From 86cf5d223ffc1b161eaee9ec479eeec9472ea9e2 Mon Sep 17 00:00:00 2001 From: Arceveti <73617174+Arceveti@users.noreply.github.com> Date: Wed, 24 Nov 2021 17:23:54 -0800 Subject: [PATCH] Fix display list transforms --- src/game/rendering_graph_node.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/rendering_graph_node.c b/src/game/rendering_graph_node.c index af8288331..eda6efeb8 100644 --- a/src/game/rendering_graph_node.c +++ b/src/game/rendering_graph_node.c @@ -340,10 +340,10 @@ void geo_process_master_list_sub(struct GraphNodeMasterList *node) { #endif // Iterate through all the displaylists on the current layer. while (currList != NULL) { -#if SILHOUETTE // Add the display list's transformation to the master list. gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(currList->transform), (G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH)); +#if SILHOUETTE if (currPhase == RENDER_PHASE_SILHOUETTE) { // Add the current display list to the master list, with silhouette F3d. gSPDisplayList(gDisplayListHead++, dl_silhouette_begin);