From 9caafc54eb3940d76cdcfb54223da211275bb481 Mon Sep 17 00:00:00 2001 From: Arceveti Date: Tue, 4 Jan 2022 22:18:35 -0800 Subject: [PATCH] Fix build warning when NO_GETTING_BURIED is enabled --- src/game/mario_actions_airborne.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/game/mario_actions_airborne.c b/src/game/mario_actions_airborne.c index 13c2b6265..433e6cf64 100644 --- a/src/game/mario_actions_airborne.c +++ b/src/game/mario_actions_airborne.c @@ -116,11 +116,12 @@ s32 check_kick_or_dive_in_air(struct MarioState *m) { return FALSE; } -s32 should_get_stuck_in_ground(struct MarioState *m) { #ifdef NO_GETTING_BURIED +s32 should_get_stuck_in_ground(UNUSED struct MarioState *m) { return FALSE; +} #else - +s32 should_get_stuck_in_ground(struct MarioState *m) { u32 terrainType = m->area->terrainType & TERRAIN_MASK; struct Surface *floor = m->floor; s32 flags = floor->flags; @@ -134,8 +135,8 @@ s32 should_get_stuck_in_ground(struct MarioState *m) { } return FALSE; -#endif } +#endif s32 check_fall_damage_or_get_stuck(struct MarioState *m, u32 hardFallAction) { if (should_get_stuck_in_ground(m)) {