21:41:27 -0800 Subject: [PATCH] Improve burn smoke animation timing --- src/game/behaviors/flame_mario.inc.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/behaviors/flame_mario.inc.c b/src/game/behaviors/flame_mario.inc.c index 77248c19d..64dd08d82 100644 --- a/src/game/behaviors/flame_mario.inc.c +++ b/src/game/behaviors/flame_mario.inc.c @@ -27,8 +27,8 @@ void bhv_black_smoke_mario_loop(void) { o->oMoveAngleYaw += o->oAngleVelYaw; o->oPosY += o->oVelY; #ifdef BURN_SMOKE_FIX - cur_obj_scale(1.0f + (o->oTimer / 8.0f)); - o->oOpacity -= 8; + cur_obj_scale(1.0f + (o->oTimer / 16.0f)); + o->oOpacity -= 4; if (o->oOpacity < 10) { obj_mark_for_deletion(o); }