diff --git a/src/game/screen_transition.c b/src/game/screen_transition.c index 66df7a19e..5a1b3c3ad 100644 --- a/src/game/screen_transition.c +++ b/src/game/screen_transition.c @@ -21,7 +21,7 @@ s32 set_and_reset_transition_fade_timer(s8 fadeTimer, u8 transTime) { sTransitionColorFadeCount[fadeTimer]++; - if (sTransitionColorFadeCount[fadeTimer] == transTime) { + if (sTransitionColorFadeCount[fadeTimer] >= transTime) { sTransitionColorFadeCount[fadeTimer] = 0; sTransitionTextureFadeCount[fadeTimer] = 0; reset = TRUE;