diff --git a/src/game/mario_actions_airborne.c b/src/game/mario_actions_airborne.c index 13c2b6265..433e6cf64 100644 --- a/src/game/mario_actions_airborne.c +++ b/src/game/mario_actions_airborne.c @@ -116,11 +116,12 @@ s32 check_kick_or_dive_in_air(struct MarioState *m) { return FALSE; } -s32 should_get_stuck_in_ground(struct MarioState *m) { #ifdef NO_GETTING_BURIED +s32 should_get_stuck_in_ground(UNUSED struct MarioState *m) { return FALSE; +} #else - +s32 should_get_stuck_in_ground(struct MarioState *m) { u32 terrainType = m->area->terrainType & TERRAIN_MASK; struct Surface *floor = m->floor; s32 flags = floor->flags; @@ -134,8 +135,8 @@ s32 should_get_stuck_in_ground(struct MarioState *m) { } return FALSE; -#endif } +#endif s32 check_fall_damage_or_get_stuck(struct MarioState *m, u32 hardFallAction) { if (should_get_stuck_in_ground(m)) {