diff --git a/README.md b/README.md index 2fafbaee9..2bb89de46 100644 --- a/README.md +++ b/README.md @@ -90,6 +90,8 @@ This is a fork of the ultrasm64 repo by CrashOveride which includes the followin - S2DEX engine by someone2639! To use it, compile with `make TEXT_ENGINE=s2dex_text_engine` or just set `TEXT_ENGINE` to `s2dex_text_engine` in the makefile. - ia8 coins (64x64), the vanilla coin texture is upgraded to accomodate. * - ia8 30 FPS (64x64) coins (Textures by InTheBeef, cleaned up by Arceveti). * +- Floombas! Simply just retextured goombas with custom behaviors (does not overwrite standard goombas). * +- HD texture support for intro splash screen (with floombas if enabled). * - Mario's silhouette is shown when behind most surfaces (By Frame#5375, Axollyon, AloXado320, Wiseguy, Arceveti) * - Skybox size modifier. You can have 2x, 3x and 4x size skyboxes (you can select the skybox size in `config.h`.) Please note that this might affect console performance, especially 4x mode. 2x or 3x mode is recommended if aiming for console. By CowQuack * - You can set the black border size to different values for console and emulator. It's set to 0 by default for both. *