diff --git a/src/game/behaviors/intro_scene.inc.c b/src/game/behaviors/intro_scene.inc.c index b879ba4d6..b7be18610 100644 --- a/src/game/behaviors/intro_scene.inc.c +++ b/src/game/behaviors/intro_scene.inc.c @@ -35,7 +35,7 @@ void bhv_intro_scene_loop(void) { switch (gCutsceneObjSpawn) { case CUTSCENE_OBJ_BEGINNING_LAKITU: - spawn_object(o, MODEL_LAKITU, bhvBeginningLakitu); + spawn_object_at_origin(o, 0, MODEL_LAKITU, bhvBeginningLakitu); break; case CUTSCENE_OBJ_BEGINNING_PEACH: