#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"

#include "game/level_geo.h"
#include "game/geo_misc.h"
#include "game/camera.h"
#include "game/moving_texture.h"
#include "game/screen_transition.h"
#include "game/paintings.h"

#include "make_const_nonconst.h"

#include "levels/castle_grounds/header.h"

#include "levels/castle_grounds/areas/1/11/geo.inc.c"
#include "levels/castle_grounds/areas/1/3/geo.inc.c"
#include "levels/castle_grounds/areas/1/7/geo.inc.c"
#include "levels/castle_grounds/areas/1/8/geo.inc.c"
#include "levels/castle_grounds/areas/1/geo.inc.c"
