From 82f1b1c433d8a72b54cad8e494406087524be34c Mon Sep 17 00:00:00 2001 From: CrashOveride95 Date: Mon, 1 Feb 2021 18:54:23 -0500 Subject: [PATCH] clean more --- Makefile | 2 +- src/game/memory.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Makefile b/Makefile index 848744478..cc91bc264 100644 --- a/Makefile +++ b/Makefile @@ -564,7 +564,7 @@ else ifeq ($(COMPRESS),rnc1) include rnc1rules.mk else ifeq ($(COMPRESS),rnc2) include rnc2rules.mk -else +else ifeq ($(COMPRESS),yay0) include yay0rules.mk endif diff --git a/src/game/memory.c b/src/game/memory.c index 779ec879d..783154c00 100644 --- a/src/game/memory.c +++ b/src/game/memory.c @@ -352,7 +352,7 @@ void *load_segment_decompress(s32 segment, u8 *srcStart, u8 *srcEnd) { Propack_UnpackM1(compressed, dest); #elif RNC2 Propack_UnpackM2(compressed, dest); -#else +#elif YAY0 slidstart(compressed, dest); #endif set_segment_base_addr(segment, dest); @@ -385,7 +385,7 @@ void *load_segment_decompress_heap(u32 segment, u8 *srcStart, u8 *srcEnd) { Propack_UnpackM1(compressed, gDecompressionHeap); #elif RNC2 Propack_UnpackM2(compressed, gDecompressionHeap); -#else +#elif YAY0 slidstart(compressed, gDecompressionHeap); #endif set_segment_base_addr(segment, gDecompressionHeap);