diff --git a/src/game/rendering_graph_node.c b/src/game/rendering_graph_node.c index af8288331..eda6efeb8 100644 --- a/src/game/rendering_graph_node.c +++ b/src/game/rendering_graph_node.c @@ -340,10 +340,10 @@ void geo_process_master_list_sub(struct GraphNodeMasterList *node) { #endif // Iterate through all the displaylists on the current layer. while (currList != NULL) { -#if SILHOUETTE // Add the display list's transformation to the master list. gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(currList->transform), (G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH)); +#if SILHOUETTE if (currPhase == RENDER_PHASE_SILHOUETTE) { // Add the current display list to the master list, with silhouette F3d. gSPDisplayList(gDisplayListHead++, dl_silhouette_begin);