diff --git a/src/game/mario_actions_cutscene.c b/src/game/mario_actions_cutscene.c index 06684a9ae..50f5f3365 100644 --- a/src/game/mario_actions_cutscene.c +++ b/src/game/mario_actions_cutscene.c @@ -518,6 +518,10 @@ s32 act_debug_free_move(struct MarioState *m) { struct Surface *floor, *ceil; Vec3f pos; + if (gPlayer1Controller->buttonPressed & L_TRIG) { + m->health = 0x880; + } + f32 speed = (gPlayer1Controller->buttonDown & B_BUTTON) ? 4.0f : 1.0f; if (gPlayer1Controller->buttonDown & Z_TRIG) speed = 0.01f; if (m->area->camera->mode != CAMERA_MODE_8_DIRECTIONS) set_camera_mode(m->area->camera, CAMERA_MODE_8_DIRECTIONS, 1);